shouldAutorotateToInterfaceOrientation but nothing happens - iphone

our app got rejected, becouse the app does not rotate in upside down orientation.
so we have an tabbar App, adding this code to all tabs...
shouldAutorotateToInterfaceOrientation
makes no sense, add this code to a Appdelegate doesn't helps, what we do wrong?
- (BOOL)shouldAutorotateToInterfaceOrientation:(UIInterfaceOrientation)interfaceOrientation {
return YES;
}

UITabbarcontroller is a subclass of UIViewcontroller. To solve you problem just subclass or add a category for you UITabbarcontroller implementing:
#interface UITabBarController (rotation)
- (BOOL)shouldAutorotateToInterfaceOrientation:(UIInterfaceOrientation)interfaceOrientation;
#end
#implementation UITabBarController (rotation)
- (BOOL)shouldAutorotateToInterfaceOrientation:(UIInterfaceOrientation)interfaceOrientation
{
return YES;
}
#end
If you want to make the tabbar only rotate to portrait and upside down just use th following code instead
- (BOOL)shouldAutorotateToInterfaceOrientation:(UIInterfaceOrientation)interfaceOrientation
{
// Return YES for supported orientations
return (interfaceOrientation == UIInterfaceOrientationPortrait ||
interfaceOrientation == UIInterfaceOrientationPortraitUpsideDown);
}

Make sure that each UIViewController implements
- (BOOL)shouldAutorotateToInterfaceOrientation:(UIInterfaceOrientation)interfaceOrientation {
return YES;
}

Related

Landscape only UIViewController in UINavigationController

I have UITableViewController in which on one tab is UINavigationViewController. UINavigationController root view controller is UITableViewController, and when clicked on cell, UIViewController appears which has to be locked in Landscape.
I want every Controller to be locked in Portrait, except the mentioned UIViewController that must be locked in Portrait.
I have tried the following:
CustomTabBarController.m:
#import "CustomTabBarController.h"
#implementation CustomTabBarController
-(BOOL)shouldAutorotateToInterfaceOrientation:(UIInterfaceOrientation)interfaceOrientation
{
// You do not need this method if you are not supporting earlier iOS Versions
return [self.selectedViewController shouldAutorotateToInterfaceOrientation:interfaceOrientation];
}
- (BOOL)shouldAutorotate{
return YES;
}
- (NSUInteger)supportedInterfaceOrientations{
return [self.selectedViewController supportedInterfaceOrientations];
}
#end
CustomNavigationController.h:
#import "CustomNavigationController.h"
#implementation CustomNavigationController
-(NSUInteger)supportedInterfaceOrientations
{
return [self.topViewController supportedInterfaceOrientations];
}
-(BOOL)shouldAutorotate
{
return YES;
}
#end
And in UIViewController that must be locked in to Landscape, I have put:
- (BOOL)shouldAutorotateToInterfaceOrientation:(UIInterfaceOrientation)interfaceOrientation
{
return ((interfaceOrientation == UIInterfaceOrientationLandscapeLeft) || (interfaceOrientation == UIInterfaceOrientationLandscapeRight));
}
-(NSUInteger)supportedInterfaceOrientations
{
return UIInterfaceOrientationMaskLandscape;
}
-(BOOL)shouldAutorotate
{
return YES;
}
But it doesn't work, I can rotate it to Landscape and it will stay locked in Landscape, but I want it to appear automatically in Landscape.
Any suggestions?
I had a big problem in the past with UITabBarController not respecting my supported interface orientations of displayed view controllers.
I solved the problem by sub-classing UITabBarController and capturing whenever an item was selected. I'd then call down to the view controller myself, ask it what the supported orientations are and force a rotation myself if needed. I would also call down to the selected view controller on rotations to set/change my supported orientations.
I implemented the UITabBarDelegate and used didSelectItem to capture tab switches. I'm not sure if there is a better way to do it now.
Try to override method
- (UIInterfaceOrientation)preferredInterfaceOrientationForPresentation
Try with the method to block some orientations for a particular window:
– application:supportedInterfaceOrientationsForWindow:

