hi all how to implement code for displaying different images randomly in a row row. Each row must be have 10 images upto six rows so help me to solve the problem.
I'am not a pro programmer but i also implemented something similar to what you want
You can give a integer tag to every image using
Image-i.tag=i , then
use the function int m=(arc4random()% numOfImages);
to generate a random number and use the image with that tag.
hope this help's.
Related
I kind of reverse engineered an image filter. Actually it was just a pixel by pixel operation so I applied it over different images and by comparing each pixel of original image and filtered image (using PIL) I now know what RGB value from original image became what RGB in the filtered image. For example like RGB(0,0,1) became RGB(2,3,81) (suppose) etc and I know this for all 16,777,216 colors.
If what I did is correct then my question is how can I create a filter out of this data that can be used in flutter apps. One option is to use conditional statements but that's just theoretical as I'll have to manually write 16,777,216 statements just for this one filter. So is there any software or program or code or anything else that I can use to create a filter out of this data that can be used in flutter apps. This is important because ultimately I want to use this filter in my flutter app.
Any help would be much appreciated.
Thank you very much.
I have displayed grid boxes over an image. I want to count number of grid boxes which cover an object in that image
for example http://snag.gy/geFIZ.jpg. In this image I have displayed grid on image but i need to count how many girds have been taken to cover that object completely.? Kindly help me regarding this
Regards
Dams
Slow, but easy to implement way:
1) Use this topic to add lines to image.
2) Make something like this:
Make a cycle to check every box. In each box check pixels. If you found first white pixel in box, add 1 to number of covering boxes and go for next one.
No code from you - no code from me, sorry :) Good luck!
i'm about to developp a memory game for children like,i have 6 different images show in in random order in 12 places. note(each image show twice) and i want to know how to set images randomly and how to mach UIImage with animation? any help..
Have a look at the answer by Kristopher at What's the Best Way to Shuffle an NSMutableArray?. You can create an array of 12 images (each repeated twice) & then shuffle the array. Then display the images in the order obtained after shuffling.
Regarding animations, you first need to at least visualize what animation you want. People can then help you achieve that.
HTH,
Akshay
I put a ListBox into a tabele cell an want it to ocupy the whole cell (width="100% height="100%") and show as many rows as possible but:
not specifyng setVisibleItemCount causes to show a big dropdownbox (i want a list)
specifying setVisibleCout makes listbox to ignore height (it takes as much place as it needet to exacly display n rows)
i there a workaround ? (in Swing a number of wisible rows ia a funcion of height and I'd like it this way in gwt).
Thanks in advance
ListBox is a native GWT component, and that's the way it works. If you're using GWT 2.1 you can create your own CellRenderer
You could approximate a solution by calculating how many items should be shown based on the height you want.
here is the assignment:
Open humpty_mixed.gif (2D image) and do what all of the king’s horses and men could not do – put humpty back together again. The image is 600x412 and split evenly along the row and columns. (Note: We may use the imread(), imshow(), and imwrite() commands here.)
the picture is sectioned off in 4 rows and 4 columns, could someone help me get started, i'm stuck
b=imread('humpty_mixed.gif');
imshow('humpty_mixed.gif')
%that should get you started.oh by the way this is cheating you will recieve a zero!
a=b:
imshow(a)