iOS: Connect to Facebook without leaving the app for authorization - iphone

I know that it was possible before the Graph API.
I work on an iPhone app that may not be in the background (one of the requirements).
In addition there is a login screen on the app launching.
Therefore it is not suitable to go to background in order to authenticate to Facebook and then return to the app and login once again each time the user wants to share something.
So, my question is if there is a way to authenticate with Facebook without leaving the app.
BTW, I have tried to use the old API.
It worked in the beginning but yesterday it stopped working.
I just see a blank screen inside the old Facebook login web view.
I have also checked one of my old apps that use that old Facebook Connect API and I get the same blank login screen in that app too.
Any idea will be appreciated.
Thank you in advance.
--
Michael.

In Facebook.m
- (void)authorizeWithFBAppAuth:(BOOL)tryFBAppAuth
safariAuth:(BOOL)trySafariAuth {
NSMutableDictionary* params = [NSMutableDictionary dictionaryWithObjectsAndKeys:
_appId, #"client_id",
#"user_agent", #"type",
kRedirectURL, #"redirect_uri",
#"touch", #"display",
kSDKVersion, #"sdk",
nil];
method comment out this
UIDevice *device = [UIDevice currentDevice];
if ([device respondsToSelector:#selector(isMultitaskingSupported)] && [device isMultitaskingSupported]) {
if (tryFBAppAuth) {
NSString *fbAppUrl = [FBRequest serializeURL:kFBAppAuthURL params:params];
didOpenOtherApp = [[UIApplication sharedApplication] openURL:[NSURL URLWithString:fbAppUrl]];
}
if (trySafariAuth && !didOpenOtherApp) {
NSString *nextUrl = [NSString stringWithFormat:#"fb%#://authorize", _appId];
[params setValue:nextUrl forKey:#"redirect_uri"];
NSString *fbAppUrl = [FBRequest serializeURL:loginDialogURL params:params];
didOpenOtherApp = [[UIApplication sharedApplication] openURL:[NSURL URLWithString:fbAppUrl]];
}
}
This will prevent the app from going to background and show you the standard fb dialog.

Here you have an alternative solution.
If you don't like to change the facebook sdk code and want a solution that allows you to choose between SSO or the old-fashioned mechanism, you can Implement an extension like this:
//Facebook_SSOExtension.h
--------------------------------------------------------
#interface Facebook(SSOExtension)
-(void) authorize:(NSArray*)permissions useSSO:(BOOL) useSSO;
#end
//Facebook_SSOExtension.m
--------------------------------------------------------
//So warnings do not appear
#interface Facebook(PrivateSSOExtension)
- (void)authorizeWithFBAppAuth:(BOOL)tryFBAppAuth
safariAuth:(BOOL)trySafariAuth;
-(void) setPermissions:(NSArray*) permissions;
#end
#implementation Facebook(SSOExtension)
-(void) authorize:(NSArray*)permissions useSSO:(BOOL) useSSO
{
[self setPermissions: permissions];
[self authorizeWithFBAppAuth:useSSO safariAuth:useSSO];
}
#end
Even though this requires more work than commenting-out the sso code, you will be able to update the facebook-sdk without major problems (if they rename authorizeWithFBAppAuth:safariAuth: your extension will not work, use asserts to detect this issue quickly). Also, if you are building a reusable component to interact with facebook without repeating things over and over again, this will save you some work too.
Cheers.

Related

how to come back to app when going to app store from app in ios

going to app store from app using this code
NSURL *myApplicationURL = [NSURL URLWithString:stringURL];
[[UIApplication sharedApplication]openURL:myApplicationURL];
Now how can i comeback from app store to app using cancel button.
Thanks for help.
Once you exit your Application you have no way to come back automatically, the user has to open the App again.
You can use show a modal SKStoreProductViewController (available on iOS 6) to show the AppStore inside your Application.
It is easy with the SKStoreProductViewController as redent84 answered and it is introduced in iOS 6+. With that users can buy your other apps right within the application.
First add StoreKit.framework to your project and add #import to header file.
Then find the Apple id of the app by going in iTunes connect manage applications and clicking on app will show you apple id and other details and pass that to the SKStoreProductViewController.
Below is the code
#import "ViewController.h"
#import <StoreKit/SKStoreProductViewController.h>
#interface ViewController ()<SKStoreProductViewControllerDelegate>
#end
#implementation ViewController
- (void)viewDidLoad
{
[super viewDidLoad];
[self showMyApps];
}
-(void)AppStoreAction:(id)sender{
NSDictionary *appParameters = [NSDictionary dictionaryWithObject:#"533886215"
forKey:SKStoreProductParameterITunesItemIdentifier];
SKStoreProductViewController *productViewController = [[SKStoreProductViewController alloc] init];
[productViewController setDelegate:self];
[productViewController loadProductWithParameters:appParameters
completionBlock:^(BOOL result, NSError *error)
{
}];
[self presentViewController:productViewController
animated:YES
completion:nil];
}
-(void)productViewControllerDidFinish:(SKStoreProductViewController *)viewController
{
[self dismissViewControllerAnimated:YES completion:nil];
}
#end
In earlier versions you could link to the App Store: [[UIApplication sharedApplication] openURL:[NSURL URLWithString:#"http://itunes.apple.com/de/artist/apple/id284417353?mt=12"]] but with this once you exit app you cannot go back to your app.
But with this SKProductViewController you can hit cancel button and go back to your app.
Hope it helps.
try this ........You can use a URL scheme if you have control of the web page. Simply add a link using your scheme.
If your scheme is myapp: then:
Return to the app
See this site for a tutorial. http://mobile.tutsplus.com/tutorials/iphone/ios-sdk-working-with-url-schemes/ refer:Return back to iPhone app from safari