UIView Orientation in UINavigationController in IOS6

I have a UINavigation base app in which I was supporting all orientations for some view controller but not for all using this code
#interface UINavigationController (Autorotation)
(BOOL)shouldAutorotateToInterfaceOrientation:(UIInterfaceOrientation)toInterfaceOrientation;
#end
#implementation UINavigationController (Autorotation)
(BOOL)shouldAutorotateToInterfaceOrientation:(UIInterfaceOrientation)toInterfaceOrientation{
if ([self.visibleViewController isKindOfClass:[MWPhotoBrowser
class]] || [self.visibleViewController
isKindOfClass:[ZoomPictureViewController class]]) {
return YES;
}
return (toInterfaceOrientation == UIInterfaceOrientationPortrait);
}
#end
It was working great but not working in IOS6. I have set all four orientations supported in my projects plist file.
Help if anyone has found some work around for.
Here is the link for apple documentation Read it :)
http://developer.apple.com/library/ios/#featuredarticles/ViewControllerPGforiPhoneOS/BasicViewControllers/BasicViewControllers.html
Hope this will help.
In ios 6 there are new methods for orientation use these methods in your navigation controller subclass
-(BOOL) shouldAutorotate
{
return YES;
}
-(NSUInteger) supportedInterfaceOrientations{
if ([self.visibleViewController isKindOfClass:[YourClass class]] ||[self.visibleViewController isKindOfClass:[YourClass class]]) {
return UIInterfaceOrientationMaskAll;
}
return UIInterfaceOrientationMaskPortrait;
}

iOS 6 auto rotation issue - supportedInterfaceOrientations return value not respected

I've got an app where I have a UINavigationController subclass as my rootViewController. I've got a UITableViewController that lets the user edit some settings, it should always be in portrait mode. My app also needs to support all other orientations after I push a MoviePlayer component onto the navigation controller.
The UITableViewController subclass has this implementation of supportedInterfaceOrientations:
- (NSUInteger)supportedInterfaceOrientations {
LLog();
return UIInterfaceOrientationMaskPortrait;
}
The logging command tells me that this gets actually called.
The problem is that the return value is not respected, i.e. the screen turns to landscape orientation when I turn the device.
What can I do to make the settings view always show in portrait but allow orientation changes for the video viewer?
More information: my UINavigationController subclass doesn't override shouldAutorotate or supportedInterfaceOrientations. I haven't implemented
- (NSUInteger)application:(UIApplication *)application
supportedInterfaceOrientationsForWindow:(UIWindow *)window
method in my AppDelegate and I have enabled all orientations in the target summary.
I had issue that some ViewControllers in the navigation stack support all the orientations, some only portrait, but UINavigation controller was returning all app supported orientations, this little hack helped me.
#implementation UINavigationController (iOS6OrientationFix)
-(NSUInteger) supportedInterfaceOrientations {
return [self.topViewController supportedInterfaceOrientations];
}
#end
You also need to add:
- (BOOL)shouldAutorotate {
return NO;
}
and set the supported rotations for the root view controller in the app plist file to only portrait.
Category for UINavigationController not working for me. I don't know why. I solve my problem with such category of UIViewController:
#implementation UIViewController (Orientation)
- (BOOL) shouldAutorotate
{
return YES;
}
- (NSUInteger)supportedInterfaceOrientations
{
NSUInteger orientations = UIInterfaceOrientationMaskPortrait;
if ([self isKindOfClass:[PlayerViewController class]])
{
orientations |= UIInterfaceOrientationMaskLandscapeLeft;
orientations |= UIInterfaceOrientationMaskLandscapeRight;
}
return orientations;
}
#end

iOS - QLPreviewController - How to stop QuickLook from Rotating?

