Were `do...while` loops left out of CoffeeScript...? - coffeescript

In CoffeeScript, the while loop comes standard:
while x()
y()
However, the following1 doesn't work:
do
y()
while x()
And this is simply sugar for the first example:
y() while x()
Does CoffeeScript come with a built-in loop that executes at least once?
1As an aside, do is a keyword — it's used to call anonymous functions.

The CoffeeScript documentation says:
The only low-level loop that CoffeeScript provides is the while loop.
I don't know of a built-in loop that executes at least once, so I guess the alternative is
loop
y()
break if x()

I know that this answer is very old, but since I entered here via Google, I thought someone else might as well.
To construct a do...while loop equivalent in CoffeeScript I think that this syntax emulates it the best and easiest and is very readable:
while true
# actions here
break unless # conditions here

Your guess is correct: There is no do-while equivalent in CoffeeScript. So you'd typically write
y()
y() while x()
If you find yourself doing this often, you might define a helper function:
doWhile = (func, condition) ->
func()
func() while condition()

I found this could be accomplished through a short circuit conditional:
flag = y() while not flag? or x()

I've been working on a project where I simply force the condition to evaluate at the end of the loop, then terminate at the beginning.
# set the 'do' variable to pass the first time
do = true
while do
# run your intended code
x()
# evaluate condition at the end of
# the while code block
do = condition
# continue code
It's not very elegant, but it does keep you from defining a new function just for your while code block and running it twice. There generally is a way to code around the do...while statements, but for those time that you can't you have a simple solution.

Related

Try-Catch Macro in Julia

I have the following functions.
foo(x) = x + 1
bar(x) = x * 2
I use them in a wrapper function (not sure whether this is even important).
function baz(x)
d = Dict{Symbol,Any}()
d[:foo] = foo(x)
d[:bar] = bar(x)
return d
end
The problem is that foo() and bar() can fail, and I want the code to continue running in this case. Introducing try catch statements would make the code very messy, however. So, is there maybe one of the following two solutions out there, that could make this easier?
Dream Solution
A macro that I could just write in front of d[:foo] = foo(x) and which in case of failure would write a default value do d[:foo].
Also-a Solution
A macro that would just continue if the code fails.
So, I managed to do the following. However, I have no clue if this is in any way good style.
macro tc(ex)
quote
try
$(esc(ex))
catch
missing
end
end
end
#tc foo(1)
1
#tc foo("a")
missing
Note the $(esc(ex)). This is important. If the expression is not escaped, the macro will work as expected in the global scope but not inside a function (as in the question). If anyone can provide a crisp explanation of why this is the case, please add a comment.

Is a while loop already implemented with pass-by-name parameters? : Scala

The Scala Tour Of Scala docs explain pass-by-name parameters using a whileLoop function as an example.
def whileLoop(condition: => Boolean)(body: => Unit): Unit =
if (condition) {
body
whileLoop(condition)(body)
}
var i = 2
whileLoop (i > 0) {
println(i)
i -= 1
} // prints 2 1
The section explains that if the condition is not met then the body is not evaluated, thus improving performance by not evaluating a body of code that isn't being used.
Does Scala's implementation of while already use pass-by-name parameters?
If there's a reason or specific cases where it's not possible for the implementation to use pass-by-name parameters, please explain to me, I haven't been able to find any information on it so far.
EDIT: As per Valy Dia's (https://stackoverflow.com/users/5826349/valy-dia) answer, I would like to add another question...
Would a method implementation of the while statement perform better than the statement itself if it's possible not to evaluate the body at all for certain cases? If so, why use the while statement at all?
I will try to test this, but I'm new to Scala so it might take me some time. If someone would like to explain, that would be great.
Cheers!
The while statement is not a method, so the terminology by-name parameter is not really relevant... Having said so the while statement has the following structure:
while(condition){
body
}
where the condition is repeatedly evaluated and the body is evaluated only upon the condition being verified, as show this small examples:
scala> while(false){ throw new Exception("Boom") }
// Does nothing
scala> while(true){ throw new Exception("Boom") }
// java.lang.Exception: Boom
scala> while(throw new Exception("boom")){ println("hello") }
// java.lang.Exception: Boom
Would a method implementation of the while statement perform better than the statement itself if it's possible not to evaluate the body at all for certain cases?
No. The built-in while also does not evaluate the body at all unless it has to, and it is going to compile to much more efficient code (because it does not need to introduce the "thunks"/closures/lambdas/anonymous functions that are used to implement "pass-by-name" under the hood).
The example in the book was just showing how you could implement it with functions if there was no built-in while statement.
I assumed that they were also inferring that the while statement's body will be evaluated whether or not the condition was met
No, that would make the built-in while totally useless. That is not what they were driving at. They wanted to say that you can do this kind of thing with "call-by-name" (as opposed to "call-by-value", not as opposed to what the while loop does -- because the latter also works like that).
The main takeaway is that you can build something that looks like a control structure in Scala, because you have syntactic sugar like "call-by-name" and "last argument group taking a function can be called with a block".

