Spotify app "My Documents" folder - windows-7-x64

I've seen similar question posted on two other places.
Spotify apps / home directory location (Windows local development)?
and
https://stackoverflow.com/questions/8694544/spotify-windows-app-directory
One is closed and one is solved. I get "sorry, i could not find this app." when i search for spotify:app:tutorial. I think it's got to do with that i have moved my "My Documents" folder to another drive. I have uninstalled my old Spotify and installed the latest build. Rebooted my computer many times. Tried to place the tutorial folder (downloaded from spotify) in these locations:
D:\JohanB\Documents\Spotify
D:\Users\JohanB\AppData\Local\Spotify
D:\JohanB\Documents\Spotify
D:\JohanB\My Documents\Spotify
C:\Users\JohanB\AppData\Local\Spotify
I'm running windows 7 (64bit). How can i figure out where Spotify is searching for local apps?

Make sure you download the latest preview build of our desktop client:
http://developer.spotify.com/en/spotify-apps-api/preview/
Also, here is a great tutorial/demo app:
https://github.com/ptrwtts/kitchensink

Are you registered as a developer? Otherwise, go register here: developer.spotify.com/en/spotify-apps-api/developer-signup

Try putting the folder in:
\Users\JohanB\Documents\Spotify\
in either your C or D drive
That is where i put my app folder (with my name instead of JohanB of course :)

Related

Unity Project not loading up

A couple of hours ago I turned off my computer and I just recently came back to work on my project
and this has been stuck on my screen for hours
I tried restarting my computer that didn't work and I tried to reopen the project like 10 times and it just stays stuck on ("Initialize Asset Database")
A Solution
Do a backup of your Projects (use Google Drive, Dropbox or Localstorage)
Deinstall the complete Unity Hub with the version
Install the Unity Hub including your favorite version
This also happens if the file name is wrong.
I made the mistake of putting the "\" character in the png file name. After renaming the file, the project loaded normally.

Thunderbird 68 won't import old account from ~/.thunderbird folder

I reinstalled my system from ubuntu 20.04 do manjaro.
I saved ~/.thunderbird folder from the old system to an external drive. After, I copied the folder back to home and started Thunderbird it does not seem to see the profile. Although it can read some of the data, like the Address Book but no account settings, no folders, nothing else.
I found the help page
https://support.mozilla.org/en-US/kb/moving-thunderbird-data-to-a-new-computer
and tried to do it but it doesn't help. Thunderbird found my old profile and it is visible in about:profiles and set as the default profile, so everything looks like thunderbird has read the profile settings but does not understand them
If that fails, in Thunderbird
Edit->Account Settings->Server Settings.
At the bottom of the "Server Settings" tab should be a "Local directory" entry.
Make sure the Local directory MyProfile/Mail/mail.comcast.net (or whatever your profile's appropriate Mail mail-server subfolder is named) matches the full path name of your Thunderbird profile as installed on your new computer. You might have changed it.
This seems to be a known issue, although I have not seen it myself. A colleague has been affected, though.
In brief: what happens if you launch Thunderbird with the -p option? It should list available profiles and let you choose one.
Longer potentially-helpful page:
https://thunderbirdtweaks.blogspot.com/2019/09/i-lost-my-profilemail-on-update-to.html

How to get FTP-Simple working in Visual Studio Code?

I recently opted to start using Visual Studio Code. I want to connect to a remote server and edit files directly on the server. FTP-Simple seems like a great solution. But I am having a hard time understanding some basics about the program.
If I make a connection to a server, does FTP-Simple download all the actual files to my hard drive?
Also, I was able to make a connection, but in one of the directories there should be a sub-directory and it's missing. What am I doing wrong?
Can someone point me to some good documentation for this extension such as video(s), etc.
If I make a connection to a server, does FTP-Simple download all the
actual files to my hard drive?
Yes, It download all to your hard drive. you can find an address like below:
C:\Users\your user name\AppData\Roaming\Code\User\ftp-simple\remote-workspace-temp\cbc1ad9ed60f12ec861052806d7833db\httpdocs
for opening a directory in VSCode you can press F1 type ftp-config then click ftp-config:Open
and click on target directory you want to open for more information use this
2 years later and I'm having the same problem. I have already uninstalled ftp simple as well as VSC with no effect.
The plugin just doesn't download all the files on the FTP. It worked the first time I installed it for 2-3 weeks and then suddenly stopped being in sync with the FTP server.
There is a folder called "code" on mac in Library/Application Support where most of VSC data is saved, but deleting this didn't have an effect either. Perhaps it works for someone else, as this is apparently necessary to fully deinstall VSC.
I'd pay for good plugin that just allows to work remotely on ftp files!!

App not installed...because its resources have been modified

One user cannot install my app because they continue to receive the error:
The application “myapp” was not installed on the iPhone “myPhone” because its resources have been modified
I've read the error occurs because of adding files after the app is built. I have not added any files. Last week, the user could install the ad hoc without issue. I've tried clean and rebuilt with no luck. As the developer, the ad hoc installs fine on my device from iTunes, even after deleting all profiles. Any ideas?
IF this is an adhoc distribution, I'd clean and re-build it, then give it to the user again, along with the provisioning profile : basically make sure they have a clean set of everything.
There is also a reported issue on Vista / Win7 where windows corrupts the Zip. It may be worthwhile distributing it as a ipa file rather than a zip
For me the issue was the .Double files being added to every directory on a shared network drive. We are primarily a Windows environment, and the Mac was saving .Double files on the drive, in every directory.
Literally, to fix the issue referenced above, I simply deleted the .Double files in every directory (of the app being copied to iTunes) and it fixed it.
Hope this helps someone!
This issue also occurs when the person trying to install the .app file has double clicked on the appname.app folder (its shown as a folder in windows environment). When they do it, a thumbnail file is created in the windows environment. This in turn means that the resources have been modified and hence the error. We have always instructed our clients not to double click on the .app folder when they extract it from the zip file.

Appcelerator Titanium Mobile: app.js not found

I created an app with Appcelerator's Titanium Mobile on my home machine. The path was /Users/[myusername]/Projects/ProjectName.
I checked my code into Mercurial.
The next day, at my office computer, I cloned the Mercurial repo, and then added the existing app. I tried to run it in the simulator and received the error:
could not find the file app.js.
I looked at the log and noticed that the path it was looking for was the path on my home computer, not the path on my office computer.
What can I do to make my app run on two different computers? I imagine that if I created a new app and then copied my code into it, it would probably work on the office machine. But if I checked my code in, and got latest at home it would probably be broken there.
Open tiapp.xml
Remove the line. f01a795a-46e7-4627-8558-465e5998c99d
Do a full rebuild
Bring guid tag back (just to make sure you still have it on tiapp.xml)
Do a full rebuild again.
Here's the source:
http://www.limechalk.com/blog/fix-runtime-error-when-running-appcelerator-app-on-android-emulator/
Can you re-create a new project? copy your files tiapp.xml as well as folder Resources to your new project and build again.
This issue mainly caused by JavaScript minification,either you have syntax error in one or more js files or which is hard to predict may you have some other files in you project that are not js files and cause this failure to build and then this common error .
my two cents open up you project files and look carefully for any file or files that are not supposed to be in it.