Emacs Macro to Start in Shell Mode and Run a Command - emacs

I have a confession: I don't know Lisp. Despite that fact, with a bit of help from some co-workers, I managed to write an emacs macro/script which:
switched to shell mode (ie. M-x shell-mode)
disabled truncating lines (ie. M-x toggle-truncate-lines)
started a database console (ie. "mysql")
I was then able to start emacs with that macro using the --script option, and suddenly I had a way to start mysql in a much friendlier environment with a single command :-)
But here's the problem: I changed jobs and left that script behind. Now I'd very much like to re-create that script at my new job, but I no longer have any emacs experts to help me write it like I did at the old job.
Now, I really hate SO posts where someone basically says "please write my code for me", so I don't want to do that. However, if any emacs macro experts could at least give me some pointers (like "here's how you invoke a M-x command in a macro"), or point me to an emacs-macro-writing guide, or otherwise "teach me to fish" on this issue, I would greatly appreciate it.
... and if someone just happened to have a similar script already lying around that they wanted to post, I certainly wouldn't complain ;-)

Most emacs commands (i.e., M-x toggle-truncate-lines) can be translated directly to elisp by wrapping them in parentheses:
(toggle-truncate-lines)
The rumours are true, in lisp you just scatter parentheses around and they make magic.
Now in this case, you can do better. Toggling makes sense for an interactive function, but in a program you don't really want to toggle truncate-lines, you want to turn on truncate-lines. Its the same thing if truncate-lines was turned off to begin with, but you don't know when your program will be run next. Anyways, in Emacs, features are often controlled by a variable. In this case, the variable is truncate-lines, and to turn that feature on, you set the variable to t (which means true).
To do this, use:
(setq truncate-lines t)
We use setq instead of = for assignment, because they made lisp before = had been invented.
For the real scoop you should take a look at Robert Chassel's excellent "An introduction to to Programming in Emacs Lisp". It comes built-in with your emacs, you can get to it with C-h i m Emacs Lisp Intro.

A good way (I think) to start writing elisp functions is to record keyboard macros, and then to analyse them using edit-kbd-macro
For example, if you start recording a keyboard macro using f3, then do interactively all the things you want and terminate the macro using f4, you can see the underlying emacs-lisp commands using M-xedit-kbd-macrof4 (this last f4 is the key binding you'd have used to execute the keyboard macro)
<<shell>> ;; shell
<<toggle-truncate-lines>> ;; toggle-truncate-lines
mysql ;; self-insert-command * 5
RET ;; comint-send-input
Now you can write a script using these functions, looking up the documentation (e.g. C-h ftoggle-truncate-lines) to see if you should call them with special arguments in non-interactive mode.
You should also replace self-insert-command by calls to insert.
This should give you something like the following script, which you can call using emacs --load myscript.el
(shell)
(toggle-truncate-lines 1)
(insert "mysql")
(comint-send-input)
Of course, this might not work as expected the first time, so you might have to eval (setq debug-on-error t) to get debugging information.

What version of Emacs are you using?
In Emacs 24, I have M-x sql-mysql, which does everything you ask and has font-locking.

Related

Cannot eval Clojure buffer in inferior REPL

I'm trying to work with Clojure using inferior lisp mode. My setup:
(setq inferior-lisp-program "lein repl")
(run-lisp) ;; Clojure REPL appears then...
When I evaluate short forms using lisp-eval-region, there are not any errors. But, when I try to eval a long region or even entire buffer, I face the following strange behavior:
The input text sent to the REPL buffer is full of rubbish symbols:
(doseq [addr addresses][53G[38G[54G
For unknown reason, some symbols are cut and so cannot be found:
(u/validat (:entity_id obj)[61G[46G[62G Whereas in the code I have (u/validate-access!.
More comprehensive dump is here.
ps: I've been working with cider for a long time, just wondering are there any alternatives.
The "rubbish symbols" are ANSI escape codes for putting the cursor on a certain column. Your REPL process is outputting these, and Emacs's process buffer doesn't know how to handle them.
Notice that in a lein repl when you type a closing parenthesis your cursor will briefly jump back to the opening one, that's what those escape codes do.
You're right that inf-lisp should work, Rich Hickey used it for a long time, maybe he still does. I would try using it with the plain built-in Clojure REPL, instead of with Leiningen's, since the latter really expects an actual terminal on the other end.
(setq inferior-lisp-program "lein run -m clojure.main")
Also consider using inf-clojure, it's very similar to inf-lisp, but is better suited for use with Clojure.

