what's the difference between pending and active event in Libevent? - sockets

I'm learning how to use Libevent.While I can't understand the difference between pending and active.In my opinion,when a event is added to a event_base and the event hasn't happened, then it's in pending state,while the event which is waited by the caller is happened,then in the active state,is that right?Hoever,when I read the description of event_pending,see the code blew,it says when the event is pending,it's bad to change the inner state of it,i think the word "pending" here is misunderstand,it should be "event_active"....Am i wrong ?
#include <event2/event.h>
#include <stdio.h>
/* Change the callback and callback_arg of 'ev', which must not be
* pending. */
int replace_callback(struct event *ev, event_callback_fn new_callback,
void *new_callback_arg)
{
struct event_base *base;
evutil_socket_t fd;
short events;
int pending;
pending = event_pending(ev, EV_READ|EV_WRITE|EV_SIGNAL|EV_TIMEOUT,
NULL);
if (pending) {
/* We want to catch this here so that we do not re-assign a
* pending event. That would be very very bad. */
fprintf(stderr,
"Error! replace_callback called on a pending event!\n");
return -1;
}
event_get_assignment(ev, &base, &fd, &events,
NULL /* ignore old callback */ ,
NULL /* ignore old callback argument */);
event_assign(ev, base, fd, events, new_callback, new_callback_arg);
return 0;
}

pending event means that some action triggered and execution of event callback is queued in event_base.
active event means that event callback is currently executed current thread or some other(do not forget that you can manipulate events from other thread, that is not running event loop)
Reassigning a pending event is not thread safe operation, you can see it in event.c.
I think if you writing single-threaded application it's safe to reassigning event at any time.

libevent book quote (http://www.wangafu.net/~nickm/libevent-book/Ref4_event.html):
Once you call a Libevent function to set up an event and associate it with an event base, it becomes initialized. At this point, you can add, which makes it pending in the base. When the event is pending, if the conditions that would trigger an event occur (e.g., its file descriptor changes state or its timeout expires), the event becomes active, and its (user-provided) callback function is run.
So "pending" in libevent terms means "just added in reactor". No action triggering need to get pending event. I've checked this behavior with simple program:
#include <stdio.h>
#include <unistd.h>
#include <assert.h>
#include <event.h>
void read_cb( int sock, short which, void *arg )
{
printf( "read_cb() called\n" );
fflush( stdout );
// while our callback is running event is active
}
int main()
{
struct event_base *base = event_base_new();
int fd[ 2 ];
assert( pipe( fd ) == 0 );
struct event ev;
event_set( & ev, fd[ 0 ], EV_READ | EV_PERSIST, read_cb, NULL );
event_base_set( base, & ev );
assert( event_add( & ev, NULL ) != -1 );
// it's pending now, just after adding
printf( "event_pending( ... ) == %d\n", event_pending( & ev, EV_READ, NULL ) );
fflush( stdout );
event_base_loop( base, EVLOOP_ONCE );
return 0;
}
Output:
event_pending( ... ) == 2

