Core Data Wont Persist Property Updates to Database - iphone

I'm working with a subclass of NSManagedObject. Actually, it inherits from a class that inherits from a class that itself inherits from NSManagedObject (that shouldn't be a problem, right?).
The problem
After I make changes to the properties of the object, the object remembers the changes for its lifetime, but the changes are never saved to the database.
How Do I Know This?
I know this because:
when I restart the app, the changes I've made are lost.
telling the context to refresh the object – AFTER I've made changes to the object and told the context to save – sets the object's values back to their original state before I made the changes.
when running the app in the simulator, I can look at the sqlite database file in the Finder, and it's modified date isn't updated when I attempt to save the context.
Nothing is being written to the database!
Context
I'm using the auto-generated delegate methods to create the store coordinator and the context. Then I'm passing the context to the view controllers in their init methods, as recommended in the docs. The store is SQLite.
I am able to successfully insert objects into the database and read them. I can even make property changes to the newly inserted object and save it successfully. I simply don't seem to be able to update object properties when the object is pulled back out of the database.
The object is fetched from the store via a relationship from another object. After making changes to its properties, I call the context's save method. However, before doing so, I call the object's isUpdated method and the context's hasChanges method, and both return false. Shouldn't they return true since I've just made changes to the object's properties but haven't saved the context?
More
If I call the object's committedChanges method before saving the context, however, passing in the names of the properties that I've changed, I get back the correct values of the properties. I'm not sure what this means. I would have thought that this means that the object's new property values have been successfully saved, but clearly they are not saved.
I know that the result objects is registered with a context. If I call
[[result managedObjectContext] refreshObject:result mergeChanges:YES];
the object reverts back to the original property values. This means that the context is there and that it is the same context from which the record was fetched. And it means that the new property values are never written tot he database.
Some Code
Here's the code where I'm poking around with all of these things. There are other places in my code where I'm making property changes, but the changes are never saved.
- (IBAction)statusControlChanged:(UISegmentedControl *)control {
WCAAssessmentResult *result = [self currentResult];
/* printing the existing property values */
if (![result.complete boolValue]) NSLog(#"result is in progress!");
else if ([result.passed boolValue]) NSLog(#"result is passed!");
else NSLog(#"result is not passed!");
/* changing the property values */
switch (control.selectedSegmentIndex) {
case 0:
NSLog(#"setting incomplete");
result.complete = [NSNumber numberWithBool:NO];
break;
case 1:
NSLog(#"setting passed");
result.passed = [NSNumber numberWithBool:YES];
result.complete = [NSNumber numberWithBool:YES];
break;
case 2:
NSLog(#"setting failed");
result.passed = [NSNumber numberWithBool:NO];
result.complete = [NSNumber numberWithBool:YES];
break;
default:
break;
}
/* this method always returns an empty dictionary */
NSLog(#"%#", [result changedValues]);
/* this method returns the values that I just set */
NSLog(#"%#", [result committedValuesForKeys:[NSArray arrayWithObjects:#"complete", #"passed", nil]]);
/* isUpdated returns false */
if (![result isUpdated]) {
NSLog(#"result is not updated?! WTF!?!?");
}
/* hasChanges returns false */
if (![[result managedObjectContext] hasChanges]) {
NSLog(#"context has no changes!? WTF!?!?");
}
/* saving the context produces no error */
NSError *error = nil;
if (![[result managedObjectContext] save:&error]) {
NSLog(#"save failed");
NSLog(#"%#",[error description]);
}
}
A Twist
If I create a new result object by inserting a new record into the context, I can set that object's properties and they are saved successfully. In the above code, I'm fetching the object as a member of a to-many association from another object. Is that a clue?
I'm tearing my hair out over this. What the hell could be going wrong here?
What's NOT The Problem
I've logged the object's class, and it is indeed the correct class
I've made sure that the managedObjectContext I'm saving is the same as the object's context
I haven't made any changes to the auto-generated setter/getter methods of my managed object classes
I've tried using the setValue:forKey: method instead of object's properties
I've used the -com.apple.CoreData.SQLDebug 1 argument to log Core Data SQL, and no SQL is logged when I update and save the object's properties

I do not really understand your statement
WCAAssessmentResult *result = [self currentResult];
Indeed, if you are accessing a to-many relationship from an object, you should get back a set, not an object. Anyway, without seeing the code it's hard to tell. The problem you are experiencing may or may not lie there.
I would rather expect in your code something like the following snippet to access objects belonging to a to-many relationship. I assume that yourObject is the object you use to access the WCAAssessmentResult objects in the to-many relationship, which I call results.
NSMutableSet *resultObjects = [yourObject mutableSetValueForKey:#"results"];
NSPredicate *predicate = ...
[resultObjects filterUsingPredicate:predicate];
for(WCAAssessmentResult *result in resultObjects){
// modify as needed the current result object
}
NSError *error = nil;
if (![managedObjectContext save:&error]) {
NSLog(#"save failed");
NSLog(#"%#",[error description]);
}
Did you verify that the managedObjectContext you are using to save the object is valid (not nil) ?