Python Interpretor in Emacs, removing the input reprinting

I am quite new to Emacs.
When running Emacs' python interpretor, it does
>>> print(24)
print(24)
24
Is there a way I can prevent the re-printing of my input and make it as below?
>>> print(24)
24
Thank you so much :)
The trick here is that the buffer you're running the python process in doesn't have comint-process-echoes set.
There are a couple of other questions that are relevant to your problem.
How to turn off the echoing
How to set emacs so it always turns off echoing
But the basic gist is you need to customize the value of comint-process-echoes. If you are new to emacs, you might not know that most customizations are done using emacs lisp, where setting a variable looks something like this:
(setq variable-name new-value)
In this case, the variable we want is comint-process-echoes so the lisp we want to evaluate is:
(setq comint-process-echoes t)
Where t is lisp-speak for "true."
So, to borrow the advice of the first link above, to actually tell emacs to evaluate this lisp code, use the M-: (meta+colon) command. From the python shell buffer, type meta+colon, then type (setq comint-process-echoes t) then hit return. Your problem should be solved.

how to write scheme program fast in emacs

(define (cube guess x)
(if (good-enough? guess x)
guess
(improve guess x)))
I'm using emacs+Racket, but when I write in Racket,it doesn't auto-complete.
I also can't write the Anti-brackets in the same line,like this
(define (cube guess x) ). I want to use the 'return' key to make the anti-brackets next line, however the scheme interpreter will compute the expression,then it will be wrong.
then if we write the code in the scheme-mode buffer,it may be some bother, we have to
select the region,then compute in another buffer
Anyone tell me some better ways? sorry for my poor English!
It looks to me like you're using an interactive interpreter, and when you hit the "return" key in the middle of a line, it sends the expression to be evaluated rather than allowing you to edit it further. Is this correct? If so, I would encourage you to take a look at Neil Van Dyke's "Quack" package, which (IIRC) is designed to allow you to edit Racket code using emacs.
If you're not married to emacs, then of course I would also suggest trying to use DrRacket.
It sounds like you're using the scheme interpreter from within Emacs. This is a good start for writing small functions, but you really want to use a REPL (Read-Eval-Print Loop) workflow. Thankfully, Emacs has a ready-made scheme REPL built-in, and has been mentioned elsewhere, there are additional modes (like Quack) that enhance the experience.
In the REPL model, you can freely type expressions in the interpreter if you want to try them out, but most of your coding should take place in the file you're writing. From within that buffer, if you have a scheme interpreter running (M-x run-scheme), then you can send sexps to the interpreter for evaluation without copying manually with C-c C-e. You can use C-M-x to do the same thing.
You can compile the entire file with C-c C-k, and if you have several expression you want to send together, grab them in a region and use C-c C-r to send the region to the interpreter.
There are several other commands that make transferring your code to interpreter easy; you can read more about them in your REPL session by pressing C-h m to describe the keybindings for your current mode.
What does this code even do ? Are you missing the "if" ? That could be part of the reason the interpreter isn't working.?
(if (good-enough? guess x) guess (improve guess x))
Sorry if I just don't understand what you are trying to achieve.

Is there a (repeat-last-command) in Emacs?