Related

Callback parameter in stm32 freeRTOS software timer

I'm trying to use a software timer with cubeMx integration of freeRTOS (basically, it's freeRTOS with a nearly transparent layer above).
I thought I would be able to pass a pointer to a structure as timer parameter and getting it as a parameter in the callback function. Something like this:
typedef struct{
uint8_t a;
uint8_t b;
uint8_t c;
}T;
T t = {1, 2, 3};
osTimerDef(myTimer01, Callback01);
myTimer01Handle = osTimerCreate(osTimer(myTimer01), osTimerPeriodic, (void*) &t);
osTimerStart(myTimer01Handle, 5000);
callback:
void Callback01(void const * argument)
{
T* a = argument;
}
Unfortunately argument does not point to the same address as &t. When I look to freeRTOS code, it appears that the lib passes a structure "Timer_t" casted as void* to the callback function (see end of the code below):
static void prvProcessExpiredTimer( const TickType_t xNextExpireTime, const TickType_t xTimeNow )
{
BaseType_t xResult;
Timer_t * const pxTimer = ( Timer_t * ) listGET_OWNER_OF_HEAD_ENTRY( pxCurrentTimerList );
/* Remove the timer from the list of active timers. A check has already
been performed to ensure the list is not empty. */
( void ) uxListRemove( &( pxTimer->xTimerListItem ) );
traceTIMER_EXPIRED( pxTimer );
/* If the timer is an auto reload timer then calculate the next
expiry time and re-insert the timer in the list of active timers. */
if( pxTimer->uxAutoReload == ( UBaseType_t ) pdTRUE )
{
/* The timer is inserted into a list using a time relative to anything
other than the current time. It will therefore be inserted into the
correct list relative to the time this task thinks it is now. */
if( prvInsertTimerInActiveList( pxTimer, ( xNextExpireTime + pxTimer->xTimerPeriodInTicks ), xTimeNow, xNextExpireTime ) != pdFALSE )
{
/* The timer expired before it was added to the active timer
list. Reload it now. */
xResult = xTimerGenericCommand( pxTimer, tmrCOMMAND_START_DONT_TRACE, xNextExpireTime, NULL, tmrNO_DELAY );
configASSERT( xResult );
( void ) xResult;
}
else
{
mtCOVERAGE_TEST_MARKER();
}
}
else
{
mtCOVERAGE_TEST_MARKER();
}
/* Call the timer callback. */
pxTimer->pxCallbackFunction( ( TimerHandle_t ) pxTimer );
}
The structure is:
typedef struct tmrTimerControl
{
const char *pcTimerName; /*<< Text name. This is not used by the kernel, it is included simply to make debugging easier. */ /*lint !e971 Unqualified char types are allowed for strings and single characters only. */
ListItem_t xTimerListItem; /*<< Standard linked list item as used by all kernel features for event management. */
TickType_t xTimerPeriodInTicks;/*<< How quickly and often the timer expires. */
UBaseType_t uxAutoReload; /*<< Set to pdTRUE if the timer should be automatically restarted once expired. Set to pdFALSE if the timer is, in effect, a one-shot timer. */
void *pvTimerID; /*<< An ID to identify the timer. This allows the timer to be identified when the same callback is used for multiple timers. */
TimerCallbackFunction_t pxCallbackFunction; /*<< The function that will be called when the timer expires. */
} xTIMER;
typedef xTIMER Timer_t;
This structure contains the data pointer I passed when I created the timer. It is stored in pvTimerId.
This means that I should cast the callback parameter as Timer_t in order to have access to pvTimerId. Something like this:
void Callback01(void const * argument)
{
T* a =((Timer_t*)argument)->pvTimerID;
}
BUT this Timer_t structure is not public. I don't really understand why the callback is called with this structure as parameter and moreover casted as const void*...
How should I do?
Considering the call to the osTimerCreate function in your version of cmsis stores realy the argument parameter to the pvTimerID of the Timer_t structure then you could use pvTimerGetTimerID to get your passed data back:
void Callback01(void const * argument)
{
T* data = (T*)pvTimerGetTimerID((TimerHandle_t)argument);
}

