Cant able to reuse custom cells in table view - iphone

I created a custom cell which contains a label and textfield.I am using this custom cell in table view. When i enter the data in text field and when i scroll the view my data is getting replaced.For every scroll it getting replaced/erased.Any one tell me where i am doing mistake.
My custom cell code goes here.Thanks!
-(UITableViewCell *)returnCellForEach:(UITableView *)tableView
{
UITableViewCell *cell = [tableView dequeueReusableCellWithIdentifier:#"Identifier"];
if (cell == nil)
{
[[NSBundle mainBundle] loadNibNamed:#"CustomCellToAddDetails" owner:self options:nil];
cell = customCell;
// customCell = nil;
customLabel = (UILabel *)[customCell.contentView viewWithTag:100];
}
return cell;
}
-(UITextField *)dataField
{
UITextField *textField = customField;
return textField;
}

You will need to store the data input by user somewhere related to particular indexpath and When you scroll through the cells you will first need to check if there is any dataObject corresponding to that indexpath and accordingly set the data. You can use a dictionary to store your data corresponding to particular cell. Hope it helps

I am not familiar with the method names that you are using, in my case I needed to create a custom Table view Cell Class outside the tableview class,
the class is called QRTYPECELL and following are the relevant codes:
#implementation QRTypeCell
#synthesize imageView;
#synthesize labelview;
- (id)initWithStyle:(UITableViewCellStyle)style reuseIdentifier:(NSString *)reuseIdentifier
{
self = [super initWithStyle:style reuseIdentifier:reuseIdentifier];
if (self) {
// Initialization code
imageView = nil;
labelview= nil;
imageView = [[UIImageView alloc] initWithFrame:CGRectMake(0,0,30,30)];
imageView.contentMode = UIViewContentModeCenter;
[self.contentView addSubview:imageView];
self.contentView.backgroundColor = [UIColor blackColor];
UILabel *label = [[UILabel alloc] initWithFrame:CGRectZero];
label.textColor = [UIColor greenColor];
label.backgroundColor = [UIColor blackColor];
label.font = [UIFont systemFontOfSize:17];
self.labelview = label;
[self.contentView addSubview:label];
}
return self;}
And then in the TableView Class:
- (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:NSIndexPath *)indexPath
{
static NSString *CellIdentifier = #"Cell";
QRTypeCell *cell = [tableView dequeueReusableCellWithIdentifier:CellIdentifier];
if (cell == nil) {
cell = [[QRTypeCell alloc] initWithStyle:UITableViewCellStyleDefault reuseIdentifier:CellIdentifier];}
CurrentQRCode = (QRCode *)[fetchedResultsController objectAtIndexPath:indexPath];
NSString *icon = CurrentQRCode.parsed_icon;
NSString *string = CurrentQRCode.parsed_string;
cell.accessoryType = UITableViewCellAccessoryDetailDisclosureButton;
NSString *filePath = [[NSBundle mainBundle] pathForResource:icon ofType:#"png"];
UIImage *image_file = [UIImage imageWithContentsOfFile:filePath];

in IB you see a Identifier field place any value in that and use that value as a reuse Identifier.
i think this will helps you.

ok i got it did you create class for customCell and replace this line
UITableViewCell *cell = [tableView dequeueReusableCellWithIdentifier:#"Identifier"];
with
CustomCell *customCell=(CustomCell *)[tableView dequeueReusableCellWithIdentifier:CellIdentifier];

Related

Data lose On UITableViewCell When UITableView Scrolling?

