Error 0xE803FFE while installing app on iPhone through iTunes - iphone

I am trying to install my app on iphone. I dragged the certificates into iTunes libraries. Then I dragged my .ipa file into the libraries. After syncing and installing, it shows the following error:
The app "XXX" was not installed on the iPhone ... because an unknown error has occured (0xE803FFE)*
Please try to explain the procedure of installing the app, if possible.

If you are a member of the Apple Developer Program, then go the Members Area and look at the Provision Portal. This tells you everything you need to know to get your app building to a device.
https://developer.apple.com/ios/manage/overview/index.action

I found the solution. xCode has stopped armv6, so I'm not able to install it.
It is perfectly running on armv7 architecture. Initially I tried to add armv6 in the build settings and also in applications info.plist, but no luck. May be I missed something.
Answer can be found here

Related

AdHoc build install fails via both testflight & iTunes

I am getting this error - http://help.testflightapp.com/customer/portal/articles/829652
I tried this (but did not fix the problem) - http://help.testflightapp.com/customer/portal/articles/867631
I tried installing the adhoc build via iTunes (still no luck) - http://www.youtube.com/watch?v=OF7bstiw_9o
I am using the AdHoc provisioning profile(with my phone listed in it) and distribution certificate. I also went ahead and deleted/created a new adhoc distribution profile, just to see if that fixes the problem.
Also if it counts, I am building for iOS 7.0. I can see the adhoc provisioning profile installed on my iphone via the iPhone Configuration Utility.
Anyone know where I could be going wrong?
One of the potential causes listed in the link you posted is 'Architecture settings of the build and the device are incompatible ( can sometimes happen when "Build Active Architecture Only" is on when building).'
One possible reason for this is that you had the device connected to the computer when you did the build. The build may have been optimised for the architecture of the attached device and the device you are trying to install to may have a different architecture

itunes was unable to load data class information from sync services

I recently installed the beta version of xCode, iTunes and the iOS software. I am now getting the above warning in iTunes. xCode doesn't recognize that a phone is connected so I cannot run test apps on my phone.
Any ideas on how to fix this or what went wrong?
Delete the following framework:
/System/Library/PrivateFrameworks/Mobiledevice.framework
.. empty trash, reinstall iTunes 11.

Cannot install .ipa created from Xcode 4.5

I'm developing my application in xcode 4.5 and i want to create the .ipa file to transfer the project in to client's device. But unfortunately I can't install it in device. Giving a pop up says "Cannot install".
i have created the ipa and installed it from xcode 4.0.2. So i know the process. I thinks i have given correct provisionning profile too. Is there any reason or anyone can give me a tutorial on this in xcode 4.5?
Did you build the app with an ad-hoc distribution profile that includes the client's device UDID?
Alteratively, use Testflight which works extremely well for this sort of thing.
for replies. i found the solution in entitlements.plist file thr is a property called
get-task-allow. i had to set it to NO.
Tht wat happed with xcode 4.5.
Thank you
Assuming the ipa is correct, is the client's device running an OS supported by the ipa (check deployment target of your project)?
What do you see in the Xcode Organizer console for the device as you perform the install? There is likely an error message in the console that will give you a clue.
Are there any unsafe characters in the .ipa filename? I had a case once where iTunes was installing the app and changing the .ipa filename to be the app name. Well, the app name had a '/' in it, and that doesn't work so well in filenames. The console showed me the error as it occurred.
If you aren't installing with the device connected to Xcode, you can use the iPhone Configuration Utility to watch/record the console on a remote machine.

Testers unable to install application

I've sent my iphone application to my testers and all but one complain that the get error OxE8003FFE when they sync their devices. They are not able to install and run the application.
I'm using an ad hoc distribution provisioning profile and all of the testers devices are included in the profile.
I'm not sure how to proceed and would really appreciate any help you might be to give.
One more interesting bit of information: The program is a universal iPad/iPhone application. My testers are able to install it on their iPads but not their iPhones.
Did you properly add entitlements.plist, and uncheck the box therein?
I would recommend having one device locally that you deploy to through iTunes (not building through XCode), to test that the IPA file will work for other testers. That may mean buying an iPod touch, even the very oldest one will do (if you are targeting 3.x users).
I'd suggest you to right click your package, find a file embedded provisioning profile and open it with TextEdit. See that the name of the profile you've signed your application is indeed of that of ad-hoc.
After that be sure you sent this file (embedded provisioning profile) along with your ad-hoc build to your testers, because they have to install it on their devices, it's not being done automatically and w/o that profile your ad-hoc build will not sync to the device.
After some back and forth with DTS I managed to fix this issue.
The problem was that I was compiling for armv7 only which caused the installation to fail on armv6 machines.
Another interesting bit, the default universal project template and iphone projects converted to universal will compile for both architectures by default, this didn't happen for me bacause my project was initially an iPad only project which I converted manually (since there are no automatic tools for this) to be iPhone/iPad universal, this is the probable reason for this setting being incorrect in my project.

provision file error in iPhone OS 2.2

I created an AppID "MyApp", DeviceID "MyDevice" in Program Portal and I downloaded the provision file and drag it to Organizer, downloaded the .cer file and install it on Mac.
All these works fine, but when I build my app, an error pops up saying "CodeSign error: a valid provisioning profile is required for product type 'Application' in SDK 'Device-iPhone OS 2.2'".
I tried to find PROVISIONING_PROFILE in project.pbxproj in myApp.xcodeproj, but it returns "Not Found". What might be the problem? Do I need to modifiy the info.plist and what should I modify?
The provisioning process for developing iPhone apps can be very confusing, and your error could be due to any of a number of issues. Here is a very thorough walkthrough:
http://www.24100.net/2009/02/iphone-sdk-mobile-provisioning-0xe800003a-0xe8000001/
I would suggest totally scrapping whatever provisioning profiles you have, erase them from XCode, and start over using this tutorial. That seems to work the best in most of my cases.