facebook-ios-sdk logout question - iphone

I have seen a lot of questions here regarding the Facebook Graph API but I still haven't find a solution for simple 'login'/'logout' operations using it. Looks like the Single Sign-On style is causing more confusion than benefits.
I'd like to know if it is possible have the following situation:
Enter in the app (no accessToken/expirationDate created).
Perform a login using SSO by calling authorize:delegate: method (application goes background and the login is made in the 'global' scope (Facebook App/Mobile Safari), asking for the user credentials.
Enter back in the app (now logged in, both accessToken and expirationDate are saved to NSUserDefaults).
Perform a logout by calling the logout: method (now logged out, both accessToken and expirationDate are removed from NSUserDefaults)
Attempt to perform a login again, with exactly the same steps done in 2.
I realize that when I call logout:, I do really log out from Facebook (accessToken is invalidated) from my App scope, not from the global scope (Facebook App/Mobile Safari). In 5.) when I try to log in again, the application goes to background and the login attempt is made again in Facebook App/Mobile Safari as usual, however I'm getting a screen saying that I'm already logged in:
You have already authorized .... Press "Okay" to continue.
Logged in as ... (Not You?).
It's a strange behavior for the user that has just logged out in my App.
My question is:
"Can I really log out from facebook (I mean 'global' scope) from inside my App? This would affect other apps using the facebook credentials too. However, if I can't to do this, how can I avoid the 'strange behavior' describe above?
Thanks

Eduardo,
I feel your pain! I spent the better part of a day working on this issue. I have discovered that when you use SSO and the call:
Called from your code:
[facebook logout:self];
Facebook API method:
- (void)logout:(id<FBSessionDelegate>)delegate {
self.sessionDelegate = delegate;
[_accessToken release];
_accessToken = nil;
[_expirationDate release];
_expirationDate = nil;
NSHTTPCookieStorage* cookies = [NSHTTPCookieStorage sharedHTTPCookieStorage];
NSArray* facebookCookies = [cookies cookiesForURL:[NSURL URLWithString:#"http://login.facebook.com"]];
for (NSHTTPCookie* cookie in facebookCookies) {
[cookies deleteCookie:cookie];
}
if ([self.sessionDelegate respondsToSelector:#selector(fbDidLogout)]) {
[_sessionDelegate fbDidLogout];
}
}
The facebook API does invalidate the access token and expirationdate variables and attempts to delete the mobile Safari cookies, but for some reason, probably Apple's fault the cookies are not really deleted. So when you attempt to login in the next time your mobile Safari will see the cookie and it says:
"You have already authorized .... Press "Okay" to continue. Logged in as ... (Not You?)."
Until either Facebook finds a fix or Apple fixes their broken API we must bypass SSO through Safari. Below are the changes I made to Facebook.m in order to force the old login dialog. If you used these changes they may not work forever but it is my guess that they will work for a very long time. Also to be sure this worked with the most recent facebook API I updated to the latest as of this post (Nov 2011 build).
Called from your code:
[facebook authorize:permissions];
Facebook API method:
- (void)authorize:(NSArray *)permissions {
self.permissions = permissions;
// [self authorizeWithFBAppAuth:YES safariAuth:YES];
[self authorizeWithFBAppAuth:NO safariAuth:NO];
}
If this helps you please up rate this thread and my post to help others find it.
gadildafissh

I'm afraid the answer is no, you can't do this.
Your application is in a sandbox, and can't write outside, where global cookies are (for mobile safari) and Facebook app settings (in Facebook app preferences/cookies I think)
You can only warn your user to logout outside of your app...
...Or you can just not use facebook api SSO, but in app login webform, like I do for other reasons.
If you choose that option this pull request might save you some time ;)

Hii ,
its not possible , the reason is for Single Sign On (SSO) is not to make user login everytime, he logouts , instead if the user logs in anyone of FB enabled apps - it will use that to login again - This is because the device is mostly used by single person in this case only one user can login in Facebook.
you can't control any app outside of your app - for Example - if u login with Gmail & when you open google.com you can see your username there is currently logged In which has SSO,

In new SDK of Facebook, you can set login button loginBehaviour property
Below code in swift ...
let fbButton = FBSDKLoginButton()
fbButton.loginBehavior = .Web

Answer already done, but I just want to clarify it. May be it saved somebody's time.
Go to Facebook.m and change line
[self authorizeWithFBAppAuth:YES safariAuth:YES];
to
[self authorizeWithFBAppAuth:YES safariAuth:NO];
It will cause login window appear inside the app. Logout will work perfect. In other words, it will work as it used to in older versions of OS.

in addition to kishnan94 answer. the objective c version is ;
if you want a modal to open up and ask for facebook credentials seperately from Safari or Facebook app, just use the latest facebook sdk and set the login behaviour
FBSDKLoginManager *login = [[FBSDKLoginManager alloc] init];
[login setLoginBehavior:FBSDKLoginBehaviorWeb];
this will make the logout process more convenient and less confusing for users without using safari or facebook app accounts.

