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Closed 11 years ago.
I have a Facebook news app. It takes a bit of time to load the webpage in the app. But an app like Washington post loads the page much faster. How do I make my app load faster?
Some things you could do are :
Minify all JavaScript and CSS files.
Ensure all images used are as small as possible ( talking about the size of the file )
Consider condensing your images into a "sprite" file.
Make sure you are not making any unnecessary API calls before the page loads
Refactor your code and review your code logic.
Use google chrome's "network" panel to monitor what resources are being loaded and how long they are taking.
If you are using jQuery - consider loading the libraries from Google's CDN
Saying that "app like Washington post loads the page very quick..." doesn't help anyone - who knows how many developers and how much time they put into their application. All you can do is make it the best that you can with the tools and resources that you have at your disposal...
If you find a specific issue with your application that you see is slowing things down and you still do not know how to improve the load time - come back here and edit your question to contain more information about that specific problem.
Happy coding!
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It's difficult to tell what is being asked here. This question is ambiguous, vague, incomplete, overly broad, or rhetorical and cannot be reasonably answered in its current form. For help clarifying this question so that it can be reopened, visit the help center.
Closed 9 years ago.
This is a question little bit similar to this post.
While using iPhone, browsing Meteor web application, loading(networking) icon on the status bar is animating all the time because of XHR request to the server by sockjs.
Users usually think it is still loading something, keep waiting another one appears, or may consider it is very networking-heavy site, wasting power of battery.
Hide whole of status bar may be one of the solutions. Anybody know how to solve this problem?
Anybody know how to solve this problem?
Well, this shouldn't be considered as a problem actually.
The loading icon you are seeing is because of the hanging request made by client to the server for a new data. The server will then send the new data if there is a new new data, and if it doesn't have, it doesn't responds. This does not take up much bandwidth, so there may not much use of battery power.
This request are used to implement reactivity and live page updates of meteor app.
And if you want to manipulate the status bar, there are many threads here like this one.
It's difficult to tell what is being asked here. This question is ambiguous, vague, incomplete, overly broad, or rhetorical and cannot be reasonably answered in its current form. For help clarifying this question so that it can be reopened, visit the help center.
Closed 10 years ago.
I lack any knowledge in xcode, cocoa touch or c+++ etc. Now, I am going to try to make a photography app, where I got a tab bar, and 4 undercategories. At the first category, I want it to be a grid of photos who can be enlarged by touching them. I really don't have time to learn more about programming for a couple of months. How is this achieved in the easiest possible way? I am currently leaning towards AQGridView, but since I have zero knowledge of the area I cannot fully understand the instructions. Now before you ask why I want to make an app without any sorts of knowledge, let me answer it. My father is a photographer, and wishes to get an app. If I manage to make one for him, I can get loads of jobs where his photographer friends pay for an app. And if I have already made it, I will probably have a template from the earlier project to take advantage from.
So, in conclusion, my question is: How do I make this possible in the easiest way possible?
Thanks.
Sounds like a great candidate for the new UICollectionViews. There are many grid frameworks out there, but if you have any experience with TableViews on iOS, CollectionViews are a breeze to get up and running quickly. One of the best resources for learning and implementing CollectionViews (outside of the API docs) can be found here:
UICollectionView custom layout tutorial
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Closed 10 years ago.
I've never programmed for an iPhone before, but have the coding experience to get by with learning Obj-C. I've been trying to come up with a good first project so that I can learn a little about the process involved with mobile development.
My idea was to make an app composed of 5 questions. Users would check off a box for each question representing "yes", "no", or "maybe", sort of like a survey. There would be a submit button at the end and the data would be sent to an email address. I figured the idea/concept was simple enough, but does anyone with iPhone experience think this is going to be too difficult to start with?
I really like the idea of creating a checklist in this first app, so any ideas related to that would be greatly appreciated. Not looking to make a usable app, just something to mess around with!
If you're just messing around to learn I suggest you pick up one of the many iOS books. A previous SO answer will have a list here.
Usually the books start out simply and explain to you really well what you're doing. They progress to more intermediate and 'advanced' topics and tutorials throughout the books and by the end you will have touched on many of the frameworks and API needed to get started on your own ideas.
Good luck!
It's difficult to tell what is being asked here. This question is ambiguous, vague, incomplete, overly broad, or rhetorical and cannot be reasonably answered in its current form. For help clarifying this question so that it can be reopened, visit the help center.
Closed 9 years ago.
I'm developing a site that allows a user to create an order for a product based on "One of those, one of those, three of them, that much of that" etc to end up with a shopping list them can print out and take to their local store and show to a Customer Adviser "I'd like this product with these items in please".
I'd also like to have a Like button or something similar where you can post your results to your Facebook account - "Look what I'm buying!" sort of thing. Maybe even a link back to the client website.
I'm ultra new to the Facebook API - is anything like this possible? Have seen similar sort of ideas with people like Levi; is it possible to send complex text data to Facebook in this way rather than just "Like" a page, as the page results will be different for different users?
Yes, it is possible to do that.
Become an app developer. See: http://developers.facebook.com
Read thru the examples and other documentation at. http://developers.facebook.com/docs
Set up an app at: https://developers.facebook.com/apps
Get your feet wet by coding up some of the examples
Then get to work on your project's requirements and code up the solution.
Happy coding.
It's difficult to tell what is being asked here. This question is ambiguous, vague, incomplete, overly broad, or rhetorical and cannot be reasonably answered in its current form. For help clarifying this question so that it can be reopened, visit the help center.
Closed 11 years ago.
I am a newbie iOS Developer. Could anybody point me in the right direction how can I develop pandora like app?
However, unlike Pandora, user should be able to view/play from the catalog or use recommendation engine. At this moment, I am not worried about recommendation engine. Basically, I want the app to be able to present sound file collection and play selected mp3 or entire album (play, pause, shuffle, repeat, etc). I want the melody catalog to be easily maintainable. I guess I will not store files locally. They have to be streamed from the server (HTTP Live Streaming?)??? The list will keep getting bigger and I will be the only person adding tracks.
What frameworks/libraries/documentation should I read up on?
Anyways, I learn better by doing it, so even though this is not an easy task, decided to take on it.
Thanks!
Good choice... learning by doing.
What I found useful in getting started with iOS was the online stanford class and the apple documentation concerning Audio:
Stanford Youtube Course
Apple Documentation