Frequently, I've dug into apropos and docs looking for something like the following only to give up to get back to the task at hand:
(repeat-last-command)
do the last C- or M- command I just executed (to be rebound to a fn key)
or sometimes the related:
(describe-last-function)
what keystroke did I just mistakenly issue, the effect of which I'd like to add to my bag of tricks. describe-key is close, but requires knowing what I typed.
Am I simply asking too much from my trusty sidekick?
Repeat functionality is provided by the repeat.el Emacs Lisp package, which is included with standard Emacs distributions. From repeat.el's documentation:
This package defines a command that
repeats the preceding command,
whatever that was, including its
arguments, whatever they were. This
command is connected to the key C-x z.
To repeat the previous command once,
type C-x z. To repeat it a second time
immediately after, type just z. By
typing z again and again, you can
repeat the command over and over.
To see additional information about the repeat command, type C-h F repeat RET from within Emacs.
Repeat last command
C-xz
Once you pressed it, just press only
z
after that and it will repeat (without having to press C-x again).
Yes, there is a repeat command. It's called repeat:
You can repeat commands with C-x z, and hit z to keep repeating.
A bit shocking nobody mentioned repeat-complex-command, available from the key binding C-x ESC ESC.
with regards to 'describe-last-function':
There's a variable last-command which is set to a symbol representative of the last thing you did. So this elisp snippet - (describe-function last-command) - ought to bring up the documentation for the thing that immediately happened.
So you could make a trivial working describe-last-function like so
(defun describe-last-function()
(interactive)
(describe-function last-command))
Put that elisp in .emacs or equivalent, and you'll have a M-x describe-last-function.
If you've banged on a few keys or done something that modified last-command since the thing you're interested in, the command-history function might be of interest. You can get that by M-x command-history
Also, M-x view-lossage shows you the last hundred(?) keystrokes you entered. So, you'll be able to see where the command is. It's what i used until i just right now found out about M-x command-history which i think i'll be using with C-h w now.
I'm not really sure, but maybe you are searching for this one?
The command C-xz (repeat) provides another way to repeat an
Emacs command many times. This command repeats the previous Emacs
command, whatever that was. Repeating a command uses the same arguments
that were used before; it does not read new arguments each time.
Emacs Manual, 8.11 Repeating a Command
May be this would help too...
From emacs Help verbatim:
C-x M-ESC runs the command repeat-complex-command
which is an interactive compiled Lisp function in `simple.el'.
It is bound to <again>, <redo>, C-x M-:, C-x M-ESC.
(repeat-complex-command ARG)
Edit and re-evaluate last complex command, or ARGth from last.
A complex command is one which used the minibuffer.
The command is placed in the minibuffer as a Lisp form for editing.
The result is executed, repeating the command as changed.
If the command has been changed or is not the most recent previous command
it is added to the front of the command history.
You can use the minibuffer history commands M-n and M-p
to get different commands to edit and resubmit.
Personally I found Sebastian's idea useful. Here is a working version
(global-set-key "\C-r" #'(lambda () (interactive)
(eval (car command-history))))
This is old, but Google pops post this up first when I was looking to retrieve the last command I typed at the Emacs prompt. None of these answers worked for me so I decided to put in my two cents for those who might stumble upon this later on as I did. I'm using Portacle, but I found what I was looking for in here so I'm hoping it's generic enough to work with different setups. Anyway, what worked for me is using C-&uparrow; and C-&downarrow; to cycle through the history. Using M-p and M-n worked as well, but I prefer using the arrows since I use Bash quite a bit.
dot-mode is a way to repeat the last command(s).
From its commentary:
It emulates the vi `redo' command, repeating the
immediately preceding sequence of commands. This is done by
recording input commands which change the buffer, i.e. not motion
commands.