equivalent of `evalin` that doesn't require an output argument (internally)

Background -- I was reading up on accessing shadowed functions, and started playing with builtin . I wrote a little function:
function klear(x)
% go to parent environment...
evalin('base', builtin('clear','x')) ;
end
This throws the error:
Error using clear
Too many output arguments.
I think this happens because evalin demands an output from whatever it's being fed, but clear is one of the functions which has no return value.
So two questions: am I interpreting this correctly, and if so, is there an alternative function that allows me to execute a function in the parent environment (that doesn't require an output)?
Note: I'm fully aware of the arguments against trying to access shadowed funcs (or rather, to avoid naming functions in a way that overload base funcs, etc). This is primarily a question to help me learn what can and can't be done in MATLAB.
Note 2
My original goal was to write an overload function that would require an input argument, to avoid the malware-ish behavior of clear, which defaults to deleting everything. In Q&D pseudocode,
function clear(x)
if ~exist('x','var') return
execute_in_base_env(builtin(clear(x)))
end
There's a couple issues with your clear override:
It will always clear in the base workspace regardless of where it's called from.
It doesn't support multiple inputs, which is a common use case for clear.
Instead I'd have it check for whether it was called from the base workspace, and special-case that for your check for whether it's clearing everything. If some function is calling plain clear to clear all its variables, that's bad practice, but it's still how that function's logic works, and you don't want to break that. Otherwise it could error, or worse, return incorrect results.
So, something like this:
function clear(varargin)
stk = dbstack;
if numel(stk) == 1 && (nargin == 0 || ismember('all', varargin))
fprintf('clear: balking at clearing all vars in base workspace. Nothing cleared.\n');
return;
end
% Check for quoting problems
for i = 1:numel(varargin)
if any(varargin{i} == '''')
error('You have a quote in one of your args. That''s not valid.');
end
end
% Construct a clear() call that works with evalin()
arg_strs = strcat('''', varargin, '''');
arg_strs = [{'''clear'''} arg_strs];
expr = ['builtin(' strjoin(arg_strs, ', '), ')'];
% Do it
evalin('caller', expr);
end
I hope it goes without saying that this is an atrocious hack that I wouldn't recommend in practice. :)
What happens in your code:
evalin('base', builtin('clear','x'));
is that builtin is evaluated in the current context, and because it is used as an argument to evalin, it is expected to produce an output. It is exactly the same as:
ans = builtin('clear','x');
evalin('base',ans);
The error message you see occurs in the first of those two lines of code, not in the second. It is not because of evalin, which does support calling statements that don't produce an output argument.
evalin requires a string to evaluate. You need to build this string:
str = 'builtin(''clear'',''x'')';
evalin('base',ans);
(In MATLAB, the quote character is escaped by doubling it.)
You function thus would look like this:
function clear(var)
try
evalin('base',['builtin(''clear'',''',var,''')'])
catch
% ignore error
end
end
(Inserting a string into another string this way is rather awkward, one of the many reasons I don't like eval and friends).
It might be better to use evalin('caller',...) in this case, so that when you call the new clear from within a function, it deletes something in the function's workspace, not the base one. I think 'base' should only be used from within a GUI that is expected to control variables in the user's workspace, not from a function that could be called anywhere and is expected (by its name in this case) to do something local.
There are reasons why this might be genuinely useful, but in general you should try to avoid the use of clear just as much as the use of eval and friends. clear slows down program execution. It is much easier (both on the user and on the MATLAB JIT) to assign an empty array to a variable to remove its contents from memory (as suggested by rahnema1 in a comment. Your base workspace would not be cluttered with variables if you used function more: write functions, not scripts!

