I have a requirement where i need to connect my iPhone to TV through HDMI Cable and play the videos on TV.
how to detect that hdmi cable is connected to iPhone.Are there any delegate methods?
Can anyone give the reference notes for this.....
THANKS IN ADVANCE
Here a link, in french, but you can go trough the code to understand it.
http://www.benoit-deldicque.com/blog/utiliser-une-tv-avec-iphone-ipad-hdmi-adapter-et-ios-sdk/
You need to use the specific cable for your model iPhone and model TV for this to work. Also it is not a exact mirror of your iPhone it uses only photo apps and video apps.
http://connect-to-tv.blogspot.com/2014/02/connect-iphone-to-your-tv.html
Related
is there any way to mirror and use an iPhone with a touch monitor?
I need to create an app demo presentation.
thanks in advance.
iPhone screen sharing can only be done by Airplay.
There are many softwares that is used to screen-share from iPhone to Mac/Desktop
http://www.airsquirrels.com/reflector/
http://www.x-mirage.com/x-mirage/
AirServer is probably the best for this, it supports both Airplay and Miracast for projection of smartphone to screen. It allows you to record the screen to file as well as stream live on YouTube, with webcam and everything.
I have for example 5 lights and 2 speakers which I want to connect to my iPhone via Bluetooth or WiFi. I want to play music and turn lights on and off via iPhone costume made software.
So where I should start?
What should I read (webpages, forums)?
What kind of hardware do I need?
Any good examples?
Any guidelines or tips are welcome.
CoreBluetooth
The CoreBluetooth framework provides access to Bluetooth 4.0 low energy devices.
https://developer.apple.com/library/ios/#documentation/CoreBluetooth/Reference/CoreBluetooth_Framework/_index.html
https://developer.apple.com/library/ios/#samplecode/TemperatureSensor/Introduction/Intro.html#//apple_ref/doc/uid/DTS40012194
I want to record a video of my application which is running on my iPhone and use it for Replay. How can I do that?
I was searching for this and could't find any solution.
Your only options are:
1. Run the app in the simulator and use any screen capture tool for mac to record a video
2. Fix the iPhone on a pod/stand and record video of you app with another camera
If the app does not have any feature which is available only on the device i would avoid option no 2, because iPhone's glossy screen shows all kinds of reflections and the user's hand in the video is really annoying..
Well, if your phone is a 4S you can get a dongle from Apple that outputs the video as a HD stream. The dongle lets you plug in a HDMI cable, so you would need some way to capture that output.
I found a cable which one can use to connect IPhone to TV to watch videos stored in IPhone on TV. I wonder can I use this cable in a way to stream data from other devices to iphone and write an iphone app to seek the stream to play audio/video in iphone?
The Cable.
I am not sure where to go to read about the behavior of this cable as how t works. A help would be appreciated.
No. You won't be able to do that due to API limitations.
The cable is a copy of the original "Apple Composite AV Cable":
http://store.apple.com/us/product/MC748ZM/A?mco=MTY3ODQ5OTY
The only thing you can do with the cable in addition to playing videos, is to show a UIView or your complete app on a TV. To clone your complete app you can use the TVOutManager:
https://github.com/robterrell/TVOutManager
I use the TVOutManager in my app and I am very happy with it :-)
I want to write a function in my iPad App, which allows me to stream the music choosen on iPad to the connected Game-Interfaces (iPod, iPhone...) via bluetooth. Does anyone knows a simple solution or maybe wants to share some sample code?
Thanks for help!
I am doing something very similar. I have my iphone connecting to multiple devices to stream audio to them, but I want the device that is streaming the audio to also play audio as well.
You can look into the GKSession in the GameKit API and that should give you a good start.
Also maybe openAl, but I think that might be a little overboard. I heard Core Audio has a built in feature for bluetooth devices that are connected to play audio through them but I dont think this goes for iPhone, iPad, iTouch etc....
I have also created my own peer connection interface that allows me to see multiple bluetooth devices that are running my app. I then can click each one and each gets connected. I then I added a test to push a text message to all connected devices for testing. Next I need to find out how to stream audio to the connected apple devices.
If anyone has any info on this I am sure we would both appreciate it.