How could I run my purchased apps in the iOS Simulator? - iphone

I wonder if it's possible to run a purchased and downloaded application in iOS Simulator? I am building a website and it's far to easy and quick testing in the simulator but has some disadvantages.
The app I want to run in the simulator is the Atomic Web Browser. It's got a pretty good source viewer (and I need it because my ajax scripts).
So my question is: how could I run my purchased apps in the iOS Simulator?
Thank you!

Apparently not.
Simulator apps are compiled for i386 architecture, whereas iPhone apps are compiled for ARM. The simulator can't run apps compiled for ARM, so you can't run purchased apps, or any apps from the store, in the simulator.

No there is no way, since the app purchased and downloaded from the App Store are ARM CPU based apps and the simulator is i386 CPU based.

Related

Install System/Other apps on iphone simulator

By default when we start iPhone simulator it has only few apps installed.
Is it possible to install other system apps (such as phone, text, map etc) OR or other native apps (such as facebook etc) on my simulator?
Nope. Different architectures—native apps are built for an ARM CPU, simulator apps for an x86 one. The binaries are totally incompatible.
This is not possible at the moment.
This is NOT possible
The Simulator does not run ARM code, ONLY x86 code. Unless you have the raw source code from Apple, you won't see the App Store on the Simulator.
The app you write you will be able to test in the Simulator by running it directly from Xcode even if you don't have a developer account. To test your app on an actual device, you will need to be apart of the Apple Developer program.

How to test an app without its sourcecode and not using iPhone or iPad devices?

I want to do testing on an app which is provided free through iTunes. I do not have the source code of the app, i only have the .ipa file downloaded through iTunes and i do not have an iPhone or an iPad to install it and start my testing on the app . I want to test the app see how it works, write down scenarios and etc without using an iPhone or an iPad. I tried searching for iPhone simulators but i came to know that i cant install any apps on it, installed Xcode but i cannot simulate it until i have the source code which i do not have.
So can anyone suggest me where i can simulate an app which is provided through iTunes without having the source code ? I just want to see the app, what it provides etc without using an iPhone or iPad device
Many Thanks for your suggestions
The app will not run on your Mac. It’s been compiled for the processors in iOS devices, which makes it incompatible with the Intel processor in your Mac. I’d suggest finding a cheap iPhone 3GS or iPod Touch on eBay.

iPhone emulator, any working out there?

I need to play around with a free iPhopne app that I downloaded via iTunes, but I don't have an iPhone. Maybe anybody knows of a good iPhone emulator for Windows that can run *.ipa apps?
Thanks!
No you can't run Appstore app in the simulator.
There is no way of doing it.
Since the Simulator use the i386 architecture and Appstore apps the arm architecture.

Is it possible to build an iPad app on the iPad?

I would like to minimize the number of devices I would have to purchase to do iPad development so it would be nice if it did :)
I suspect the answer is no because I really doubt apple was kind enough to put an objective c compiler on the device. I guess an alternate question would be what is the cheapest apple platform I could use to build apps?
You are correct. Apple wants you to develop your apps on a Mac.
Here is a link to Apple's site describing what you need. A mac with xcode is a requirement.
No, there is neither a compiler nor and IDE available for the iPad. You need a Mac to do iOS development, but even a cheap used Mac Mini will do (and no, you cannot do iOS development on Windows, I'm afraid).
First to answer your "subject question": As far as I know, NO you cannot install Xcode development kit on an iPad and thereby producing new iPad software... Apple also would like you to buy a real Apple computer if you want to do real business with the platform.
BUT
With some effort and research, you can just buy an orignal Mac OSX 10.6 or newer. Then with some tweaking and fixes, you install this on ordinary PC hardware. This is because the Apple computers today also are running on Intel CPU's and PC motherboards.
Its not officially supported nor "okay" from Apple's licensing point of view, but once you get it running the computer / OS thinks its a real Mac and then you can run and compile Mac software as its running 100% as a Mac.
I've seen tests where the owner connected iPod and iPhones to iTunes and AppStore which didnt see anything unusual, so the owner was able to buy movies and music and applications as normally.
Same goes for installing pure Apple software such as Xcode and other Mac-Only software.
You can even install some boot-manager and be able to run Windows 7 and Mac OSX on a partioned harddrive I've been told.
The "thing" is called a Hackintosh. But I was warned that it is far from every piece of PC hardware that you can make run with Mac OSX, so a lot of studying is needed before succeeding I guess.
I am not sure if this app is compatible with ipad, but it can certainly MAKE your app. You still need the SDK to compile the code it generates, and you still need to purchase the dev program to release your app to the store.
Not to mention the functionality you can add is very limited, but it is the closest to developing on the device itself that you can get.
You could use the Notes app on an iPad, or a Javascript editing app, or a cloud hosted text editor from iPad Safari, to write HTML5/CSS/Javascript for a web app. Upload the resulting web app source text plus a manifest to some web server, go to it in Safari with your iPad, test it, and save it as a web clipping web app.
That's for a web app.
If you want to build native iOS/iPad apps you need an Intel Mac running OS X 10.6.x (but even a cheaper old used Mini or iMac will do, as long as it can run Snow Leopard 10.6).
Or at least fast network access to a Mac. You could remote access a Mac using one of the many VNC or other remote viewing apps for the iPad, and develop native iPad apps from an iPad that way, but it would still involve a Mac.

iPhone application installation

i am not a member of iPhone developer, i installed one iPhoneOS 2.2 in my computer, and i developed one application. and i created it as a .ipa file and i installed my iPhone but it is not working.
i am sure i am not a iPhone developer, not register in iPhone developer.
is it that problems.
In order for you to be able to officially install applications on the iPhone that you have developed, you need to be part of the iPhone Developer program which costs $99/year.
Without the certificates and provisioning profiles you get by being part of the program, you cannot officially push software to device or submit your software to Apple to be in the App Store.
You can test the applications within the iPhone Simulator without being part of the program.
Other options all include Jailbreaking the iPhone - which I don't know anything about and cannot help you with.
Yup, you have to register with the iPhone developer program (and pay $99) in order to be able to sign the app and run it on your iPhone.