DataTable DragDropEvent not called - drag-and-drop

Im on PF 3.2 in Liferay 6.1 and trying to implement the Drag&Drop DataTable from the showcase. I downloaded the original code and Im using it.
The behaviour is that when I drag an item and drop into the "Selected Cars" zone, the draggable arrows icon dissapears and is not draggable anymore, but the event onCarDrop is NEVER called, so, the data is not going to the correct places. No errors in logs.
So, any idea?
The method that is never called:
public void onCarDrop(DragDropEvent ddEvent) {
Car car = ((Car) ddEvent.getData());
droppedCars.add(car);
carsSmall.remove(car);
}
here is where is invoked:
<p:droppable for="selectedCars" tolerance="touch" activeStyleClass="ui-state-highlight" datasource="availableCars" onDrop="handleDrop">
<p:ajax listener="#{tableBean.onCarDrop}" update="dropArea availableCars" />
</p:droppable>
Thx in advance.

Related

How to select a treeItem in a treeView, after checking a Condition on that treeItem, in Javafx

I have downloaded familyTree project and it doesn't have the ability to search for an specific family member!
I have added a search button to it, and in the handler method section, I need the code that searches for a member that has the specified socialID , and select it (scroll it to the sight, and make it blue (selected)). But I don't know how to programmatically select a treeItem, and make it visible and selected?
My code:
#FXML
private void btnSearch_click(ActionEvent event){
for(TreeItem<FamilyMember> treeItem:root.getChildren()){
if(treeItem.getValue().getNationality().toString()=="22"){
// treeView.setSelectionModel(item);
treeView.getSelectionModel().select(treeItem);
//it still doesnt select the item with nationality=="22"
break;
}
}
}
You can select the item with
treeView.getSelectionModel().select(item);
and if you still need to scroll (I think selecting it might automatically scroll to it), do
treeView.scrollTo(treeView.getRow(item));
A couple of notes:
I do not understand the for loop. Why are you doing
TreeItem<FamilyMember> item = root.getChildren().get(i);
and why are you creating the index i? What is wrong with the treeItem variable you already defined in the loop syntax? Isn't this necessarily exactly the same thing as item?
You need to read How do I compare strings in Java?

Change dragging state for all markers

I'm using Leaflet.markercluster 1.0.1
I'm trying to add button on my map, so users can enter in 'edit mode'. On click on that button it should toggle dragging state for all markers. I don't really know how to implement that correctly, but I wrote that code
var drag = false;
$('#button').on('click', function () {
drag = !drag;
markers.eachLayer(function (marker) {
marker.options.draggable = drag;
if (marker.dragging) {
drag ? marker.dragging.enable() : marker.dragging.disable();
}
});
});
It works for some time, but then I get Exception on .enable()
Uncaught TypeError: Cannot read property 'classList' of null
Is anyone know any correct way to do that?
Thanks in advance!
It seems that the logic for the forEach method in MarkerClusterGroup iterates through markers not visible on the map after dragging a spiderified marker. Then the logic for enabling dragging fails, as the marker does not have an icon instance, because it has been removed from the map.
I've cleaned up the reproducible example a bit, and left a copy at https://playground-leaflet.rhcloud.com/qate/1/edit?html,output - I strongly suggest that you turn this into a good bug report in the Leaflet.MarkerCluster.
You may also check if each of the markers has a marker._map private property to check if they are on the map, and skip those which are not, but this may lead to other issues down the road.

Remove border for Portlet component- Sencha GXT in java

I am trying to remove borders of the portlet as well as the panel.
Below is my code snippet,
public class TestViewImpl extends ViewImpl implements TestViewPresenter.MyView{
private PortalLayoutContainer portal;
#Inject
public TestViewImpl (){
portal = new PortalLayoutContainer(1);
vp = new VerticalLayoutContainer();
portal.getElement().getStyle().setBackgroundColor("white");
portal.setColumnWidth(0, 1);
portal.setBorders(false);
ContentPanel portlet = new Portlet();
portlet.getHeader().setVisible(false);
portlet.setBorders(false);
portlet.setBodyBorder(false);
portlet.add(vp);
portlet.setResize(true);
portlet.setBodyStyle("backgroundColor:white;");
portal.add(portlet, 0);
But somehow the border is always visible.How do I remove the border ? Please help.
Thanks in advance
With that code I can get the borders to disappear (with small alterations to container instantiation). Where are those containers coming from? Are you using UI Binder, if so could you post that code as well.
The blue section that is left is the background from the header. (Hide header hides the text)
If you really need to remove the outline border (which is a background image actually), you can try something like this:
Element e = portlet.getElement().getFirstChildElement();
e.getStyle().setBorderWidth(0, Unit.PX);
Here is the screenshot of the result:
It's not going to be easy, but this is the only way (from what I know and tried already), you going to need developer tools on browser (i.e. firebug) to do inspection, and predict what element to get and what attribute to remove. The code I provide above are just example how we can remove the top outline border, and for the rest you can tried it by yourself. Goodluck :-)