Some ideas in no particular order:
I would log the class of the result object and make sure it is the class you think it is. Some confusion with super/sub classes could result in certain values not being saved.
If you made any alterations in the setter/getter methods in any class in the hierarchy, look closely at those methods especially if you used a primativeValue method. Simply leaving out willChangeValue and didChangeValue can cause changes to be invisible to the context and sometimes to the object itself.
I would log the context you are saving as well as managedObjectContext property of the result object. Confirm they are indeed the same context.
Skip using the property accessors (the dot notation) and use setValue:forKey and see if that makes any difference. If so, you have an accessor problem. Likewise, you could try setPrimativeValue:forKey to also check for an accessor problem.
If I had to bet, I would put my money on you assigning the objects returned by a fetch to the wrong class.

Related

KVC Collection Accessor + index 0 beyond bounds for empty array error

I have a mutable array property declared and synthesized:
#property (nonatomic, strong) NSMutableArray *arrayOfTasks;
I am using KVC collection Accessors for the same property and also I have other methods which will internally call this KVC Collection accessor method like this:
-(void)insertObject:(CSTaskAbstract *)inTask inArrayOfTasksAtIndex:(NSUInteger)index
{
[[self arrayOfTasks] insertObject:inTask
atIndex:index];
}
-(void)addObjectInArrayOfTasks:(CSTaskAbstract *)inTask
{
[self insertObject:inTask
inArrayOfTasksAtIndex:[[self arrayOfTasks] count]];
}
I had to do some modifications and add the object into the array only when a particular condition is satisfied, so to make sure that this check goes into the designated method, I included the following in the -insertObject KVC Collection accessor method:
-(void)insertObject:(CSTaskAbstract *)inTask inArrayOfTasksAtIndex:(NSUInteger)index
{
if ([inTask isOperatable])
{
[[self arrayOfTasks] insertObject:inTask
atIndex:index];
}
}
-(void)addObjectInArrayOfTasks:(CSTaskAbstract *)inTask
{
[self insertObject:inTask
inArrayOfTasksAtIndex:[[self arrayOfTasks] count]];
}
Now each time when I trigger -addObjectINArrayOfTasks method and if the -isOperatable condition returns boolean NO, the app crashes with no stack trace at all! (Stack trace is at main() of the application). All it says is "index 0 beyond bounds for empty array error".
I am not understanding the reason for this, I am not trying to access the array yet, so I am not giving a chance for framework to complain me that there is no element at index 0. Moreover, I am doing the count of array items check everywhere before accessing the objects out of array. For, if I was trying to access and element out of the bounds index, the app would crash at the same point and let me know exactly where I was trying to access the index out of bounds. That would have been a simple straightforward fix.
Now, to just cross verify, I made a small change in the code like this, which seems to work:
-(void)insertObject:(CSTaskAbstract *)inTask inArrayOfTasksAtIndex:(NSUInteger)index
{
[[self arrayOfTasks] insertObject:inTask
atIndex:index];
}
-(void)addObjectInArrayOfTasks:(CSTaskAbstract *)inTask
{
if ([inTask isOperatable])
{
[self insertObject:inTask
inArrayOfTasksAtIndex:[[self arrayOfTasks] count]];
}
}
I can go ahead with this approach which is working and does not crash, but my concerns are the following:
Adding the same check in designated method would be an added advantage in future if some other programmer would want to invoke the designated method from somewhere else.
Why would the app crash in first case when I wont insert the object into the array in KVC collection accessors based on some condition check?
Thanks for any inputs,
Raj
I think the crash you are seeing is more likely related to internal KVC behavior than your array. That might be the reason you don't see a usable stack trace. Have you enabled the exception breakpoint in Xcode?
KVC basically expects that -insertObject:in<Key>AtIndex: will insert a new object at the given index (presumably 0 in your case). Since it assumes that the object was inserted it should now be accessible by queuing the data structure (NSMutableArray) for the object at the given index. When the condition evolves to NO, you fail to insert this object, which means that an index out of bounds exception is possible when KVO tries to query using the provided index.
The second code snipped you posted avoids this error by not calling the KVC collection accessor when an insertion is not needed.
If you want to minimize the chance of someone incorrectly using those methods, expose just -addObjectInArrayOfTasks: in your public header. In addition you can document this. If you want to make it absolutely certain that -insertObject:in<Key>AtIndex: can't be accessed on int's own, you can add an NSAssert, that checks if the method was called from -addObjectInArrayOfTasks:.

iPhone core data can I cache NSManagedObjects?