It seems that this is a bug of Facebook SDK. In a case of the Facebook app is installed on device, access_token is renewed. In other hand, access_token and expirationDate could not be changed. :((

Related

Facebook iOS SDK Logout

I'm using the official and updated Facebook iOS SDK.
We're developing an application on an iPad that is used inside a physical store using an in-house distribution profile. Where customers can login to their Facebook account on an iPad that's publicly available to improve their shopping experience.
The problem I came across is that when a user logs into their Facebook account, the next user (customer) will still be logged in with the previous users' credentials (You have already authorized xxx, Press "Okay" to continue). Ofcourse this is not okay.
Is there a way to actually logout (sign off, clear credentials, or what ever) the previous (or current) user so the next user can fill in its own username and password.
Unfortunately [[FBSession activeSession] closeAndClearTokenInformation] doesn't quite do the trick.
This is a part of the code so far:
// ....
[[FBSession activeSession] closeAndClearTokenInformation];
[FBSession.activeSession openWithCompletionHandler:^(FBSession *session,
FBSessionState state,
NSError *error) {
// More code ...
}];
// ...
PS. The cookie 'workaround' doesn't work for me (obviously)
From your context, I'm assuming your device(s) does not have the Facebook app installed nor do you expect to use iOS 6 system authentication which would leave the default login behavior to use Safari. If you were to clear the Safari cookies, that should work but for a smoother experience in your scenario you should use the FBSession openWithBehavior:completionHandler: method and specify a behavior of FBSessionLoginBehaviorForcingWebview so that it uses the inline webview dialog for authentication.
See the SwitchUserSample in the Facebook iOS SDK for an example since that sample demonstrates an app that can toggle between multiple accounts.
Try with this code. I think it will help you.
FBSDKLoginManager *login = [[FBSDKLoginManager alloc] init];
[login logOut];
If you are using facebook sdk 4.1.0 just call bellow method
if ([FBSDKAccessToken currentAccessToken]) {
[FBSDKAccessToken setCurrentAccessToken:nil];
[FBSDKProfile setCurrentProfile:nil];
}

iOS 6 - Facebook sharing procedure fails with error "The proxied app is not already installed"

