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Just recently I stumbled upon the awe6 game framework for Haxe and I want to give it a try, but the only "tutorial" on the site is a prebuilt FlashDevelop project template that also appears to be quite complex already.
I've tried to dissect the template but some things are quite weird and I can't figure out why the template seems to work, so I'd rather prefer a tutorial (or at least a very simple "Hello World" example) that sets everything up and runs without assuming a specific IDE. I've also tried Google but almost all of the results were leading back to the FlashDevelop template.
Are there any tutorials/examples/simple demos with source code for awe6 that are not burried in a IDE specific template and are step-by-step and/or otherwise easy to understand?
We are working on a suite of tutorials (and videos). In the meanwhile please see this very simple Hello World example which leads on to the templates (now also available as Linux bash scripts):
http://code.google.com/p/awe6/wiki/ExampleHelloWorld
This isn't exactly an answer, but the framework's author Rob Fell did a presentation a few weeks ago at the WWX conference:
slides
recording
Valerie Elimak's presentation has a couple of good examples http://workshops.elimak.com/awe6june12/
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I am new to iOS. A bit knowledge of obj. C.
So now from where I have to start?
I just want to go with basics of objects and Class. And how do we use property of iOS.
And after that where should I move.
Please post details of iOS 6, not older version.
This website is easy to start to program for iOS. I just started it two weeks ago with this website.
Also they have a cheat sheet to understand basic structure of obj-c.
They update their contents to new iOS versions frequently.
Hope it helps you.
http://www.raywenderlich.com/tutorials
Have a look at Stanfords course cs193p. It is available for free on iTunes:
https://itunes.apple.com/us/course/coding-together-developing/id593208016
and has a community forum dealing with questions about the course:
https://piazza.com/open-classes/coding-together
The course consists of lectures including live demos, and also provides assignments (for self study).
The official site is always the place to start :) ...
https://developer.apple.com/programs/ios/
(But you will soon find that learning Objective C is a pre-requisite ... so if you don't know it yet, try http://cocoadevcentral.com/d/learn_objectivec/)
First I recommend you to take a look at Lynda's "iOS SDK Essential Training (2012)" while you are having a couple of coffees, it is a very smooth introduction to iOS.
Then go ahead for Ray Wenderlich Blog for some well covered tutorials.
[iOS developer:tips]; is a nice place to follow for quick tips.
And finally come back here for your questions, eventually.
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Does anyone know of a site, newsgroup, message board, etc. where I can submit some of my Scala code to have it "reviewed" by experienced Scala developers? The code works and whatnot, but I'd really like to learn to be more idiomatic when coding Scala, and often I find myself reverting to more imperative like development because I can't find a "better way."
Try on Code Review
My advice is to upload your project to github - make sure to add copyright and licensing information. Then post the one or two relevant short snippets on Code Review and link to your project on github.
Note that there are plenty of questions here on stackoverflow where users have asked to turn something that is imperative to something more functional or idiomatic. The key is to break down your problems into distinct issues you're trying to solve then take the one that has the most chance to get an answer and ask a question about it. If you can make it self contained then that really good. See https://stackoverflow.com/search?tab=relevance&q=%5bscala%5d%20%20idiomatic for some ideas...
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I was wondering how people think about using productivity tools like Coderush or Resharper in live demos. Is it a don't and should someone only use the most default settings of the IDE? Or is it ok to speed things up a little during the demo? Also, should you explain you are using this tool during the demo?
I've seen a lot of presentations where people use these tools and personally I don't mind.
Make sure you tell people that are going to be using the tool and then announce the action that you are about to take. e.g. "I'll use Resharper to extract this method into the Foo class"
It really depends on what you want to demonstrate. This kind of productivity tool are usefull even for demos in order to avoid loosing time on basic technical problems. You may also take advantages of such demos to introduce the features of these tools...
I tend to use DevExpress Refactor! Pro, and GhostDoc, when I do code-related presentations. I try to make sure the audience knows what I'm doing by saying out loud what I'm going to do, but I have also built my own custom tool for this, which you can find a beta of here: LVK.ScreenKeys.
Basically the tool will pop up, in the upper right corner of the screen, yellow tooltip/toast-like windows showing the key stroke/sequence I invoked, and also a textual description of what it means, depending on the software it was invoked in.
Before I started using such a tool, I invariably had questions like "what did you do now", and if you don't want to use such a tool (there are others besides mine), I would consider not using more than a few functions of such tools.
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I currently use Kile to edit LaTeX documents. I don't like kile for a couple of reasons so I was thinking of trying to learn how to use texmacs. I have been through a tutorial for emacs which I am now getting to grips with. The documentation for texmacs and auctex are pretty weak in terms of explaining how to install and how to use those things. A quick google search didn't show up any friendly "how-to"s on this topic. Are there any resources you can direct me to?
I'm a bit puzzled by your question. I use Emacs+Auctex on Windows, Linux and OS X machines and have never had any problem installing them. I'd suggest heading to http://www.gnu.org/software/auctex/ and following the instructions. If you have any more specific questions post again.
sorry I can't help you with TeXmacs, I just wanted to note that this program isn't under active development for quite some time now. If you look at the homepage the copyright notice is until year 2003!
If you are looking for a more GUI oriented LaTeX editor I can recommend LyX. Emacs+AucTeX is of course wonderful, but it has a certain learning curve.
However if you plan to learn Emacs or are using it already, than you should definitely go for it!
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Looking for an attractive, highly customizable forum plugin to implement. Don't want to build one myself, but don't want to settle for usual crap. Something Ajax-y?
Was leaning towards Community Server but would love to see what others had to reccomend.
Thanks.
EDIT: This is an ASP.NET/C#/SQL application
See http://ask.metafilter.com/52003/Good-community-forum-software
Options
Lussumo's Vanilla
Simple Machines
BBPress
Attractive is subjective, so you'll need to look around.
If you don't already have authentication or anything running, you might check out Active Forums that runs within DotNetNuke. I've been using it and I'm very happy thus far, ajax paging for users, standard paging for bots, social bookmarking built in, and many other nice items.
YetAnotherForum is ASP.NET/C#/SQL like your application and it looks very nice. I'm not sure about AJAX though.
It can run in DotNetNuke, Rainbow, or stand-alone.
http://www.yetanotherforum.net/features.aspx