I'm running a data model in one of my apps, where an event has an "eventType" relationship defined. This allows me to modify the look and feel of multiple events by changing their "eventType" relationship object.
The problem that I'm running into is that before I insert an event, I check if a typeRelationship for this object is present with the code below. This takes some time if I need to insert a large number of objects.
Can I cache the results of this fetch request (for example in NSMutableDictionary) and check that dictionary (local memory) to see if there is an NSManagedObject with the given EventIDEnum? Can I keep the cache alive forever, or will the underlying objects get "out of date" after a while?
-(Event*)insertAndReturnNewObjectWithTypeID:(EventIDEnum)eventTypeID date:(NSDate*)date
{
NSFetchRequest *eventTypesArray = [NSFetchRequest fetchRequestWithEntityName:#"EventType"];
eventTypesArray.predicate = [NSPredicate predicateWithFormat:#"SELF.id == %d", eventTypeID];
NSArray *eventTypes = [[DataManager sharedInstance].managedObjectContext executeFetchRequest:eventTypesArray error:nil];
if(eventTypes.count==0)
{
DLog(#"ERROR inserting event with type: %i NOT FOUND",(int)eventTypeID);
return nil;
}
else {
if(eventTypes.count !=1)
{
DLog(#"ERROR found %i events with type %i",eventTypes.count,(int)eventTypeID);
}
EventType* eventType = [eventTypes lastObject];
if(date)
{
// DLog(#"Returning object");
return [self insertAndReturnNewObjectWithEventType:eventType date:date];
}else {
// DLog(#"Returning object");
return [self insertAndReturnNewObjectWithEventType:eventType];
}
}
}
Thank you for taking a look at my question!
The array of objects returned by a fetch request cannot be cached. They are only valid as long as the NSManagedObjectContext that was used to query them has not been released. The NsManagedObject.objectID and the data you retrieve from the query can be cached and kept for as long as you like. You are probably better off copying the pertinent data and objectIDs into another object you cache and maintain separately from CoreData objects; and releasing the core data array that was returned by the fetch request.
The pattern you're using is often referred to as "find or create": look for an object whose uniquing characteristic matches, return it if it exists, create/populate/return it if it didn't exist.
One thing you can do to speed this up is to do the uniquing outside of Core Data. If it's possible based on your data, perhaps you can iterate over your EventIDEnum values, find the unique values you need to have available, and thus reduce the number of fetches you perform. You'll only search once for each EventIDEnum. As long as you're working within one thread/context, you can cache those.
When I'm writing this kind of code, I find it helpful to pass in the NSManagedObjectContext as a parameter. That allows me to use the find-or-create or bulk insert methods anywhere, either on the main thread or within a private queue/context. That would take the place of your [[DataManager sharedInstance] managedObjecContext] call.