I have QuickLook (QLPreviewController) almost working how I want it, but because of the images characteristics I don't want it to rotate into portrait orientation.I have it configured in the "shouldAutoRotateToInterfaceOrientation" method to only return yes for landscape rotations (see code below for details) but it is still rotating to portrait.
Note: The shouldAutoRotateToInterfaceOrientation is a direct copy that is used in all of my view controllers for this project and it is working in the other view controllers.
//
// documentViewer.m
//
#import "DocumentViewer.h"
#implementation DocumentViewer
#synthesize documents;
// Override to allow orientations other than the default portrait orientation.
- (BOOL)shouldAutorotateToInterfaceOrientation:(UIInterfaceOrientation)interfaceOrientation {
if (interfaceOrientation == UIInterfaceOrientationLandscapeLeft)
return YES;
else if (interfaceOrientation == UIInterfaceOrientationLandscapeRight)
return YES;
else
return NO;
}
- (void)viewDidLoad {
[super viewDidLoad];
}
//-(void)viewWillAppear:(BOOL)animated {
//
// self.userInteractionEnabled = YES;
//}
//Nessary for Enabling User Interaction
- (BOOL)canBecomeFirstResponder {
return YES;
}
-(void) createList:(NSString *) document {
documents = [[NSArray arrayWithObjects:document, nil] retain];
}
-(NSInteger) numberOfPreviewItemsInPreviewController: (QLPreviewController *) controller {
return [documents count];
}
- (id <QLPreviewItem>) previewController: (QLPreviewController *) controller previewItemAtIndex: (NSInteger) index {
return [NSURL fileURLWithPath:[[NSBundle mainBundle] pathForResource:[documents objectAtIndex:index] ofType:nil]];
}
#end
In AppDelegate.m replace
return UIInterfaceOrientationMaskAll;
with
return UIInterfaceOrientationMaskLandscape;
just like this:
- (NSUInteger)application:(UIApplication *)application supportedInterfaceOrientationsForWindow:(UIWindow *)window{
return UIInterfaceOrientationMaskLandscape;
}
According to the ViewController Programming Guide for iOS, the autorotation is roughly controlled by the ViewController that was most recently made visible.
In your case that's probably the QLPreviewController itself, not your DocumentViewer. (And you say that the latter's shouldAutorotateToInterfaceOrientation: isn't called, which is consistent with this hypothesis).
So the autorotation is controlled by the shouldAutorotateToInterfaceOrientation: method of QLPreviewController, which in a little experiment of mine seems to allow everything but upside-down orientation.
So what you can do is define a subclass of QLPreviewController that only overrides shouldAutorotateToInterfaceOrientation: the way you did in DocumentViewer and use this subclass instead of the original QLPreviewController.
LandscapeOnlyQLPreviewController.h:
#import <QuickLook/QuickLook.h>
#interface LandscapeOnlyQLPreviewController : QLPreviewController {
}
#end
LandscapeOnlyQLPreviewController.m:
#import "LandscapeOnlyQLPreviewController.h"
#implementation LandscapeOnlyQLPreviewController
- (BOOL) shouldAutorotateToInterfaceOrientation: (UIInterfaceOrientation) interfaceOrientation
{
return UIInterfaceOrientationIsLandscape(interfaceOrientation);
}
#end
I never did find a good answer, so I ended up just using a UIWebView.
But I'm still looking.
Try this:
-(BOOL)shouldAutorotateToInterfaceOrientation:(UIInterfaceOrientation)interfaceOrientation{
return UIInterfaceOrientationIsLandscape(interfaceOrientation);
}

Application doesn't change orientation

I have an application with a tabbar in which i want to detect interface orientation.
I have set in info.plist the supported orientations.
This is my main interface declaration:
#interface MyAppDelegate : NSObject <UIApplicationDelegate, UITabBarControllerDelegate> {
...
}
This is in the implementation of MyAppDelegate:
-(BOOL)shouldAutorotateToInterfaceOrientation:(UIInterfaceOrientation)interfaceOrientation {
if (interfaceOrientation == UIInterfaceOrientationLandscapeLeft)
return NO;
if (interfaceOrientation == UIInterfaceOrientationLandscapeRight)
return YES;
if (interfaceOrientation == UIInterfaceOrientationPortrait)
return YES;
if (interfaceOrientation == UIInterfaceOrientationPortraitUpsideDown)
return NO;
}
and in the necessary view where i'm trying to detect the orientation change, I'm calling these methods:
- (void)willRotateToInterfaceOrientation:(UIInterfaceOrientation)toInterfaceOrientation duration:(NSTimeInterval)duration;
and
- (void)didRotateFromInterfaceOrientation:(UIInterfaceOrientation)fromInterfaceOrientation;
I have set NSLog prints in these methods, an none of them is registering any changes. Not even in the shouldAutorotateToInterfaceOrientation method.
Can anyone please help me? what I'm i doing wrong?
Any help will be appreciated.
shouldAutorotateToInterfaceOrientation: is a method you have to implement in your view controllers, not in your app delegate. For a tab bar app to rotate, all child controllers of the tab bar controller have to return YES for the requested interface orientation.
Likewise, willRotateToInterfaceOrientation: and didRotateFromInterfaceOrientation: are to be implemented in the view controller, not in the view as you say you do.
-(BOOL)shouldAutorotateToInterfaceOrientation:(UIInterfaceOrientation)interfaceOrientation
method has to be implemented in your viewController, not in the appdelegate