I am trying to implement UITableview based application. In my tableView their is 10 Section and each section having one row.
I want implement each section have Different type of ContentView(1-8 same ContentView 9th section Different ContentView). I did this code For that.
- (NSInteger)numberOfSectionsInTableView:(UITableView *)tableView
{
return 10;
}
- (NSInteger)tableView:(UITableView *)tableView numberOfRowsInSection:(NSInteger)section
{
return 1;
}
- (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath
{
static NSString *CellIdentifier1 = #"Cell1";
static NSString *CellIdentifier2 = #"Cell2";
UITextField *textField;
UITextView *textView;
NSUInteger section=[indexPath section];
if(section == 9){
UITableViewCell *cell=[self.tableView cellForRowAtIndexPath:indexPath];
//UITableViewCell *cell = [tableView dequeueReusableCellWithIdentifier:CellIdentifier1];
if(cell==nil){
cell=[[[UITableViewCell alloc]initWithStyle:UITableViewCellStyleDefault reuseIdentifier:CellIdentifier1]autorelease];
textView=[[UITextView alloc]initWithFrame:CGRectMake(5, 5, 290, 110)];
[textView setBackgroundColor:[UIColor scrollViewTexturedBackgroundColor
]];
[textView setTag:([indexPath section]+100)];
[cell.contentView addSubview:textView];
}else{
textView=(UITextView*)[cell.contentView viewWithTag:([indexPath section]+100)];
}
return cell;
}else {
UITableViewCell *cell=[self.tableView cellForRowAtIndexPath:indexPath];
// UITableViewCell *cell = [tableView dequeueReusableCellWithIdentifier:CellIdentifier2];
if(cell==nil){
cell=[[[UITableViewCell alloc]initWithStyle:UITableViewCellStyleDefault reuseIdentifier:CellIdentifier2]autorelease];
textField=[[UITextField alloc]initWithFrame:CGRectMake(5, 5, 290, 50)];
[textField setBackgroundColor:[UIColor scrollViewTexturedBackgroundColor]];
[textField setTag:([indexPath section]+100)];
[cell.contentView addSubview:textField];
}else{
textField=(UITextField*)[cell.contentView viewWithTag:([indexPath section]+100)];
}
return cell;
}
return nil;
}
My problem are:
1. After type some thing in the UITextField/UITextView i am scrolling in the UITableView. that time all data in the UITableViewCell(UITextField/UITextView) was lose, except last cell data.
2. If i create cell
UITableViewCell *cell = [tableView dequeueReusableCellWithIdentifier:CellIdentifier];
Instead of
UITableViewCell *cell=[self.tableView cellForRowAtIndexPath:indexPath];
Data will repeating . How can i over come this problem?
This line:
UITableViewCell *cell=[self.tableView cellForRowAtIndexPath:indexPath];
Should never appear in your data source cellForRowAtIndexPath method.
Apart from that, your code is OK, except that you are not setting the text field value anywhere. You need a model (such as an array of strings for the 10 textfield values). This model should be updated when the textfields are edited, and in your method above you copy the value back out of the model and into the textfield's text property:
textfield.text = [self.modelArray objectAtIndex:indexPath.section];
The table pools and reuses cells in an unpredictable fashion, so that subview of a cell that just scrolled off the bottom might reappear next at the top, or might be disposed of.
This is why you saw it partially work. The cell's subviews work okay until their cell gets reused or unloaded, then things move to the wrong place or data disappears.
The solution is that your table's datasource needs to hold onto it's own data. This is usually an array representing your model. Your case is a little unusual because you are using the text controls in your table as inputs, rather than display, which is more typical.
I suggest doing it like this:
// in #interface
#property (nonatomic, retain) NSMutableArray *sections;
// in #implementation
#synthesize sections=_sections;
// at some point before the view appears
self.sections = [NSMutableArray array];
for (int i=0; i<10; i++) {
UIControl *textControl;
if (i<9) {
textControl=[[UITextView alloc]initWithFrame:CGRectMake(5, 5, 290, 110)];
} else {
textControl=[[UITextField alloc]initWithFrame:CGRectMake(5, 5, 290, 50)];
}
[textControl setBackgroundColor:[UIColor scrollViewTexturedBackgroundColor]];
[textControl setTag:i+100];
[sections addObject:textControl];
[textControl release];
}
Now your cellForRowAtIndexPath is a little simpler:
- (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath {
static NSString *CellIdentifier1 = #"Cell1";
static NSString *CellIdentifier2 = #"Cell2";
