Crystal Report Licensing [closed] - crystal-reports

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I am wanting to upgrade some copies of SAP Crystal Reports. I am working for a US company but located in another country and am thinking I can buy it from the US rather than Australia, which is much more expensive. Is anybody familiar with the SAP/CR licensing policy. I know MS has gone to a licensing policy where a copy of their product bought in the US is not valid if used in another region.
We use CR on the client to create reports from a C# application.

I think as much as you'd like to avoid giving SAP the opportunity to say no (by calling to ask) you should take Lee's advice. (the comment against your question)
It might save money on the licensing but there are liability concerns beyond piracy. Such as support/warranty, liability should you need to sue SAP (in the event of negligence related software failure), etc. Not only that, but if you correspond by email and/or record phone calls you can hold them accountable should the sales representative misinform you.
It could be related to the agreements being adjusted for each region, to be aligned to local applicable laws. That said, maybe a unique situation arises if you bought copies from resellers that were International? Sounds complicated!
Heck, it might even boil down to where you are using the software (i.e. a webserver) and/or the country from which the payment was made. (i.e. You have a regional office)
Good luck with it.

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What resources are allocated to a medium sized business's cloud implementation? [closed]

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Jump to the accepted answer to see why the question doesn't actually have a distinct answer. And (LFMM) remember not to google too specifically when you don't know what you're looking for.
When a business purchases 200 licenses and is using the enterprise Salesforce CRM, what resources are allocated to that instance, and what operations within Salesforce are handled outside those dedicated resources?
Edit:
This can be helpful to know for interacting with an instance in numerous circumstances, least of which is their APIs.
This is actually a pretty difficult question to answer. Just by doing a little googling the only thing I am sure of is that record limits are the only thing tied to the amount of user licenses an organization buys. - Page 10
All orgs are still bound by the specified limits
The key here is cpu time is used as a limit. Does an organization with 1k license have a better CPU than an org with 20 users? I can't find documentation to support that, but you would have to imagine some resources would scale. But then you also look at Memory usage and that's the same across the board regardless of users.
You might want to search more on salesforce multi-tenancy. Here are some links to browse
https://developer.salesforce.com/page/Multi_Tenant_Architecture
https://www.youtube.com/watch?v=jrKA3cJmoms

Multiple iOS Developer Accounts [closed]

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If I and another individual want to publish an application, we would have to somehow create a joint account, and I understand this. However, in the future, if we were to independently publish applications, that would require us to create another developer account each and thus spend another $99 yearly. So my question is: Is there any way where we can both have individual accounts and somehow jointly publish the joint application onto the market?
So essentially, is there any way to avoid having to create seperate accounts for our individual publishing ventures and a joint account simply for publishing one application?
Sorry, I am new to iPhone Development so I may have missed something.
Your developer ID is a separate thing from your iOS developer program subscription, and your ID can be a member of several different developer program subscriptions. However, if you want to have more than just one account on your developer program subscription, you'll have to sign up as a company rather than as an individual. If you do that, you can add both your ID's to the shared program subscription. (However, you'll have to actually have a company to sign up with.)
Having three separate individual subscriptions is probably the easiest, cheapest way to go. If the $99 is really an obstacle, you're probably not all that serious about building a product in the first place. And conversely, if you build a solid product that people want to buy, the $99 subscription fee shouldn't be a problem.
For iOS Standard Developer enrollments, you have a choice between individual accounts and company accounts. The only way to get an account that is legally under both your names will be to incorporate and enroll in a company account under the legal corporation name (which could include both your names).

Do you check out potential employers on the review sites - are they accurate? [closed]

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I've recently checked out some reviews of potential employers on sites like JobVent, Telonu, and Glassdoor. The reviews tend to skew negative as might be expected, so I'm wondering how useful they are for job expectations and a metric of morale in the company?
What I've seen in a couple different interviews seems to be very different than what I'm reading online.
If you checked out a company online before taking a job with a fair number of negative reviews, how did it work out for you?
(If it makes a difference, remember to log out to answer anonymously).
The problem with (publicly-)anonymous reviews on the internet is that they are particularly appealing to those with an ax to grind.
I think they are useful for learning about specific issues (e.g., lots of reviews mentioning long work hours or management pressure) but not for any actual numeric values.
In addition, smaller companies rarely have reviews, while larger corporations have so many subgroups, divisions, and sites that the likelihood of the review applying to your position is minimal.
If you want the inside scoop, you probably need to talk to somebody who worked there (not just interviewed). If it's a big enough company, Facebook or LinkedIn may be your best resource to find such a person as you can search for alumni of your alma mater, etc.
I usually do this sort of thing as part of the interview process - online reviews can be skewed in that the employer might add false positive reviews, and knocked-back applicants will add false-negatives. If I want to see if I'm going to fit in at a company, I do this during the interview. I ask questions (not just of the person interviewing me) in order to get a feel for how sociable / happy / on-edge the other employees are.
I was surprised at how useful it was to ask the interviewers (fellow engineers) what they'd change about the company. It was like opening a release valve... I got very honest answers that really reflected the frustrations they felt - but I could also tell that the source of the frustration was a deep investment in the success of the company.
The problem with review sites like those is that if your company is small, it won't be on there, and if it's large, the complaints aired may not be relevant to the specific group you're interviewing with.

Pros/Cons of Publishing iPhone Apps as Individual or Company (LLC, S-corp)? [closed]

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I'd like to eventually publish one of the iPhone projects I've been working on and I was wondering if I should really establish an LLC before joining the Apple Dev program and submitting apps under the company name, rather than just using my name for both. I'm looking for any legal or financial differences between the two options...as well as anecdotes. Thanks!
I think if you produce an application as an LLC you as a person are not held accountable for any damages your application may cause. So if you somehow break a bunch of iPhones with your app and the court finds in favor of the victims the charges and fines are directed at the LLC and not you (and your personal bank accounts and assets)
At least that's my understanding. I'm not lawyer though so get this kind of thing double checked.
There are many benefits to forming a company to insulate yourself from legal consequences. There are also tax consequences and differences between a LLC or other corporate structure. You should probably consult an attorney or at least your tax guy for advice.

Iphone Individual Developer Liability [closed]

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I've been working on a small iPhone app that displays web content using the devices GPS context. I am hoping to list this application in the AppStore for free.
If I list the application under my name, does this create any considerable liability considerations?
Thanks in advance,
Ben
This is one of those questions that really belongs on a forum for IP lawyers. I'm not a lawyer, so this is somewhat speculative and should not be taken as legal advice.
A good rule of thumb is that anything you put in the public domain can open you up to legal liability. Whether you put your name on an application or not is irrelevant to whether or not you can be sued.
The open source people often include some boilerplate that amounts to "No express or implied warranty on this application, not even a promise that it will work and not brick your phone." How effective this boilerplate is would need a lawyer's perspective.
You appear to be in the USA, so the answer is "of course it does". And listing it in some other way also does. Anything you do, anywhere, at any time, that affects anyone in any way might well be taken as grounds for a lawsuit. If you want specific legal advice you should be talking to a lawyer.
IANAL, either. But if you give something away for free, something earnestly intended to help its users - and if you explain what it is, and whatever risks you're aware of - I don't think you have much to worry about. Certainly, you shouldn't. I say, do your best to make it good, safe, and all that, and set it free.