Change pin design - iphone

Is it possible to change the MKAnnotation pin to a png of my own design?

override this and be a delegate of MKMapViewDelegate to implement override the method.
- (MKAnnotationView *)mapView:(MKMapView *)map viewForAnnotation:(id <MKAnnotation>)annotation;
Create an annotation,
MKAnnotationView *annotationView = (MKAnnotationView *)[mapView dequeueReusableAnnotationViewWithIdentifier:AnnotationViewID];// get a dequeued view for the annotation like a tableview
if (annotationView == nil)
{
annotationView = [[[MKAnnotationView alloc] initWithAnnotation:annotation reuseIdentifier:AnnotationViewID] autorelease];
}
annotationView.annotation = annotation;
annotationView.canShowCallout = YES; // show the grey popup with location etc
UIButton* rightButton = [UIButton buttonWithType:UIButtonTypeDetailDisclosure];
///[rightButton addTarget:self action:#selector(showDetails:) forControlEvents:UIControlEventTouchUpInside];
annotationView.rightCalloutAccessoryView = rightButton;
annoationView.image = [UIImage imageNamed:#"random.png"];
Custom image done

Yes, in the viewForAnnotation delegate callback you can provide whatever view you like.

For custom annotation image, set the image property, as such.
UIImage *annImage = [UIImage imageNamed:#"AnnotationIcon.png"];
annView.image = annImage;
Do note that the MKPinAnnotationView animateDrop property will not work on custom images. There's a way to duplicate that animation though. See How do I animate MKAnnotationView drop?

Related

How to change annotation callout button color in iphone?

I want to change the above blue color callout button to gray. How to do this??
Also is this possible to make whole annotation bubble clickable??? Can anyone suggest me the
method.
You are probably adding the blue button something like this
- (MKAnnotationView *) mapView:(MKMapView *)mapView viewForAnnotation:(id <MKAnnotation>) annotation{
MKPinAnnotationView *annView=(MKPinAnnotationView *)[mapView dequeueReusableAnnotationViewWithIdentifier:#"annViewIdentifier"];
if (annView == nil) {
annView = [[[MKPinAnnotationView alloc] initWithAnnotation:annotation reuseIdentifier:#"annViewIdentifier"] autorelease];
}
UIButton *infoDefaultButton = [UIButton buttonWithType:UIButtonTypeDetailDisclosure];
[infoDefaultButton addTarget:self
action:#selector(showDetails:)
forControlEvents:UIControlEventTouchUpInside];
annView.rightCalloutAccessoryView = infoDefaultButton;
}
if you want any custom button, then you can add UIButtonTypeCustom instead of UIButtonTypeDetailDisclosure and set its frame.

How to add button to annotation view in XCode(iOS SDK)

In MKAnnotation there are just title and subtitle, and i don't add anything control to annotation. How to I add a button?
Try using following delegate method of Map View. You can set right call out accessory view as button
- (MKAnnotationView *)mapView:(MKMapView *)mV viewForAnnotation:(id <MKAnnotation>)annotation{
MKAnnotationView *view = nil;
//MKPinAnnotationView *view=[[MKPinAnnotationView alloc] initWithAnnotation:annotation reuseIdentifier:#"HotSpotsLoc"];
if(annotation !=mapView.userLocation){
view = (MKAnnotationView *)
[mapView dequeueReusableAnnotationViewWithIdentifier:#"identifier"];
if(nil == view) {
view = [[[MKAnnotationView alloc]
initWithAnnotation:annotation reuseIdentifier:#"identifier"]
autorelease];
}
ParkPlaceMark *currPlaceMark = annotation;
NSLog(#"%i",currPlaceMark.position);
view.image = [UIImage imageNamed:#"pin.png"];
UIButton *btnViewVenue = [UIButton buttonWithType:UIButtonTypeDetailDisclosure];
view.rightCalloutAccessoryView=btnViewVenue;
view.enabled = YES;
view.canShowCallout = YES;
view.multipleTouchEnabled = NO;
//view.animatesDrop = YES;
}
return view;
}
Edit: Disregard this answer. Your complete question was not being shown because of bad markup and I extrapolated (incorrectly) what your question was.
You can drag anything onto the UITableViewCell you want to from the objects palette at right.
If you want to add it as the accessoryView however, do not do that.
Add it to the interface file as a separate top level object and drag a connection from the accessoryView outlet of the cell to the view/button you want.

how to make custom pin like friends map of 4sq app

How to make custom pin like foursquare friends map instead of pin on map?
image is here, http://www.socialmedianews.com.au/wp-content/uploads/2010/07/foursquare-friends-map.png
- (MKAnnotationView *)mapView:(MKMapView *)mv viewForAnnotation:(id <MKAnnotation>)annotation {
MKAnnotationView *pinView = (MKAnnotationView *)[mapView dequeueReusableAnnotationViewWithIdentifier:#"pinView"];
if (!pinView) {
pinView = [[[MKAnnotationView alloc] initWithAnnotation:annotation reuseIdentifier:#"pinView"] autorelease];
pinView.image = [UIImage imageNamed:#"SPOON4.png"];
pinView.frame = CGRectMake(-30, 0, 70, 67.5);
//pinView.animatesDrop = YES; can't animate with custom pin images
pinView.canShowCallout = YES;
UIButton *rightButton = [UIButton buttonWithType:UIButtonTypeDetailDisclosure];
pinView.rightCalloutAccessoryView = rightButton;
} else {
pinView.annotation = annotation;
}
if (annotation == mapView.userLocation){
return nil; //default to blue dot
}
return pinView;
}
You need to use a custom MKAnnotationView.
You can use the MKAnnotationView class
as is or subclass it to provide custom
behavior as needed. The image property
of the class lets you set the
appearance of the annotation view
without subclassing directly. You
might also create custom subclasses as
a convenience and use them to put the
annotation view in a known state. For
example, the MKPinAnnotationView
subclass initializes the contents of
the annotation view to a pin image.
You want to replace the custom pin with a framed portrait. You can draw the frame with Quartz, or add the frame as a second transparent image. I would do the second adding the following to MKAnnotationView:
- (id)initWithAnnotation:(id <MKAnnotation>)annotation
reuseIdentifier:(NSString *)reuseIdentifier {
self = [super initWithAnnotation:annotation reuseIdentifier:reuseIdentifier];
if (self != nil) {
self.opaque = NO;
self.frame = CGRectMake(0,0, self.portraitImage.size.width, self.portraitImage.size.height);
}
return self;
}
- (void)drawRect:(CGRect)rect {
[self.frameImage drawInRect:CGRectMake(0, 0, frameImage.width, frameImage.height)];
[self.portraitImage drawInRect:CGRectMake(0, 0, portraitImage.width, portraitImage.height)];
}

