NSArray to NSMutableArray - iphone

I am trying to pass an NSArray to a NSMutableArray but am having a few issues doing so and was hoping someone could help.
- (void)CachedData:(NSArray *)gArray indexPath:(NSIndexPath *)gIndex dataSetToParse:(NSString *)string
{
//Set dataSetToParse so the parsing delegates if statment works correctly
dataSetToParse = string;
//Calls method that sets the accessory tick
[self setAccessoryIndexPath:gIndex];
//Set array that can be used in this view
[parsedDataArray addObjectsFromArray:gArray];
//Use this method to pass NSData object to startTheParsingProcess method and also to initalize indexPathVariable
[self startSortingTheArray:gArray];
}
When I try to log parsedDataArray after I addObjects to it all I get is
(null)
(null)
.... etc.
any help would be appreciated.
Update
The main issue here is that I have 4 lots of arrays. with 3 views, a main view sub view and then a sub subview.
each array has a refrence ID to the next array, I want to parse each array before I display them to check if there are any values in them based off the restriction string. If there are no values then I will either send the user back to the main view or just not allow them to select the cell that has an array with no related values. (I hope you get what I am doing here)
The solution I have come up with for that is to parsed the values in the parent view of where I intend to display them...
if you look at my views
view 1
- view 2
-- view 3
I need a parsing delegate for view 1 and 2, because I need to check the values of view 3 in view 2.. However this is causing me an issue because I am using the same array to avid redundancy to return the value to the main view and create/check the values of the subview.
So I am trying to skip over the parser delegates of view 2 if i am not going to display anything in view 3, by passing my already parsed array into the mutablearray I will pass the data back with inside didselectcell method...
Anyway I hope this makes sense.. its the only way I think I can do this.. if you know better please let me know your strategy.

Assuming the parsedDataArray is a mutable array declared somewhere else, this wouldn't make sense:
//Set array that can be used in this view
[parsedDataArray addObjectsFromArray:parsedDataArray];
Unless you mean to double all of the objects in the parsedDataArray. I think what you meant is:
//Set array that can be used in this view
[parsedDataArray addObjectsFromArray:gArray];
But I can't be sure without more context or explanation.

check if garray is containing the data or not, by printing it in nslog
also check if u have intialized parsedDataArray as below or not
parsedDataArray=[[NSMutableArray alloc]init]; in Viewdidload delegate

NSArray *array = [NSArray arrayWithObjects:#"Raja",#"Ram",nil];
NSMutableArray *muArray = [NSMutableArray arrayWithArray:array];

Related

Two variables with the same name in different objects altering each others' values

I have two UITableView objects that both have an array named sectionHeaders that is used as a reference object to provide, no surprise, the header names for a given section in the table. The first table view has it as an NSMutableArray and adds the headers dynamically as they are needed. The second view uses an NSArray and creates the array using the #[item1, item2, ...] shorthand. Both objects are declared as global instance variables.
The first table view creates the second and pushes it onto the navigation controller stack. The headers appear correctly the first time the former view is displayed, and they always display correctly whenever the latter view is displayed, but when I hit back to return to the first view, the section headers match those of the second view. This problem is immediately resolved by changing one of the two variable names, but I would much rather understand why the problem is happening in the first place.
Please let me know if any more information would be helpful. I have no concept of what might be causing this, so I'm not entirely sure what information could be useful.
Edit: Here's a simplified version of the way the two objects are set up and interact.
CalendarViewController.m:
NSMutableArray *sectionHeaders;
#implementation CalendarViewController
-(id) initWithStyle:(UITableViewStyle)style {
self = [super initWithStyle:style];
sectionHeaders = [[NSMutableArray alloc] init];
}
//this is the method that adds items to the sectionHeaders object with irrelevant information excluded
-(void) distributeEvents {
[self.tableView beginUpdates];
if(condition1) {
if(![sectionHeaders containsObject:#"Today"]) {
[headers addObject:#"Today"];
}
}
else if(condition2) {
if(![sectionHeaders containsObject:#"Next week"]) {
[headers addObject:#"Next week"];
}
}
//et cetera...
}
//the only other time the sectionHeaders object comes up is in
- (NSString*)tableView:(UITableView *)tableView titleForHeaderInSection:(NSInteger)section {
return sectionHeaders[section];
}
The second object, an EventViewController, is initialized when a cell is tapped. It is not created with any variables associated with the sectionHeaders object.
EventViewController.m:
NSArray *sectionHeaders;
#implementation EventViewController
//within the init method
sectionHeaders = #[#"What", #"When", #"Where"];
//later...
- (NSString*)tableView:(UITableView *)tableView titleForHeaderInSection:(NSInteger)section {
return sectionHeaders[section];
}
That's all the references I make to those objects. I apologize for not having the simplified code in the question to begin with. Hopefully having more context will help.
From your code it appears that both sectionHeaders arrays are defined outside the scope of the corresponding classes and basically are two global variables with same name - in which case linker should have given you a warning.
I suggest you move them inside the class they belong to.