Using Emacs as an IDE

Currently my workflow with Emacs when I am coding in C or C++ involves three windows. The largest on the right contains the file I am working with. The left is split into two, the bottom being a shell which I use to type in compile or make commands, and the top is often some sort of documentation or README file that I want to consult while I am working. Now I know there are some pretty expert Emacs users out there, and I am curious what other Emacs functionally is useful if the intention is to use it as a complete IDE. Specifically, most IDEs usually fulfill these functions is some form or another:
Source code editor
Compiler
Debugging
Documentation Lookup
Version Control
OO features like class lookup and object inspector
For a few of these, it's pretty obvious how Emacs can fit these functions, but what about the rest? Also, if a specific language must be focused on, I'd say it should be C++.
Edit: One user pointed out that I should have been more specific when I said 'what about the rest'. Mostly I was curious about efficient version control, as well as documentation lookup. For example, in SLIME it is fairly easy to do a quick hyperspec lookup on a Lisp function. Is there a quick way to look up something in C++ STL documentation (if I forgot the exact syntax of hash_map, for example)?
You'll have to be specific as to what you mean by "the rest". Except for the object inspector (that I"m aware of), emacs does all the above quite easily:
editor (obvious)
compiler - just run M-x compile and enter your compile command. From there on, you can just M-x compile and use the default. Emacs will capture C/C++ compiler errors (works best with GCC) and help you navigate to lines with warnings or errors.
Debugging - similarly, when you want to debug, type M-x gdb and it will create a gdb buffer with special bindings
Documentation Lookup - emacs has excellent CScope bindings for code navigation. For other documentation: Emacs also has a manpage reader, and for everything else, there's the web and books.
version control - there are lots of Emacs bindings for various VCS backends (CVS, SCCS, RCS, SVN, GIT all come to mind)
Edit: I realize my answer about documentation lookup really pertained to code navigation. Here's some more to-the-point info:
Looking up manpages, info manuals, and Elisp documentation from within emacs
Looking up Python documentation from within Emacs.
Google searching will no doubt reveal further examples.
As the second link shows, looking up functions (and whatever) in other documentation can be done, even if not supported out of the box.
I have to recommend Emacs Code Browser as a more "traditional" IDE style environment for emacs.
EDIT: I also now recommend Magit highly over the standard VCS interface in emacs.
Instead of running a make command in the shell window, have you tried M-x compile? It will run your make command, display errors, and in many cases make it very easy to jump to the line of code that caused the error if the output includes filenames and line numbers.
If you're a fan of IDEs, you might also want to look at emacs' speedbar package (M-x speedbar). And, if you haven't already, learn about how to use tags tables to navigate your code.
There are corners of emacs that once discovered make you more productive in ways you never thought of. As others have mentioned, using tags is a fantastic and fast way to zoom around your source code and using M-/ (dabbrev-expand) often does exactly what you expect when completing a variable name.
Using occur is useful to get a buffer with all occurences of a regular expression in a buffer. That's really handy when refactoring code and looking for fragments of code or uses of variables, or if you use TODO markers in your source files and you want to visit them all.
flush-lines, sort-numeric-fields, replace-regexp and rectangle functions can be really useful for taking a dump from some tool and converting it to useful data such as an elisp program or a comma delimited spreadsheet.
I wrote a page about IDE like things you can do with emacs
http://justinsboringpage.blogspot.com/2007/09/11-visual-studio-tricks-in-emacs.html
Learning elisp is a another great way to answer for yourself what else emacs can do beyond what a typical IDE can do.
For example I've blogged about writing Perforce helper functions like blame (writing your own means you can make it behave exactly as you want)...
http://justinsboringpage.blogspot.com/2009/01/who-changed-line-your-working-on-last.html
I've also written code that dynamically creates comments for a function at point, that matches the coding standards I'm working with.
None of my elisp code is particularly great, and most of it exists already in libraries, but it's really useful to be able to make emacs do custom stuff that just comes up during a working day.
You can find detailed description of emacs & version control integration on my site. I'm also working on article about using Emacs as Development Environment for many languages - C/C++, Java, Perl, Lisp/Scheme, Erlang, etc...
For version control, there are several things that you can use, depending on what version control system you use. But some of the functionality is common to all of them.
vc.el is the built-in way to handle version control at a file level. It has backends for most version control systems. For instance, the Subversion backend comes with Emacs, and there are git backends and others available from other sources.
