Is there a way i can remove the border from my UIPopOver ?
Thanks,
UIPopoverController provides just about no method to customize its appearance. On the other hand, its behavior isn't hard to replicate, in the context you seem to be talking about—just create whatever view controller you're currently using in a popover and manually add its view to your view hierarchy.
As far as I can tell, there is no way to customize the look of a UIPopoverController. You can change where it appears. At the moment however, you cannot change the color or size of the boarder.
Related
Safari has a nice popover that is used for controlling the font size. I'm talking about that one:
It's pretty nice, and my question is - how to implement something exactly like this?
Thank you!
There are many projects in github about popoverview, such as this https://github.com/takashisite/TSPopover
One way to implement this is to add a transparent view that takes up the whole screen so that when I touch outside the popover content, it'll dismiss. And the rest you need to do is just add some subviews to your transparent view.
Simple Really, If you want to use a popover then you can see this code PopOver Link
Or you can simply create a UIView containing 2 buttons , let this UIView rollout an animation whenever the UIButton on the bar is clicked and so on and so forth. Let me know for further queries :)
I am trying (and failing) to change the navigation bar of the UIImagePickerController .
self.pickerController.navigationBar = myCustomBar;
doesn't work, since navigationBar is readonly.
I still want to change the buttons (and colors) on the default "cameraControls" bar.
Do you know of any way to do that?
Thanks!
=============
Ok.. Thanks for the quick answers! So let me detail a little bit here...
For my application I only need the camera feed, and then I want to add my own buttons to a controls bar. I am not interested in photos (not yet anyways). Do you think it's best that I drop the UIImagePicker and just search for something else?
Thanks a lot!
You should consider hiding the original camera controls using the showsCameraControls and set your own controls using a cameraOverlayView. Both are properties of UIImagePickerController.
You might try searching the subview tree of the UIImagePickerController, finding the camera controls bar and hiding that. Then add a new subview with your controls to replace it.
I want to put data in a UIViewController, and when the user scrolls down, he will see something else. I want to do this in Interface Builder.
It needs to be something like UITableView.
Thanks.
UIScrollView does exactly that.
Here's a really simple tutorial.
you can do it by using a UIScrollView or UITableView
If you are wondering how to create a UIView in Interface Builder that is "bigger" than the normal screen, you need to adjust the "Simulated Metrics" properties in Interface Builder. Make sure you set the status bar to "none" and then you can drag to resize the view. As far as setting it up for scrolling, you should refer to the tutorials in the other answers.
I am doing a lot of researching lately about how to get a different looking with nice effects UITabBar on my iPhone app, but unfortunately I am only finding things on how to replace background color etc.
Well, I've checked out this app called Momento which is pretty cool and presents a very slick tabBar:
So there are a couple of elements here I would like to ask you guys if you could help me by giving me the right directions on how to get a similar effect :)
Arrow above items: as you can see this app has this animated arrow that runs above the selected item with a very smooth animation.
Selected Stated of the item's image is not that blue-ish default one neither the default state which displays in a different shade of brown and gray version.
nice Items separators with beveled vertical lines.
different background image for the tabBar
different height for the tabBar
At this point after some research I am able to set the height and background image by subclassing UITabBarController but I'm still not sure on how to accomplish the other items specially the first one related to the nice arrow effect.
How do I do this? Please clarify what can or can't be done by subclassing the UITabBarController and specially if can be done in Interface Builder.
There's a project on github called BCTabBarController that aims to mimic the tab bar used in Twitter for iPhone. It's got some of the things you're looking for, and should give a great starting point.
Both of these are good answers, but both libraries have problems: BCTabBarController doesn't know how to create the "blue" highlighted version of a tab bar icon; and iDevRecipies doesn't send events to child viewcontrollers nor resize the navigation bar on rotate.
Be warned: custom nav bars are a lot of trial-and-error debugging (as I have found).
Simply use a UIView with TabBar width and height.Add custom background image and custom buttons on the view.Set the fileowner of the view as AppDelegate.Now you can simply connect the IBActions with the buttons.The Custom view can be placed over the tabbar by addSubView to the TabBar controller's view.You can switch between viewcontrollers by using the setSelectedIndex method of tableviewcontroller in the button action.
Running through an iPhone SDK book and one of the examples has me creating a table and then later adding a UISegmentedControl to the table for sorting.
I dutifully did this in IB, and it looks great:
IB Screenshot http://img.skitch.com/20100529-83sefni21q4nj51rw1mghh2yj1.jpg
When I run it in the simulator or my phone, it's totally squished:
Squished http://img.skitch.com/20100529-x3pmr7gkb6xpm766bupi7quy55.jpg
The buttons work perfectly, it's just they are not sizing according to their content. Any ideas what's going wrong?
Here's the attributes I have set:
Attributes http://img.skitch.com/20100529-tp4d69bk8x98c6sjpmcne92etb.jpg
You could try explicitly setting the width of each of the segmented control's components. Click the Size tab at the top of the inspector and set the width for each component.
I experienced the same issue once. The problem was that the UINavigationController's view was not the top-level view in the hierarchy (it was not added to UIWindow directly), but it was added as a subview to another view controller's view instead. It's just a guess, maybe that's your problem, too (or that there are more than one visible view controllers).
OK, so in attempting to implement #Chris Gummer's answer, I seem to have learned more about how the Size->View Size property panel works. The default is:
Default Sizing http://img.skitch.com/20100529-gg9dwq5em3557yb1d6d721hpn4.jpg
and this is not a good default, it would seem. My book didn't mention needing to adjust this, so I didn't look at it. Setting the inner horizontal arrow of the box (which I guess means "fit width to available space") did the trick:
The Answer http://img.skitch.com/20100529-xt1bqghb4kbm2pbcqf1i1uygab.jpg