How to show loading of content from YouTube? - iphone

I have a UIViewController with a UIScrollView inside it. This scroll view contains a few strings and images, and more recently it's own UIWebView which contains a YouTube video.
As a first case, assuming the user has Internet access, how should I show the user that the box contains content that is currently loading?
Musings:
I was able to place a UIView on top of this UIWebView (within the scroll view) which contained a UILabel with the text "Loading..." inside it. But I was unable to remove/hide the label based on when the video has fully appeared as I could not get viewDidAppear et al to respond. I also have access to a BOOL which tells me if the user has Internet access or not, so the other side to the question would be to set the same label to explain that they have no web access if that is true. (which would explain the presence of a white box in this scroll view)
I also looked at whether it'd be possible to write a custom responder to fire off when the video thumbnail in the web view had finished loading, but again I couldn't get any of the responder methods to be hit for this to work.
In short, how should I be tackling this problem? Thanks in advance for any advice or assistance.

Set your view controller as the web view's delegate. The UIWebViewDelegate protocol defines two methods, -webViewDidStartLoad: and -webViewDidFinishLoad:, that you should be able to use to track when the page has begun to load and (hopefully) when the thumbnail has appeared.

Related

Swipe Section Page - Swift 3

I want to make the horizontal swipeable page like YouTube. Is there an object in XCode for this? How do I have to do it? I did not find a tutorial about it. Sorry for my English.
Like this
There are tons of components already made for this in the internet, you can try looking at the cocoacontrols site.
If you still want to write your own code for this, one way is writing a custom UIView subclass. The YouTube feature looks very simple and as far as I can guess, they can use two separate UIView subclasses: one for the menu and one for the pages, just as a container.
For the menu you can use UIStackViews or a single UIViews with UIButtons for the page's titles and another view for the selection effect that moves with the UIButton's touch event. This view should provide a delegate or any notification system that fits better to you in order to notify the container that needs to load the right UIViewController's view inside the container.
The container can be a UIView that loads the view property from the UIViewController subclass on demand. Make sure to add the loaded view controller as a child of the parent view controller, otherwise you will loose some important features.
I hope it can help you to start.

Loading screen is not working properly

In my app I am showing loading screen when request is sent to server and when response is received I am removing that loading screen.
To display loading screen I used UIView and reduce its alpha to 0.5 so that it shows the background view.
My problem is user is able to click button displayed on background view when loading screen is still visible.
What I want is: User should not be able to click anywhere on the screen when loading screen is visible. Even though I made userInteractionEnabled false for UIView but still user is able to click on button, why?
If any one knows where I am doing wrong and how I can achieve this, please let me know.
Thanks in advance!
The UIView may have interaction disabled but if the button is higher on the view hierarchy then its on TOP of the view so it's still accessible.
If this is a view made in the nib then make sure its at the top of the view stack
Or if its programmatically then add it as a subview at the end of the function or add it mainWindow (be VERY careful adding things to main Window, this is the top of the hierarchy)
Like wise the utility open source library available.
iOS open source project is MBProgressHUD,
it refers to Heads Up Display, a view that is overlayed on another view, typically to show an activity indicator and/or offer a means to interact with the UI. A good example of an HUD is when playing a movie with the built in movie player. When you tap the screen, the movie player will show a series of controls on the display. Another common example, and one that is pertinent to MBProgressHUD, is showing progress indicators on top of an existing view. For example, when accessing a remote service, to provide feedback to the user you may opt to display a “Please Wait” message
you can download the source code from here.
Yes I got it, I did userInteractionEnabled false for UIView so the click event was sent to the button which was on main view.I removed userInteractionEnabled false and it is working fine.
You can use [[UIApplication sharedApplication] beginIgnoringInteractionEvents] when you are sending request to server & shows loading view.When you receives the response call [[UIApplication sharedApplication] endIgnoringInteractionEvents] & remove the loading view.

