Creating iphone App for personal use without uploading to AppStore - iphone

I am planning to do an app for personal use only (I don't want to upload anywhere, ex: AppStore)
Is it possible to build one and transfer + install it to my jailbroken IpodTouch?
I just want to make sure it is possible so I don't waste my time creating an app that I can't use ('cause I am not paying $99 to upload it on the AppStore)

Here is a guide for making build & go and build & debug work with a jailbroken iPhone/iPod touch.
It is written for Xcode 3.2.1 and iPhone OS 3.1.2 so I don't know if it works with the newer versions.
http://www.alexwhittemore.com/?p=354

You might want to consider using an online tool like Recoil App Builder or Snappii. Snappii is more AppStore oriented, but their pricing is pretty reasonable. Recoil is free and allows you to install the app on your phone instantly without going through any AppStore hurdles.
Links to App Builders:
http://www.recoilapp.com/
https://www.snappii.com/pricing
Btw, regardless of how you make your app, I do NOT recommend jailbreaking your phone.

You have to pay the $99 to get it on your phone in the first place. Sorry.

You can if you get an app provisioning profile. or Jailbreak, if a jailbreak isn't available for your device iPhone5(s) iPad 4 and Air, mini and retina. You can just purchase a provisioning profile from some other place usually $8-$15 mine was $14 able to load them nicely without paying apple $100 just to get your feet wet.

Related

How to Run a IPhone, IPad App still in development to a device remotely, I'm NY client in Chicago?

I live in New York, my client lives and works in Chicago, I'm developing IOS Apps to run on iphone and ipad for his company, and so far, I've been sending him screenshots of what the App looks like.
I do feel the need of finding a way to make it run on his iphone and ipad in order to allow him to have a look and feel of the solution and browsing it. Today I can just run on my own devices which are connected to my mac and installed when I compile from XCode...
Any ideas?
You can send him Ad Hoc builds, but I really recommend using TestFlight.
You will create adhoc builds and send it to them. You will need to get the UDID of their devices and do a special build for it. You can look at the apple documentation in the provisioning portal on how to do this.
If you don't want to bother having UDIDs or building for each device (as is the case for Ad-Hoc builds), checkout enterprise distribution. I've done it and is REALLY comfortable. I would also recommend checking out TestFlight before this, though.

Can I develop mac/iphone/ipad applications without having to paying first?

I'm interested to know if I can have access to all the libraries, ide, etc for the iphone/ipad/macos without paying the 90 bucks(for learning purpose).
Do I have to pay to have access to everything in order to start developing? I'm not talking about the istore by the way. I know that there is a fee for that.
Thanks.
You can download the SDK and simulator for free. If you want to install it on a iPhone, iPod Touch or iPad for testing, or submit to the store, you have to pay the $99.
http://developer.apple.com/programs/ios/develop.html#compare
The simulator is useful for some testing, but it has many limitations. If you're developing applications that use the camera or other hardware devices, certain types of multi-touch, etc you're going to want to try it on a real device sooner rather than later.
Developing for the Mac is, on the other hand, completely free.
You can start developing iPhone/iPad apps for free but you must pay in order to test your applications on real devices. Without paying you can just test your applications in the simulator.
You can use the iPhone Simulator for free, but to install on your device you'll need to join the developer program in order to create the certificates needed to install apps on a real device, even if it's just yours. This assumes that you don't have a jailbroken device.

How can I test my iPad app on my actual iPad?

I am developing my first iPad app using the iOS SDK 4 and Xcode 3.2. I have written a simple Hello World and have been able to run it in the iPhone simulator. I would like to figure out:
How can I get an iPad simulator?
Is it possible to test my app on my actual iPad without signing up for a developers license for $99?
Thanks,
Mike
There are unoffical ways to get your app onto your device, you have to jailbreak it and install software called AppSync from cydia. This voids your warranty if Apple find out (restoring the device to it's original settings using the restore button in itunes means they can't tell, so jus trestore before you go to an Apple shop) and if they do find out it might prejudice them against you as a developer (but chances are very slim)
(I have no problem giving specific details as the US Government has said that jailbreaking is legal)
http://www.pcworld.com/article/201892/us_government_iphone_jailbreaking_is_fair_use.html
The SDK includes an iPad simulator. I don't have my Mac in front of me, but you should be able to choose which device to target when you launch the simulator. You can also switch between iPhone and iPad mode from within the simulator - check the Hardware menu.
Yes, you have to have a paid developer membership to deploy code to your device. That's the only official way.
If you have jailbroken, then install app sync from the Hackulo.us repo. Just sync your app in iTunes without signing it. It will work easy as Pi!
This is yet another way to keep flash from getting to iPads, if you could put your own on the device without going through apple then you could also put someone else's. I think it should be allowed, but if something doesn't work on software that isn't officially released it shouldn't be supported by Apple.

Test iPhone App on physical iPhone rather than simulator

I've just made a basic Hello World app for the iPhone. Compiling and running works fine for iPhone Simulator. But now I'd like to put it on my real physical iPhone, to test it. Is there any way to do this, or do I have to pay $100, put it in the app store and download it (with the chance Apple doesn't like it and just deletes it (what happened to Google Latitude too))?
Thanks in advance.
Nope, I'll not jailbreak it.
Once you have an iPhone developer's account, you can install a provisioning profile on your iPhone which allows to deploy your own applications to it. You'll have to pay the fee to Apple, though.
No. Transfering it to any iPhone for beta testing requires access to the online iPhone Developers Portal. You'll only get in there and get to generate the certificates with a developers licence.
AFAIK you can not transfer your self-developed tool to your own iPhone. At least, that's what I've read...

iPhone development

I have an iPod touch.
I have a Mac.
I want to put an iPod touch app I write with my Mac on my iPod touch.
I don't plan to sell it on the Apple store.
I don't plan to distribute it to other people.
Is there anyway to do this without paying apple $99?
Thanks!
Short answer NO.
To download an app to a device you need to sign it, and the only way to sign is to sign up for the dev programme
No if you do not jailbreak your phone.
Not without jailbreaking the iPod Touch which would violate all sorts of agreements :)
You'll need the apple developer account (for $99) to code sign your application. Without this you will not be able to install it on a physical device, only on the simulator.
You could ask a fellow registered iPhone developer to help you out by signing it then sending it back to you so you can install it like a typical ad-hoc distributed app.
No, I'll need to buy a development license and you can put your app in your iPod!
Get a guy who has paid $99. Tell him to hook you up with a provisioned profile for your app, registering your device with the app name.
Install the provisioned profile file, and the app from xcode and you still have your clean phone.