EffectQueue and chaining effects in IceFaces 1.8

I'm currently working with IceFaces 1.8, and have been trying to find an simple way to chain effects on UI Components. For example, I have a "Show Help" link at the top right of the page. When clicked, help text will appear below certain controls for users. I'd like this text to appear by sliding down, then highlighting.
I have a basic isRenderHelp() method on my bean that returns true or false, and use that to render effects using the fire attribute on the <ice:effect> tag, so it looks something like this:
<ice:effect effectType="slidedown" fire="#{myBean.renderHelp}">
<ice:effect effectType="slideup" fire="#{!myBean.renderHelp}">
This works causing the help section to slide in and out as the help link toggles the renderHelp flag in the bean. There is the small exception that renderHelp returns null before the link is clicked for the first time to prevent the slideup animation from firing on the first page render.
Now, I noticed looking through the showcase code for 1.8 that there is an EffectQueue class that extends Effect. This allows me to add mutliple Effects to the queue in my bean, and return the queue from a getEffect method that I can then assign to a panelGroup effect attribute. However, it does not execute the events in the queue, despite having their priorities set. I'm sure I'm not using it properly, and I'm wondering how it should be used.
Normally I'd use jQuery for this type of thing, but the UI uses many partial submits. Our page is displayed via a Liferay portlet, so on any partialSubmit the view is rerendered, undoing any modifications to the DOM by jQuery.
So is there any simple way to chain effects in IceFaces 1.8? Suggestions?
here is how I implemented the effectQueue to appear and fade the text.
private EffectQueue effectQueue;
public Effect getSaveSettingsEffect() {
return effectQueue;
}
public void fireEffect(ActionListener e) {
if(effectQueue == null) {
effectQueue = new EffectQueue("apperAndFade");
Appear appear = new Appear();
appear.setDuration(2);
effectQueue.add(appear);
Fade fade = new Fade();
fade.setDuration(3);
effectQueue.add(fade);
effectQueue.setTransitory(true);
}
effectQueue.setFired(false);
}
facelet:
<ice:commandButton value="fireEffect" action="#{bean.fireEffect}"/>
<ice:outputText value="text" style="display: none;" effect="#{bean.effectQueue}"/>

SIP prevents EF from auto-detecting object change on WP7

I have an issue trying to persist entities to the DB using code-first technique. For example of what I am doing you may look at the following MSDN Sample. The app generally works as intended except for one case.
If I have an existing entity and I bind it to a page that has a TextBox to hold the Title field and a AppBar icon to Save (similar to the 'New Task' screenshot in the above link, but with values pre-filled with existing entity with Two-Way binding), the following issue occurs. If I have the TextBox selected and I change the title and hit the save button, it updates the entity in-memory so that the full list now displays the new title. But the new title is not persisted to the DB (it does not auto-detect changes). This is weird, not just because the object in-memory has changed, but also because if I deselect the TextBox and then hit save, it will persist the changes to the DB.
I have seen other questions on SO with some change detection issues, they suggest adding this.Focus() or focusing some other element at the beginning of the save method. This does not help in my case. Unless I tap on screen to deselect the TextBox and hide the keyboard (or press Return key on the keyboard, which I bound to do this.Focus()), it won't detect the object as changed.
How can I address this? What exactly is stopping EF from detecting the object change when the keyboard is still visible?
Not sure if I follow exactly what you described but I think the problem is that the property you have bound your textbox to does not get updated until the TextChanged is fired on the textbox, and this is done first when you leave the Textbox, basically it will lose Focus if you tap somewhere else.
There is a simple workaround for this and it behaviors. By making a small behavior you can force the textbox to update the binding on each keystroke - so everything is updated while you type and keyboard is still there.
Behavior:
/// <summary>
/// Update property on every keystroke in a textbox
/// </summary>
public class UpdateTextSourceTriggerBehavior : Behavior<TextBox>
{
protected override void OnAttached()
{
this.AssociatedObject.TextChanged += OnTextBoxTextChanged;
}
void OnTextBoxTextChanged(object sender, TextChangedEventArgs e)
{
var bindingExpression = AssociatedObject.ReadLocalValue(TextBox.TextProperty) as BindingExpression;
if (bindingExpression != null)
{
bindingExpression.UpdateSource();
}
}
protected override void OnDetaching()
{
this.AssociatedObject.TextChanged -= OnTextBoxTextChanged;
}
}
Now just attach this behavior to your textbox like this:
<TextBox Text="{Binding YourPropertyName, Mode=TwoWay}">
<i:Interaction.Behaviors>
<UpdateTextSourceTriggerBehavior/>
</i:Interaction.Behaviors>
</TextBox>
This will keep the property on your viewmodel updated all the time, so that when you tap on save directly after typing in the textbox it will save the correct value. Hope it helps!
Cheers,
Anders