NSDictionary setting to nil when passed to another class (IOS) - iphone

I am passing an NSDictionary object from one view class to another as I transition from a table view to a normal view to show details:
Passing Controller:
[tweetController setTweet:tweet];
Receiving Controller.h:
#interface TweetViewController : UIViewController {
NSDictionary *tweet;
}
#property (nonatomic, retain) NSDictionary *tweet;
Receiving Controller.m:
#implementation TweetViewController
#synthesize tweet = _tweet;
I then try to use this information to set the properties of some fields in my view:
- (void)viewDidLoad
{
[super viewDidLoad];
tweetLabel.text = [_tweet objectForKey:#"text"];
}
The result is a blank label and if I inspect the value of _tweet at this stage it is nil.
I originally had a method which set the value of tweet which I called at the same location as I am now setting the value. If I inspected the value at this stage it was fine.
I presume that the automagic setter through #synthasize is working, but somewhere else the value is being lost.
Sorry this is my first objective C anything! Thanks for any help in advance.

You are using your "tweet" instance variable, whereas the "tweet" property is synthesized to the "_tweet" variable.

You are probably calling the setTweet method after viewDidLoad executes.
I usually pass this kind of thing into a custom init method.
Alternatively, you could do the set before pushing the detail VC onto the nav stack.

Are you sure that tweetLabel isn't nil?
I've made a few corrections & optimisations to your code. You don't need to declare ivars in the header file anymore, they are generated automatically by #synthesize
- (void)dealloc; is only needed if you're not using ARC.
//.h
#interface TweetViewController : UIViewController
#property (strong, nonatomic) NSDictionary *tweet;
#property (strong, nonatomic) IBOutlet UILabel *tweetLabel
#end
//.m
#implementation TweetViewController
#synthesize tweet = _tweet;
#synthesize tweetLabel = _tweetLabel;
- (void)viewDidLoad {
[super viewDidLoad];
self.tweetLabel.text = [self.tweet objectForKey:#"text"];
}
- (void)dealloc {
[_tweet release];
[_tweetLabel release];
[super dealloc];
}
#end
Note: strong is equivalent to retain

To expand on #Rayfleck's answer, since you are new to Objective-C, your custom init method could look like this:
In TweetViewController.h:
- (id)initWithTweet:(NSDictionary*)tweet;
In TweetViewController.m:
- (id)initWithTweet:(NSDictionary*)tweet
{
self = [super init];
if (self) {
_tweet = tweet;
}
return self;
}
and then in your passing controller you'd allocate and initialize like this:
TweetViewController *tvc = [[TweetViewController alloc] initWithTweet:myTweet];

