I need to get some direction on how to read the contents of an iPhone/iPad device like it's a usb flash drive. I have downloaded iExplorer and phone disk from macroplant, which do exactly what I need, but I need this functionality integrated in my app.
Not looking for a full solution (won't reject it either :)), but I need somewhere to start.
Any ideas?
I know that there is manzana open source library (C#) that lets you read/write files from/to the iPhone, list directory contents and other file and directory related functions.
I saw links on google code but wasn't able to downloaded sources. May be you will find.
Good luck!
P.S. Also view this project: http://code.google.com/p/iphonebrowser/
Related
i'm fairly new to Flutter and is currently working on a course app that requires downloading the videos to the app.
The downloaded video will only be accessible through the app just like Youtube and Netflix, and will be hidden/encrypted from gallery. Would greatly appreciate if someone if someone could point me in the right direction in building this feature.
On iOS and Android your app has it's own isolated folder for storing documents. Items stored there are not intended to be accessible to the user outside of your app. This folder isn't scanned by the Gallery or accessible to other apps on the device. (However, with a little effort a user can access the files so this is not a complete solution where security is an concern. You would need to add encryption if you didn't, say, want a motivated user to copy the video file to a PC and be able to play it.)
the path_provider plugin gives your Flutter app common file locations on a device. The private app folder location is retrieved with getApplicationDocumentsDirectory()
"Download video" is a vague requirement. Most video on the internet (Netflix, Youtube) is provided via HLS or DASH for streaming, which you do download but the video is split up into many files- sometimes thousands of files for a single video. The dart:http package is likely what you're going to want to use to get/download the files (unless the video files aren't available via HTTP/HTTPS, then you'll need a different transport-specific library, like FTP, RTSP, etc.)
I’m struggling to find any good docs/tutorials on this topic as generally TVOS development isn’t so popular and because my use case is a little niche so the questions I’m about to ask might be a bit silly but here goes:
I’m trying to build an app that will essentially be a video player (will actually be a mix of file types eventually but starting with video) that lets you navigate back and forth through videos like a slide deck.
I need to be able to download the videos and store them on the Apple TV as the actual device will be taken to my different clients’ locations and there may be no internet connection there.
The device won’t be used to install any other apps so I’m not worried about there not being enough space or TVOS clearing out downloaded files automatically to make space. I just want to know where I’m supposed to save files to!
Is there a temporary files folder or do I need to create a database or can I use coreData in some way?
Thanks,
Elliot
Does anyone know if it is possible to save media from the internet on the local device using Sencha Touch? From what I've seen so far, I understand it's definitely possible to save XML or JSON data locally on the device, but I have had no luck finding ways to store media locally.
To be more specific, I am looking to program an app that provides the user with a series of audio seminars - like podcasts, really. The user would be able to stream those audio files directly from the internet, but I also need to provide the user with the ability to save an episode/seminar for later. This will be important for when a user is traveling and does not have a reliable internet connection or data plan.
The primary delivery device would be on iOS (iPhone, iPad, iPod Touch) and I would hope to be able to use the same technology on Android devices - but that would be a secondary phase.
If this is possible, how would I go about saving material? And what, if any, would be the limitations on doing so? Any thoughts on this would be greatly appreciated.
I have done something similar using Sencha Touch 1 and PhoneGap to produce a hybrid app.
Basically, I use Sencha Touch to download the JSON, etc and LocalStorage to hold the data. Downloading media/files/etc to the actual device is not supported in Sencha Touch as the framework doesn't have access to a file system.
I then use PhoneGap's API's to tap into the device's native file system and download files to the app's Documents directory and pass the file names/paths to Sencha Touch for use in the app.
I'm assuming you are looking to create a hybrid app based on your question but if this is strictly a web app then there isn't much you can do.
TO add to the above point, you possibly could base64 encode the file and store it within LocalStorage but this isn't a sustainable model as LocalStorage only gives you 5mb of space. If you go over 5mb, the user is prompted (yes, no) to allow LocalStorage to use more space (in 5mb increments). Since the files your reference have the potential to be 5mb each, you can see how this could quickly become unmanageable for both you and the user.
EDIT:
See http://phonegap.com/ for the native wrapper
http://blog.clearlyinnovative.com/post/2056122828/phonegap-plugin-for-downloading-url-all-the-code for the phonegap download plugin
and https://github.com/aaronksaunders/FileDownLoadApp for the code
Check this website out. Scroll down to storing data offline. They discuss Sencha Touch provides a set of data store and proxy classes that make it very easy to work with data from (and going to) a variety of sources - both server- and client-side... hope this helped, cheers.
I'm creating a catalog/collection ios4 application. One element of the app lets the user take a picture which they use for a new item entry. The image they choose is then saved to their app's local Document folder.
I was wondering if it's possible to give the user the ability to import the photos to their desktop when they plug in their ios device. Like how iPhoto lets you import photos from your camera roll when you plug in your device
I've looked around, and all i can seem to find are posts on saving to the documents folder, and then retrieving the data within the app.
Any help would be great.
Thanks Ian
You could use an intermediate web service to transfer the files. Upload them to your service from the device, download them to the desktop.
Apple locks this stuff down pretty tight, so that might be your best bet.
In iPhone, the iPod app saves the media files (audio, video) with strange names and in weird folders (F00,F01 etc). There is a file named iTunesMovies in iPhone, which contains all the information about the metadata of those video files and how they are to be displayed in iPod app. I copied that to my Mac also, and when i tried to open that file in textEdit, it showed some alien characters which made me believe that it is encrypted may be(Thats just a wild guess).
I want to read/change the contents of that iTunesMovies file. Can i do that? Is there any Framework which deals with that iTunesMovies file?
Thanks in advance
I don't think there's a framework to do this, but you can probably do it yourself by reading the file into an NSData object, then manipulating how you would like. Your app will have to be running outside the sandbox, as well. Something I don't know how to do.
Keep in mind that this isn't allowed by Apple, so any apps you make that use this would have be distributed through other means.