Simulate a Hardware Timer Interrupt in C

I want to understand RTOSs better and therefore started implementing a scheduler. I want to test my code, but unfortunately I have no HW lying around right now. What is an easy way to pretend executing an ISR corresponding to timer in C?
EDIT: Thanks to the answer of Sneftel I was able to simulate a timer interrupt. The code below is inspired by http://www.makelinux.net/alp/069. The only thing I am missing is to do it in a nested way. So if the ISR is running another timer interrupt would cause a new instance of the ISR preempting the first one.
#include<stdlib.h>
#include<stdio.h>
#include<assert.h>
#include<signal.h>
#include<sys/time.h>
#include<string.h>
#ifdef X86_TEST_ENVIRONMENT
void simulatedTimer(int signum)
{
static int i=0;
printf("System time is %d.\n", i);
}
#endif
int main(void)
{
#ifdef X86_TEST_ENVIRONMENT
struct sigaction sa;
struct itimerval timer;
/* Install timer_handler as the signal handler for SIGVTALRM. */
memset (&sa, 0, sizeof (sa));
sa.sa_handler = &simulatedTimer;
sigaction (SIGVTALRM, &sa, NULL);
/* Configure the timer to expire after 250 msec... */
timer.it_value.tv_sec = 0;
timer.it_value.tv_usec = CLOCK_TICK_RATE_MS * 1000;
/* ... and every 250 msec after that. */
timer.it_interval.tv_sec = 0;
timer.it_interval.tv_usec = CLOCK_TICK_RATE_MS * 1000;
/* Start a virtual timer. It counts down whenever this process is executing. */
setitimer (ITIMER_VIRTUAL, &timer, NULL);
#endif
#ifdef X86_TEST_ENVIRONMENT
/* Do busy work. */
while (1);
#endif
return 0;
}
The closest thing in POSIX terms is probably signal handlers; SIGALRM is fired asynchronously within the process in much the same way that an ISR is. There's significant differences in what's safe to do, though, so I wouldn't go too far with the analogy.