Related

IOS setting a custom delegate

I'm working through the IOS HelloWorld example and I have a question regarding setting the delegate for a TextField. In the example it was as easy as control-dragging from the TextField to the ViewController. But now say I wanted to create a custom class to act as my delegate as so:
#import <Foundation/Foundation.h>
#interface SweetAssDelegate : NSObject <UITextFieldDelegate>
- (BOOL)textFieldShouldReturn:(UITextField *)theTextField;
#end
#import "SweetAssDelegate.h"
#implementation SweetAssDelegate
- (BOOL)textFieldShouldReturn:(UITextField *)theTextField
{
NSLog(#"Calling Delegate");
[theTextField resignFirstResponder];
return YES;
}
#end
How can I set this class to be the delegate of the TextField? As far as I can tell there is not way to accomplish this through the GUI. I tried manually setting the delegation after window load with no success:
#import "ViewController.h"
#import "SweetAssDelegate.h"
#interface ViewController ()
#property (weak, nonatomic) IBOutlet UITextField *inputField;
#end
- (void)viewDidLoad
{
[super viewDidLoad];
SweetAssDelegate *foo = [[SweetAssDelegate alloc] init];
[self.inputField setDelegate:foo];
NSLog(#"Delegate: %#", self.inputField.delegate);
}
I actually receive some sort of memory exception when bringing up the keyboard? Any ideas? Thanks.
As a side question, where should I always use viewDidLoad to initialize any variables? I noticed that init was not being called???
Your delegate object, foo, is allowed to fall out of scope and is released at the end of viewDidLoad and by the time the keyboard comes up, it doesn't exist anymore. Make it an ivar (or property) of your view controller, or otherwise make sure that foo doesn't fall out of scope at the end of viewDidLoad.
Thus, it could be something like:
#interface ViewController ()
#property (weak, nonatomic) IBOutlet UITextField *inputField;
#property (strong, nonatomic) SweetAssDelegate *foo;
#end
- (void)viewDidLoad
{
[super viewDidLoad];
self.foo = [[SweetAssDelegate alloc] init];
[self.inputField setDelegate:self.foo];
NSLog(#"Delegate: %#", self.inputField.delegate);
}
Your textfield delegate must have the implemented to be your textfield delegate I guess.
A delegate manages the communication between objects, which means your custom delegate must allow communication between objects and must provide methods, the textfield can work with...
Another example is a tableView:
You can make a custom delegate which implements the delegates and then calls some tableview related Methods...
Here this code might be interesting for you:
#interface myCustomDelegateForTextFields <UITextFieldDelegate>
#end
#implementation myCustomDelegateForTextFields
- (BOOL)textFieldShouldReturn:(UITextField *)theTextField {
return TRUE;
}
#end
#implementation ViewController
myCustomDelegateForTextFields *txtfielddelegate = [[myCustomDelegateForTextFields alloc] init];
UITextField *whatever;
whatever.delegate = txtfielddelegate;
//your textfield now listens to the BOOL method in your custom delegate
#end
Is it that what u were looking for? :)
you can ofc pack the myCustomDelegateForTextField delegate in another class and call the class

Difficulty accessing objects in another view controller

I'm setting a string in a view controller called ViewController and trying to access it somewhere else. This is the code:
ViewController.h
NSString *string;
...
#property (retain) NSString *string;
ViewController.m
#synthesize string;
...
-(void)viewDidLoad {
...
string = #"Test";
}
OtherViewController.m
#import "ViewController.h"
...
-(void)viewDidLoad {
ViewController *vc;
vc = [[ViewController alloc] init];
NSLog(#"String: %#", vc.string);
}
However, the log is showing: String: (null). What am I doing incorrectly? Thanks.
The viewDidLoad of ViewController is only called when the view is loaded. The view is lazily loaded when required e.g. when a call to vc.view is made.
I'm not sure what you are trying to achieve but this certainly seems like a code smell to me.
As #Fscheidl points out you are creating a new instance and not accessing an existing instance so this may add to your problem. I still believe your main issue is that you assume viewDidLoad is being called just by creating the viewController, which is not the case
edit : it doesn't necessarily need to be an NSObject class, if you want to, you could also do this on your viewController class, just be sure to also include
-(id)init
on your header
---- end of edit
if you're trying to make a class that's accessible to another view controller, why not try NSObject instead of view controller (considering you only need to take that string value)
for instance, lets call that viewController class "global" class
so at global.h, you put up
#import <Foundation/Foundation.h>
#interface GlobalVar : NSObject
#property (nonatomic, strong) NSString *myString;
-(id)init;
#end
and then, at global.m you put up
#import "GlobalVar.h"
#implementation GlobalVar
#synthesize myString;
-(id)init
{
self = [super init];
if(self)
{
myString = [[NSString alloc]initWithFormat:#"the String"];
}
return self;
}
#end
after this, everytime you need to access the "myString" object that contained in global class, you could put up
at header :
#import "GlobalVar.h"
...
...
#property (nonatomic, strong) GlobalVar *globalVar;
at implementation file :
#synthesize globalVar;
...
...
self.globalVar = [[GlobalVar alloc]init];
NSString *theString = globalVar.myString;
NSLog(#"content of my string is : %#",theString);
there you go ;)
You do create a new instance of ViewController by calling [[ViewController alloc] init]; This instance hasn't had string even set. You have to access that exact instance of ViewController.
If you create the instance of OtherViewController directly from ViewController, you can add the following to OtherViewController.h:
#import "ViewController.h"
#property (nonatomic, retain) ViewController *previousViewController
When creating the OtherViewController, you can then set:
//alloc and init instance of OtherViewController
myOtherViewController.previousViewController = self;
In your viewDidLoad: method, you can then access your string as follows:
NSLog(#"String: %#", previousViewController.string);