Google + iPhone API sign in and share without leaving app

I recently integrated the Google + API in my App, it was a breeze, my only problem with it, is that everything requires you to leave the app and then come back (it uses URL schemes for this). This is not the behavior I would like, is there a way to directly call their services and do whatever I want with the responses just like in LinkedIn API?.
I really want to avoid going back and forth between safari and my app. Any suggestions/documentation is appreciated.
Thank you,
Oscar
UPDATE FROM GOOGLE
today, we released a new Google Sign In iOS SDK with full built-in
support for Sign In via WebView:
developers.google.com/identity/sign-in/ios The SDK supports dispatch
to any of a number of Google apps handling Sign In when present, with
WebView fallback after. In all cases, the Safari switch is avoided,
which we've seen to be the key element in avoiding app rejection.
We're looking forward to getting feedback from people using the new
SDK, and hope its use can replace the (ingenious and diligent)
workarounds people have implemented in the meantime.
THE METHOD BELLOW IS NO LONGER NEEDED
THIS METHOD HANDLES THE LOGIN INTERNAL WITH A CUSTOM UIWebView
THIS WORKS AND WAS APPROVED BY APPLE
My app got kicked from review cause of this
"The app opens a web page in mobile Safari for logging in to Google plus,
then returns the user to the app. The user should be able log in without opening
Safari first."
See this link https://code.google.com/p/google-plus-platform/issues/detail?id=900
I did solved it by following steps
1) create a subclass of UIApplication, which overrides openURL:
.h
#import <UIKit/UIKit.h>
#define ApplicationOpenGoogleAuthNotification #"ApplicationOpenGoogleAuthNotification"
#interface Application : UIApplication
#end
.m
#import "Application.h"
#implementation Application
- (BOOL)openURL:(NSURL*)url {
if ([[url absoluteString] hasPrefix:#"googlechrome-x-callback:"]) {
return NO;
} else if ([[url absoluteString] hasPrefix:#"https://accounts.google.com/o/oauth2/auth"]) {
[[NSNotificationCenter defaultCenter] postNotificationName:ApplicationOpenGoogleAuthNotification object:url];
return NO;
}
return [super openURL:url];
}
#end
this will basically prevent anything to be opened from Chrome on iOS
we catch the auth call and redirect it to our internal UIWebView
2) to info.plist, add the Principal class, and for it Application (or whatever you named the class)
Add plist key "NSPrincipalClass" and as the value the class of your main application (class which extends UIApplication, in this case Application (see code above))
3) catch the notification and open an internal webview
When your custom Application class sends ApplicationOpenGoogleAuthNotification, listen for it somewhere (in the AppDelegate maybe) and when you catch this notification, open a UIWebView (use the URL passed by the notification as the url for the webview) (in my case the LoginViewController listens for this notification and when received, it opens a view controller containing only a webview hooked up to delegate)
4) inside the webview
- (BOOL)webView:(UIWebView *)webView shouldStartLoadWithRequest:(NSURLRequest *)request navigationType:(UIWebViewNavigationType)navigationType {
if ([[[request URL] absoluteString] hasPrefix:#"com.XXX.XXX:/oauth2callback"]) {
[GPPURLHandler handleURL:url sourceApplication:#"com.google.chrome.ios"n annotation:nil];
// Looks like we did log in (onhand of the url), we are logged in, the Google APi handles the rest
[self.navigationController popViewControllerAnimated:YES];
return NO;
}
return YES;
}
or simmilar code, that handles the response
com.XXX.XXX:/oauth2callback from code above, replace with your company and app identifier, like "com.company.appname:/oauth2callback"
you might want to use #"com.apple.mobilesafari" as sourceApplication parameter
So, it depends what you want to do.
Sign-In: this will always call out to another application. If the Google+ application is installed it will call out to that, else it will fall back to Chrome and Safari.
Sharing/Interactive Posts: right now this always uses Chrome or Mobile Safari.
Retrieving friends, writing app activities, retrieving profile information: All this is done with the access token retrieved after sign in, so does not require leaving the application.
It is possible, though rather unsupported, to skip the SDK and pop up a UIWebView, construct the OAuth link dynamically and send the user to that (take a look at GTMOAuth2ViewControllerTouch in the open source libraries that ship with the SDK). Below is the a very rough example of the kind of thing you could do to plumb it back into the GPPSignIn instance.
However, you would be guaranteeing that the user has to enter their username and password (and maybe 2nd factor). With the Google+ app you're pretty much guaranteed to be already signed in, and with the Chrome/Safari route, there is a chance the user is already signed in (particularly if they're using other apps with Google+ Sign-In).