Though, there is such a question Facebook Error (7) iOS 6 it's already closed without any answer!
While obtaining an access to user's facebook account I've got an error:
error is: Error Domain=com.apple.accounts Code=7 "The Facebook server could not fulfill this access request: The proxied app is not already installed." UserInfo=0xa260270 {NSLocalizedDescription=The Facebook server could not fulfill this access request: The proxied app is not already installed.}
I'm performing a request like this:
self.statusLabel.text = #"Waiting for authorization...";
if (self.accountStore == nil) {
self.accountStore = [[ACAccountStore alloc] init];
}
ACAccountType * facebookAccountType = [self.accountStore accountTypeWithAccountTypeIdentifier:ACAccountTypeIdentifierFacebook];
NSDictionary * dict = #{ACFacebookAppIdKey : FB_APP_ID, ACFacebookAudienceKey : ACFacebookAudienceEveryone};
[self.accountStore requestAccessToAccountsWithType:facebookAccountType options:dict completion:^(BOOL granted, NSError *error) {
__block NSString * statusText = nil;
if (granted) {
statusText = #"Logged in";
NSArray * accounts = [self.accountStore accountsWithAccountType:facebookAccountType];
self.facebookAccount = [accounts lastObject];
NSLog(#"account is: %#", self.facebookAccount);
self.statusLabel.text = statusText;
[self postToFeed];
}
else {
self.statusLabel.text = #"Login failed";
NSLog(#"error is: %#", error);
}
}];
What does this error means?
I've solved this problem!
It was because I do not pass permissions array!
Though the ACAccountStore class states that this parameter is optional, it is not!
More over the application could launch and ask for basic permissions(as it is implied)!
So, you must always pass a permissions array.
Here's also a description of error codes returned by account store:
typedef enum ACErrorCode {
ACErrorUnknown = 1,
ACErrorAccountMissingRequiredProperty,
ACErrorAccountAuthenticationFailed,
ACErrorAccountTypeInvalid,
ACErrorAccountAlreadyExists,
ACErrorAccountNotFound,
ACErrorPermissionDenied,
ACErrorAccessInfoInvalid
} ACErrorCode;
(I've got ACErrorPermissionDenied here)
We had the same problem and after taking a closer look at the iOS facebook documentation ad
https://developers.facebook.com/docs/howtos/ios-6/
I noticed the following paragraph:
Note, to use iOS 6 native auth, apps need change the way they request permissions from users - apps must separate their requests for read and write permissions.
I must have read over that one several time but it contained the solution:
You have to do multiple request for access if you want to grant write (publish access). So now we first ask for permission 'email' to get read permission and then for 'publish_action' to be able to post to the timeline.
The error message is not clear since "app" could be your iOS app? Facebook.app on the phone? Facebook app? The "proxied app" is the Facebook app, and "not already installed" means, it's not yet been associated with the Facebook user online in terms of permissions.
The first time your Facebook app connects to the users Facebook account, you must specify the basic info value(s) in your ACFacebookPermissionsKey key of the options dictionary. Other Facebook SDK's past and present such as the Javascript or PHP libraries by default supply basic info as the key, so you never had to. It seems the native integration in iOS doesn't do this, thus, if when the user first connects your app to their Facebook account with no permissions supplied, you get this error.
After you are given access, i.e. - after the user is connected to the app in their privacy settings online, ACFacebookPermissionsKey does as Apple document, become optional.
It's all a little confusing when you start to try and use the native Facebook integration...
Using the native Facebook integration you must provide one of the following keys which are basic info keys: email, user_birthday, or user_location.
To quote Facebook (source):
To create this basic connection using the iOS 6 native Auth Dialog,
apps must request access to a user's basic profile information by
asking for one of email, user_birthday, or user_location permissions.
After experiencing this error on one of my devices (after seeing the correct, expected iOS alert view asking for me to approve Facebook access to my app):
'The Facebook server could not fulfill this access request: Invalid application ID.'
I finally found the problem.
Although it initially appears to be a problem with the Facebook app setup on the FB developer site it turned out that my device's iOS Facebook account no longer had a valid password associated with it - this can happy when users restore an iOS backup to a new device. Once I sorted that in my device settings everything worked as expected.
I've not experienced any problems requesting 'publish_stream' in the first FB permissions access request - I actually think the real problem here is that the error messages are so random that they don't help developers to locate the source of the errors we're experiencing thanks to Apple and Facebook's lack of unity!
A few more things that one can try other than the above suggestions is checking your app settings on facebook.com here -
https://developers.facebook.com/apps/<*APP_ID*>/summary
Make sure that the SandBox Mode is set to Off
Also,
Under "Select how your app integrates with Facebook"
Select-> Native iOS App
Set your Bundle ID
You can set any temporary integer value for iPhone/iPad App store ID
Set Facebook login to Enabled
Listed Platforms is Native iPhone App &/or Native iPad App
Save changes and try after some time as it might take a few minutes for facebook to sync the changes to all its servers.

facebook login give me already authorized this app without automatic returning to the app

