How to keep a widget common in every tab of my android application? - android-widget

How can I do this if I want it through XML file layout..

Perhaps you could find a way to make the widgets share an ID? Don't think you could do that from the layout however (if at all).
Is Android Widget ID persistent

Related

How to modify Flutter widgets from the code behind

I am just learning flutter and I am wondering if it is possible to change the properties of a widget from the code.
I am familiar with WPF, where I can just access the Elements by a name that is given to them (e.g. "btnIncreaseCounter") and then say btnIncreaseCounter.Background = Colors.Orange.
Does a similar concept exist in Flutter? Or how do I modify my widgets from the code?a
You can do it in flutter using key of particular widget,
but flutter is not designed to code this way, flutter provides you with much easy and best practices to achieve the same.

Flutter: Make text/images selectable in whole web app

In the Flutter web apps, there is no default functionality which makes text and images in the app selectable.
Is there a way to enable selection functionality for text/image on web?
I did check SelectableText widget but it is only for text and I would need to use it over every text. Also, you can't select text in multiple SelectableText widgets at once, you can only select text in one of them. I'm looking for a solution to select all text in the app without making change to every text widget.
Let me know if there’s one step solution to achieve this thing in whole web app.
In Flutter 3.3, with the introduction of the SelectableArea widget, any child of the SelectableArea widget has selection enabled for free!
To take advantage of this powerful new feature, simply wrap your route body (such as the Scaffold) with the SelectionArea widget and let Flutter do the rest.
For a more comprehensive deep dive into this awesome new feature, please visit the SelectableArea API page.
Flutter Web currently does not support multiple text selection across SelectableText widgets.
However, there are some experimental widgets that people are currently working on. According to a guide available at:
Custom SelectableScope Widget
They have proposed a custom widget, a Selectable scope, which basically allows for anything within it to be selectable (currently text and images)
NOTE: THIS IS CURRENTLY UNDER EXPERIMENTATION AND MIGHT CHANGE AS MENTIONED IN THE PROVIDED LINK.

Flutter: Live Mirror Content of Widget to another Widget

I'm trying to live copy the content 1:1 to another widget. Is there some Widget that already has this functionality?
For some Context: I have the Surface Duo and the hinge blocks some of the content in the middle (under the hinge) when spanning the app across both screens. There seems no way to avoid that, so I'm trying to build an app that prevents this as follows:
Build a custom browser
Render at full screen resolution
Copy content to second widget
Overlay/stack second widget on top of first widget, clip/crop and move it so that the content continues without loss of information.
I'm happy to elaborate on the problem if you have any questions. Of course any other solution that you might come up with is appreciated (for example, if there is some way to skip rendering a Widget for part of the screen).
Thanks in advance and best,
Daniel

Can I somehow show the Widget tree in a running app?

I wonder, if a plugins exists, which allows to render instead of **Widget()**s just a rectangle and a Widget()'s name, to show the layout structure of the current view.
For debugging purposes.
Does e.g. a plugin for this purpose exist?
Hm, just found the solution #quoci pointed out:
Open Flutter Inspector
Toggle select widget mode [small icon at the top]
The open the app and click on a widget of the running application.

Can I have two MaterialApp widgets in an app in Flutter

I have two questions with and "if" regarding the first question. As the title says I know it's better to have one MaterialApp in an App in Flutter and making Scaffold widgets for screens. But in a situation like this App which I followed for learning purposes and it's really written well and very clean. but it uses "TabBarView" as a default home for the entire app. So if I want to add another screen like "LoginSreen" that's not part of the "TabBarView" it's not inheriting the "MaterialApp" widget features. So I have to add a "MaterialApp" widget independently for that screen.
So the question is, is it ok to have two "MaterialApp" widgets in a situation like this?
if yes does it affect any variables that's shared among the screens like "SharedPreference"? or what does it affect?
If it's a bad behavior to have two "MaterialApp" widgets to in an App, Then how can you get rid of the "NavScreen()" and implement the TabBarView in the screens, Because I have tried many ways and looked at many of open source projects like this they have "TabBarView" widget as the body and start of the project.
yes you can definitely have two mat apps. but its not recommended.