I want to import bugs in bugzilla db from xml file and i got error message after run the following command.
perl -T C:\bugzilla\bugzilla\importxml.pl -v C:\bugzilla\bugzilla\mybugs\bug.xml
"ERR: can not import these bugs because bug import is disabled here"
Now I found that XML::Twig module is only required to import XML bugs usin the importxml.pl script.
I've downloaded XML-Twig-3.39 from CPAN Download Page: http://search.cpan.org/dist/XML-Twig/
but i don't know how to configure it with bugzilla ?
any help would be appreciated.
Plz share your knowledge, if anyone knows?
Regards,
I found the solution.
move-enabled radio button in bugzilla administration needs to turn on.
Administration -> Parameters -> Bug Moving -> move-enabled.
#simbabque: your comment was really helpful, and suggested tool PPM is really great. thanks.
Related
I started programming with Ocaml few days ago.
I use eclipse OcaIDE, ubuntu.
When I try to use the Core module in a code :
open Core.Std
...
I get an error:
Error: Unbound module Unix
I tried to create .ocamlinit file with adds:
#use "topfind";;
#thread;;
#camlp4o;;
#require "core.top";;
#require "core.syntax";;
The same error occurs in eclipse.
Сode without the use of the modules run fine.
Please, tell me, what I have to do?
Sorry for bad english.
Thank You for your answers!
OCaIDE is not wide-spread in OCaml community, so it is not well supported. Try to use emacs or vim. If you insist on using OCaIDE, then a good place to start is to view tutorials.
P.S. Even if you manage to configure OCaIDE it will be still much worse than Emacs+Merlin.
I am new to qglViewer, and I am using Mac. I install qglViewer, qt by homebrew, and I want to run some example of qglViewer.
However, I meet the following error:
Can anyone help me, please? Thanks!
EDIT: I don't know how to install libgl1-mesa-dev on Mac. Thinks...
I had the same problem, I've managed to compile all the projects included (QGLViewer, examples, contrib and plugin) manually editing each .pro file commenting each line :
QMAKE_LIBS_OPENGL *= -lGLU
there is one instance per .pro file
Probably it is not the best choice, but I was in a hurry and it was the fastest solution I have found.
I am working on a project that requires retrieving information from a webpage. Since the webpage uses javascript redirects, my friend recommended I use mechanize in Python. (Can anyone confirm that mechanize can handle javascript redirects or suggest a better HTML parser?) Anyway, I installed easy_install through the Python script and then ran "easy_install mechanize" in the command prompt successfully. However, when I do:
import mechanize
I get the following error:
Unresolved import: mechanize
I read that it might be because I need to add my scripts folder to the environment path, which I think I have. As a beginner to HTML parsing I find the mechanize installation instructions and troubleshooting page really complicated so any help would be appreciated!
What version of python are you using? Are you running python in eclipse? It seems that the Unresolved import is an eclipse pydev error.
I am totally dead in the water right now. I'm trying to install kivy in pydev (eclipse) on a mac. I cannot get pydev to recognize kivy (I'm getting an import error - 'No module named kivy'. I've spent many hours reading every post on this subject. Almost all of them address Windows. The very few that address Macs are very sparse in their directions. The best directions that I can find are these:
install PyDev
manually add kivy package (compiled one, not the .dmg for mac) to python packages (done in Eclipse -> preferences -> PyDev ->
interpreters)
rebuild the package repository for interpreter (done in Eclipse -> preferences -> PyDev -> interpreters)
=> viola !
but they don't really explain how to accomplish this. Step one is easy. I need to know HOW to accomplish step 2 - not just be told to do it! Can anyone tell me how????
I know that I need to get a Python interpreter set up that includes a reference to kivy. I've copied my kivy folder into the python path, and added that path to pydev, but it's not working. Here's an image of my interpreter window in eclipse. It's not very informative, other than that you can see that it's set up incorrectly.
Thanks for any help. Please be detailed - I understand the main idea, but it's the execution that I am stuck on.
Thanks!
I realize this question is one year old, but when faced with the same problem today, I could not find a clear answer. So, I'm leaving here my solution, just in case someone might find it useful:
In the terminal, introduce which kivy, so you will get the link to the kivy wrapper, which most likely will be at /usr/local/bin/kivy. You can then introduce this address in the field "Interpreter executable", and PyDev will automatically present you the proper library folders to select. With that, you should have set the new kivy interpreter.
Could anyone explain how to install the module below in a plone install?
I tried for 2 hours to no avail.
https://github.com/collective/collective.xmpp.chat
The instructions are too vague for a newbie. I have plone setup the docs in this repo seems incomplete and I'm totally lost on how to proceed. Any plone, zope and/or python guru could share some light on this?
General instructions for installing add-ons are at: https://plone.org/documentation/kb/installing-add-ons-quick-how-to. To install things from source, the easiest way is to use "mr.developer" which is found and documented at: http://pypi.python.org/pypi/mr.developer.
As you'll learn by reading that second document, you first need to add mr.developer to your buildout:
[buildout]
extensions = mr.developer
auto-checkout = name.of.your.product
then in the [sources] section, you tell mr. developer where to check out your product from.
[sources]
name.of.your.proudct = git git://github.com/url/of/name.of.your.product.git
finally, in the [eggs] section of your buildout, you tell plone to actually install the product.
[eggs]
name.of.your.product