how can i download code from git hub using command line [closed] - github

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Closed 10 years ago.
I know my question is obviously silly. I want to download and-engine for my game through Google Code. I found Link to download and-engine, but when i visited that link, I found this:
hg clone https://code.google.com/p/andengineexamples/
I am also unable to download read only files from git-Hub "Get-Read-Only".
How can I download source code using command line? Is there any software which i have to install on my Laptop to download it?

You can download following softwares to download projects like this
1 . The SVN
2. The Git

Related

What does "-pa" on the command line mean, if anything? [closed]

This question is unlikely to help any future visitors; it is only relevant to a small geographic area, a specific moment in time, or an extraordinarily narrow situation that is not generally applicable to the worldwide audience of the internet. For help making this question more broadly applicable, visit the help center.
Closed 10 years ago.
I am trying to play around with erlubi, a bit of software written to visualise erlang processes:
erlubi (github)
One of the steps in the setup instructions is as follows:
"Run erlang with -pa erlubi/ebin -pa erlubi/deps/xmlrpc/ebin on the command line"
My terminal does not recognise the "-pa" command and I find no mention using search engines. Am I missing something obvious?
From the man page:
-pa Dir1 Dir2 ... :
Adds the specified directories to the beginning of the code path, similar to code:add_pathsa/1 .
Basically, it enables erlang to use the compiled files in that directory

Filepicker.io uploads failing for resources > 1.6 MB [closed]

This question is unlikely to help any future visitors; it is only relevant to a small geographic area, a specific moment in time, or an extraordinarily narrow situation that is not generally applicable to the worldwide audience of the internet. For help making this question more broadly applicable, visit the help center.
Closed 10 years ago.
This morning we noticed that our filepicker.io uploads are no longer processing if the size of the file is greater than ~1.6MB. Not sure if it's related to the recent upgrade of the Javascript API (v1) but at the moment our users are unable to upload files.
The POST request to filepicker returns a 200 but the progress bar just halts at 99.30%. Any ideas?
Just wanted to officially mark this as fixed so we don't have unresolved questions! Feel free to mark as answered or remove

Sqlite3 DB Path for download [closed]

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Closed 10 years ago.
Is anybody know from which link i am able to download SQlite3 Database for Xcode. I want to use Database in my project in Xcode4.2. Please provide link to download it.
Its not like download the database. There are some options where you have to create sqlite3 database in your project through terminal or Mozilla firefox (Provide Add-ons for sqlite3 manager - Google it). After creating DB you have to add libsqlite3.0.dylib Framework in your project provided by apple developer documentation.
For further information follow This tutorial. Which would be great start to work on sqlite3.

Where do I find the source code of GWT? [closed]

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Closed 12 years ago.
Please direct me to a place where I can download the source code of GWT.
I got the main source code link but I got a list of links over there to get the content in read-only format. Is there any way to get the entire source code in zip or any other format.
You can download it. Here is the link to the instructions.
http://code.google.com/p/google-web-toolkit/source/checkout
you can find some information about that here. (lmgtfy removed)
edit: use tortoiseSVN and download it from here: http://code.google.com/p/google-web-toolkit/source/checkout

Three20 monotouch/btouch examples? [closed]

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Closed 11 years ago.
Does anyone know of any examples or tutorials working with the three20 btouch dll?
Update:
I've basically run btouch against the non-parser three20.cs in the trunk and taken the resulting dll and referenced it in my project.
I've then compiled the three20 stuff in XCode and taken the libThree20.a file and put it in my project.
I've also added the correct mtouch args to the project options.
How can I test that this is all Ok?
I wrote a blog post about this
http://iwayneo.blogspot.com/2010/04/three20-with-monotouch.html
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