I want to know how to create/add an application in Facebook as a developer?
I tried from Facebook developer, but after click create new app, I have given app name and name space, but it shows one pop regarding you can't create app because of no authentication. so I can't move up. I don't know how to overcome this?
Is there any way to add an application to Facebook?
You'll have to verify your Facebook account as a developers account.
You can read about it here - https://www.facebook.com/help/?faq=167551763306531
Basically there are two options. You can verify your account
via mobile phone
by adding a credit card to your account details.
Don't worry - they do not charge your credit card - it is only to be able to track back applications to "real" people so that they can be held accountable for "bad" apps that violate Facebook's terms of service...
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For last few days this cat and mouse game is going on between me and App Store Reviewers. And despite searching everywhere, I have not been able to find an answer to this question, so seeking help here.
I have submitted an app with auto-renewable subscriptions in it.
My app requires that users sign-in in order to see additional options, which includes subscription option as well.
App Store Reviewers keep rejecting my app citing this same text every time:
Regarding 5.1.1, we continue to notice that your app requires users to register with personal information to purchase non account-based in-app purchase products, which does not comply with the App Store Review Guidelines.
To resolve this issue, it would be appropriate to make it clear to the user that registering will enable them to access the content from any of their iOS devices and provide them a way to register at any time, if they wish to later extend access to additional iOS devices.
We look forward to reviewing your resubmitted app.
Best regards,
App Store Review
What is non account-based in-app purchase products by the way?
I have also made it clear in my app what App Reviewer have asked above, i.e. make clear to the users that registering will enable them to access the content from any of their iOS devices. I didn't say iOS devices specifically, but said other devices since I'll have the same app on Android devices as well.
While I appreciate App Store Reviewers to help me improve my app, but I am totally lost here. I have submitted two updates to my app but every time it got rejected with the same reason.
Over this period I have also read their guidelines, read many similar cases online, but am still not clear what is required of me here.
Do they want the users to be able to purchase subscriptions even if they are not signed in? If so then technically how does this work? First it'll break the core functionality of the app since without registration I don't have user's info to create an account for them. Secondly how will I know which user purchased the subscription? I have to tie the subscription to the user's account on my backend. This means first I need to create an account for the user before user can purchase a subscription.
Please help me to get this right.
Currently I am waiting App Store's reply and my screens looks like these, with all other options removed when not signed in, and added text bottom of the Sign-In option, and help icon on top right of the screen where there is more information available for the user; and the one when user is signed-in.
If I would be a user of your app, I think I would find this behavior quite odd.
I would expect a login/registration screen when starting your app. If I decide to create an account, the Subscription button would always be visible within the settings.
However, there would also be an option "Continue without registration". If you do not create an account, the settings page could show some info text like "Some features are only available for registered members. Please tap here to create an account". Tapping the corresponding cell would show the registration page that is also shown when starting your app for the first time.
Maybe some users created an account in the past but forgot their passwort? Then they would not be able to restore their purchases, right?
Your login/registration form should also contain a "Forgot Password" option.
My app was eventually approved last year. The change I made was to remove the Subscriptions button from the Settings menu. And move it inside the user profile page. This means that user can see the Subscription option only after signing in and by going to their profile page. While this doesn't make sense to me, but that's how probably Apple wanted it. Subsequent updates to my app were also approved without any problem.
I'm currently making an iPhone app that allows users to post items for sell that other users can purchase. I would like for them to be able to pay each other through the application using PayPal, but I'm not sure if this is currently allowed under Apple's app submission policy.
Also, if it is allowed, I need to know how I would go about setting up PayPal to work within the app.
I think the easiest and safest way is to navigate to a webview with the paypal login URL
This might help you
You could generate a link for each product and if the other client wants to buy it, he gets this link from the server/db
We're about to deliver an application to the app store.
To enjoy the app, the user have to enter a Facebook login info (Using Facebook-connect API for iPhone).
Now, to deliver the app to Apple's app store, they (Apple) ask us to provide a username+password (account info) for testing issues.
That's great, but, since our app based on Facebook account info and not our own database, do we have to provide a Facebook account info?? because if the answer is YES, it means that we have to open a fake account in Facebook.
So, does anyone know the answer?
Do we have to provide a Facebook account info in the Apple's application upload form?
I had a similar thought when delivering an app that interacted with Twitter. In the user account box on iTunesConnect I wrote something like "Enter the details of any Twitter account" and it passed the app store validation process fine.
We submitted several apps to the store that required a Facebook account and we supplied Apple with an account that we just created. However, from our logs, the Apple reviewers logged in with their own accounts :)
To be on the safe side, I would suggest that you create a fake Facebook account and add in the reviewer's notes textfield, better safe than sorry.
I am an iPhone developer from India and want to publish my iPhone apps to the app store using Apple's "Individual Developer" program.
But the catch is I don't own a website. Can I publish an iPhone app without specifying a support website at iTunes connect? Is it mandatory to specify a website there?
I am a non US resident. What should I do while filing tax details? Should I leave it blank? What would be the effect of leaving it blank?
You can't leave these fields empty, for the website, you can host a web page describing your app in any free hosting provider, and use the url!
For the tax details, you have to specify your bank account info! and depending on that, itunes connect can tell you if it needs more tax details or not!
I am creating an iphone application that requires the users to have an account at my website.
But if i have to distribute it through apple store, how should I make the users of this Iphone Application first create an account with my website. There could be a few options like :
1) Ask the user to create an account when he/she tries to run the application on iphone.
2) Provide a 'Sign-Up' page in the Iphone application itself.
My question is "Is there any mechanism provided by Apple Store to make the user sign-up to my website before he/she can download the application".
Kindly give in your suggestions for the same. Which would be the best approach for solving my problem.
Thanks,
LG
There's no way to do this through the app store.
Yes: your two options are to create a sign in / sign up screen with cocoa, or to display your login webpage with a NSWebview.
I'd recommend the native control route...
No, you can't do that through Apples App Store.
You could provide the user with aviability to register to your site when opening your app, throug, say a NSWebView.
There are many ways to solve this, just not the one you might like.