LispBox how to break a loop? - lisp

I am using LispBox on MacOSX.
My question is, how can I break a loop in this environment?
for example. I typed:
CL-USER> (loop)
then, it is in a loop, I don't know how to break it.
Thanks!

Try C-c C-c (slime-interrupt).

Have you tried the Mac version of ctrl-c (I believe it's command-c)? Sending an interrupt signal works for many lisp systems. SBCL will, for example, let you choose among several restarts. I don't know how Clozure (the compiler that comes with lispbox) will handle it.

Related

Portacle Lisp : Slime-repl-sbcl prompt keep auto-scrolling back

as the title said, I am learning common lisp right now and using portacle, following Practical Common Lisp by Peter Seibel.
I found it quite annoying that the Slime-repl-sbcl buffer keep the writing at the end of the screen (using C-l or C-v doesn't help since once I try to execute an expression it will roll back to the end of the screen)
Is there anywhere to improve this? (should I just write on a text file and compile it? the only similar subject I found was about Cider repl and couldn't understand it, since I am still new to lisp)
Thank you for your time
I would like this fixed too. No solution yet. In slime-repl.el, I found:
scroll-conservatively (variable):
A value of zero means always recenter point if it moves off screen.
my test wasn't conclusive.
slime-display-output-buffer (function), which calls slime-repl-show-maximum-output, which role is to
Put the end of the buffer at the bottom of the window.
I rewrote slime-display-output-buffer without this call, but that wasn't conclusive either.
Maybe I tested badly.
(I'm making this answer a wiki)
You would indeed typically write in a source file, and compile each expression separately. Use the REPL only to test functions or do simple computations. To compile functions (or really, any toplevel expression), use C-c C-c - bound to slime-compile-defun by default - when the point (= your cursor) is inside the function's code. The REPL will then "know" of it, so you can test it there, but as it is now written in file, you can also modify it without having to copy/paste anything ! Just make sure to recompile functions that you modify !
If you want to compile/load entire files at once, look at the other compilation commands, e.g. slime-compile-and-load-file (see the SLIME manual, and its Compilation section)
For your problem: there is Emacs variable, named comint-scroll-to-bottom-on-input (or something along those lines, can't remember exactly ...) which enables the behaviour you are seeing, so that you don't have to scroll back to enter new expressions. It is possible that SLIME has another variable which configuring this behaviour for its REPL; in that case, it would probably be named almost the same, and you can set it to nil to disable it.
Finally, don't hesitate to look at the other tools provided by SLIME ! For example, it comes with an "inspector" (see the relevant section), that you can use instead of evaluating expressions such as *db* in the REPL. In that simple case, it makes no real difference, but if you start having - say - hash-tables or different structures/classes, it becomes an incredible tool for interactive development, to examine the internal of almost everything, redefine things directly from within the inspector without needing complex accessors, and so on.

How the input is provided in LISP?

I am totally new to lisp, but I came accross this code https://github.com/wjur/sym-diff-lisp/blob/master/sym-diff.lsp which calculates derivatives in lisp and I wanted to know how to run it. I see the examples in comments in the beginning but I am not sure how to run it.
I just installed clisp in ubuntu and tried to run 'clisp sym-diff.lsp' but I dont know where am i supposed to pass the exact functions that I want to differentiate. Should I pass it as arguments when running sym-diff.lsp?
Start CLISP - you should have a terminal window, which is waiting for you to do something. This is your REPL.
You have to load the code, thus:
(cd "file-location")
(load "filename")
Once you done that then you can type in your examples into the REPL.