How to stop reallocation of an NSArray in iPhone?

I am using an NSArray and alloc it to in viewDidload method.
I have two views in my app and add data to this array from these views. The total number of rows shown in a table according to [array count].
But the problem I'm facing is that when I call the view where I'm using this array from another view then this array realloc and due to this my array size again start from 0. I don't want that. I want the array size start from its last position.
So please help me to remove out this problem where I declare this array or any alternate to do this.
You need to make the array lazily loaded.
Have the view where the array is located have a getter that looks like this:
-(NSArray *)theArray {
if(theArray == nil) {
theArray = [[[NSArray alloc] init] autorelease]; //If using ARC, don't autorelease
}
return theArray;
}
In your firstView's viewDidLoad, just call the array like this:
[self theArray];
Now in your second view, call the first array like this
[firstView theArray];

How to get NSString variable value from NSObject to ViewController

I am trying to set up an object to control all of my data so it can set things up in the background to it appears my tableviews load faster than they do now etc.
This is what I am trying to achieve.
I am setting a variable in the NSObject from the secondVC when the tableviewcell is selected like this:
- (void)tableView:(UITableView *)tableView didSelectRowAtIndexPath:(NSIndexPath *)indexPath
{
//Access selected cells content (cell.textLabel.text)
UITableViewCell *cell = [tableView cellForRowAtIndexPath:indexPath];
//Parent view logic (sends info back to the correct cell in parent view)
if (parentViewSelectedIndexPath.section == 0)
{
if (parentViewSelectedIndexPath.row == 0)
{
//Predicates restrict the values that will be returned from the query
NSPredicate *predicate = [NSPredicate predicateWithFormat:#"%K like %#",#"MANUFACTURER",cell.textLabel.text];
NSArray *filterArray = [myDataArray filteredArrayUsingPredicate:predicate];
//[[self delegate] setManufactureSearchFields:filterArray withIndexPath:indexPath]; //This is where I pass the value back to the mainview
//Using Object
VehicleControllerNSObject *vehicleControllerNSObject = [[VehicleControllerNSObject alloc] init];
[vehicleControllerNSObject setFirstCell:filterArray];
}
//etc
At the end there you can see the method that is getting set up in the VechicleControllerNSObject which looks like this.
-(void)setFirstCell:(NSArray *)array{
manufactureSearchObjectStringFVC = [[array valueForKey:#"MANUFACTURER"] objectAtIndex:0];
NSLog(#"%#", manufactureSearchObjectStringFVC); // this prints the correct value to the console
}
As you can see this prints the correct output fine.
however I have no idea how to call manufactureSearchObjectStringFVC and pass the value it holds into the uitableviewcell that I would like to pass it in on my firstviewcontroller.
This is what I have for testing atm.
- (void)viewDidAppear:(BOOL)animated
{
[super viewDidAppear:animated];
VehicleControllerNSObject *vehicleControllerNSObject = [[VehicleControllerNSObject alloc] init];
manufactureSearchObjectString = vehicleControllerNSObject.manufactureSearchObjectStringFVC;
NSLog(#"%#", vehicleControllerNSObject.manufactureSearchObjectStringFVC);
}
That nslog prints null..
I have three questions
1, how do I get the correct value into the first valuecontroller.
2, should I be using viewDidAppear like this?.. I think not.. how can I do this better
3, Do you think this is a good way of doing this type of thing, as in the future i would like to use the NSObjectClass to parse info, cache etc all behind the senses leaving the views to just display when the data is ready hopefully helping performance..
Any help would be hugely appreciated as I really want to learn this stuff as i know its important for me to know.
Your question is so beautifully and clearly formatted and diagrammed that it seems a shame to ask you to do a search. But here it is:
Search for Sharing Data between View Controllers
You'll find many good discussions about sharing data between view controllers.
Briefly, though, I can tell you why your code isn't working. In your tableView:didSelectRowAtIndexPath: method, you are creating (alloc/init) a new instance of your VehicleControllerNSObject class each time. Then back in your first view controller on viewDidAppear:, again you are creating (alloc/init) a whole new instance each time.
So you have multiple objects coming and going and they have nothing to do with each other. It's a bit like giving some important information to one person at a bus station and then later randomly picking some other person out and trying to retrieve that same information from her.
So one quick idea would be to create just once instance of your VehicleControllerNSObject (just an aside, that's a bit of a strange name for a class since generally all objective-c objects are descendants of NSObject anyway. I'm just going to call that VehicleController for now)
So let's say you wanted a 'sharedInstance' of VehicleController. You could add a class method to VehicleController to give you a way to easily get that one sharedInstance:
+(VehicleController*)sharedInstance {
static VehicleController *sharedInstance_ = nil;
static dispatch_once_t onceToken;
dispatch_once(&onceToken, ^{
sharedInstance_ = [[VehicleController alloc] init];
});
return sharedInstance_;
}
So to get that instance in methods in other classes you can just do something like :
VehicleController *sharedController = [VehicleController sharedInstance];
sharedController.someProperty = someValue;
// and then back in your first view controller, similarly:
VehicleController *sharedController = [VehicleController sharedInstance];
id someValue = sharedController.someProperty;
Again, check the search, many people have had good discussions on this. This is just one approach. I hope it at least makes sense why your code wasn't working.
Hope that helps.
To answer question 3. No.
I think that the best way to do something like this would be to use Core Data and it's NSManagedObject.
A combination of UITableViewController and NSFetchedResultsController that is feed from a Core Data sqlite backing store, if well set would feed and keep your UITableView updated.
It would be to long to describe all in here. So I will stop there.
If you don't want to go with that there is always the possibility to use a shared pointers to a mutable object or to use a singleton object to communicate information between UIViewController.