This also doesn't address sharing, so I would strongly recommend using the existing SDK as far as possible. Filing a feature request for the way you would prefer it to work would be a good thing to do as well: https://code.google.com/p/google-plus-platform/issues/list
#interface ViewController() {
GTMOAuth2ViewControllerTouch *controller;
}
#end;
#implementation ViewController
- (void)viewDidLoad {
[super viewDidLoad];
GPPSignIn *signIn = [GPPSignIn sharedInstance];
signIn.clientID = #""; // YOUR CLIENT ID HERE.
signIn.delegate = self;
}
- (IBAction)didTapSignIn:(id)sender {
void (^handler)(id, id, id) =
^(GTMOAuth2ViewControllerTouch *viewController,
GTMOAuth2Authentication *auth,
NSError *error) {
[self dismissViewControllerAnimated:YES completion:^{
[controller release];
}];
if (error) {
NSLog(#"%#", error);
return;
} else {
BOOL signedIn = [[GPPSignIn sharedInstance] trySilentAuthentication];
if(!signedIn) {
NSLog(#"Sign In failed");
}
}
};
controller = [[GTMOAuth2ViewControllerTouch
controllerWithScope:kGTLAuthScopePlusLogin
clientID:[GPPSignIn sharedInstance].clientID
clientSecret:nil
keychainItemName:[GPPSignIn sharedInstance].keychainName
completionHandler:handler] retain];
[self presentViewController:controller animated:YES completion:nil];
}
- (void)finishedWithAuth:(GTMOAuth2Authentication *)auth
error:(NSError *)error {
if (!error) {
UIAlertView * al = [[UIAlertView alloc] initWithTitle:#"Authorised"
message:#"Authorised!"
delegate:nil
cancelButtonTitle:#"OK"
otherButtonTitles:nil];
[al show];
[al release];
}
}
The only real trick to this code is that it uses the [GPPSignIn sharedInstance].keychainName - this means that the auth tokens get stored in the same keychain entry as the GPPSignIn button would, which in turn means we can use [[GPPSignIn sharedInstance] trySilentAuthentication] once it has been populated, and keep the same callback based flow as the main library.
#PeterLapisu approach works good if the Google Plus App is not installed.
Then outgoing url prefixes from app are as follows:
#"googlechrome-x-callback:"
#"https://accounts.google.com/o/oauth2/auth"
However if the Google App is installed there is one more outgoing url and the prefix list looks as follows:
#"com.google.gppconsent.2.4.1:"
#"googlechrome-x-callback:"
#"https://accounts.google.com/o/oauth2/auth"
So, if the Google App is installed, it will be launched simultaneously with our app UIViewController that contains webview.Then if user sucessfully logs in with Google App he will be directed back to our app and the ViewController will be visible.
To prevent this Google App should be allowed to login user and direct him back to our app. According to this discussion: https://code.google.com/p/google-plus-platform/issues/detail?id=900 it is allowed by Apple.
So in my implementation firstly I am checking if the Google App is installed:
- (BOOL)openURL:(NSURL*)url {
NSURL *googlePlusURL = [[NSURL alloc] initWithString:#"gplus://plus.google.com/"];
BOOL hasGPPlusAppInstalled = [[UIApplication sharedApplication] canOpenURL:googlePlusURL];
if(!hasGPPlusAppInstalled)
{
if ([[url absoluteString] hasPrefix:#"googlechrome-x-callback:"]) {
return NO;
} else if ([[url absoluteString] hasPrefix:#"https://accounts.google.com/o/oauth2/auth"]) {
[[NSNotificationCenter defaultCenter] postNotificationName:ApplicationOpenGoogleAuthNotification object:url];
return NO;
}
}
return [super openURL:url];
}
EDIT:
Now I can confirm that my app was finally approved with this solution.
I hope it will help somebody.
It merges Google+ and Gmail samples and completely avoids using Google SignIn Button, i.e you do not leave the app.
Add both Google+ and Gmail API to you Google project, in your app login to google as you would to gmail using GTMOAuth2ViewControllerTouch.xib from OAuth2 and set scope to Google+:
-(IBAction)dologin{
NSString *scope = kGTLAuthScopePlusLogin;//Google+ scope
GTMOAuth2Authentication * auth = [GTMOAuth2ViewControllerTouch
authForGoogleFromKeychainForName:kKeychainItemName
clientID:kClientID
clientSecret:kClientSecret];
if ([auth refreshToken] == nil) {
GTMOAuth2ViewControllerTouch *authController;
authController = [[GTMOAuth2ViewControllerTouch alloc]
initWithScope:scope
clientID:kClientID
clientSecret:kClientSecret
keychainItemName:kKeychainItemName
delegate:self
finishedSelector:#selector(viewController:finishedWithAuth:error:)];
[[self navigationController] pushViewController:authController animated:YES];
}else{
[auth beginTokenFetchWithDelegate:self didFinishSelector:#selector(auth:finishedRefreshWithFetcher:error:)];
}
}
and RETAIN the authentication object if signed in successfully, then use that auth object when using google plus services:
GTLServicePlus* plusService = [[[GTLServicePlus alloc] init] autorelease];
[plusService setAuthorizer:self.auth];//!!!here use our authentication object!!!
No need for GPPSignIn.
Full write up is here: Here is Another Solution
Use the (new) Google Sign In iOS SDK.
The SDK natively supports Sign In through WebView when no Google app is present to complete the Sign In process. It also supports potential dispatch to several Google apps for this purpose.