NSUInteger section=[indexPath section];
if(section == 9) {
UITableViewCell *cell = [tableView dequeueReusableCellWithIdentifier:CellIdentifier1];
if(cell==nil) {
cell=[[[UITableViewCell alloc]initWithStyle:UITableViewCellStyleDefault reuseIdentifier:CellIdentifier1]autorelease];
}
} else {
UITableViewCell *cell = [tableView dequeueReusableCellWithIdentifier:CellIdentifier2];
if(cell==nil) {
cell = [[[UITableViewCell alloc]initWithStyle:UITableViewCellStyleDefault reuseIdentifier:CellIdentifier2]autorelease];
}
}
// who knows what subview this cell has? it might not have one, or it might have the wrong one
// just clean it up to be certain
for (UIView *view in cell.subviews) {
[view removeFromSuperView];
}
// get the textControl we set up for _this_ section/cell
UIControl *textControl = [self.sections objectAtIndex:section];
// now we have a fresh cell and the right textControl. drop it in
[cell addSubview:textControl];
return cell;
}
hey the reason is you are doing this things when cell is nil ? but you are not writing any code when cell is not nil.
look at this example , in this example i am adding image view in tableview cell , hence you can add textviews or any other views like this
UITableViewCell *cell = (UITableViewCell *)[tableView dequeueReusableCellWithIdentifier:CellIdentifier];
UIImageView *imgView;
if(cell == nil)
{
cell = [[[UITableViewCell alloc] initWithFrame:CGRectZero reuseIdentifier:CellIdentifier] autorelease];
imgView = [[UIImageView alloc] initWithFrame:CGRectMake(100,0,100,62)];
[imgView setImage:[UIImage imageNamed:#"img.png"]];
imgView.tag = 55;
[cell.contentView addSubview:imgView];
[imgView release];
}
else
{
imgView = (id)[cell.contentView viewWithTag:55];
}
so as showin here imgView = (id)[cell.contentView viewWithTag:55]; you have to give tag to you and write code showing above in else..
Let you try to make the cell labels and textviews by using following code. It works for me.
if (tagvalue ==3) {
static NSString *CellIdentifier = #"Cell3";
UITableViewCell *cell = [tableView dequeueReusableCellWithIdentifier:CellIdentifier];
if (cell == nil) {
cell = [[[UITableViewCell alloc] initWithStyle:UITableViewCellStyleSubtitle
reuseIdentifier:CellIdentifier] autorelease];
}
lbl7 = [[UILabel alloc] init];
[lbl7 setFont:[UIFont boldSystemFontOfSize:20]];
[cell.contentView addSubview:lbl7];
lbl7.backgroundColor = [UIColor clearColor];
lbl7.frame = CGRectMake(120, 5, 0, 40);
lbl7.tag = 70;
[lbl7 release];
lbl8 = [[UILabel alloc] init];
[lbl8 setFont:[UIFont boldSystemFontOfSize:18]];
[cell.contentView addSubview:lbl8];
lbl8.backgroundColor = [UIColor clearColor];
lbl8.textColor = [UIColor grayColor];
lbl8.frame = CGRectMake(120, 50, 0, 40);
lbl8.tag = 80;
[lbl8 release];
lbl7 = (UILabel*)[cell.contentView viewWithTag:70];
lbl8 = (UILabel*)[cell.contentView viewWithTag:80];
lbl7.text = [[rowsarray objectAtIndex:row]objectForKey:#"name"];
lbl8.text = [[rowsarray objectAtIndex:row]objectForKey:#"flavour"];
[lbl7 sizeToFit];
[lbl8 sizeToFit];
return cell;
}
if (tagvalue ==4) {
static NSString *CellIdentifier = #"Cell4";
UITableViewCell *cell = [tableView dequeueReusableCellWithIdentifier:CellIdentifier];
if (cell == nil) {
cell = [[[UITableViewCell alloc] initWithStyle:UITableViewCellStyleSubtitle reuseIdentifier:CellIdentifier] autorelease];
}
lbl9 = [[UILabel alloc] init];
[lbl9 setFont:[UIFont boldSystemFontOfSize:20]];
[cell.contentView addSubview:lbl9];
lbl9.backgroundColor = [UIColor clearColor];
lbl9.frame = CGRectMake(120, 5, 0, 40);
lbl9.tag = 90;
[lbl9 release];
lbl10 = [[UILabel alloc] init];
[lbl10 setFont:[UIFont boldSystemFontOfSize:18]];
[cell.contentView addSubview:lbl10];
lbl10.backgroundColor = [UIColor clearColor];
lbl10.textColor = [UIColor grayColor];
lbl10.frame = CGRectMake(120, 50, 0, 40);
lbl10.tag = 100;
[lbl10 release];
lbl9 = (UILabel*)[cell.contentView viewWithTag:90];
lbl10 = (UILabel*)[cell.contentView viewWithTag:100];
lbl9.text = [[rowsarray objectAtIndex:row]objectForKey:#"name"];
lbl10.text = [[rowsarray objectAtIndex:row]objectForKey:#"flavour"];
[lbl9 sizeToFit];
[lbl10 sizeToFit];
return cell;
}
I had same issue. Its not the problem with table class. The issue is at the place where you are calling this tableviewcontroller. First make the object of this call in .h and then allocate in .m, thats it..
When I was declaring in viewdidload like tbl *t = [self.storyboard...];, I was also facing the same problem. But when I put tbl *t; in .h problem solved.

