Accessing camera and placing a button - Beginner - iphone

I am creating an application that is similar to the camera app provided in the iPhone. When the user launches the application, the camera should pop out, But i need a button to be displayed on the camera's view. (Similar to the slider provided in the camera app).
1.) Can this be done ?
2.) Are there any tutorials on this ? sample code to begin or any suggestions that might help

Here are your answers:
Yes.
http://www.musicalgeometry.com/?p=1273 //Sample code is in the tutorial.
Mark it correct if it helps.
Cheers,

Yes, you can create your overlay camera view. Just set yourPicker.showsCameraControls=NO; and pass your view to your picker camera overlay view: yourPicker.cameraOverlayView=yourView;

This can be done.
First checkout Access the camera with iPhone SDK for accessing the camera.
Next adding a button can be achieved by setting cameraOverlayView property

Related

Use camera as overlay for uiview iPhone

I was wondering if it was possible to make the camera feed appear in a custom screen. Basically I have a uiview that I want the camera feed to appear in. I would then have custom buttons on the screen and stuff like that to take pictures and then email out the pictures.
Is there an easy way to do this, that will not get rejected upon app review? I have read before about using UIImagePicker and using cameraOverlayView, but I could not get that to work.
Sample code is greatly appreciated. Thanks in advance for your help!
Yes, you can use AVCaptureVideoPreviewLayer from the AVFoundation framework.

Accessing UIImagePickerController Camera's Preview Screen

I am working with a basic UIImagePickerController. I have read about camera overlays and am not ready / don't need to dive into that world yet.
After the user takes a photo, the UIImagePickerController displays a "Preview" screen. All I want to do is change the text on the button on the preview screen from "Use" to "Upload".
It seems to me that there should be a very easy way to access this, but I have found very few references to the "Preview" screen.
Any assistance would be appreciated.
That functionality is not exposed in the SDK. There is no way to customize the Preview screen.

Is it possible to load a view when we click a coverflow image? (iPhone SDK)

Is it possible to load a view when we click a coverflow image?
Please suggest how this can be done.
Here you go ;)
http://www.chaosinmotion.com/flowcover.m
Please vote this post up if it helps :D
CoverFlow is not a standard iOS component. It doesn't have a public API. You'll need to either create your own or use a library someone else created.
In answer to your question, it is possible to load a view when you click an image. The iPod app probably creates a view, then uses an animation to present it onscreen.

Displaying what the Camera can see in a View

How would I display what the Camera can see in a view as if you were using the Image Picker in Camera Mode?
Is this possible, to access the camera directly?
I should have looked further…
Check out this question iPhone: Camera Preview Overlay, which provides the below. link to a tutorial on how to do something very similar to my question.
http://www.musicalgeometry.com/archives/821

Is it possible to make persistent full-screen camera like System camera app?

I am building a custom camera app, and would like to have the camera view similar to the native camera app in iPhone. (i.e., picks videos as a non-modal view, stays in the camera view after each video taken. I found the retake and use views unnecessary). Is there any possible way to do it? Thanks.
you can't do it for videos at present, but you can do it for still pictures in OS 3.1. if you search for "takePicture" and "cameraOverlayView" you should find helpful information; you can resize the preview window to be any size you like.