Creating a CoreData entity based on attribute evaluation

Suppose I have an entity MeetingNote with standard attributes plus a one to many relationship to another entity Tag.
Out of MeetingNote instances, I want to create instances of another entity called Task but only in case meetingNote.tag.name == 'task' is TRUE.
What do you think would be the correct way of modelling the relationship between Task and MeetingNote? Or should there be a relationship at all and I ought to use a fetched property with the appropriate predicate instead?
Firstly, the true purpose of Core Data is not persistence but rather to create the model layer of a Model-View-Controller design app. That means that Core Data is really a model/simulation API first and a persistence API second. A Core Data data model, therefore, should accurately represent the attributes of real-world objects, conditions or events and the relationships between them.
So, when you set down to build a data model, you should forget about the UI, the data source or any other implementation details and simply try to create a model that mirrors the real-world objects, conditions or events the app deals with.
Secondly, while a data model deals with how entities are related, it doesn't deal with the logic of why the entities are related. That logic is belongs in code somewhere often in the custom NSManagedObject subclasses for the entities. In this case, the how of the entities relationships is that the MeetingNote entity is related to both Task and Tags. The why is that there should be a relationship between any particular MeetingNote object and anyTask object only if the MeetingNote object has a relationship to a Tag object with the name of task.
So, your basic data model should look like this:
MeetingNote{
title:string
date:date
tags<<-->>Tag.meetingNotes
tasks<-->>Task.meetingNote
}
Task{
name:string
meetingNote<<-->MeetingNote.tasks
}
Tag{
name:string
meetingNotes<<-->>MeetingNote.tags
}
Now the question becomes one of where to stick the custom logic for the why. The most logically simple way would be to create a custom accessor for MeetingNote.tags property that checks if name of a tag being added or removed to an MeetingNote instance equals task and if so, adding or removing a Task object from the instance's MeetingNote.tasks relationship.
However, that has an obvious performance penalty of having to check every tag added or removed. A better solution would be to add the custom to only one point that is called only when the exact condition of MeetingNote.tags.name' contains a value oftask`.
Let's assume you have the following constraints:
A MeetingNote object cannot have a related Task object without also having a Tag object with name=="task".
If the MeetingNote object does have a Tag object with name=="task" it must have at least one related Task object.
If a MeetingNote object looses its relationship to a Tag object with name=="task", then it loses all its task.
It is immediately obvious at this point that `Tag object with name=="task" is a special object with behaviors different from other tags. This justifies and requires that it have its own entity and subclass so we would add to the data model:
TaskTag:Tag{
}
Since the TaskTag entity inherits from the Tag entity it can automatically inherits the in the Tag.meetingNotes relationship so it will behave as a Tag object from the perspective of any MeetinNote objects.
Then in the TaskTag NSManagedObject subclass we would add the following code:
-(NSString *) name {
// the name of a TaskTag is always "task"
// you should set the defalut value in the data model to "task" as well.
return #"task";
}
-(void) setName:(NSString *)name{
return; // the name can never be changed
}
- (void)addMeetingNotesObject:(MeetingNote *)value {
NSSet *changedObjects = [[NSSet alloc] initWithObjects:&value count:1];
[self willChangeValueForKey:#"meetingNotes" withSetMutation:NSKeyValueUnionSetMutation usingObjects:changedObjects];
[[self primitiveValueForKey:#"meetingNotes"] addObject:value];
// If the meeting object does not an existing task, add one
if ([value.tasks count]==0 ) {
Task *t=[NSEntityDescription insertNewObjectForEntityForName:#"Task" inManagedObjectContext:self.managedObjectContext];
t.meetingNote=value;
}
[self didChangeValueForKey:#"meetingNotes" withSetMutation:NSKeyValueUnionSetMutation usingObjects:changedObjects];
[changedObjects release];
}
- (void)removeMeetingNotesObject:(MeetingNote *)value {
NSSet *changedObjects = [[NSSet alloc] initWithObjects:&value count:1];
[self willChangeValueForKey:#"meetingNotes" withSetMutation:NSKeyValueMinusSetMutation usingObjects:changedObjects];
[[self primitiveValueForKey:#"meetingNotes"] removeObject:value];
// A MeetingNote object cannot have any task without a taskTag so remove all task objects
if ([value.tasks count]!=0 ) {
[value removeTasks:value.tasks]; // removes all tasks from meeting notes
}
[self didChangeValueForKey:#"meetingNotes" withSetMutation:NSKeyValueMinusSetMutation usingObjects:changedObjects];
[changedObjects release];
}
- (void)addMeetingNotes:(NSSet *)value {
[self willChangeValueForKey:#"meetingNotes" withSetMutation:NSKeyValueUnionSetMutation usingObjects:value];
[[self primitiveValueForKey:#"meetingNotes"] unionSet:value];
Task *newTask;
// same as addMeetingNotesObject:
for (MeetingNote *meetNote in value) {
if ([meetNote.tasks count]==0 ) {
newTask=[NSEntityDescription insertNewObjectForEntityForName:#"Task" inManagedObjectContext:self.managedObjectContext];
newTask.meetingNote=value;
}
}
[self didChangeValueForKey:#"meetingNotes" withSetMutation:NSKeyValueUnionSetMutation usingObjects:value];
}
- (void)removeMeetingNotes:(NSSet *)value {
[self willChangeValueForKey:#"meetingNotes" withSetMutation:NSKeyValueMinusSetMutation usingObjects:value];
[[self primitiveValueForKey:#"meetingNotes"] minusSet:value];
//removeMeetingNotesObject:
for (MeetingNote *meetNote in value) {
[meetNote removeTasks:meetNote.tasks];
}
[self didChangeValueForKey:#"meetingNotes" withSetMutation:NSKeyValueMinusSetMutation usingObjects:value];
}
// Note: This code is not compiled and my contain errors.
This code will automatically enforce the constraints above without having to do anything else. You could also customize the Task subclass to set its name automatically based on some attributes of the MeetingNote object it is related to.
Now you have all the why logic in the data model and your constraints are automatically enforced. This may not be the exact solution you need but you get the idea.
Fun question. My experience here is limited, but I couldn’t resist attempting an answer:
If you expect a lot of edits to MeetingNote that need to be immediately reflected in Task, or vice versa, a relationship would automatically keep the loaded objects mutually updated. (I base this on Richard Stahl’s post here: fetched properties vs. relationships.) Otherwise the fetched property might be more efficient faulting-wise.
But why are you doing the relationship between MeetingNote and Tag as one-to-many? That means a tag can have only one MeetingNote. Right? So any time a meetingNote gets tagged “task,” a separate tag has to be created. Wouldn’t many-to-many be better?
And then, if going the relationship route, you would do a one-to-one relationship between MeetingNote and Task. Even if you expected multiple meetingNotes to share a task, since the task has to be derived directly from the meetingNote, you're going to be creating separate tasks anyway. And since you're creating one task instance per task-tagged meetingNote, those tasks shouldn't have multiple meetingNote relationships because that would create confusing duplication.