How to save nsdictionary of a subview to a mainview based off tableviewcell selection

I am currently parsing some xml that looks like this
<Rows>
<Row MANUFACTURERID="76" MANUFACTURERNAME="Fondont" ISMANU="F" ISAUTO="F"/>
<Row MANUFACTURERID="18" MANUFACTURERNAME="Anti" ISMANU="T" ISAUTO="T"/>
</Rows>
I parse it so that there is an array of dictionaries (each dictionary has the four values of the Row in it).
I then pass ManufacturerName to my startSortingTheArray method like this
if (dataSetToParse == #"ICMfg") // ICMfg is a string passed to this view from the parent view cell selection enabling me to pass different data sets to this view
{
//Filter results (ISAUTO = T)
NSPredicate *predicate = [NSPredicate predicateWithFormat:#"%K like %#",#"ISAUTO",#"T"];
NSArray *filteredArray = [myDataArray filteredArrayUsingPredicate:predicate];
//Passes Manufacturer strigs over to startSortingtheArray method
[self startSortingTheArray:[filteredArray valueForKey:#"MANUFACTURER"]];
}
So from here all of the ManufacturerNames are sent to my method as an array of strings. I then use this array to set up all of my sections / index-scroller. The method below shows how I am doing this.
//method to sort array and split for use with uitableview Index
- (IBAction)startSortingTheArray:(NSArray *)arrayData
{
//If you need to sort incoming array alphabetically use this line of code
//TODO: Check values coming in for capital letters and spaces etc
sortedArray = [arrayData sortedArrayUsingSelector:#selector(localizedCaseInsensitiveCompare:)];
//If you want the standard array use this code
//sortedArray = arrayData;
self.letterDictionary = [NSMutableDictionary dictionary];
sectionLetterArray = [[NSMutableArray alloc] init];
//Index scrolling Iterate over values for future use
for (NSString *value in sortedArray)
{
// Get the first letter and its associated array from the dictionary.
// If the dictionary does not exist create one and associate it with the letter.
NSString *firstLetter = [[value substringWithRange:NSMakeRange(0, 1)] uppercaseString]; //uppercaseString puts lowercase values with uppercase
NSMutableArray *arrayForLetter = [letterDictionary objectForKey:firstLetter];
if (arrayForLetter == nil)
{
arrayForLetter = [NSMutableArray array];
[letterDictionary setObject:arrayForLetter forKey:firstLetter];
[sectionLetterArray addObject:firstLetter]; // This will be used to set index scroller and section titles
}
// Add the value to the array for this letter
[arrayForLetter addObject:value];
}
//Reload data in table
[self.tableView reloadData];
}
from here I do several things to do with setting up the tableview after [self.tableView reloadData]; is called, The main thing being is that I set the cell up with the string values of the array.
//Display cells with data
NSArray *keys = [self.letterDictionary objectForKey:[self.sectionLetterArray objectAtIndex:indexPath.section]];
NSString *key = [keys objectAtIndex:indexPath.row];
cell.textLabel.text = key;
when the cell is then selected the string value inside the cell is then sent back to the main view and used later as a search parameter... The thing being is that I am setting up several parameters that will be used as one search string.
Looking back at the XML I parsed
<Rows>
<Row MANUFACTURERID="76" MANUFACTURERNAME="Fondont" ISMANU="F" ISAUTO="F"/>
<Row MANUFACTURERID="18" MANUFACTURERNAME="Anti" ISMANU="T" ISAUTO="T"/>
</Rows>
These are the values of columns inside an SQl table that has a keyvalue MANUFACTURERID that is also found in other tables that I parse. I would like to use these key values to restrict/refine other queries but I just cannot figure out how to pass them to my parentview where I set up all of the search parameters, that is my question how can I save the dictionary of values that is related to the users tableview selection from the subview. So that I can then pass one or some of those values back to the subview of a different dataset to restrict the information that is displayed dependent on the users previous selections.
This has taken me about an hour to type up. Hopefully it makes sense, I am still fairly new to iOS development and Objective C, and this concept is really pushing my capabilities and before I move on and end up hasing some crap together that I will have to fix later on I am hoping that one or some of you will be able to lend your experience in this type of this to me so I can get this right first time :)
If you need me to clarify anything or provide you more information that will help you help me just let me know.
Thanks in advance!
The common pattern for passing information backwards in your view controller hierarchy is to use delegation. You can achieve this in your scenario by implementing the following:
1) Define a protocol in the SearchParametersViewController, which represents your the parent view controller you mentioned.
#protocol SearchParametersViewControllerDelegate <NSObject>
#optional
- (void)searchOptionsSelected:(NSArray *)selectedSearchOptions;
#end