Calling Julia macro with runtime-dependent argument

I would like to call a macro in a Julia package (#defNLExpr in JuMP) using an argument that is runtime dependent. The argument is an expression that depends on the runtime parameter n. The only way that I can think of doing this is something like the following:
macro macro1(x)
y=length(x.args);
return esc(:(k=$y-1))
end
macro macro2(n)
x="0";
for i=1:n
x="$x+$i"
end
x=parse(x);
return :(#macro1($x))
end
n=rand(1:3)
println(n)
if (n==1)
#macro2(1)
elseif (n==2)
#macro2(2)
elseif (n==3)
#macro2(3)
else
error("expected n in 1:3")
end
println(k)
Here I have assumed that my runtime n will always be in the range 1-3. I use macro2 to build-up all possible expressions for these different possible values of n, and call the external macro (which I have replaced by the simplified macro1 here) for each of them. The calls to macro1 are in if statements, so only the correct one (determined from the value of n at runtime) will actually be executed.
Although this seems to work, is there a more efficient way of achieving this?
Seems that you might be looking for eval? Be aware that it should be used with care though, and that it not very fast since it has to income the compiler each time it is called.
If it's a limitation to you that it evaluates the expression in global scope then, there are some ways to work around that.

Using LuaJ with Scala

I am attempting to use LuaJ with Scala. Most things work (actually all things work if you do them correctly!) but the simple task of setting object values has become incredibly complicated thanks to Scala's setter implementation.
Scala:
class TestObject {
var x: Int = 0
}
Lua:
function myTestFunction(testObject)
testObject.x = 3
end
If I execute the script or line containing this Lua function and pass a coerced instance of TestObject to myTestFunction this causes an error in LuaJ. LuaJ is trying to direct-write the value, and Scala requires you to go through the implicitly-defined setter (with the horrible name x_=, which is not valid Lua so even attempting to call that as a function makes your Lua not parse).
As I said, there are workarounds for this, such as defining your own setter or using the #BeanProperty markup. They just make code that should be easy to write much more complicated:
Lua:
function myTestFunction(testObject)
testObject.setX(testObject, 3)
end
Does anybody know of a way to get luaj to implicitly call the setter for such assignments? Or where I might look in the luaj source code to perhaps implement such a thing?
Thanks!
I must admit that I'm not too familiar with LuaJ, but the first thing that comes to my mind regarding your issue is to wrap the objects within proxy tables to ease interaction with the API. Depending upon what sort of needs you have, this solution may or may not be the best, but it could be a good temporary fix.
local mt = {}
function mt:__index(k)
return self.o[k] -- Define how your getters work here.
end
function mt:__newindex(k, v)
return self.o[k .. '_='](v) -- "object.k_=(v)"
end
local function proxy(o)
return setmetatable({o = o}, mt)
end
-- ...
function myTestFunction(testObject)
testObject = proxy(testObject)
testObject.x = 3
end
I believe this may be the least invasive way to solve your problem. As for modifying LuaJ's source code to better suit your needs, I had a quick look through the documentation and source code and found this, this, and this. My best guess says that line 71 of JavaInstance.java is where you'll find what you need to change, if Scala requires a different way of setting values.
f.set(m_instance, CoerceLuaToJava.coerce(value, f.getType()));
Perhaps you should use the method syntax:
testObject:setX(3)
Note the colon ':' instead of the dot '.' which can be hard to distinguish in some editors.
This has the same effect as the function call:
testObject.setX(testObject, 3)
but is more readable.
It can also be used to call static methods on classes:
luajava.bindClass("java.net.InetAddress"):getLocalHost():getHostName()
The part to the left of the ':' is evaluated once, so a statement such as
x = abc[d+e+f]:foo()
will be evaluated as if it were
local tmp = abc[d+e+f]
x = tmp.foo(tmp)