How to avoid over ride of labels which are added to cell

- (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath
{
static NSString *CellIdentifier = #"Cell";
UITableViewCell *cell = [tableView dequeueReusableCellWithIdentifier:CellIdentifier];
if (cell == nil)
{
cell = [[[UITableViewCell alloc] initWithStyle:UITableViewCellStyleValue2 reuseIdentifier:CellIdentifier] autorelease];
}
timeLabel = [[UILabel alloc]initWithFrame:CGRectMake(0, 0, 100, 33)];
dataLabel = [[UILabel alloc]initWithFrame:CGRectMake(105, 0, 320, 33)];
timeLabel.backgroundColor = [UIColor clearColor];
dataLabel.backgroundColor = [UIColor clearColor];
dataLabel.textColor = [UIColor whiteColor];
timeLabel.textColor = [UIColor whiteColor];
[cell.contentView addSubview:timeLabel];
[cell.contentView addSubview:dataLabel];
if(indexPath.row == 0)
{
if([storedDataArray count]>0)
{
timeLabel.text = currenttime;
dataLabel.text = textView1.text;
}
return cell; //returns empty cell if there is no data in the data base
}
if(indexPath.row == 1)
{
timeLabel.text = currenttime;
dataLabel.text = textView2.text;
return cell;
}
I have a table view
- i want to display my textlabel on left side, just beside detailTextlabel.
actually when i use textLabel.text, DetailTextLabel.Text and alignments,
they displayed but not at the position i want.
so i tried to use own labels..
but they get overwritten.
since we did not (it's not possible to) change the possition & the frame size of the cell textlabel, detailTextLabel, i added 2 labels with a frame size that i want.
but when we entered text in text views and return back to table view.. the labels get overwritten..
what to do..
is there any alternate to fixed the frame size of my text label
or to avoid overwriting of our labels
Use Custom UITableViewCell instead. You can align and place labels easily using custom tabe cells.
This link will be helpful. http://developer.apple.com/library/ios/#documentation/userexperience/conceptual/TableView_iPhone/TableViewCells/TableViewCells.html#//apple_ref/doc/uid/TP40007451-CH7-SW1
look at the customizing section in the document.
use this code it will work perfectly
if (cell== nil) {
NSArray *nib = [[NSBundle mainBundle] loadNibNamed:#"MenuNameCell" owner:self options:nil];
cell = [nib objectAtIndex:0];
NSLog(#"---------new cell agin");
}
else
{
NSArray *arrayView = [cell.contentView subviews];
for (UIView *vTemp in arrayView)
{
[vTemp removeFromSuperview];
}
NSLog(#"---No New Cell hiiii");
// Setting Tag To UIButton
_checkButton = (UIButton *)[cell.contentView viewWithTag:indexPath.row];
_cancelButton = (UIButton *)[cell.contentView viewWithTag:indexPath.row];
}
add else part only