RTOS STM32F4 discovery

i'm actually working on my final project for graduation. I'm using FreeRTOS on STM32F4 discovery. It all works properly, but the tasks are not ordered as i like. they execute in this cycle : task3 twice, task2 once, then again task3 twice and tas2 once and then task1 once.
I want them to execute iin this order : task1 then task2 then task3. Thank you!
Here is a portion of my code:
/* The period of the example software timer, specified in milliseconds, and
converted to ticks using the portTICK_RATE_MS constant. */
#define mainSOFTWARE_TIMER_PERIOD_MS ( 1000 / portTICK_RATE_MS )
int main(void)
{
/* Configure the system ready to run the demo. The clock configuration
can be done here if it was not done before main() was called. */
prvSetupHardware();
/* Create the queue used by the queue send and queue receive tasks.
http://www.freertos.org/a00116.html */
xQueue = xQueueCreate( mainQUEUE_LENGTH, /* The number of items the queue can hold. */
sizeof( uint32_t ) ); /* The size of each item the queue holds. */
/* Add to the registry, for the benefit of kernel aware debugging. */
vQueueAddToRegistry( xQueue, ( signed char * ) "MainQueue" );
/* Create the semaphore used by the FreeRTOS tick hook function and the
event semaphore task. */
vSemaphoreCreateBinary( xEventSemaphore );
/* Add to the registry, for the benefit of kernel aware debugging. */
vQueueAddToRegistry( xEventSemaphore, ( signed char * ) "xEventSemaphore" );
/* Create the MPXV7002DP task */
xTaskCreate( vMPXV7002DPTask, /* The function that implements the task. */
( signed char * ) "MPXV7002DP", /* Text name for the task, just to help debugging. */
configMINIMAL_STACK_SIZE, /* The size (in words) of the stack that should be created for the task. */
NULL, /* A parameter that can be passed into the task. Not used in this simple demo. */
configMAX_PRIORITIES - 1, /* The priority to assign to the task. tskIDLE_PRIORITY (which is 0) is the lowest priority. configMAX_PRIORITIES - 1 is the highest priority. */
NULL ); /* Used to obtain a handle to the created task. Not used in this simple demo, so set to NULL. */
/* Create the MPU9250 task */
xTaskCreate( vMPU9250Task,
( signed char * ) "MPU9250",
configMINIMAL_STACK_SIZE,
NULL,
configMAX_PRIORITIES - 1,
NULL );
/* Create the MPL3115A2 task */
xTaskCreate( vMPL3115A2Task,
( signed char * ) "MPL3115A2",
configMINIMAL_STACK_SIZE,
NULL,
configMAX_PRIORITIES - 1,
NULL );
/* Create the TOPC task */
//xTaskCreate( vToPcTask,
// ( signed char * ) "ToPc",
// configMINIMAL_STACK_SIZE,
// NULL,
//configMAX_PRIORITIES - 4,
//NULL );
/* Start the tasks and timer running. */
vTaskStartScheduler();
}
static void vMPXV7002DPTask(void *pvParameters)
{
int convertedValue,pressure,v;
for(;;)
{
if(xSemaphoreTake( xEventSemaphore, mainSOFTWARE_TIMER_PERIOD_MS ))
{USART_puts(USART1, "mpxv begin\n\r");
ADC_SoftwareStartConv(ADC1);//Start the conversion
while(!ADC_GetFlagStatus(ADC1, ADC_FLAG_EOC));//Processing the conversion
convertedValue = ADC_GetConversionValue(ADC1); //Return the converted dat
convertedValue=(5*convertedValue)/255;
pressure=(convertedValue+0.0625*4)-0.5;
v=sqrt((2*pressure)/1.293);
USART_puts(USART1, "mpxv end\n\r");
xSemaphoreGive( xEventSemaphore );
}
vTaskDelay( mainSOFTWARE_TIMER_PERIOD_MS );
}
}
static void vMPU9250Task(void *pvParameters)
{
int16_t xa,ya,za,xg,yg,zg,xm,ym,zm;
uint8_t res[22];
for( ;; )
{
if(xSemaphoreTake( xEventSemaphore, mainSOFTWARE_TIMER_PERIOD_MS ))
{USART_puts(USART1, "mpu begin\n\r");
SPI_Tx(0x25,0x0C|0x80);//read from slv0
SPI_Tx(0x26,0x03);//reg from which start reading
SPI_Tx(0x27,0x87);//read 7 bytes
SPI_Rx_seq(0x3A,res,22);
xa=((int16_t)res[1]<<8)|res[2];
xa/=8192;
ya=((int16_t)res[3]<<8)|res[4];
ya/=8192;
za=((int16_t)res[5]<<8)|res[6];
za/=8192;
xg=((int16_t)res[9]<<8)|res[10];
xg/=131;
yg=((int16_t)res[11]<<8)|res[12];
yg/=131;
zg=((int16_t)res[13]<<8)|res[14];
zg/=131;
//AK8963_Rx_seq( 0x03, mag_asax, 7);
//SPI_Rx_seq(0x49,mag_asax,7);
xm=((int16_t)res[16]<<8)|res[15];
ym=((int16_t)res[18]<<8)|res[17];
zm=((int16_t)res[20]<<8)|res[19];
USART_puts(USART1, "mpu end\n\r");
xSemaphoreGive( xEventSemaphore );
}
vTaskDelay( mainSOFTWARE_TIMER_PERIOD_MS/2 );
}
}
static void vMPL3115A2Task( void *pvParameters )
{
uint8_t altitude[3];
uint32_t x;
char alt[1];
for( ;; )
{
if(xSemaphoreTake( xEventSemaphore, mainSOFTWARE_TIMER_PERIOD_MS ))
{USART_puts(USART1, "mpl begin\n\r");
Read_IIC1_seq(0x60<<1, 0x01, altitude, 3);
x=altitude[0];x<<=8;
x|=altitude[1];x<<=8;
x|=altitude[2];x>>=4;
x/=49920;
USART_puts(USART1, "mpl end\n\r");
xSemaphoreGive( xEventSemaphore );
}
vTaskDelay( mainSOFTWARE_TIMER_PERIOD_MS/4 );
}
}
Look at the call to vTaskDelay() in each task function. One task delays for PERIOD, the next for PERIOD/2, and the third for PERIOD/4. The task that delays for PERIOD/4 will be ready to run four times for every time that the task that delays for PERIOD will be ready to run. This is why you are seeing one task run four times, the next two times, and the third once. Why did you use different delay periods if you want the tasks to run at the same rate?
As for which task runs first at the beginning, that is going to depend on how the FreeRTOS scheduler is implemented. You assigned the same priority (configMAX_PRIORITIES - 1) to each task in the calls to xTaskCreate(). The FreeRTOS scheduler is probably using its round-robin scheduling algorithm for tasks with the same priority. And I'm guessing that the scheduler readies the tasks in the order they were created (or maybe reverse order). So you might be able to affect the ready order by changing the creation order. But I'm just guessing and you should look at the source code for the FreeRTOS scheduler to learn what it does. Or maybe you should give the tasks different priorities. Then the FreeRTOS scheduler should make the task with the highest priority ready to run first.