The most useful command is C-x v v (vc-next-action) that does the appropriate next action for the file you are visiting. This might mean updating from the repository or commiting your changes, vc.el also rebinds C-x C-q to check in and out files if you are using a system that needs it (like RCS).
Other very useful commands are C-x v l and C-x v = that show you the log and current diff for the file you are using.
But for real productivity, you should avoid using the single-file vc.el commands other than for simple things. There are several packages that can give you an overview of the status of your whole tree, and give you more power, and not to mention the ability to create coherent commits spanning several files.
Most of these are heavily influenced or based on the original pcl-cvs/pcvs for CVS. There are even two of them that comes with subversion, psvn.el and dsvn.el. There are packages for git etc.
Okay, everyone here is giving perfect hints to make emacs a great IDE.
But anyone should keep in mind that, when you customize your emacs with a lot of extension (especially with the ones for type-checking on the fly, function definition lookups etc) your emacs will load very, very slow for an editor.
To workaround this, I would highly recommend to use emacs in server mode.
It is pretty simple to use, no need to customize your init file.
You just need to start emacs in daemon mode;
emacs --daemon
This will create an emacs server, then you can connect it either from terminal, or from gui. I'd also recommend to create some aliases to make it easy to call.
alias ec="emacsclient -t"
alias ecc="emacsclient -c &"
# some people also prefer this but no need to fight here;
alias vi="emacsclient -t"
This way, emacs will fire up even faster than gedit, promise.
The one possible problem here, if you are running emacs daemon from your casual user, you probably can't connect emacs server as root.
So, if you need to open a file that has root access; use tramp instead. Just run your emacs client with your normal user and open files like this;
C-x C-f
/sudo:root#localhost/some/file/that/has/root/access/permissions
# on some linux distro it might be `/su:root#...`
This made my life easier, I can open my heavy customized python IDE in miliseconds this way. You may also want to add emacs --daemon to your system startup, or create a desktop file for emacsclient. Thats up to you.
More on emacs daemon and emacs client can be found at wiki;
http://www.emacswiki.org/emacs/EmacsAsDaemon
http://www.emacswiki.org/emacs/EmacsClient
I agree that you should learn about M-x compile (bind that and M-x next-error to a short key sequence).
Learn about the bindings for version control (e.g. vc-diff, vc-next-action, etc.)
Look into registers. You not only can remember locations in buffers but whole window configurations (C-x r w -- window-configuration-to-register).
A starting point (which may be non-obvious) for exploring the VC features of Emacs is M-x vc-next-action.
It does the "next logical version control operation" on the current file, depending on the state of the file and the VC backend. So if the file is not under version control, it registers it, if the file has been changed, the changes are submitted etc.
It takes a little getting used to, but I find it very useful.
Default keybinding is C-x v v
I know this is a very old post. But this question is valid for emacs beginners.
IMO the best way to use emacs as an ide is to use a language server protocol with emacs. You can find all the information about language servers in the linked website.
For a quick setup, i would urge you to go to this page eglot . IMO eglot does it's job pretty well. It integrates well with auto completions packages like company. Provides find reference, and more.
Also for a debugger, you may need specific debuggers for specific languages. You can use gdb from within emacs. Just type M-x gdb .
For compiling your code, it's best to use shell-commands. I am working on this project eproj. It's gonna take a while to complete it. But all it does is maps shell command to project type. And builds you project via shell. It does the same to execute command. I may need help completing this project. It's not ready for use, but if you know a bit of elisp you can go through the code.
That aside, it's always best to use the emacs compile command.
For version control, I haven't yet seen any other package which can match the power of magit. It's specific to git. Also for git there is another package git-timemachine, which i find very useful.
Object lookup and class lookup is provided by language server protocol.
A project tree can be used for ide like interface with treemacs.
There is also a project Interaction Library called projectile.
For auto completion, I find company-mode very useful.
Truly emacs can be made to do anything.
There's a TFS.el for emacs integration into Microsoft TFS. It works with any TFS, including the TFS that runs Codeplex.com.
Basic steps to setup:
Place tfs.el in your load-path.
In your .emacs file:
(require 'tfs)
(setq tfs/tf-exe "c:\\vs2008\\common7\\ide\\tf.exe")
(setq tfs/login "/login:domain\\userid,password")
-or-
(setq tfs/login (getenv "TFSLOGIN")) ;; if you have this set
also in your .emacs file, set local or global key bindings for tfs commands. like so:
(global-set-key "\C-xvo" 'tfs/checkout)
(global-set-key "\C-xvi" 'tfs/checkin)
(global-set-key "\C-xvp" 'tfs/properties)
(global-set-key "\C-xvr" 'tfs/rename)
(global-set-key "\C-xvg" 'tfs/get)
(global-set-key "\C-xvh" 'tfs/history)
(global-set-key "\C-xvu" 'tfs/undo)
(global-set-key "\C-xvd" 'tfs/diff)
(global-set-key "\C-xv-" 'tfs/delete)
(global-set-key "\C-xv+" 'tfs/add)
(global-set-key "\C-xvs" 'tfs/status)
