Safari Reader font-size control like popover - iphone

Safari has a nice popover that is used for controlling the font size. I'm talking about that one:
It's pretty nice, and my question is - how to implement something exactly like this?
Thank you!

There are many projects in github about popoverview, such as this https://github.com/takashisite/TSPopover
One way to implement this is to add a transparent view that takes up the whole screen so that when I touch outside the popover content, it'll dismiss. And the rest you need to do is just add some subviews to your transparent view.

Simple Really, If you want to use a popover then you can see this code PopOver Link
Or you can simply create a UIView containing 2 buttons , let this UIView rollout an animation whenever the UIButton on the bar is clicked and so on and so forth. Let me know for further queries :)

Related

Changing Navigation Bar of UIImagePickerController

I am trying (and failing) to change the navigation bar of the UIImagePickerController .
self.pickerController.navigationBar = myCustomBar;
doesn't work, since navigationBar is readonly.
I still want to change the buttons (and colors) on the default "cameraControls" bar.
Do you know of any way to do that?
Thanks!
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Ok.. Thanks for the quick answers! So let me detail a little bit here...
For my application I only need the camera feed, and then I want to add my own buttons to a controls bar. I am not interested in photos (not yet anyways). Do you think it's best that I drop the UIImagePicker and just search for something else?
Thanks a lot!
You should consider hiding the original camera controls using the showsCameraControls and set your own controls using a cameraOverlayView. Both are properties of UIImagePickerController.
You might try searching the subview tree of the UIImagePickerController, finding the camera controls bar and hiding that. Then add a new subview with your controls to replace it.

Show a UINavigationBar back button without pushing a view controller

In the iPad's Photos app, when you tap an album the stack of pictures expands to fill the screen - you're in the same view, it's just rearranged the grid a little. But at the top, a left-arrow-style Back button appears, as if pushViewController had been used - except it fades in neatly, rather than sliding in. When you tap that, it fades out again, rather than sliding out.
Is there a way to replicate this behaviour? I've tried a few options so far, and might just be missing something. What I've tried:
Setting self.navigationItem's leftBarButtonItem works, but gives me a square button rather than an angled Back-style one - there are a few hacks online to make this work, such as using pictures for the button, but I'd rather only use them if there's definitely no "official" way to do this.
Setting self.navigationItem.backBarButtonItem - this is generally used to customise the back button when a view controller is pushed, so it has no effect.
[self.navigationController.navigationBar setItems::] - this works, although it gives me the sliding animation rather than fading. As a result, I use animated:NO to make it just appear. Downside: when tapping Back, you do get the sliding out animation, which looks weird because the rest of the UI stays still.
Has anyone managed to replicate this effect?
Thanks in advance!
Your first approach is probably the best.
It doesn't have to be super-hacky, you can use a normal UIButton and customize it to look like a back-button using backgroundImageForState: and titleForState: (etc.), then set the UIButton object as the customView of your UIBarButtonItem.
Many apps these days customize the look & feel of the buttons anyway, so using a custom background image is quite normal. If you use resizableImageWithCapInsets: (or stretchableImageWithLeftCapWidth:topCapHeight: if you need to support iOS earlier than 5.0) then the button can still stretch to fit whatever text goes inside, and as it's a normal UIButton the text is localizable, etc. I don't consider this approach to be hacky, it is a perfectly sensible way to get around the limited functionality of UIBarButtonItem objects.
Better late than never.
To show a back button without pushing a view controller, use pushNavigationItem:animated: and popNavigationItemAnimated: on UINavigationBar. These result in the standard slide animation and creation of a back button. However, there is no way to ensure your content animation runs for the same time as the bar animation other than making an educated guess at the duration.
Since iOSĀ 7 there is a better API for achieving this effect, where you still push and pop view controllers but you provide a custom transition animation through navigationController:animationControllerForOperation:fromViewController:toViewController: from UINavigationControllerDelegate. This allows the animations between the bar and content to be perfectly coordinated.
Finally, if your content before and after is managed by UICollectionViewController, you can use useLayoutToLayoutNavigationTransitions, which is designed for use-cases like Photos.

iPhone UIActionSheet with UISwitch and UITextField

I'm just looking for advice with this as I have no idea where to start but I think a UIActionSheet is probably best.
What I'd like to have is a pop up window (in my head I picture it as being translucent and dark gray). It will not take up the whole screen and the view underneath will still be visible.
In the pop up section there will be a textfield (with several lines) and underneath this there will be a number of UISwitches.
The pop up will be scrollable and will end with OK/Cancel buttons at the bottom.
Like I said, I really have no idea where to start with this but any advice is more than welcome!
A UIActionSheet is probably not what you are after in this case (although you may want a similar look and feel). Think of an action sheet as a traditional modal OK/cancel/Yes/No type dialog box:
Use the UIActionSheet class to present the user with a set of alternatives for how to proceed with a given task.
From the sound it of it, you need to create a UIView in InterfaceBuilder with a semi-transparent background and various child controls (UISwitches and UITextFields). You create your view using the XIB you have configured and add it as a subview of your UIViewController's view. If you want to mimic the animation you get from an action sheet, you can do that with an AnimationBlock.

What is the correct way to show/hide a UIScrollView?

I have an iPhone application that uses a UIScrollView to display a larger version of an image on the main screen. I am using IB to create the main screen that has text, small images, and price about a product. I have it setup to show/hide the UIScrollView if the user touches the small images. It works ok, but things are pretty messing in the IB layout. I have to put the UIScrollView over top of everything else and make it hidden by default. What I'd like to know is if there is a better way to accomplish this. Can I create a new nib and load the scroll view in it and load that nib when the users touches the small image? Should I construct the scroll view in my code and not use IB? Any input is appreciated!
Sorry if this is a newb question. I'm still learning.
Set scrollView.hidden = YES and then when tapped, set it to NO.

How to create a full-screen modal status display on iPhone?

I'm trying to create a modal status indicator display for an iPhone app, and would like one similar to this one used in Tweetie:
Specifically, this one "shades out" the entire screen, including the toolbar. I don't believe through any normal UIView manipulation, I can extend past the bounds of my window, can I? I believe I've seen a status indicator like this somewhere else on iPhone, possibly when I added an Exchange e-mail account.
I've tried subclassing UIAlertView and overriding its drawRect method. If I don't call [super drawRect:] it doesn't ever display the normal UIAlertView text box, however my drawing rectangle is in an odd size and position.
Anyone have any advice to accomplish this?
Check out MBProgressHUD.
Take a look at the source code to the WordPress application. They have code which you can basically drag and drop into your application to do this.
http://iphone.wordpress.org/development/
I haven't done this myself, but you could layer a UIView at the top of the view hierarchy, and use setHidden to dynamically show or hide it. Since it's at the top of the stack, it should be able to intercept all touch events.