The difference between two ways to access UIImageView under UITableViewCell of UITableView

I have a custom tableview to load news through webservice. I change image in each cell in method cellForRowAtIndexPath. After I got the right cell, I can access the image by two ways:
UIImageView *imageView = (UIImageView *)[cell viewWithTag:12];
imageView.image = news.image;
or directly:
cell.imageView.image = news.image;
when I use the second way, some images get into wrong cell while the first way give me a perfect result. It also happend in a callback method iconDownLoadFinsh.
I feel confused about it. Can anyone try to explain it? Please do not hesitate to ask questions. Thanks in advance.
- (void)iconDownLoadFinsh:(NSData *)imageData row:(NSIndexPath *)indexPath {
UITableViewCell *cell = [self.tableView cellForRowAtIndexPath:indexPath];
UIImageView *imageView = (UIImageView *)[cell viewWithTag:12];
imageView.image = [UIImage imageWithData:imageData];
NewsModel *newsModel = [newsArray objectAtIndex:indexPath.row];
newsModel.image = [UIImage imageWithData:imageData];
}
- (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath
{
static NSString *CellIdentifier = #"NewsCellIdentifier";
UITableViewCell *cell = [tableView dequeueReusableCellWithIdentifier:CellIdentifier];
if (cell == nil) {
[[NSBundle mainBundle] loadNibNamed:#"NewsTableViewCell" owner:self options:nil];
cell = newsTableViewCell;
newsTableViewCell = nil;
}
// read from newsModel
NewsModel *news = [newsArray objectAtIndex:indexPath.row];
UILabel *label;
label = (UILabel *)[cell viewWithTag:10];
label.text = [NSString stringWithFormat:news.title];
label = (UILabel *)[cell viewWithTag:11];
label.text = [NSString stringWithFormat:news.description];
UIImageView *imageView;
imageView = (UIImageView *)[cell viewWithTag:12];
imageView.image = news.image;
if (news.image == nil)
{
imageView.image = [UIImage imageNamed:IconPlaceHolder];
// if (self.tableView.dragging == NO && self.tableView.decelerating == NO) {
IconDownLoader *iconDownLoader = [[IconDownLoader alloc] init];
iconDownLoader.url = news.imageUrl;
iconDownLoader.delegate = self;
iconDownLoader.indexPath = indexPath;
[downloadArray addObject:iconDownLoader];
[iconDownLoader start];
// }
}
return cell;
}
I generally always reset the cell properties in the method
- (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath
So I will do the following after getting the cell
if (cell == nil) {
[[NSBundle mainBundle] loadNibNamed:#"NewsTableViewCell" owner:self options:nil];
cell = newsTableViewCell;
newsTableViewCell = nil;
}
cell.imageView.image = nil; // Here resetting the imageview's image to nil.
Because you are reusing cells and if you do not clear old data, the cell data may get corrupt.

How to make UITableView Like Below Image?