Why xv6 scheduler calls sti() in the begining of every loop?

The companion book says
The reason to enable interrupts periodically on an idling CPU is that
there might be no RUNNABLE process because processes (e.g., the shell)
are waiting for I/O; if the scheduler left interrupts disabled all the
time, the I/O would never arrive.
But I think we just need to call sti() once before the outter for-loop, since everytime we release ptable.lock, the interrupts are enabled again.
It's possible that schedule() is called with interrupts disabled, in which case releasing the ptable spinlock will not reenable them.
If you look at the code for releasing a lock, you will see that it does not explicitly enable interrupts. Instead it uses the function popcli.
void release ( struct spinlock* lk )
{
...
popcli(); // enable interrupts
}
The function popcli does not always enable interrupts. It is used in tandem with pushcli to track nesting level. "Pushcli/popcli are like cli/sti except that they are matched: it takes two popcli to undo two pushcli". 1
void popcli ( void )
{
// If interrupts are enabled, panic...
if ( readeflags() & FL_IF )
{
panic( "popcli: interruptible" );
}
// Track depth of cli nesting
mycpu()->ncli -= 1;
// Popped more than were pushed...
if ( mycpu()->ncli < 0 )
{
panic( "popcli" );
}
// Reached outermost, so restore interrupt state
if ( mycpu()->ncli == 0 && mycpu()->intena )
{
sti(); // enable interrupts
}
}
Whereas popcli sometimes enables interrupts, pushcli always disables interrupts.
void pushcli ( void )
{
int eflags;
eflags = readeflags();
// Disable interrupts
cli();
// Save interrupt state at start of outermost
if ( mycpu()->ncli == 0 )
{
mycpu()->intena = eflags & FL_IF;
}
// Track depth of cli nesting
mycpu()->ncli += 1;
}
By explicitly calling sti, the scheduler overrides whatever the current push/popcli state is. I think this provides the brief window desired to allow an IO interrupt to occur. I.e. the period of time between the call to sti and the call to cli (via acquire -> pushcli -> cli).
void scheduler ( void )
{
...
for ( ;; )
{
// Enable interrupts on this processor.
sti();
// Acquire process table lock
acquire( &ptable.lock );
// Loop over process table looking for process to run.
for ( p = ptable.proc; p < &ptable.proc[ NPROC ]; p += 1 )
{
...
}
// Release process table lock
release( &ptable.lock );
}
}