Change text in UILabel with NSMutablearray data

I'm trying to change the text of a UILabel with text from an array upon a button click, but it doesn't do anything.
#interface Test01AppDelegate : NSObject <UIApplicationDelegate> {
UILabel *helloLabel;
UIButton *hellobutton;
NSMutableArray *madWords;
}
#property (nonatomic, retain) IBOutlet UIWindow *window;
#property (nonatomic, retain) IBOutlet UIButton *hellowButton;
#property (nonatomic, retain) IBOutlet UILabel *hellowLabel;
#property (nonatomic, retain) NSMutableArray *madWords;
- (void) madArrays;
- (IBAction)helloYall;
#end
and
#import "Test01AppDelegate.h"
#implementation Test01AppDelegate
#synthesize window = _window;
#synthesize hellowButton;
#synthesize hellowLabel;
#synthesize madWords;
- (void) madArrays {
[madWords addObject:#"Part A"];
[madWords addObject:#"Part B"];
[madWords addObject:#"Part C"];
[madWords addObject:#"Part D"];
}
- (IBAction)helloYall {
[self madArrays];
self.hellowLabel.text = [madWords objectAtIndex:0];
}
I can set the helloLabel text with
#"some text here";
and it works fine. Also, I tried copying the "madArrays" method into the "helloYall" method and it still didn't work. As I said, I can manually set the text and it works, but I'd like to pull the info from an array. Eventually, I'd like to loop through the array to grab the text on each button press, but one step at a time. Thanks.
You never create the madWords array. You need to add:
self.madWords = [NSMutableArray array];
at the top of:
- (void) madArrays {
would probably be a good place. Other possibly good places would be i the class init method or the view controller viewWillAppear method.
// Or you can try this in your init Method:
//first allocate the ivar
- (void)myInitMethod {
madArrays = [[NSMutableArray]alloc]init];
}
//then you can do anything directly to the ivar or throughout de setter
- (void)doAnythingWithiVar {
// do your stuff
}
//when you are done you can dealloc your ivar
- (void)dealloc {
[madArrays release];
[super dealloc];
}
It looks like madArrays is still nil when you come to populate it. At some point you need something like [self setMadArrays:[[NSMutableArray alloc] init]];. Also, don't forget to release madArrays in the dealloc before calling super as you'll have a memory leak.