Can I background a running thread in the Slime (Swank Emacs)

I often find my self starting some long running process from the REPL and then wish I could carry on using the REPL for other tasks while it was running. Can I use slime to background the current thread or start a new REPL control thread? Starting an additional REPL buffer would be fine as well.
Edit:
Hm, I somehow managed to miss the Clojure tag on your question. I would be very suprised if the solution below worked for Clojure, since, as you probably know, the Clojure community unfortunately (at least for those of us using Clojure and CL) maintains its own version of Slime. I won't delete the answer, because it might be helpful for CL programmers searching for this functionality.
Unless there is a similar solution for Clojure, which allows multiple REPLs multiplexed over a single socket, you could maybe just start a second Swank server by hand (from the *inferior-lisp* buffer) and connect to it via slime-connect as a workaround. (Can't test this ATM, since I stopped using Slime with Clojure a while ago.)
Did you try the slime-mrepl contrib? I have not actually used it myself, but a quick test worked for me under CCL/Win/Emacs 24.
I tested it like this: M-x slime, enter (sleep 10) in the REPL, switch buffer, M-x slime-new-mrepl.
Please forgive me for a somewhat trite and non-slime specific answer; on the upside it will work with any clojure REPL.
When I know in advance I am starting a long running task from the REPL then I start the computation using future and check with future-done? before deref-ing it.
This might not answer your question, but it might be helpful to realize that as long as (slime-communication-style) is :spawn, evaluations done using C-x C-e always spawn their own thread and can run in parallel to whatever is happening in the REPL thread. Output (from println etc.) will appear in the REPL buffer.

Learning Common Lisp tips for a Windows/C++ programmer

I'm an experienced C++/.NET/Java Windows/web programmer trying to learn (Common) Lisp. I'm reading Practical Common Lisp and using SLIME.
I'm getting the Lisp language easily enough, but I'm having trouble groking the mechanics of development. One of my issues is dealing with Emacs. I have no experience with it and find it generally confusing with hard to find/figure out commands.
Specific questions:
I get the REPL, but I don't quite get how I can use it effectively. When I need to change a function I have to retype the defun and make changes (tedious and error prone). How can I do this better?
How do I get from entering code at the REPL to actually having a program? I'm used to the C model where you have code files that you can review, edit and recompile. I know Lisp has something similar (via the load function), but how does one get a function I just defined and tested into a file to be saved? I'm hoping there's a better method than my current select+copy+paste.
How do you debug errors? Is there any ability to step into code like I would with other languages?
As long as the S-expression is valid, I don't get any errors when entering a (defun ...). It's not until I try to use it that I find out it's not valid. Is there any way to get errors sooner (i.e. compile the code)?
Is there some IDE that would be more familiar to me or allow me to play with the language easier?
Should I switch to learning Scheme instead?
Any tips would be greatly appreciated!
-I get the REPL, but don't quite get how I can use it effectively. When I
need to change a function I have to
retype the defun and make changes
(tedious and error prone). How can I
do this better?
-How do I get from entering code at the REPL to actually having a program?
I'm used to the C model where you have
code files that you can review, edit
and recompile. I know lisp has
something similar (via the load
function), but how does one get a
function I just defined and tested
into a file to be saved? I'm hoping
there's a better method than my
current select+copy+paste.
Load SLIME. Enter code in your .lisp file, and then run slime-eval-buffer to load all your code into Lisp. Then, for a specific function you are hacking on C-e, C-j to redefine it in your running Lisp.
-How do you debug errors? Is there any ability to step into code like I would with other languages?
Yes. (trace 'my-function) - or some variant on that - and when my-function is called, it will break into the debugger.
-As long as the S-expression is valid, I don't get any errors when entering a
(defun ...). It's not until I try to
use it that I find out it's not valid.
Is there any way to get errors sooner
(i.e. compile the code)?
To some degree, that is a characteristic of dynamic languages (Python, Perl, Ruby, Lisp, etc.). Try SBCL for better error-checking.
-Is there some IDE that would be more familiar to me or allow me to play with the language easier?
Emacs is the free IDE for Lisp. Allegro has a free edition I believe; I've never tried it though..
-Should I switch to learning Scheme instead?
Nah, Scheme is not as pragmatic a language.
I'm an experienced C++/.NET/Java Windows/Web programmer trying to learn (Common) Lisp. I'm reading Practical Common Lisp and using SLIME.
One can also use the LispWorks Personal Edition for learning Lisp. It has some limitations and the full product is commercial, but it is quite a bit easier to use.
I get the REPL, but don't quite get how I can use it effectively. When I need to change a function I have to retype the defun and make changes (tedious and error prone). How can I do this better?
The REPL has a history. With keyboard commands you can get back prior input and change it. Other than that just edit a Lisp file and compile code from there. In Lisp you can compile/eval individual expressions and definitions. Typical IDEs like SLIME, LispWorks or Allegro CL allow you to run code also from normal Lisp text windows - additionally to executing expressions in the REPLA (aka Listener).
How do I get from entering code at the REPL to actually having a program? I'm used to the C model where you have code files that you can review, edit and recompile. I know Lisp has something similar (via the load function), but how does one get a function I just defined and tested into a file to be saved? I'm hoping there's a better method than my current select+copy+paste.
Copy and paste in one thing. But the correct way is to work from a text file in an editor window. One can compile/load expressions, the editor buffer or the associated file.
How do you debug errors? Is there any ability to step into code like I would with other languages?
See STEP, TRACE and related. SLIME, LispWorks and Allegro CL have lots of additional features.
As long as the S-expression is valid, I don't get any errors when entering a (defun ...). It's not until I try to use it that I find out it's not valid. Is there any way to get errors sooner (i.e. compile the code)?
For many cases one uses a compiler. The compiler will find a range of errors and also will note when something is unusual (for example a function does not exist or a variable has not been defined).
-Is there some IDE that would be more familiar to me or allow me to play with the language easier?
LispWorks, Allegro CL are the best under Windows. There are some alternatives like Corman Lisp (I don't know it is maintained right now) or even Ufasoft Lisp.
Should I switch to learning Scheme instead?
Not really.
It doesn't sound like you're really using SLIME, or at least not in the way it was intended to be used. ("have to retype the defun", "the C model where you have code files")
I recommend watching some SLIME screencasts (or, even better, watching a Lisp programmer use SLIME for a few minutes, if you have one handy). The SLIME webpage has a couple.
It sounds like you'd really enjoy the DrRacket IDE. Racket is closer to Scheme than to Common Lisp, but you could dip your toes into the Lisp family without the speed bump of the Emacs style of development.