How To control touches on UIWebView? (iphone)

I want to handle touches on UIWebView same as we can handle touches on UIView.I want to use methods like touches began,touch ended,etc in this app.I have to handle multiple events on different touching events on UIWebView.
In this app I am displaying image in UIWeb View and i have to make image size large and small on double touch and when the user taps on that image the next image should appear and again if the user double taps that image it should navigate to another page and if user swipes then also next image should appear.Thus,i have to handle four events on touching UIWebView.
Please anyone tell me how to do this.I have tried many codes but nothing has helped me.I also tried by making a uiview on uiwebview but only one event happens by this other events does not.
Thanks in Advance.
For what you want to do it sounds as if you shouldn't be using a uiwebview at all. I suggest you reconsider your app's architecture: typically both touch events AND page navigation (both of which you're attempting) are handled in view controllers. Consider implementing a view controller that will handle these events.
Also, don't solicit code and ask for it hand-delivered via email. No one wants to write your code, and you won't learn anything that way anyway.

Mini Scrollbar with thumbnails on iphone

I was wondering, what would be the best way, to implement an 'extra' scrollbar, showing thumbnail versions of the pages, you are currently viewing.
In my case, I would like to have maybe around 20 images, which I would animate with Cover Flow Layers and while I 'scroll' up an down to view them, a scrollbar appears at the side, showing the smaller thumbnail versions of all the pages while the thumbnail currently visible is rendered slightly highlighted.
Is there anything specific I need to keep in mind? Thanks in advance for any ideas!
You are not giving much info to work with:)
Build a UIScrollView and a UIView, stick all the thumbnails into the UIView, stick the UIView into the UIScrollView.
If you have a lot of images, consider loading them in as "dummies/blank image" and have an NSOperation load them in the background. Consider releasing images that are outside of the screen, so that if 3-7 is on the screen then you only load in 2-8 and release everything else.
Regarding the logistics of it:
Build a viewController for holding everything. Then build a thumbnail viewController "component" that has a delegate method for setting the "displayed" image and maybe one for scroll and click.
Build a FullSize viewController component for handling the full size images. Have that also implement some delegate methods to communicate to the top most viewController. Add the two components to the top viewController, hook up the logic and you are done.
Make sure there exists only one model array/dictionary in the top most viewController and "feed" that downwards to the thumbnail and fullsize viewController, when some one clicks or scrolls, inform the top most viewController and have that update the other viewController.
Was that the kind of answers you were looking for?
:)

Nested UIScrollView-iPhone photos application

I have been facing the same nested UIScrollView problem for long time.I tried some open source codes like Scrolling madness ,three-20 and others but all fails finaly.I am trying to make a photo Viewer application same as iPhone.For that I have created the structure like this:-
1)one View controller.
2)on view of view controller one UIScrollView (i.e inner/parent scroll view) as a child.
3)on inner/parent scroll view number of child scroll views(i.e. outer/child scroll views) ,each represents one page of photos application.
4)On each scroll view one image View on which i am displaying my image.
So what I want is when user scrolls the outer scroll view it should scroll horizontally with all the child views so I will get the look and feel of paging in photos application.Also when user is on one specific image(i.e. child/outer scroll view) he should be able to zoom in/out,swipes and perform single/double tapping.I was able to make it work in sdk 2.1,but it dosnt work since sdk 3.0.Please tell me the idea behind your project.Means which scroll view you are subclassing ,in which view to detect touches.How this completely child - parent relation should be.
If possible provide any sample code also.
There is a WWDC session from 2010 that deals with this very issue.
Here's the short of it:
You need a single scroll view that is paginated and scrolls horizontally. Each "page" of that scroll view is another scroll view containing a photo.
First, it looks like you want to subclass UIScrollView? Every interaction method you need is provided for you in either the delegate callbacks or the touch methods. (Many of Apple's more advanced classes, such as UIScrollView, react poorly to subclassing.)
Second, it sounds like you have a first responder problem. IOW, your innermost scrollview isn't getting the first crack at the touch events.
Andrew
I also struggled with this for a long time trying samples you mentioned. I could finally figure it out with the samples provided by apple (iphone dev center).
http://developer.apple.com/iphone/library/samplecode/Scrolling/Introduction/Intro.html
http://developer.apple.com/iphone/library/samplecode/ScrollViewSuite/Introduction/Intro.html
The first one is pretty basic and probably what u already have. The second one is all about zooming, etc. Just study these and the samples you already have, I think you will be able to figure it out. On specific topics just come back here search for answers or post another question.
EDIT: I forgot this one check out these examples by Andrey Tarantsov hosted on github. This is what you want... http://github.com/andreyvit/ScrollingMadness