How to track a app download source at Apple App Store? - app-store

Here's the problem. We have several partner to promo our apps (at Apple App Store). But we can't know how many downloads from each partner.
Is there have any solution?

Apple provides no analytics information as to referer for any download. If you put your own analytics in the app, you might be able to guess a referral if a customer use the same IP address for the first run of the app as for the referrer, but an estimate using this method won't be accurate for a number of reasons.

Related

UIWebView with one or two features and App Store review

We have a mobile site for our existing website. We have just created an iOS application with back and forward buttons along with an activity indicator. Will it be rejected by Apple? If yes, what else we can include to get the app approved for the App Store?
It will be rejected
The App Store submission guidelines say:
2.12
Apps that are not very useful, unique, are simply web sites bundled as Apps, or do not provide any lasting entertainment value may be rejected
I've also heard many stories about people who have made 'apps' for their website that might even have features like automatically logging in the user, that Apple still rejected.

Questions around handling payments within my iPhone/iPad app. Will Apple reject?

I am currently building an app for an existing and large Royalty Free music library. They sell stock music to be used in productions/websites/commercials etc. What they sell is the license to use the music in your production.
What they want to build is an iPhone and iPad app that is basically an extension of their website. Users can browse and purchase music through the app. I am building a web service to connect to the existing website and will most likely use Webview to handle payment via PayPal. The user is then sent a download link for their music via email after successful purchase
The question I have is whether Apple will reject due to the way we are selling goods. This is an already established business and the iphone apps are just an extension of that.
Any help is really appreciated.
If you sold using in-app purchase (30% to Apple) they would probably accept it. Otherwise not, and you should stick with a web app (which you could highly customize for the iPhone/iPad).
Most likely would get rejected. One option might be to use the iPhone app to browse and sample the tracks, but link out to a mobile safari web page to complete the transaction.
It will definitely get rejected.
My app had a link to our website that had a puchase link. They rejected the app for that too.
Buying directly from the app is not allowed.

Can I transfer an app to another account once its up under my account?

We have a company account for the iOS developer program.
One of our clients wants to put the app we developed for them up under their own company name, but they've only just sent off for enrollment and as such they want to put the app up under our name until they get their enrollment though.
Is it possible to "swap" the app to their account once theirs is set up?
Thanks
This issue has come up in the past. I know it used to be that you had to get Apple to do this manually, and it took a long time to boot. I imagine they'd like to improve their process for it, and I'd suggest contacting them to ask where they are at with it.
I wouldn't do it. Apple is really slow answering support question so you can easily loose like few months to transfer the app. But it is doable as stated here: Transferring ownership of an iPhone app on the app store
Just got this email from iTunesConnect!
Apps can now be transferred from one developer to another within
iTunes Connect, for example after an acquisition or when a
distribution deal expires. Transferring the ownership of an app does
not affect the app’s availability on the App Store. All ratings and
reviews will be transferred and your customers will continue to have
access to all available app updates.
To transfer an app, go to the app’s App Summary page in the Manage
Your Applications module on iTunes Connect and click Transfer App.
Make sure that:
Your account is active
You have accepted the most current version of your contracts
Your app has at least one approved version
Your app is in the Ready for Sale, Invalid Binary, Rejected, Developer Rejected, or Developer Removed from Sale state
Any associated In-App Purchases are in the Ready to Submit, Ready for Sale, Rejected, Developer Removed from Sale, or Approved
state
You know the Apple ID of the recipient’s Team Agent and their Team ID.
For more information on app transfer, see the video tutorial on iTunes
Connect. To find answers to common questions about app transfer, see
the FAQ on iTunes Connect.

iPhone/iPad app rejected because of subscription model?

We intend to launch a free iPhone/iPad app on the AppStore.
The content will actually be accessible thanks to a subscription model (login/pwd authentication in iPhone app).
The subscription (about 100$ a month) is handled via a dedicated web server.
If used without subscription, this app will provide minimum value.
Does anyone know if this kind of subscription model can be rejected by Apple ?
I know some apps follow this model, but I'd like to have your thought on this before starting in this direction.
Thanks for your answer.
This is fine AFAIK - As long your app is free and you put in the description that it requires a subscription to whichever service. When you submit the app, you'll need to hand over details to a test account to Apple so that they can test it, but other than that it's no hassle at all.
I know of an app which works just like that on the app store right now - Spotify for iPhone. It's a music playing app which streams music from the web - but you need a Spotify premium account. When you first open the app, you have to sign in, and if you don't have a premium account it just tells you that you're not allowed in!
Javawag
There are plenty of apps which only work if I have an account somewhere, and some for which I have to pay for that account so, without knowing the specifics, there is nothing which immediately rules out your subscription model. There are even Apple apps, iDisk for example, which are useless if you don't have a $100 mobile me subscription.
If there are issues you can look at selling your subscription as an in app purchase (apple will take their 30% which should make them happy) or look at making the app more functional without the subscription.
Either way, when submitting for approval make sure to set up a sample account with a full subscription that the apple testers can use (there is space in the submission for including logins for this kind of thing).
Our app, previously approved, update was just rejected because we sell subscriptions through our website. (We have been doing this for 15 years, without giving Apple 30% of our money.) They are requiring that all subscriptions for iphone/ipad content go through in-app purchasing. I guess we will be looking at building a browser based app instead.
Cheers,
Gerry

How is my iPhone app info available to be advertised on other sites as well?

I have a few apps on the iPhone app store, and I have some questions about how my app description is available on third party sites. There are other websites that advertise and promote apps just like the app store, how do they get all the info? Is there some sort of RSS feed from Apple that I don't know about?
I have also gotten a few emails from various app developing companies, offering their services, how did they get my info? Its obviously available in the app store, but they surely didn't go through and just copy the email addresses of all the apps in the store.
I would like to find a way to get in touch with the iPhone developer community similar to how I have received emails as an iPhone developer.
Any thoughts or insights on all of these questions would be greatly appreciated!
They intercept the XML that iTunes exchanges with Apple's servers and reverse engineer the content. Two good articles describing how this is done can be found at:
http://www.mobileorchard.com/app-store-data-mining-techniques-revealed-part-1/
http://www.mobileorchard.com/app-store-data-mining-techniques-revealed-part-2-scripting-app-store-xml-downloads/
I wouldn't doubt that there are descriptions of iPhone apps available on an Apple webpage somewhere. It wouldn't be too difficult to look at the URLs that are sent over a wireless connection and see where the iPhone is going. Then these 3rd party sites could scrape the HTML pages and post that information on their own page.
The closest I could find to an official list of apps was this page [1], but it seemed to have many fewer apps than the actual store.
[1] http://www.apple.com/webapps/index_abc.html