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Closed 10 years ago.
I am trying to play around with erlubi, a bit of software written to visualise erlang processes:
erlubi (github)
One of the steps in the setup instructions is as follows:
"Run erlang with -pa erlubi/ebin -pa erlubi/deps/xmlrpc/ebin on the command line"
My terminal does not recognise the "-pa" command and I find no mention using search engines. Am I missing something obvious?
From the man page:
-pa Dir1 Dir2 ... :
Adds the specified directories to the beginning of the code path, similar to code:add_pathsa/1 .
Basically, it enables erlang to use the compiled files in that directory
Related
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Closed 9 years ago.
I'd like to add a png image to my Doxygen documentation of VHDL code. I use the following line:
--! #image html FW_blocks.png
however, no image can be found in the Doxygen output. Is image including even possible with Doxygen-VHDL? if yes, how can this be done?
the code mentioned in the question works. the problem was an error in the IMAGE_PATH.
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Closed 10 years ago.
I know my question is obviously silly. I want to download and-engine for my game through Google Code. I found Link to download and-engine, but when i visited that link, I found this:
hg clone https://code.google.com/p/andengineexamples/
I am also unable to download read only files from git-Hub "Get-Read-Only".
How can I download source code using command line? Is there any software which i have to install on my Laptop to download it?
You can download following softwares to download projects like this
1 . The SVN
2. The Git
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Closed 10 years ago.
For me downloading and installing Xcode 4 is a big deal. So hopefully someone can answer these questions:
When I tried the first version of Xcode 4, it had these problems. Are they solved now?
Documentation Browser was broken
cmd + Enter for Build&Run did not work. Instead it forced me to do it in two steps. I Build&Run hundreds of times per day.
It hat trouble with importing frameworks
Here awnser to your points.
Documentation works fine here
CMD + R Builds and Runs it for me
Framework importing is very easy, and with 4.2 they made it more easy actually.
Edit:
CMD + Enter, puts your editor in standard view mode. It doesn't do anything with building or running your application.
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Closed 12 years ago.
Please direct me to a place where I can download the source code of GWT.
I got the main source code link but I got a list of links over there to get the content in read-only format. Is there any way to get the entire source code in zip or any other format.
You can download it. Here is the link to the instructions.
http://code.google.com/p/google-web-toolkit/source/checkout
you can find some information about that here. (lmgtfy removed)
edit: use tortoiseSVN and download it from here: http://code.google.com/p/google-web-toolkit/source/checkout
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Closed 11 years ago.
Does anyone know of any examples or tutorials working with the three20 btouch dll?
Update:
I've basically run btouch against the non-parser three20.cs in the trunk and taken the resulting dll and referenced it in my project.
I've then compiled the three20 stuff in XCode and taken the libThree20.a file and put it in my project.
I've also added the correct mtouch args to the project options.
How can I test that this is all Ok?
I wrote a blog post about this
http://iwayneo.blogspot.com/2010/04/three20-with-monotouch.html
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