ncurses interrupts system call when resizing terminal

I have a problem with ncurses and couldn't find a solution on the web, so I've written following little program to demonstrate the problem.
You can compile it via:
sudo aptitude install ncurses-dev
g++ -lncurses -o resize resize.cpp
It displays an integer counter incremented every second by forking into a timer process which periodically sends one byte to the parent process via a socketpair. You can quit it by pressing CTRL+C.
When you resize the terminal you should get an error message of 'Interrupted system call'. So the read call gets interrupted by SIGWINCH when resizing. But how can I avoid this? Or is it common that the system call gets interrupted? But how would I handle an interrupted system call in order to proceed incrementing the counter since the file descripter appears to be dead after interruption.
If you use non-blocking sockets, you would get 'Resource temporarily unavailable' instead.
I am using stable debian wheezy, so the ncurses version is 5.9-10 and the libstdc++ version is 4.7.2-5.
#include <ncurses.h>
#include <signal.h>
#include <netdb.h>
#include <unistd.h>
#include <stdlib.h>
#include <string.h>
#include <errno.h>
#include <string>
#include <iostream>
//Define a second.
timespec span = {1, 0};
//Handles both, SIGWINCH and SIGINT
void handle(int signal) {
switch (signal) {
case SIGWINCH:
//Reinitialize ncurses to get new size
endwin();
refresh();
printw("Catched SIGWINCH and handled it.\n");
refresh();
break;
case SIGINT:
//Catched CTRL+C and quit
endwin();
exit(0);
break;
}
}
//This registers above signal handler function
void set_handler_for(int signal) {
struct sigaction action;
action.sa_handler = handle;
action.sa_flags = 0;
if (-1 == sigemptyset(&action.sa_mask) or -1 == sigaction(signal, &action, NULL))
throw "Cannot set signal handler";
}
main() {
int fd[2];
//In this try block we fork into the timer process
try {
set_handler_for(SIGINT);
set_handler_for(SIGWINCH);
//Creating a socketpair to communicate between timer and parent process
if (-1 == socketpair(PF_LOCAL, SOCK_STREAM, 0, fd))
throw "Cannot create socketpair";
pid_t pid;
//Doing the fork
if (-1 == (pid = fork()))
throw "Cannot fork process";
if (!pid) {
//We are the timer, so closing the other end of the socketpair
close(fd[0]);
//We send one byte every second to the parent process
while (true) {
char byte;
ssize_t bytes = write(fd[1], &byte, sizeof byte);
if (0 >= bytes)
throw "Cannot write";
nanosleep(&span, 0);
}
//Here the timer process ends
exit(0);
}
//We are the parent process, so closing the other end of the socketpair
close(fd[1]);
}
catch (const char*& what) {
std::cerr << what << std::endl;
exit(1);
}
//Parent process - Initializing ncurses
initscr();
noecho();
curs_set(0);
nodelay(stdscr, TRUE);
//In this try block we read (blocking) the byte from the timer process every second
try {
int tick = 0;
while (true) {
char byte;
ssize_t bytes = read(fd[0], &byte, sizeof byte);
if (0 >= bytes)
throw "Cannot read";
//Clear screen and print increased counter
clear();
mvprintw(0, 0, "Tick: %d - Resize terminal and press CTRL+C to quit.\n", ++tick);
//Catch special key KEY_RESIZE and reinitialize ncurses to get new size (actually not necassary)
int key;
while ((key = getch()) != ERR) {
if (key == KEY_RESIZE) {
endwin();
refresh();
printw("Got KEY_RESIZE and handled it.\n");
}
}
//Update the screen
refresh();
}
}
catch (const char*& what) {
//We got an error - print it but don't quit in order to have time to read it
std::string error(what);
if (errno) {
error.append(": ");
error.append(strerror(errno));
}
error = "Catched exception: "+error+"\n";
printw(error.c_str());
refresh();
//Waiting for CTRL+C to quit
while (true)
nanosleep(&span, 0);
}
}
Thank you!
Regards
Most (if not all) system calls have an interrupted error code (errno == EINTR), this is normal.
I would check for EINTR on the read from the pipe and ignore it, just read again.
I wouldn't call any ncurses functions in the signal handler, some are re-entrant but I doubt printw is. Just do the KEY_RESIZE check.
Okay, I got it working by only using re-entrant functions within signal handlers. Now the socketpair is still working after an EINTR or EAGAIN.
Thank you!
#include <ncurses.h>
#include <signal.h>
#include <netdb.h>
#include <unistd.h>
