I'm not sure if this question has been asked before but what are the exact steps I'll need to follow to get my app which is still in development onto someone elses iDevice when all I have of his iDevice is its device ID.
What I tried doing is adding the device to the 'devices' section of my provisioning portal, then I downloaded the provisioning profile of the app and sent the provisioning profile with the compiled IPA to this person.
From his end what should he do? I told him to just drag the IPA into iTunes and see what happens.
Is that what I should be doing or is there something I'm missing?
If you have make correct provisioning profile for testing devices, then drag drop the ipa build to iTunes and sync your device. There is another alternative way for easy installation, expore testflight
What you do is correct and it should work. If you have distribution profile you don't need deviceId too.
Related
I have a xcode project that I would like to distribute to collegues of mine, I have therefore added all my collegues UDID in the devices section of the provisioning portal, I then downloaded the distribute and the Ad hoc provisioning files and clicked on them so that they came in to my organazizer. I then used them in xcode and selected "build-archive", I then followed this guide http://gknops.github.com/adHocGenerate/ to make a wireless app distribution. And uploaded the provisiong file, plist file and the ipa file. But when I try to install the app using the link in my html file it start to install but fail with this message " "Appnamexxxx" could not be installed right now". I dont know what I'm doing wrong and the error I get doesn't tell me anything...
I found the reason why it didn't work. I had entered the UDID of all the devices in the provisioning portal, but I didn't check that they where supposed to be used with that profile. I thought that if I entered UDID they where automatically selected to be used with the profile, this I found out by pure luck when trying to find the reason for this in the portal. So one have to select the provisionig and choose edit, then you have the reason to check/uncheck the UDID's you want in that profile. Hope this can help others too.
Hello there try to use betabuilder.http://www.hanchorllc.com/2010/08/24/introducing-ios-beta-builder/
Just I want to send the ipa file to my customer in order to test it, I have searched about my question, but unfortunately I did not find the answers.
When the customer want to install the ipa file through iTunes, should his iOS device be registered as a development device in developer.apple.com or no ?
Note: I have installed the ipa to my device successfully, but I don't know if it is completed because my iPhone is already registered .
Thanks.
I would give TestFlight a try. Very Easy to handle...
https://testflightapp.com
Yes, on the provisioning Portal under Device you first need to insert the UDID of the (new) device.
Then, below, in the Provisioning menu go to the Distribution tab.
There, either create a new profile or edit an existing profile. Ensure the device is part of the profile.
After submission of the new/modified profile wait a while. Within a few minutes the download button appears (you will need to refresh the tab).
Download the certificate from Safari and drag&drop it into the Xcode organizer or download it from within Xcode.
Exit Xcode and reopen (helps avoiding strange certificate problems), then Build&Archive
I have made an app for my iphone. I'm wanting to let my friend see the app too. I've been loading the app onto my phone by selecting my iphone in Xcode and clicking "Run". I cannot set his up to do this though since he's in another state. Is there anyway I can set it up so he can load it on his phone?
Check out TestFlight. You'll have to add his device to your account and create a new provisioning profile for his device, but then you can distribute it with TestFlight and automatically push out any updates to him.
There really isn't a way for you to share it wirelessly, but you could add his device to your account, and create a new provisioning profile with his device included, and he could download the project and run it there.
Create an ad-hoc provisioning profile and use this profile to validate and distribute your app. Don't select App Store, but the other option (can't remember what that's called right now). This will create a .IPA file, which your friend can drag into iTunes and install on his device. Note that you will need to add his UDID to your developer portal for this to work.
I followed the instructions to generate an ad-hoc distribution file (.ipa) for my app, now I have couple questions
1. do I still need to zip it up with mobileprovision file to give to my tester?
2. would it be possible for other unauthorized people to deploy on to their iphone and run the app? I believe the device UUID should prevent that, but just want to make sure.
You don't need to additionally provide the provisioning profile. Xcode will put it into the .ipa file, if you generated the .ipa with the Organizer.
By default it will not be possible. BUT if someone else has a jailbroken device, it is possible to run the app. Also if the other person has a iOS developer certificate, he can resign it with his own certificate and run the app. But other than that, the app will not run if the device is not part of the provisioning profile.
What VeryVito said. Would also like to add: have you seen Testflight? Makes getting your app to testers a lot easier. And Testflight has a (optional) SDK so you can add various things to your app, like tracking waypoints, etc.
You will need the mobileprovision file as well. And no, others not included in the profile will not be able to run the app.
I wants to test my own application to my actual iPhone Device rather then simulator.
So, is there any chance to do so with ?
I have an apple developer account.. But don't know the procedure, Please help me if u have any solutions..
Thanks in advance...
Log in to http://developer.apple.com/iphone/ with your developer id and password.
Then:
http://developer.apple.com/iphone/manage/team/index.action and set up your team.
http://developer.apple.com/iphone/manage/certificates/team/index.action to create your certificate
Download the certificate you just created and double click on it to run Keychain Access and install it.
http://developer.apple.com/iphone/manage/devices/index.action to enter your iPhone's id
http://developer.apple.com/iphone/manage/bundles/index.action create an appID
http://developer.apple.com/iphone/manage/provisioningprofiles/index.action to download a provisioning profile
Drop that provisioning profile onto Xcode
Go into your project's info.plist and change your Bundle identifier to be the same as you used for the provisioning profile, minus everything up to the first "."
Go into your project's Build Info, and select the appropriate Code Signing Profile
I think now you're ready to go. Select an iPhone Device from the pop-up menu in your main project browser window, plug your iPhone in and let Xcode see it, and then Build and Run.
You can, but as iPhone applications need to be signed - you need to be a paid developer. It is then a case of logging into the portal, assigning a test device, application settings and then downloading a provisioning certificate.
The procedure is cumbersome, however it is very well documented.
You need to create your Developer Certificate and a Certificate for your software projects.
Go to http://developer.apple.com/iphone/, log in and click iPhone Developer Program Portal on the right side. You will find a "launch Assistant" there that will guide you through the next steps. It's pretty easy.
You have to join the iPhone Developer Program, which is $99 for the Standard Program, $299 for the Enterprise Program.