Make phone call on iPhone and take user back to app? (UIWebView does it)

I used this code to make phone call:
NSString *phoneNumber = [#"tel://" stringByAppendingString:mymobileNO.titleLabel.text];
[[UIApplication sharedApplication] openURL:[NSURL URLWithString:phoneNumber]];
and when the call ends, it does not take user back to the app. However, if I show a website in UIWebView and there is a phone number in the website(ie UIWebView recognises it), and if I tap that phone number link to make phone call, I will be taken back to the app when the call finishes.
My preliminary thinking is that the UIWebView does something internally like a deep link to the Phone app then another deep link inside the deep link to take the user back to the app. But I'm not sure. Is there a way to implement this feature?
Thanks!
You need to use the telprompt URL, not tel.
So:
NSString *phoneNumber = [#"telprompt://" stringByAppendingString:mymobileNO.titleLabel.text];
[[UIApplication sharedApplication] openURL:[NSURL URLWithString:phoneNumber]];
This will also give the user a confirmation box before calling the number.
Edit:
This question covers the same issue.
Edit 2:
For those wondering if this URL will result in rejection from the App Store, the answer is generally no. The greater risk is that Apple will suddenly stop supporting the telprompt scheme. As explained by this article, there is a slightly 'safer' way of implementing telprompt with UIWebView (which uses telprompt internally, even if you call it with tel). The relevant code from the article shows how using the documented tel scheme can still give you the effect of telprompt:
+ (void)callWithString:(NSString *)phoneString {
[self callWithURL:[NSURL URLWithString:[NSString
stringWithFormat:#"tel:%#",phoneString]]];
}
+ (void)callWithURL:(NSURL *)url {
static UIWebView *webView = nil;
static dispatch_once_t onceToken;
dispatch_once(&onceToken, ^{
webView = [UIWebView new];
});
[webView loadRequest:[NSURLRequest requestWithURL:url]];
}
(Code taken from the article reference in my second edit)
The website: http://www.raizlabs.com/dev/2014/04/getting-the-best-behavior-from-phone-call-requests-using-tel-in-an-ios-app/ has a discussion of whether to use telprompt (undocumented, Apple could potentially change the API without notice), and instead using a category that sends the number to a web view which opens it using telprompt. This has the advantage of not breaking if Apple does something odd.