How to pass a string from one view to another in tab based app

I have created a tab based application having 4 tabs and 4 views respective to these tabs.
I have a string in first view and when I printing this string in second view it printing null.
In first view.h
NSString *dateString;
#property(nonatomic,retain) NSString *dateString;
In first view.m
#synthesize dateString;
dateString=button6.titleLabel.text;
NSLog(#"dateString:%#",dateString);
In second view.h
NSString *dateString;
#property(nonatomic,retain) NSString *dateString;
In second view.m
#synthesize dateString;
- (void)viewDidLoad { [super viewDidLoad];
NSLog(#"dateString:%#",self.dateString);
}
Add your view controllers as properties for the application delegate (if the app is a relatively simple design).
Then you can reference the properties of the second view controller from the first view controller, by way of the app delegate. (One such property could be the string you want the second VC to copy or retain.)
Create NSString variable in Application delegate class and set the Property and make synthesize that variable.
And set the #"" (blank) value in applicationDidFinishLaunching method.
For Example - my variable name is str, then initialize str in applicationDidFinishLaunching like self.str = [NSString stringWithFormat:#""];
And now you can use it in any tab *view* and set the value as per your require.
More code
AppDelegate.h
#interface AppDelegate : NSObject <UIApplicationDelegate> {
UIWindow *window;
NSString *baseURL;
}
#property (nonatomic, retain) NSString *baseURL;
#end
AppDelegate.m
#import "AppDelegate.h"
#implementation AppDelegate
#synthesize window;
#synthesize baseURL;
- (void)applicationDidFinishLaunching:(UIApplication *)application {
self.baseURL = [NSString stringWithFormat:#""];
}
- (void)dealloc
{
[baseURL release];
[window release];
[super dealloc];
}
#end
ViewController1.h
#class AppDelegate;
#interface ViewController1 : UIViewController <UITextFieldDelegate>
{
AppDelegate *appDelegate;
}
#end
ViewController1.m
#import "AppDelegate.h"
#import "ViewController1.h"
#implementation ViewController1
// Implement viewDidLoad to do additional setup after loading the view, typically from a nib.
- (void)viewDidLoad {
[super viewDidLoad];
appDelegate = (AppDelegate*)[[UIApplication sharedApplication] delegate];
NSLog(#"value - %#",appDelegate.baseURL); // Here you can set or get the value.
}
it may not be the best answer.but creating a string variable in the appdelgate and passing the variable to this from the first view and fetching it from the second view works for me
Really, did we lose focus of MVC and the most awesome of abilities that is easy to do in iPhone Development?
How about a delegate?
#protocol ViewOneDelegate
- (void)getStringVariable;
#end
#interface ViewOneModel : NSObject
{
NSString* _stringVariable;
id<ViewOneDelegate> _theDelegate;
}
#property (nonatomic, retain) id<ViewOneDelegate> theDelegate;
#end
Assign a controller to be the delegate for the ViewOneModel.
Here is a simple solution, but not the best one, Create a global variable, and just use that.
Header
extern NSString *GlobalString;
#interface GlobalVariables : NSObject {
}
#end
implementation
#import "GlobalVariables.h"
#implementation GlobalVariables
NSString *GlobalString;
#end
And now to have access to the variable just import the header in the file you want to use.
You'll probably want to check if it's initiated before you use it.

How can I update my view controller's UILabel through another class?

I'm my class i've added a an instance of my view controller, created a property and then synthesized it in my implementation file. I am trying to update the UIlabel in the view controller like this,
NSString *currentChar = [[NSString alloc] initWithFormat:#"%c", ch];
viewController.outputLabel.text = currentChar;
[currentChar release];
My problem is that everything builds without any errors or warnings but the label just doesn't get updated, what am I doing wrong. I'd really appreciate some help on this one.
Are you sure you're referencing the existing viewController and you didn't instantiate a new one? Your property is not declared as copy, correct?
textProcessor.h / .m
#interface textProcessor : NSObject {
MainViewController *mainView;
}
#property (retain) MainViewController *mainView;
#end
#implementation textProcessor;
#synthesize mainView;
MainViewController.h / .m
#interface MainViewController : UIViewController {
UILabel *myLabel;
}
#property (retain) UILabel myLabel;
#end
#implementation MainViewController
#synthesize myLabel;
When you are initializing your textProcessor class, and you set the value for "mainView" like
-(void)viewDidLoad {
[super viewDidLoad];
textProcessor *proc = [[textProcessor alloc] init];
proc.mainView = self;
//note that you are not doing this:
//MainViewController *mainView = [[MainViewController alloc] init];
//proc.mainView = mainView;
//that was creating a new instance variable instead of using self, the existing one
[textProcessor release];
}
Have you created your label in IB? If you are using IB you have to create an IBOutlet for your UILabel. You then make a connection between the UILabel in IB to your IBOutlet in your class.
Have you tried calling the setNeedsDisplay method on the view? Also you may want to try using the setText method instead of assigning directly to the property.