setting up Image in MKAnnotationPinView

I have the following code inside the delegate:
- (MKAnnotationView *)mapView:(MKMapView *)aMapView viewForAnnotation:(id <MKAnnotation>)anAnnotation
{
MKPinAnnotationView *pin = (MKPinAnnotationView *) [map dequeueReusableAnnotationViewWithIdentifier: #"RoutePin"];
if (pin == nil)
{
if ([anAnnotation isKindOfClass:[RouteMapAnnotation class]])
{
RouteMapAnnotation *theAnnotation = (RouteMapAnnotation *)anAnnotation;
if (theAnnotation.identifier == #"routePin")
{
//NSLog(#"TESTING PART III");
MKPinAnnotationView *startAnnotationPin = [[MKPinAnnotationView alloc] initWithAnnotation:anAnnotation reuseIdentifier:#"RoutePin"];
UIButton* rightButton = [UIButton buttonWithType:UIButtonTypeDetailDisclosure];
startAnnotationPin.canShowCallout = YES;
startAnnotationPin.animatesDrop = YES;
startAnnotationPin.rightCalloutAccessoryView = rightButton;
startAnnotationPin.pinColor = MKPinAnnotationColorRed;
return startAnnotationPin;
}
else if (theAnnotation.identifier == #"finishPin")
{
NSLog(#"CREATING FINISH FLAG PRIOR");
MKPinAnnotationView *finishAnnotationPin = [[MKPinAnnotationView alloc] initWithAnnotation:anAnnotation reuseIdentifier:#"FinishPin"];
finishAnnotationPin.canShowCallout = NO;
finishAnnotationPin.animatesDrop = YES;
//finishAnnotationPin.image = [UIImage imageWithData:[NSData dataWithContentsOfURL:[NSURL URLWithString:#"http://cdn4.iconfinder.com/data/icons/formula1/f1_png/128/checkered_flag.png"]]];
finishAnnotationPin.image = [UIImage imageNamed:#"flag_finish"];
return finishAnnotationPin;
}
}
}
return nil;
}
However it's not showing the image for the pin on the map. What am I missing??
You should use MKAnnotationView instead of MKPinAnnotationView.
pin annotation is for pins.
Also note that MKPinAnnotationView does offer some additional functionality to a regular MKAnnotationView, such as animating while dragging and the 3d shadow effect. You won't get these if you use MKAnnotationView.
If you want these built-in features, you can create a UIImageView and add it as a subview to your MKPinAnnotationView. This will give you an annotation that looks like whatever you want; but behaves like a pin. I use it to replace the head of the pin with my own images.

Customise googlemap viewport in iphone

m stucked in figuring out how can i set the viewport for my google map markers.
is there any way to do it in objC??
or i have to do it in my map itself??? if yes, then how???
My code for google map just shows the maps along with the markers,but when i click it,it just shows the name of the place in a small box.. :(
how to make it a proper viewport???
here's the viewport image:
1) You can subclass MKAnnotationView. I think it's the best way to solve your problem.
2) You can customize your annotation callout view, e.g:
- (MKAnnotationView *) mapView:(MKMapView *)theMapView viewForAnnotation:(id <MKAnnotation>)annotation {
static NSString* ItemAnnotationIdentifier = #"itemAnnotationIdentifier";
MKPinAnnotationView* pinView = (MKPinAnnotationView *)
[theMapView dequeueReusableAnnotationViewWithIdentifier:ItemAnnotationIdentifier];
if (!pinView)
{
// if an existing pin view was not available, create one
MKPinAnnotationView* customPinView = [[[MKPinAnnotationView alloc]
initWithAnnotation:annotation
reuseIdentifier:ItemAnnotationIdentifier]
autorelease];
customPinView.canShowCallout = YES;
UIImage *logo = [ImageProcessor scaleImage:[UIImage imageNamed:#"logo.png"] toSize:CGSizeMake(30, 30)];
customPinView.leftCalloutAccessoryView = [[[UIImageView alloc] initWithImage:logo] autorelease];
UIButton* rightButton = [UIButton buttonWithType:UIButtonTypeDetailDisclosure];
rightButton.tag = [((ItemAnnotation *)annotation).itemId intValue];
[rightButton addTarget:self
action:#selector(showDetails:)
forControlEvents:UIControlEventTouchUpInside];
customPinView.rightCalloutAccessoryView = rightButton;
return customPinView;
}
else
{
pinView.annotation = annotation;
}
return pinView;
}