Make calls from iPhone app [duplicate]

This question already has an answer here:
Closed 10 years ago.
Possible Duplicate:
make a call in iphone from my application
I want to make a phone call on given number from my iPhone application. Could you suggest any good tutorial which explains it the best or tell me the process?
You can try :
NSURL *phoneNumberURL = [NSURL URLWithString:#"tel:80001212"];
[[UIApplication sharedApplication] openURL:phoneNumberURL];
NSString* phoneNumber=TextFiled Name
NSString *number = [NSString stringWithFormat:#"%#",phoneNumber];
NSURL* callUrl=[NSURL URLWithString:[NSString stringWithFormat:#"tel:%#",number]];
//check Call Function available only in iphone
if([[UIApplication sharedApplication] canOpenURL:callUrl])
{
[[UIApplication sharedApplication] openURL:callUrl];
}
else
{
UIAlertView *alert=[[UIAlertView alloc]initWithTitle:#"ALERT" message:#"This function is only available on the iPhone" delegate:nil cancelButtonTitle:#"OK" otherButtonTitles:nil];
[alert show];
[alert release];
}
}
Try this:-
NSString *phoneNumber = #"15555551212";
NSString *dtmfAfterPickup = #"1234";
NSString *telString = [NSString stringWithFormat:#"tel:%#,%#", phoneNumber, dtmfAfterPickup];
[[UIApplication sharedApplication] openURL:[NSURL URLWithString:telString]];
Opening an app from within another app is managed in iOS through the "url scheme" mechanism. If an app defines an url scheme, and this scheme is public, you can then use it to run that app.
Basic rule is to first check that your device supports that scheme (e.g. you cannot make a phone call on an iPad because the phone app is not installed) and then, if the answer is positive, call it:
if([[UIApplication sharedApplication] canOpenURL:myURL]) {
[[UIApplication sharedApplication] openURL:myURL];
} else {
// do something else, e.g. inform the user that he/she cannot open the app
}
This check is important as for some schemes, e.g. the phone one, the system checks is the url is well formed or not. E.g.: for phone numbers space between digits is not supported.
The most common Apple URL schemes are described here:
http://developer.apple.com/library/ios/#featuredarticles/iPhoneURLScheme_Reference/Articles/PhoneLinks.html#//apple_ref/doc/uid/TP40007893-SW1
In particular, the telephone url scheme is here:
http://developer.apple.com/library/ios/#featuredarticles/iPhoneURLScheme_Reference/Articles/PhoneLinks.html#//apple_ref/doc/uid/TP40007893-SW1
Finally there is a web site, called handleOpenURL that is trying to collect all apps url schemes. If you define an app that exposes an url scheme and you want it to be public, don't hesitate to post it in this site.
There are two ways to acheive this:-
1) [[UIApplication sharedApplication] openURL:[NSURL URLWithString:#"tel://9912345678"]];
2) You can use the UITextView and enable phone detection. After that the phone number will look like hyperlinked. Use the following code.
mytextview.text = #"9943586256";
mytextview.dataDetectorTypes = UIDataDetectorTypePhoneNumber;
mytextview.editable=NO;
Helpful if you want to show the phone number inside a custom tableview cell.
I would personally like the second one due to requirements in some project. When i have give the telephone number in UITextView and upon pressing that will start the calling.

How to return to my iphone application after call ends?

I am able to call from my iphone application by using below code:
NSString *phoneNumber = #"tel://1234567890";
[[UIApplication sharedApplication] openURL:[NSURL URLWithString:phoneNumber]];
Now, i want to know how to return to my application back when the call ends ?
UIWebView *phoneCallWebview = [[UIWebView alloc] init];
// [self.view addSubview:phoneCallWebview];
NSURL *callURL = [NSURL URLWithString:[NSString stringWithFormat:#"tel:%#", 9238928399]];
[phoneCallWebview loadRequest:[NSURLRequest requestWithURL:callURL ]];
As far as I'm aware, such interaction is impossible since your application has been demoted to background, and all UI interaction has been delegated to the Phone app, and the user.
I found this SO question
End call, don't return to app automatic in iphone 3.1 version
Which pointed to an article on apple dev forums
https://devforums.apple.com/message/128046 (dev account required)
Which says it was a change in iOS 3.1 but a "workaround" is
use UIWebView to open the tel: url, after the call, your app will relaunch, but you get the annoying do you want to make this call alert.
I have't verified this works as described, just thought I'd point it out
From iOS 5, use below...
NSString *phoneNumber = [#"telprompt://" stringByAppendingString:#"12345678"];
[[UIApplication sharedApplication] openURL:[NSURL URLWithString:phoneNumber]];
Just use telprompt:// instead of tel://
telprompt will prompt the user first, and when call ends,it will go back to your application.
NSString *myNumber = [#"telprompt://" stringByAppendingString:txtMobileNo.titleLabel.text];
[[UIApplication sharedApplication] openURL:[NSURL URLWithString:myNumber]];