Error 0xE8003FFE while installing IPA file on device - iphone

I am developing an application(using Xcode 4.2 and iOS-5-SDK) aimed for iOS-4 as well as iOS-5. I can run my app directly from Xcode as well as by creating IPA file and then installing on iPhone 4.2. But problem arises when I try to run application on iPod touch that is recently upgraded from iOS-3.x to 4.2.
When I try to run application directly from Xcode, it simply gives messsage "running myapp on iPod touch" but actually app is not installed on device and no error message is shown at console. When I try to install IPA file of same app from iTune on iPod touch I get message " Error 0xE8003FFE while installing myapp on iPod touch".
Do anyone has idea what might be the problem here? Thanks for any help in advance

I had to change architecture setting to armv6 & armv7 from armv7.

check Entitlement.plist and "can_be_debugged" flag

Related

Cannot deploy to device, no error message

I am trying to test my app on an ipod (4.2.1) using xcode 4. All worked well in xcode 3. The problem I have right now is when I select my device and click Run, I see "Finish running myapp on myipod", but the app is not installed in the ipod like it used to be. I have spent hours trying to figure out why. I have read many posts and check the provision is install and my device is listed. Still no go. iOS Deployment Target in the Build Settings is set to iOS 4.2. Can anyone help? Thanks.
Your iPod touch seems to have armv6 CPU. You need to
add armv6 to Architectures in Build Settings, and
remove armv7 from Required device capabilities in Info.plist file.

iPhone shows Question mark (in place of its icon) on connecting to the Mac

I have a (dev) build for the iPhone App & I need to install it on the iPhone that has been given to me.
Now, I have added the iPhone as a device to the provisioning profile for the App.
But, When I connected the iPhone to my mac, Question mark appears in place of its icon (in XCode > Windows > Organizer). And the options under the device are limited to Device Logs and Screenshots.
And on right hand side detail appears : "The version of iOS on “iPhone” does not match any of the versions of iOS supported for development with this installation of the iOS SDK. Please restore the device to a version of the OS listed below, or update to the latest version of the iOS SDK; which is available here." Which clearly means that ihave to update my iOS SDK for the XCode that I am using.
Is there any way to do, like without updating the XCode for latest iOS SDK, I can install the App to the iPhone provided to me ???
You just build the app, and locate the .ipa file from the products. Then drag the ipa file into itunes and then sync it to your device.
If you have got the Xcode project..then you would have to update Xcode..that is the only solution..
but if you got the build in .ipa format.then you should register your device on www.testflightapp.com and then transfer that ipa from there to your device..

"Finished running <application_name> on <device_name>" issue

I have a iPad 2 device with iOS version 5.0.1. I'm using Xcode 4.2 (for Snow Leopard). I've built my application with a deployment target for iOS 4.0 & the Base SDK is iOS 5.0.
The application is building successfully, but it is showing "Finished running on " agter building successfully. But there is nothing installed in the device.
Is there anyone who can help me to get out of this issue ???
Any help is greatly appreciated...!!!!!!
Thanks in advance.
Go to your info.plist and delete the Required device capabilities and reinstall the application

Xcode 4 will no longer run apps on 4.2.10 device (CDMA iPhone)

Up until today, I have been able to test my app on my CDMA iPhone, running 4.2.10. I am building against the 4.3 SDK, with a deployment target of 4.0.
After restarting my phone today, Xcode will no longer allow me to test the app on my phone, with this message in the Organizer window: "The version of iOS on "iPhone" does not match any of the versions of iOS supported for development with this installation of the iOS SDK. Please restore the device to a version of the OS listed, or update to the latest version of the iOS SDK"
Unfortunately there are some bugs with location services in the simulator, so I can't use that for testing either.
Can I even install the 4.2 SDK in Xcode 4? Is anyone else having this problem, or (hopefully) does anyone know how to fix it? Thanks for any help!
If you install xcode 4 it will actually gather the build chain from your phone and use it for compiling. You can see this in the organizer window (Window->Organizer?).
You know I had that same issue i found that I had to download the latest xcode and reinstall because for some reason the ios that came with xcode knew how to build on my phone. Sorry man.

Can't install app on Device 3.1.2

I can install my app with the profile in my IOS4.0 device, but the same profile can't used to install on IOS 3.1.2 device.
My Xcode is SDK 3.2.3+IOS4(SDK 4).
BTW, i set my "Base SDK" = iPhone Device 4.0, "IPhone OS Deployment Target" is "iPhone OS 3.1.2".
The error info is "A valid provisioning profile for this executable was not found."
Thanks a lot.
Are you a member of the iOS Developer Program? You are not able to test on device until you sign up.
Yeah. I ve been there. I used to face this problem when I used to try and sync up .ipa file that I created out of sdk 4.0+ with an iOS 3.1.2 based device through iTunes. Apparently, iOS 3.1.2 devices have some bug (or maybe it is in the iTunes) that the profiles don't sync up along with the .ipa file in them automatically sometimes.
But before that, you have to ensure that the iOS 3.1.2 device is provisioned with the profile in the first place. If not, thats the problem. If it is, then in such cases, I used to drag and drop only the provisioning profile first into the iTunes, then do a sync with the device (Nothing will seem to happen in this sync. This is for installing the profile into the phone.). Then drag and drop the .ipa file into the iTunes and then perform another sync. That used to work for me.
If you are facing this problem with the .app, then too you should try above. That should work.