I trie to put my application in a physic iPhone but xCode tell me that the library libsqlite3.0.dylib is not found.
Error code :
ld: library not found for -lsqlite3.0
clang : error: linker command failed with exit code 1 (use -v to see invocation)
I can't use libsqlite3.dylib because I deleted it by misteak and I don't find a download link.
The application work perfectly on the IOS Simulator.
Thanks for your help !!
EDIT !
I reinstalled xCode and use the sqlite3.dylib framework and work perfectly !
I reinstalled xCode and use the sqlite3.dylib framework and work perfectly !
Related
I recently upgraded my Xcode to the latest version and a big project I was working on had to be updated and fixed. Once the code updated I tried to run the app on simulator and iOS device but I always get the same error and I don't know where it comes from. I know it means the leveldb framework is missing but I don't find it anywhere on the internet. I am using Firebase.
Here's the error I get
ld: framework not found leveldb
clang: error: linker command failed with exit code 1 (use -v to see invocation)
I would really appreciate if one of you knew how to fix this! Thanks
so today I updated my code to Swift 2 and now my app won't run because apparently the Parse Frameworks I was using have expired or something. This is the message I get: ld:
'/Users/tripphillips1/Desktop/Spotter/Parse.framework/Parse(PFAnalytics.o)' does not contain bitcode. You must rebuild it with bitcode enabled (Xcode setting ENABLE_BITCODE), obtain an updated library from the vendor, or disable bitcode for this target. for architecture arm64
Does anyone know what this means and how i can fix it?
Thanks
Ok so I found a solution to my problem. You have to go into the Build Settings and disable the Bitcode. Simple as that. Now it runs fine.
ld: warning: directory not found for option '-L"/Users/qingyun/Sqy/iosHistory/iOS/iOS/newSDK/newFramework/GameLive/GamePlusAPI/woa"'
ld: library not found for -lwoa_two
clang: error: linker command failed with exit code 1 (use -v to see invocation)
Xcode 5.0-DP test by iPhone 5 iOS 7 beta 6
OS X 10.8.4
When i add Third-Party Libraries in my project. then had this issue. i don't know why.
if somebody knows how to resolve this issue, please let me know.
thanks for reading ..
Go to your project directory and remove the folders Pods/ and yourProject.xcworkspace.
Run pod install again and reopen yourProject.xcworkspace on XCode. Things should go back to normal.
I am using the openCV2.framework in my application. It works fine in the simulator, but is not compiling for iOS devices. It get the following error
ld: library not found for -lstdc++
clang: error: linker command failed with exit code 1 (use -v to see invocation)
I added other linking flag also...
Try using libc++ instead of stdc++. (lib)std++ went GPLv3, so Apple is pushing libc/c++ instead.
I am answer my own question. I solved this problem by add the go to Target -> BuildSettings ->search Path -> library Searchpath
give the correct path of added dynamic library Path .
Now it will work
ive been trying to compile a mobile substrate tweak forever, but with no luck. so far, it compiles to the point where i get a .o file, but never to a .dylib. I keep getting the error:
ld: framework not found Foundation
collect2: ld returned 1 exit status
right after it says linking
i know the foundation/foundation.h is in the include folder
ive googled forever but have found no answer
please help!
btw im on ios 4.1 ipod touch 2gmc and theos and perl were installed fine
Thanks!
projname_FRAMEWORKS = UIKit Foundation
add this below the projname_FILES