2) Conform to that protocol in your SearchOptionsSelectionViewController, which represents the table view controller that has a list of selections to choose from. Make sure to import or forward-declare the class the protocol is defined in (e.g. SearchParametersViewController) .
#import "SearchParametersViewController.h"
#interface SearchOptionsSelectionViewController <SearchParametersViewControllerDelegate>
3) Define a delegate property in your SearchOptionsSelectionViewController (assumes you are using ARC on iOS 5.0, 4.x use unsafe_unretained instead of weak. Use assign if the project is using manual memory management). This delegate object will contain a reference to your parent view controller (e.g. SearchParametersViewController). You do not want this property to be retained as to avoid retain cycles/circular references where one object references another, which in turn has a reference back to the first and neither object is ever deallocated.
#property (nonatomic, weak) id<SearchParametersViewControllerDelegate> delegate;
4) When instantiating the SearchOptionsSelectionViewController instance inside your parent view controller (SearchParametersViewController), set the delegate property to the parent view controller instance as represented by the self keyword. This ensures you can send the message (and corresponding data) backward in your view controller hierarchy, yet the object relationships remain loosely coupled. This delegate protocol could be conformed to in any other view controller, there are no tight relationships in the selection view controller back to the parent view controller, the only thing linking them is the flexible delegate protocol adoption by the selection view controller.
SearchOptionsSelectionViewController *selectionViewController = [[SearchOptionsSelectionViewController alloc] init];
selectionViewController.delegate = self;
5) Finally, in your SearchOptionsSelectionViewController table view's -tableView:didSelectRowAtIndexPath: delegate method, pass the data corresponding to the selected row back to your parent view controller (SearchParametersViewController) via the delegate method you defined in the SearchParametersViewControllerDelegate protocol. You must use the -respondsToSelector: method to ensure that the delegate object actually implements the -searchOptionsSelected: delegate method. To force this implementation, change #optional to #required above the method prototype in the protocol definition in step #1. self.someDataArray represents a the data source you are using with the selection table view controller. The specifics of the delegate protocol method and data object(s) sent back to the parent view controller can be changed, the important thing here is the delegation pattern and not having any tightly coupled relationships between the instances of either class, but especially backwards in the view controller hierarchy.
- (void)tableView:(UITableView *)tableView didSelectRowAtIndexPath:(NSIndexPath *)indexPath
{
if ([self.delegate respondsToSelector:#selector(searchOptionsSelected:)])
{
NSArray *selectedObjs = [NSArray arrayWithObject:[self.someDataArray objectAtIndex:indexPath.row]];
[self.delegate searchOptionsSelected:selectedObjs]
}
}
6) Implement the delegate method inside SearchOptionsSelectionViewController.m
- (void)searchOptionsSelected:(NSArray *)selectedSearchOptions
{
// do what you need to with selectedSearchOptions array
}
Further reading:
Cocoa Fundamentals Guide - Delegates and Data Sources
Cocoa Core Competencies - Protocol
You could use the application delegate to achieve your goals here.
I'm going to assume your app has a structure a bit like this. Please excuse the crudity of this model.
Application delegate (A) --> Search Options View (B) --> Table where you do selections (C)
|
|
--> Some other view where you need the selection (D)
Your problem is that you need information to flow from C to D.
Your application delegate has the merit of being universally accessible via [[UIApplication sharedApplication] delegate]. So you can get a pointer to it from anywhere. From C, you can send your selection information back to A. A can either send this on automatically to D, or D can request it from A whenever it wants it.
A couple of points:
I won't expand any further on my answer at the moment because it's beer o' clock here now, plus I might have misunderstood your requirement. If you do need anything else, I will be up at baby o' clock in the morning UK time so there might be some delay.
Some people frown on using the application delegate as a "data dump" in the way I have suggested. Some of those people would rather set up a whole singleton class and treat that as a data dump instead. It seems to be one of those neverending arguments so I try not to get involved.
You have a few options, one is to use user defaults. It might be the easiest.
http://developer.apple.com/library/mac/#documentation/Cocoa/Reference/Foundation/Classes/NSUserDefaults_Class/Reference/Reference.html
Another is to post a notification with the information.
http://developer.apple.com/library/mac/#documentation/Cocoa/Reference/Foundation/Classes/nsnotificationcenter_Class/Reference/Reference.html

