google checkout in iphone native application? - iphone

i am new to google checkout and also iphone sdk.Tutorials are saying that google checkout is for website integration.They have given lot of restriction,buttons etc.is it possible to intgrate google check out successfully in iphone native application?They give html source code also when we want to do buy now button.how can i integrate in iphone sdk?

You can refer following link:
or
Yes there is. Technically.
Run it in a UIWebView would be the simplest way of doing it.
You could also make custom calls to the Google Checkout with NSUrlConnection
Just make sure you do not interfere with the Apple approval guidelines. If you want to charge inapp purchases, you will have to use iTunes. Apple will not let go of their 30% ;]

Related

Is there is any libraries or SDK for WorldPay integration in iPhone app?

I am developing an iPhone application, in which, to complete the registration process, there is a need for the user to pay some amount via Paypal and WorldPay. But, I have got the (MECL) library for Paypal integration in iPhone and it is working fine. And also,i have searched but i can't find, any library for WorldPay. Any help much appreciated.
No. they don't provide any library.
Another solution is to use a UIWebView to hit the url to their website to make the payment.
But I don't know if Apple will allow that to be on the AppStore.

How to integrate paypal in iphone sdk?

I need to integrate pay-pal donate in my app, my app is a charity app, so there is no problem in integrating pay-pal within the app. I have found many articles including the pay-pal site for the reference, but nothing seems to be helpful to me, I found a sample code from pay-pal site and I include pay-pal library to my project. In my applicationDidFinishLaunching I put
[NSThread detachNewThreadSelector:#selector(initializePayPal) toTarget:self withObject:nil];
-(void)initializePayPal {
[PayPal initializeWithAppID:#" APP-80W284485P519543T" forEnvironment:ENV_SANDBOX];
}
then I don't know what to do with my paypalviewcontroller page in viewDidLoad
Anyone have any idea about integrating paypal please help me. I get any simple project source code for reference it would be a great help for me to do. I am really sorry for asking source code. But am a beginner in iPhone.
Off topic:
I think your app will be rejected
11 Purchasing and currencies
11.1 Apps that unlock or enable additional features or functionality with mechanisms other than the App Store will be rejected
11.2 Apps utilizing a system other than the In App Purchase API (IAP) to purchase content, functionality, or services in an app will be
rejected
11.13 Apps that link to external mechanisms for purchases or subscriptions to be used in the app, such as a “buy” button that goes
to a web site to purchase a digital book, will be rejected
From App Store Review Guidelines
On topic:
Look to this tutorial.

UIWebView to handle payments?

I already do have a payment gateway integrated website and for the iPhone app, I'm wondering is it OK to use a webview to handle payments other than IAP?
"Apple’s guidelines make it clear that buying stuff inside an app must be accomplished using Apple’s in-app purchase system, which uses your Apple ID and linked credit card." - from http://www.macworld.com/article/157585/2011/02/inapppurchase.html
If you want to allow a user to purchase something without using Apple IAP, you need to launch your payment website in Safari - like the Kindle app does (see above link).
If you try to make a payment transaction through some other gateway other then IAP in your app it will be rejected. We have an bad experience about this.
i hope surely it will be approved by apple.because Lowes iphone application is with webview payment mode in app store.

Questions around handling payments within my iPhone/iPad app. Will Apple reject?

I am currently building an app for an existing and large Royalty Free music library. They sell stock music to be used in productions/websites/commercials etc. What they sell is the license to use the music in your production.
What they want to build is an iPhone and iPad app that is basically an extension of their website. Users can browse and purchase music through the app. I am building a web service to connect to the existing website and will most likely use Webview to handle payment via PayPal. The user is then sent a download link for their music via email after successful purchase
The question I have is whether Apple will reject due to the way we are selling goods. This is an already established business and the iphone apps are just an extension of that.
Any help is really appreciated.
If you sold using in-app purchase (30% to Apple) they would probably accept it. Otherwise not, and you should stick with a web app (which you could highly customize for the iPhone/iPad).
Most likely would get rejected. One option might be to use the iPhone app to browse and sample the tracks, but link out to a mobile safari web page to complete the transaction.
It will definitely get rejected.
My app had a link to our website that had a puchase link. They rejected the app for that too.
Buying directly from the app is not allowed.

iPhone native app + integrate payment / purchase to buy products

I am developing a native iPhone app, where end user can purchase calling cards of different rates.
The problem I am facing is that, I don't what can be several options to integrate payment / online purchase feature and they can be integrated.
Few sites I have read that, you can implement this using In App Purchase, but there using In App purchase Apple will take 30% of payment. Also, I need to register each of my product with Apple -> iTunes Connect -> Manage In App Purchase, which is again not a feasible thing to do. As my products would have different rates and they get updated regularly, so every time I have make changes in iTunes Connect.
Another option can be to integrate Paypal for purchases but, here I have open the web interface (either safari browser or UIWebView) from native app when it comes to make payment. Problem here is that, opening the web interface would fine, but I need to come to native app and same point in the app from where I did the payment. Also, I don't have prior experience of integrating Paypal.
Please guide me to find the best suitable option to integrate payment feature in native app.
You definitely need to read the Apple-iOS-Standard-Agreement, to find answers about InAppPurchase:
Attachment-2 to the iOS-Standard-Agreement Feb. 15th 2011, 1.1, 2.1, 2.2:
... this makes clear that you are not allowed to use InAppPurchase for selling calling cards. InAppPurchase is only allowed for content & functionality you provide the user within your app.
AS InAppPurchase is not the way you can go, you may use the Mobile Payments Library for iOS, PayPal release last year. The lib is well documented and ships with sample code:
https://www.x.com/community/ppx/xspaces/mobile/mep