How to make UITableView like above image?
I know this is grouped table type. but how we can add the image+label+button to header of section.
I have tried
-(UIView *)tableView:(UITableView *)tableView viewForHeaderInSection:(NSInteger)section
but it starts with CGRectMake(0,0,320,height).
I want just above section and exact width of section just like in image.
Thanks in advance.
Instead of trying to change the section header view, you might want to create a custom cell with a brown background, a label and a button and use it for the first row. So, in -cellForRowAtIndexPath, you could do something like
if (0 == indexPath.row) {
return brownCell;
} else {
return normalCell;
}
There are several ways to create custom cells, I always start from the Table View Programming Guide for iOS.
CustomCell.h
#import <UIKit/UIKit.h>
#interface CustomCell : UITableViewCell{
id delegate;
NSIndexPath *indexpath;
}
#property(nonatomic,assign) id delegate;
#property(nonatomic,retain)NSIndexPath *indexpath;
#property(nonatomic,retain) IBOutlet UIToolbar *Toolbar;
-(IBAction)SelectorLeft:(id)sender;
-(IBAction)SelectorRight:(id)sender;
#end
customcell.m
#import "CustomCell.h"
#import <QuartzCore/QuartzCore.h>
#implementation CustomCell
#synthesize Toolbar;
#synthesize delegate,indexpath;
- (id)initWithStyle:(UITableViewCellStyle)style reuseIdentifier:(NSString *)reuseIdentifier
{
self = [super initWithStyle:style reuseIdentifier:reuseIdentifier];
if (self) {
// Initialization code
}
return self;
}
-(IBAction)SelectorLeft:(id)sender{
[delegate perfromselector:#selector(left:) withObject:indexpath];
}
-(IBAction)SelectorRight:(id)sender{
[delegate perfromselector:#selector(left:) withObject:indexpath];
}
- (void)setSelected:(BOOL)selected animated:(BOOL)animated
{
[super setSelected:selected animated:animated];
// Configure the view for the selected state
}
#end
UItbaleView part
-(UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath{
static NSString *identifier = #"identifier";
NSUInteger row = [indexPath row];
if (row == 0) {
CustomCell *cell = (CustomCell*)[tableView dequeueReusableCellWithIdentifier:identifier];
if (cell == nil) {
self.Cell = nil;
[[NSBundle mainBundle] loadNibNamed:#"CustomCell" owner:self options:nil];
cell = self.Cell;
}
cell.Toolbar.clipsToBounds=YES;
CALayer *l=cell.Toolbar.layer;
// set corner radious
[l setCornerRadius:10];
// to apply border on corners
[l setBorderColor:[[UIColor clearColor] CGColor]];
// to apply set border width.
[l setBorderWidth:5.0];
return cell;
}else{
UITableViewCell *cell = [tableView dequeueReusableCellWithIdentifier:identifier];
if (cell == nil) {
cell = [[[UITableViewCell alloc] initWithStyle:UITableViewCellStyleDefault reuseIdentifier:identifier] autorelease];
}
cell.textLabel.text = [NSString stringWithFormat: #"cell %i",row];
cell.delegate = self;
cell.indexpath = indexpath;
return cell;
}
return nil;
}
Also do n't forget to create Customcell.xib and add tool bar through interface builder
also create an outlet of CustomCell in tableview class and handle it as above
its easy all what you have to
-(UITableViewCell *) tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath{
NSUInteger row = [indexPath row];
if (row % 2 == 0) {
static NSString *identifier = #"RowOne";
UITableViewCell *cell = (RowTypeOne*)[tableView dequeueReusableCellWithIdentifier:identifier];
if (cell == nil) {
cell = [UITableViewCell alloc]initWithStyle:UITableViewCellStyleDefault]autorelease];
}
cell.Title.text = [datasource objectatindex:row];
cell.Title.font = [UIFont fontWithName:#"Tahoma" size:16];
cell.contentView.backgroundColor = [UIColor redColor];
cell.accessoryType = UITableViewCellAccessoryDisclosureIndicator;
cell.textLabel.textAlignment = UITextAlignmentRight;
return cell;
}else if (row % 2 == 1) {
static NSString *identifier = #"RowTwo";
UITableViewCell *cell = (RowTypeOne*)[tableView dequeueReusableCellWithIdentifier:identifier];
if (cell == nil) {
cell = [UITableViewCell alloc]initWithStyle:UITableViewCellStyleDefault]autorelease];
}
cell.contentView.backgroundColor = [UIColor redColor];
cell.Title.text = [datasource objectatindex:row];
cell.Title.font = [UIFont fontWithName:#"Tahoma" size:16];
cell.accessoryType = UITableViewCellAccessoryDisclosureIndicator;
cell.textLabel.textAlignment = UITextAlignmentRight;
return cell;
}
return nil;
}
-(UIView *)tableView:(UITableView *)tableView viewForHeaderInSection:(NSInteger)section{
//create btn left each on handeled by selector
UIBarButtonItem *btnleft = [[UIBarButtonItem alloc] initWithTitle:#"List of sms" style:UIBarButtonItemStylePlain target:self action:#selector(ListClicked:)];
//create btn right each on handeled by selector
UIBarButtonItem *btnright = [[UIBarButtonItem alloc] initWithTitle:#"New" style:UIBarButtonItemStyleBordered target:self action:#selector(NewClicked:)];
//create uitoolbar then add btns to it as list of array
UIToolbar *tool = [[UIToolbar alloc] initWithFrame:CGRectMake(0, 0, 320, 44)];
//change style of toolbar to be black
[tool setBarStyle:UIBarStyleBlack];
tool.items = [NSArray arrayWithObjects:btnleft,[[UIBarButtonItem alloc] initWithBarButtonSystemItem:UIBarButtonSystemItemFlexibleSpace target:nil action:nil],btnright, nil];
//this is the parent view that we will add on it the uitoolbar objects and the buttons
UIView *view = [[UIView alloc] initWithFrame:CGRectMake(0, 0, 320, 44)];
[view autorelease];
[view addSubview:tool];
return view;
}
-(void)ListClicked:(id)sender{
//handle here btn left
}
-(void)NewClicked:(id)sender{
//handle here btn right
}
-(CGFloat)tableView:(UITableView *)tableView heightForHeaderInSection:(NSInteger)section{
return 44;
}
if you want the cell not to be in the header you can check for first row in cellforrow at index path...
also if you want to do it in another style you can make custom cell and add it also to cellforrowatindexpath