trying to add dictionary objects to an NSMutableArray - afterward array returns null?

I just did a search for my particular question and although the answers are close, I can't get my head around the answer...so I need some assistance.
I'd like to populate an array (NSMutableArray I suppose) with a group of dictionary objects that are parsed from JSON strings...the dictionary part I got, the JSON parsing I got, but when I try to put these objects into the NSMutableArray and NSLog it I get (null)... here are my steps (in a general way)
edit 1:
-The array I am creating is called NewFinalArray. it is an NSMutableArray, declared at the .h file and synthesized (and now alloc'd and init'd) as noted in the viewDidLoad method of the DetailViewController. It's contents are to be displayed in a UITableView.
-In DetailViewController, I have been successful in creating a plain NSArray/NSMutableArray and populating it with values that display in my UITableView.
-In the new scenario, I am receiving the information to be displayed through JSON strings which are retrievable through dictionary objects. I am using the Stig JSON libraries for iPHone/iPad. I have no problems there.
-All I wanted to do is getting the existing dictionary objects (which I can loop through from the existing array and see) and add them to a new Array to be used for displaying menu items in my UITableview.
I declared my mutableArray in my .h file
#interface blah : ...,...,...{
NSMutableArray *newFinalArray;
// other vars and IBOutlets
}
#property (nonatomic, retain) NSMutableArray *newFinalArray;
// other #property and (IBAction) stuff
#end
I then synthesize it in my .m file... I even alloc/inited it at viewDidLoad (it's a DetailViewController)
#synthesize this,that, newFinalArray; // keep track of newFinalArray, that's the one I want
- (void)viewDidLoad {
// other code
[[newFinalArray alloc] init]; // ya returns a warning, about not responding to alloc, but whatever (for now)
// I also tested of course without having to do that.
in my method that uses newFinalArray, the method is a recursive function that calls itself. each time it calls, it should add the dictionary object to the array (or does it?)
-(void)digTree:(NSArray *)array{
for (NSDictionary *dictionary in array){
// looping through the array
[self newFinalArray addObject:[dictionary]];
// more other code, and somewhere along the way I recurse
[self digTree:anotherArray];
}
}
when I try to NSLog (#"my final array is %#", newFinalArray) I get (null).
I am probably missing something here. I tried to add "nil" at the end. I am a little new/green to this , so if someone can lend a hand and let me know how to populate my newFinalArray with these dictionary objects it would be most appreciated.
[[newFinalArray alloc] init];
should be:
newFinalArray = [[NSMutableArray alloc] init];
This line is wrong too:
[self newFinalArray addObject:[dictionary]];
it should be:
[newFinalArray addObject:dictionary];
The first thing I notice that is wrong, is it should be:
newFinalArray = [[NSMutableArray alloc] init];
in viewDidLoad. See if that fixes it. It looks like there are other things wrong as well, so turn on warnings and see what else the compiler warns you about for hints.
How are the dictionaries stored? An alternative/probably easier way to do this would probably be to use arrayWithObjects:. Also, when using addObject:, there is no need to add nil (in fact, you can't add nil).