(global-set-key "\C-xva" 'tfs/annotate)
(global-set-key "\C-xvw" 'tfs/workitem)
compile, next-error, and previous-error are all pretty important commands for C++ development in Emacs (works great on grep output too). Etags, visit-tags-table, and find-tag are important as well. completion.el is one of the great unsung hacks of the 20th century, and can speed up your C++ hacking by an order of magnitude. Oh and let's not forget ediff.
I've yet to learn how to use version control without visiting a shell, but now that I'm running commits so much more frequently (with git) I will probably have to.
You might also find tabbar useful. It emulates the only behavior I missed when moving from Eclipse to Emacs. Bound to "," and "." for moving to the previous and next tab bar, it relives you from switching the buffer by Ctrl-x b all the time.
Unfortunately, the mentioned web page does not provide the correct version to download. Most Ubuntu versions, however, deliver it in their emacs-goodies packages.
I use emacs on Windows. the compile module is nice, but I wanted compile to be smarter about the compile command line it suggests. It's possible to use "File Variables" to specify compile-command, but I wanted something a little smarter than that. So I wrote a little function to help out. It guesses the compile command to use, to prompt the user with, when running compile.
The guess function looks for a vbproj or csproj or sln file, and if found, it suggests msbuild. Then it looks at the buffer file name, and depending on that, suggests different things. A .wxs file means it's a WIX project, and you likely want to build an MSI, so the guess logic suggests an nmake command for the MSI. If it's a Javascript module, then the suggestion is to run jslint-for-wsh.js to lint the .js file. As a fallback, it suggests nmake.
The code I use looks like this:
(defun cheeso-guess-compile-command ()
"set `compile-command' intelligently depending on the
current buffer, or the contents of the current directory."
(interactive)
(set (make-local-variable 'compile-command)
(cond
((or (file-expand-wildcards "*.csproj" t)
(file-expand-wildcards "*.vcproj" t)
(file-expand-wildcards "*.vbproj" t)
(file-expand-wildcards "*.shfbproj" t)
(file-expand-wildcards "*.sln" t))
"msbuild ")
;; sometimes, not sure why, the buffer-file-name is
;; not set. Can use it only if set.
(buffer-file-name
(let ((filename (file-name-nondirectory buffer-file-name)))
(cond
;; editing a .wxs (WIX Soluition) file
((string-equal (substring buffer-file-name -4) ".wxs")
(concat "nmake "
;; (substring buffer-file-name 0 -4) ;; includes full path
(file-name-sans-extension filename)
".msi" ))
;; a javascript file - run jslint
((string-equal (substring buffer-file-name -3) ".js")
(concat (getenv "windir")
"\\system32\\cscript.exe c:\\users\\cheeso\\bin\\jslint-for-wsh.js "
filename))
;; something else - do a typical .exe build
(t
(concat "nmake "
(file-name-sans-extension filename)
".exe")))))
(t
"nmake "))))
(defun cheeso-invoke-compile-interactively ()
"fn to wrap the `compile' function. This simply
checks to see if `compile-command' has been previously set, and
if not, invokes `cheeso-guess-compile-command' to set the value.
Then it invokes the `compile' function, interactively."
(interactive)
(cond
((not (boundp 'cheeso-local-compile-command-has-been-set))
(cheeso-guess-compile-command)
(set (make-local-variable 'cheeso-local-compile-command-has-been-set) t)))
;; local compile command has now been set
(call-interactively 'compile))
;; in lieu of binding to `compile', bind to my monkeypatched function
(global-set-key "\C-x\C-e" 'cheeso-invoke-compile-interactively)
I tried doing this as "before advice" for the compile function but couldn't get it to work satisfactorily. So I defined a new function and bound it to the same keystroke combination I have been using for compile.
EDIT there is now "smarter-compile.el" which takes this idea one step further.
In the recent years, Clang became an important part of the Emacs C++ support. Atila Neves had a talk on CppCon 2015:
"Emacs as a C++ IDE"
It is a 16 minute talk, where he shows solutions for the following topics:
Jump to definition
Auto-completion
On-the-fly syntax highlighting
Find file in project
Slides can be found here.
On documentation lookup: that depends on your programming language(s).
C libraries and system calls are typically documented in man pages. For that you can use M-x man. Some things may be documented better in info pages; use M-x info.
For elisp itself, use C-h f. For python, use >>> help(<function, class, module>) in the interpreter.
I find that most other languages offer documentation in html form. For that, try an embedded browser (I use w3m). Set your BROWSER environment variable to a wrapper script around emacsclient -e "(w3m-goto-url-new-session \"$#\")" (on *nix), in case something might open a browser and you want it opened inside emacs.
Try lsp-mode. Now you can use other IDE functionality inside emacs connecting to server. Look for more info: lsp-mode
In the Unix or X windows style, I don't know that there is an integrated IDE that works for everything.
For interacting with debuggers, just one component of an IDE, consider realgud. The other thing it has that I find useful are parsers for location messages, so that if you have a call stack trace and want to edit at a particular place in the callstack, this front-end interface will can do that.
By far this program could use improvement. But then it could also use people working on it to improve it.
Disclaimer: I work on realgud