Automatically replace certain text string as they are typed in emacs

There's a small nuance that's been bugging me for a while, namely that I frequently type #inclued instead of #include. If it wasn't obvious, I program a lot of C and C++. That typo has wrecked countless builds and consumed time that would have been better spent drinking coffee or surfing stackoverflow. Surely emacs can be helpful and rectify my mistakes as I type (in cc-mode only, of course). But how?
Googling and searching stackoverflow didn't provide any answers.
You could use this in abbrev-mode: After you entered #inclued, do C-x a i g include RET, and from then on, every time you type #inclued, it will be changed to #include automatically. If you want that abbrev to be local to a mode, use C-x a i l instead of C-x a i g. Also, you can edit your abbrevs with M-x edit-abbrevs.
A nicier and more global solution than abbrevs (because you can't predict all the typos you'll make) is to use flymake (which comes with emacs distribution).
http://flymake.sourceforge.net/
Flymake checks your source code behind the scene while you're still typing your code into the buffer. It highlights what's wrong with your code (that is : what gcc tells is wrong).
Running gcc in the background does not use more CPU than your antivirus bloatware. Moreover, if you have 2 or more cores, gcc can take advantage of parallelization. It only checks the syntax, not compiling anything.
if you're interested in something a bit different, you could write all your little piece into snippets, using the YAsnippet package, then you could type something like #in, hit TAB, and it will expand into... whatever you want.
Sounds like flymake is exactly what your after. It runs a compiler in the background, and will hightlight errors, as you type.
I was going to suggest that this could be a slightly odd application for flyspell, but danlei's answer looks better.