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I just recently read that full screen iAd only works on iPad. Do you think it is possbile to show a
full screen iad banner before user to click it on iphone?
Full screen iAd are ADInterstitialAd available only since iOS 4.3 and for iPad ONLY.
Hope this helps
I just implemented iad and it seems that they only have landscape and portrait ad banners. But the Ad is Full screen. Once they click on it. It takes over the application and lets you know to pause.
Then lets you know when it is done so you can resume whatever. But again the Ad Banners are only Landscape or Portrait.
Full Screen ipad iad's are listed in the Programming guide .
iAd Programming Guide
Doing a tutorial will get the implementation out pretty fast. But you should go over the manual as well.
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I want to add an online/offline indicator control to my ios app. I need to be able to programmatically set the status to offline (red) or online (green). Will NSLevelIndicator support this usecase? Or should I go with a label. This seems like an easy enough ask, but could not find anything.
Try to place a UILabel or UIImageView within your app's layout (e.g. in your navigation bar, if your app has one).
Just as a side note: Don't aim for the status bar (if you meant the signal indicator). It's a mess to handle icon placement in respect to device orientation and other possible displayed icons. Besides this, there's a risk your app is being rejected by Apple, if you manipulate the status bar.
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After upgrading to Xcode 5, after compiling and executing an application, the screen appears dimmed and doesn't react to tap and pan gestures, both on a real device and simulator. Other similar apps compile and execute fine on iPhone. Anyway, it is not completely blocked. It's still responsive to Game Center, iCloud and rotation events. Strangely, it works fine on iPad.
Deployment target is set to 6.1.
Any hint?
I must apologize!
I've found the answer. Trying to figure out what could I had done wrong I realized that I had been trying changes on background color and alpha values of the main view and I did forget to leave them as they were before at IB. So, on changing alpha value of the main view, all its subviews appeared dimmed.
Responsiveness was restored by checking again "User Interaction Enabled" box. Don't ask me how could I uncheck it inadvertently.
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My iPhone 5 simulator looks different thank what other people have. It is framed like the legacy iPhone instead of the iPhone 5 skin/frame. I have found that the simulator does have the frame file but it is not showing up
On a non-retina 1920x1080 Mac display:
The iPhone (legacy non-retina) simulator has a a full bezel complete with home button and "ear piece".
The iPhone (Retina 3.5") screen has a home button and a slight bezel, but no "ear
piece".
The iPhone (Retina 4") simulator does not have a home button or a bezel.
You can change the device type in the simulator under the Hardware->Device menu.
In order to see the bezel, you must view the simulator at 100% scale. You can change the scale in the simulator under the Window->Scale menu.
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I have a presentation where I'd like to demo my application. I'm using AirServer to mirror my iPod to my mac which I will connect to the projector.
Android has an developer option of showing a circle when you touch the screen so the audience can see where the presenter is touching the screen. Is there a way to do the same on an iPod touch?
It may not be the best solution but you could create an image that you fade in that would put a semi-opaque covering over the screen with the exception of your desired touch/focal point.
Setting touchedEnabled to NO on the image would still allow you or a user to click the button, at which point you could check if the image is shown, if it is, fade it back out and continue your presentation
*If this is a feature you wanted to keep in your app i'd suggest setting an NSUserDefault value to mark a value that it has or has not been shown. Once a user sees the guided access, set that value to true and don't show again.
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I want to make app for Iphone 5. I read iphone 5 size is little big then 4s. I want to know which size screen mock up i should make? What size of images like navigation bar , background images etc. can any body help me.
Thanks.
S.B you can check How to develop or migrate apps for iPhone 5 screen resolution? to answer most of your questions.
iphone 5 size is in points is 480/568.
So you need to consider this as resolution while design you app.