UiTableView bug, added cell doesnt insert text needed

Hey guys i have a table view that can add and delete cells. but when i delete the only cell that comes with the app, and i try to add a new cell with the text of "Meghan Way" and the text just automatically changes it self to the original cells text which is "House 1" here is my code!
- (IBAction)saveButton:(id)sender {
FacePlatesViewController * viewController = (FacePlatesViewController
*)self.parentViewController;
[viewController addObject:[NSMutableDictionary dictionaryWithObject:text.text
forKey:#"name"]];
[self dismissModalViewControllerAnimated:YES];
}
- (IBAction)cancel:(id)sender {
[self dismissModalViewControllerAnimated:YES];
}
- (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:
(NSIndexPath *)indexPath {
static NSString *CellIdentifier = #"Cell";
cell = [tableView dequeueReusableCellWithIdentifier:CellIdentifier];
if (cell == nil) {
cell = [[[UITableViewCell alloc] initWithFrame:CGRectZero
reuseIdentifier:CellIdentifier] autorelease];
cell.textLabel.text = [[cells objectAtIndex:indexPath.row] valueForKey:#"name"];
UIImage * myimage = [UIImage imageNamed: #"check.png"];
image = [[UIImageView alloc]initWithImage:myimage];
tableView.backgroundColor = [UIColor clearColor];
self.myTableView = tableView;
}
return cell;
}
this is for the save button! any help would be very appreciated:D Thanks
You code is quite messed up. I have improved it below and added comments:
- (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:
(NSIndexPath *)indexPath
{
static NSString *CellIdentifier = #"Cell";
cell = [tableView dequeueReusableCellWithIdentifier:CellIdentifier];
if (cell == nil)
{
cell = [[[UITableViewCell alloc] initWithFrame:CGRectZero
reuseIdentifier:CellIdentifier] autorelease];
} //The if block should end here. You should set the cell's label irrespective whether the cell was nil. This is the cause of the issue you are facing.
cell.textLabel.text = [[cells objectAtIndex:indexPath.row] valueForKey:#"name"];
//You are doing nothing with the UIImage
//UIImage * myimage = [UIImage imageNamed: #"check.png"];
//image = [[UIImageView alloc]initWithImage:myimage];
//You should be setting the background color just once, in ViewDidLoad, not here.
//tableView.backgroundColor = [UIColor clearColor];
//I don't see why this is required
//self.myTableView = tableView;
return cell;
}
Are you storing the text labels for these cells in any kind of array or dictionary and loading them in there using the standard "cellForRowAtIndexPath?" If so, then you need to delete the dictionary / array entry in that data source to prevent it from being used again.
I can't tell for sure without seeing some more code...but it sounds like a cell recycling issue. I could be wrong...but I'd need to see more info.