My app should implement login with facebook but I have noticed that every time I want to login the facebook tell me you are already authorize this app , the question if I already authorized the app the facebook should return automatically without pressing the okey button as I saw in other applications ?
see the attached image
I fixed my problem by doing the following steps :
1- login to your facebook as admin to your app.
2- go to https://developers.facebook.com/apps/YOUR_FACEBOOK_APP_ID/summary.
3- go to settings > basic > Native IOS app
4- set the Configured for iOS SSO: to enabled
In iOS/Android the FBAccessToken's expiration time is up to 60 days. When you do FBLogin in your app you get the access token. once you get the token you should not do login again(otherwise you will be prompted already authorized this app since your app has already been given an access token earlier which is not expired ). You should reuse the unexpired access token.
Like this :
if FBSDKAccessToken.currentAccessToken() != nil {
print(FBSDKAccessToken.currentAccessToken().userID)
print(currentAccessToken().tokenString)
//OR call the *FBGraphRequest*
}
Note: for in-App browser login (SVC: Safari View Controller)
see more:
https://developers.facebook.com/blog/post/2015/10/29/Facebook-Login-iOS9/
and
https://developers.facebook.com/docs/reference/ios/4.9/class/FBSDKLoginManager/
You need to make sure that your app has the proper URL Prefix in your Build Settings. Also make sure that the URL Prefix matches your Facebook ID/URL Prefix in the Facebook developer app.
Edit: Your issue is probably that the access_token is expiring so it's have to re-ask for permissions.
This will happen if your application did not request offline_access permissions. In the newer SDK offline_access is deprecated and you now have to extend the access_token.
See this link: https://developers.facebook.com/docs/mobile/ios/build/#extend_token
As this Question is already answered , but i would like to add another helpful answer for Swift 3.0 :
While using FB Login in Swift , i having issue and i previously did this way:
let fbLoginManager : FBSDKLoginManager = FBSDKLoginManager()
fbLoginManager.loginBehavior = .systemAccount
As this uses , System account to check user is authorized for login or not . Unless you logout and login through different user , application shows same "Already authorized" message in place of Fresh login . So i used this way and this trick does the work :
let fbLoginManager : FBSDKLoginManager = FBSDKLoginManager()
fbLoginManager.loginBehavior = .web.
This show Login Screen after logout.
Hope this helps to solve this issue.
Feel free to comment . Thanks.
You should check if there is a current session before logging in with FBSDKLoginManager. Do not use [loginManager logout] before logging in.
if ([FBSDKAccessToken currentAccessToken])
{
NSLog(#"Token is available : %#",[[FBSDKAccessToken currentAccessToken]tokenString]);
// Now get details using graphpath.
} else {
// login with permissions using FBSDKLoginManager and get details using graphpath in completion
}
There is a open bug at facebook.com
https://developers.facebook.com/bugs/190389531089978
But the bug only appears at android, ios works fine.
(btw. same behavior in the foursquare and spotify android app - check it out)
Run your iOS FB application into device not simulator it works fine, and didn't shows the already authorized screen.
Thank you.

Facebook Logout in iPhone Application

I have integrated the facebook in to my application, From the FB i will be getting the userid and the name of the user and passing it to my own service that will do the validation and allows the respective user to get in to the system. I have got the userid and username from the FB and passed it my service that will do the validation,it allows the user to enter in to app, but my problem is once i logged in , how can i log out from the FB ?
Please let me know your ideas.
Thanks
If you are using the new facebook sdk, then us
[facebook logout:delegate]
Being facebook your Facebook object,and delegate an FBSessionDelegate.
If all goes well your delegate will be called on -(void)fbDidLogout;
That depends on which library you use to connect to facebook.
But I guess that you have a FBSession class that has a logout method...
That logout method also calls deleteFacebookCookies that you could also directly call depending on your needs...
Hope that helps.
If you are using old facebook sdk,then use this code for logout.make FBSession class object and code like this. [FBSessionclassobject logout];
it will delete all FacebookCookies.

Facebook Connect on iPhone question

When you use facebook connect on the iPhone do you have to use the supplied login button and login screen built into the framework? The reason I ask is because I'm also using twitter and I would like to have the same user experience when they log in to user as they have when they log in to facebook. So I can either replicate the login screen facebook connect uses for twitter or just not use the facebook connect login screen all together.
Login button: no. Login screen: yes. I added FB Connect integration to my FriendFeed app for iPhone, Stir, and skipped the login button. Instead, a user can choose a "Share on Facebook" button on a UIActionSheet and the app either displays a login screen or automatically posts a link depending on whether the user is authenticated.
Here's a code snippet for you. If the session is successfully resumed, then a method on your FBSession object's delegate will be called.
if (![fbSession resume]) {
FBLoginDialog* dialog = [[[FBLoginDialog alloc] initWithSession:fbSession] autorelease];
[dialog show];
}
- (void)session:(FBSession*)session didLogin:(FBUID)uid {
NSLog(#"Hooray, I'm logged in to Facebook!");
}
Apologies for being a little vague in my example above. To be honest, I find FBConnect to be a bit of a mystery and tried my best to implement it and get away from it as quickly as possible in my app. Let me know if you need more information and I'll put together a more-concrete answer.
Per the request below:
You can get an FBSession object with FBSession's +sessionForApplication:secret:delegate class method. You call -resume on the session object. If it returns YES, it'll immediately call your delegate's -session:didLogin: method, which is where you should put your FB-dependent actions. If it does not successfully -resume, then you need to create an FBLoginDialog, as seen in the code snippet above. Make sense? Let me know if you need more info