How to write a value validation method for core data?

The docs say:
you should implement methods of the
form validate:error:, as defined by the NSKeyValueCoding protocol
so lets say I have an attribute which is an int: friendAge
I want to make sure that any friend may not be younger than 30. So how would I make that validation method?
-validateFriendAge:error:
What am I gonna do in there, exactly? And what shall I do with that NSError I get passed? I think it has an dictionary where I can return a humanly readable string in an arbitrary language (i.e. the one that's used currently), so I can output a reasonable error like: "Friend is not old enough"... how to do that?
You can do anything you want in there. You can validate that the age is between ranges or any other logic you want.
Assuming there is an issue, you populate the error and have at least a value for the NSLocaliedDescriptionKey. That error will then be handed back to the UI or whatever this value is getting set from and allow you to handle the validation error. This means if there is other useful information you may need in the calling/setting method, you can add it into the NSError here and receive it.
For example:
-(BOOL)validateFreindAge:(NSNumber*)ageValue error:(NSError **)outError
{
if ([ageValue integerValue] <= 0) {
NSString *errorDesc = #"Age cannot be below zero.";
NSDictionary *dictionary = [NSDictionary dictionaryWithObject:errorDesc forKey:NSLocalizedDescriptionKey];
*error = [NSError errorWithDomain:#"MyDomain" code:1123 userInfo:dictionary];
return NO;
}
return YES;
}

NSManagedObject: isUpdated and isInserted

I keep track of my 'objects' using the isUpdated instance method of NSManagedObject Class.
When I'm modifying an exisiting object, it works.
If I create a new object using for example:
[NSEntityDescription insertNewObjectForEntityForName:#"Entity" inManagedObjectContext:managedObjectContext]
I can't use the isUpdated, I have to use the isInserted.
This works, but what I want to check, if the object has been modified with new data.
isInserted will return FALSE no matter if the object has been changed or not, it only take care if has been inserted or not ...
what can I use ? I can track the initial state of the object properties but I would prefer the isUpdated approach.
thanks!!!
r.
I'm not sure i completely understand your question, however, if you want to check whether your working with an unsaved new NSManagedObject, you can do that by writing a small category for NSManagedObject:
#interface NSManagedObject(Utility)
/**
Returns YES if this managed object is new and has not yet been saved in the persistent store.
*/
- (BOOL)isNew;
#end
#implementation NSManagedObject(Utility)
- (BOOL)isNew {
NSDictionary *vals = [self committedValuesForKeys:nil];
return [vals count] == 0;
}
#end
If you've created a new managed object using:
[NSEntityDescription insertNewObjectForEntityForName:#"Entity" inManagedObjectContext:managedObjectContext]
You can use the -isNew method to check whether it has been saved or not.
isInserted indicates if the object is "new" (newly inserted to NSManagedObjectContext). I think what You need is method hasChanges (it's on NSManagedObject and also on NSManagedObjectContext)...
BOOL someChangeHappendToObject = [myObject hasChanges];
checkout NSManagedObject hasChanges documentation