JavaFX 2.0 resizing everything on scene - element

Hy everyone. I am having this problem with my app: If i let it in standby(not working with it) for more then 4-5 minutes when i hover elements like buttons, tabs, textfields, textareas, labels etc, they get bigger. And from 100% they go 150% in height and width. Anyone know what may cause this and what could be the reason and how i could stop it?
EDIT:
JavaFX SDK: 2.0 (x64)
JavaFX Runtime: 2.0 (x64)
OS: Microsoft Windows 7 (x64)
Thank you!

This was a bug in the 2.0 version of JavaFX which was fixed in 2.1+

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As can be seen on this link (thanks Bart for showing it to me), changing the setting for Mac OS graphics under Player Settings -> Other Settings -> Desktop Build -> Auto graphics API to disabled and adding OpenGLCore as the first setting solves the problem.
https://forum.unity.com/threads/unity-editor-windows-content-texts-are-broken-on-macos.1353605/

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According to the devs in the bug report i made at https://bugs.eclipse.org/bugs/show_bug.cgi?id=568543, "there was a workaround fix for this bug on Windows 7 which has since been removed, since it does not occur on Windows 10". So either use the last working version 2020-03 or change to a OS that has dark theme support as the tree is now a native widget.
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Reverting to Eclipse 2020-03 has sloved the problem.

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hey mate I think your having same problem as me. I think this might help
try installing XulRunner 1.9.2 or later, I think its accordingly to your version of Firefox
If I'm not mistaking, well here are the links hope it helps
xulRunner versions...
also Im no sure if your doing some gwt but I had an issue with the designer with the BLACK background anyway this is how you fix it
Gwt fix for the black background on designer

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alt text http://www.colincochrane.com/image.axd?picture=2009%2f9%2fdialog2.PNG
alt text http://www.colincochrane.com/image.axd?picture=2009%2f9%2femptydialog.png
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Wacom Tablet drivers
In addition, comments suggest the following:
UltraMon
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