#include <string.h>
#include <errno.h>
#include <string>
#include <iostream>
// Define a second.
timespec base = {1, 0};
// Holds raised SIGINTs.
size_t raised_SIGINT = 0;
// Holds raised SIGWINCHs.
size_t raised_SIGWINCH = 0;
// Handle SIGWINCH
void handle_SIGWINCH(int) {
++raised_SIGWINCH;
}
// Handle SIGINT
void handle_SIGINT(int) {
++raised_SIGINT;
}
// Registers signal handlers.
void assign(int signal, void (*handler)(int)) {
struct sigaction action;
action.sa_handler = handler;
action.sa_flags = 0;
if (-1 == sigemptyset(&action.sa_mask) or -1 == sigaction(signal, &action, NULL))
throw "Cannot set signal handler";
}
// Prints ticks alive and usage information.
inline void print(size_t ticks) {
mvprintw(0, 0, "%ds alive. Resize terminal and press CTRL+C to quit.\n\n", ticks);
}
int main() {
// Holds the two socketpair file descriptors.
int fd[2];
// Fork into the timer process.
try {
// Register both signals.
assign(SIGINT, handle_SIGINT);
assign(SIGWINCH, handle_SIGWINCH);
// Create a socketpair to communicate between timer and parent process.
if (-1 == socketpair(PF_LOCAL, SOCK_STREAM, 0, fd))
throw "Cannot create socketpair";
// Doing the fork.
pid_t pid;
if (-1 == (pid = fork()))
throw "Cannot fork process";
if (!pid) {
// We are the timer, so closing the parent end of the socketpair.
close(fd[0]);
// We send one byte every second to the parent process.
while (true) {
timespec less = base;
int ret;
// Continue sleeping after SIGWINCH but only for the time left.
while (-1 == (ret = nanosleep(&less, &less)) and errno == EINTR and raised_SIGWINCH);
// Maybe quit by user.
if (raised_SIGINT)
return 0;
// If something went wrong, terminate.
if (-1 == ret)
throw "Cannot sleep";
// Repeated writing if interrupted by SIGWINCH.
char byte;
ssize_t bytes;
do {
// Doing the write.
bytes = write(fd[1], &byte, sizeof byte);
}
while (0 >= bytes and (errno == EAGAIN or errno == EINTR) and raised_SIGWINCH);
// Maybe quit by user.
if (raised_SIGINT)
return 0;
// If something went wrong, terminate.
if (0 >= bytes)
throw "Cannot write";
}
// Here the timer process ends.
return 0;
}
// We are the parent process, so closing the timer end of the socketpair.
close(fd[1]);
}
catch (const char*& what) {
// Print fatal error and terminate timer process causing parent process to terminate, too.
std::cerr << what << std::endl;
return 1;
}
// Initializing ncurses for the parent process.
initscr();
// Disable typing.
noecho();
// Disable cursor.
curs_set(0);
// Make reading characters non-blocking.
nodelay(stdscr, TRUE);
// Catch fatal errors.
try {
// Holds ticks alive.
size_t ticks = 0;
// Blockingly read the byte from the timer process awaiking us every second.
while (true) {
// Print ticks alive before incrementing them.
print(ticks++);
// Holds typed keys.
std::string keys;
// Read typed keys.
for (int key = getch(); key != ERR; key = getch())
if (key != KEY_RESIZE)
keys += key;
// Format typed keys string.
if (keys.size())
printw("You've typed: ");
else
keys += "\n";
keys += "\n\n";
// Print typed keys string.
printw(keys.c_str());
// Doing the prints.
refresh();
// Repeated reading if interrupted by SIGWINCH.
ssize_t bytes = 0;
bool again = false;
do {
// Doing the read.
char byte;
bytes = read(fd[0], &byte, sizeof byte);
again = (0 >= bytes and (errno == EAGAIN or errno == EINTR) and raised_SIGWINCH);
// Print how often we got interrupted by SIGWINCH per time base.
if (again) {
// Next two calls are the common way to handle a SIGWINCH.
endwin();
refresh();
// For simpicity clear everything.
clear();
// Re-print ticks.
print(ticks);
// Print the interruption counter.
printw("%dx catched SIGWINCH per time base.\n\n", raised_SIGWINCH);
// Doing the prints.
refresh();
}
}
while (again);
// Reset SIGWINCH raises per time base.
raised_SIGWINCH = 0;
// Maybe quit by user.
if (raised_SIGINT) {
endwin();
return 0;
}
// If something went wrong, terminate.
if (0 >= bytes)
throw "Cannot read";
}
}
catch (const char*& what) {
// We got an error, appending errno if set.
std::string error(what);
if (errno) {
error.append(": ");
error.append(strerror(errno));
}
error = "Catched exception: "+error+"\n";
// Print the fatal error.
printw(error.c_str());
//Doing the print.
refresh();
// Waiting for CTRL+C to quit.
while (true)
nanosleep(&base, 0);
// Quit by user.
endwin();
return 0;
}
}