iOS - dismissing a facebook window do not fires dismissViewController completion block - iphone

I have this code compiled and running for iOS 6.
SLComposeViewController *control = [SLComposeViewController composeViewControllerForServiceType:...];
[control setInitialText:...];
[control addURL:...];
[control setCompletionHandler:^(SLComposeViewControllerResult result) {
[self dismissViewControllerAnimated:YES completion:^{
// do something
}];
}];
[self presentViewController:control animated:YES completion:nil];
if this is used as a Twitter control, it works fine, but if it is used as a Facebook control, the completion block of the dismissViewController is not called, ever!!! (the doSomething part never runs).
I thought this could have something to do with the controller being dismissed not on the main thread, so I have changed that to
dispatch_async(dispatch_get_main_queue(), ^{
[self dismissViewControllerAnimated:YES completion:^{
// do stuff...
}];
});
without success.
Is this an iOS 6 bug? how do I solve that?

this is the solution:
[self dismissViewControllerAnimated:YES completion:nil];
dispatch_after(dispatch_time(DISPATCH_TIME_NOW, 0.6 * NSEC_PER_SEC), dispatch_get_main_queue(), ^{
// do stuff
});
this is probably an iOS 6 bug related to the dismissViewController API.
EDIT: I have created a more powerful solution and posted here

Related

SLServiceTypeFacebook in SLComposeViewController hang my iphone app

I have implemented Facebook sharing in my app. But When composerview is opened and i tapped on post, after that it will block my app. I am not able to navigate to other view controller. Here is the code that i have used:
SLComposeViewController *controller = [SLComposeViewController composeViewControllerForServiceType:SLServiceTypeFacebook];
SLComposeViewControllerCompletionHandler myBlock = ^(SLComposeViewControllerResult result){
if (result == SLComposeViewControllerResultCancelled) {
} else {
}
[controller dismissViewControllerAnimated:YES completion:Nil];
};
controller.completionHandler = myBlock;
[controller setInitialText:strMsg];
[vc presentViewController:controller animated:YES completion:Nil];
I faced the same issue and debugged as well. In my case it was not a hang; after the SLCompeseViewController disappeared (moved up the screen) there were some UIViews, UIControls remaining on the controller.view which hinder user interaction (i think it is the same in your app).
If it is the same case, you will never be able to remove those Views because the completion handler is never called.
This is a bug in iOS8, here is the link.
https://developers.facebook.com/bugs/962985360399542/?search_id
I suggest you to use UIActivityViewController instead of SLComposeViewController.

MBProgress view and pushing a view controller doesn't display

MPProgressView won't display when I try to push a viewcontroller until seconds before the pushed VC is displayed. Should the viewController be placed in the same function as the MBProgressView is displayed? I've made sure that my MBProgressView is on the main thread, I've tried many solutions on SO and can't see anyone with the same issue. I am simply trying to display the MBProgressHUD while the viewController is loading and being pushed. Thanks!
I am using MBProgressView as follows:
- (IBAction)pushButton:(id)sender
{
self.HUD =[MBProgressHUD showHUDAddedTo:self.view animated:YES];
[self.view addSubview:self.HUD];
self.HUD.labelText = #"Doing stuff...";
self.HUD.detailsLabelText = #"Just relax";
self.HUD.delegate=self;
[self.view addSubview:self.HUD];
[self.HUD showWhileExecuting:#selector(loadCreate) onTarget:self withObject:nil animated:YES];
}
- (void)loadCreate {
[self performSelectorOnMainThread:#selector(dataLoadMethodMail) withObject:nil waitUntilDone:YES];
}
-(void)dataLoadMethodMail
{NSLog(#"data load method is displaying");
SelectViewController *mvc = [[SelectViewController alloc] init];
[self.navigationController pushViewController:mvc animated:YES];
}
You don't need to add self.HUD to self.view, showHUDAddedTo: does it for you.
[self.HUD showWhileExecuting:#selector(loadCreate) onTarget:self withObject:nil animated:YES];
Shows the hud until loadCreate returns.
[self performSelectorOnMainThread:#selector(dataLoadMethodMail) withObject:nil waitUntilDone:YES];
dispatches something on main thread and returns right after (before the actual end of dataLoadMethodMail). The HUD is shown but disappears right away.
To solve the issue try hiding manually the HUD when dataLoadMethodMail finishes it's work.
Just replace
[self.HUD showWhileExecuting:#selector(loadCreate) onTarget:self withObject:nil animated:YES];
with
[self loadCreate];
and add
dispatch_async(dispatch_get_main_queue(), ^{
[self.HUD hide:YES];
});
at the end of dataLoadMethodMail
PS : Loading data should not be done on main thread.

Dismiss MBProgressHUD when delegate method fires

First time working with a HUD and I'm confused.
I setup the HUD like this in my viewDidLoad:
[MBProgressHUD showHUDAddedTo:self.view animated:YES];
dispatch_async(dispatch_get_global_queue( DISPATCH_QUEUE_PRIORITY_LOW, 0), ^{
[[[WSXmppUserManager shared] xmppStreamManager] connect];
dispatch_async(dispatch_get_main_queue(), ^{
[MBProgressHUD hideHUDForView:self.view animated:YES];
});
});
The HUD doesn't show. I think the reason is as follows. The xmpp connect method fires off a connection request to the xmpp server and then it's done. So there is no activity to wait for as is.
However, the connection isn't established until the server responds and the following delegate method is fired:
- (void)xmppStreamDidAuthenticate:(XMPPStream *)sender
I want to wait for this and only then dismiss the HUD, but I'm at a loss as to how to do that. I'm missing something very simple.
You need to move this code
dispatch_async(dispatch_get_main_queue(), ^{
[MBProgressHUD hideHUDForView:self.view animated:YES];
});
After your long running method has finished... that is, if this code is indeed returning immediately
[[WSXmppUserManager shared] xmppStreamManager] connect];
The hud is likely never going to display... as it gets told to display and then told to hide on the same run loop or perhaps one run loop right afterwards...
Why not put it at the end of this method if this indicates that a response has been received and the operation is completed?
- (void)xmppStreamDidAuthenticate:(XMPPStream *)sender
HUD =[[MBProgressHUD alloc] initWithWindow:self.view];
[HUD setDelegate:self];
[self.view addSubview:HUD];
[HUD showWhileExecuting:#selector(connectToServer)
onTarget:self
withObject:nil
animated:YES];
In the connectToServer
-(void)connectToServer
{
[[[WSXmppUserManager shared] xmppStreamManager] connect];
}
As soon as the connectToServer method comepletes it task in the background , a delegate of MBProgressHUD called hudWasHidden: is automatically called
-(void)hudWasHidden:(MBProgressHUD *)hud
{
//Further work after the background task completed
}

shadow screen occur with Social Framework on iOS

I create application with feature 'shared with facebook'
I use this code for make a facebook sharing
[facebookViewController setInitialText:[NSString stringWithFormat:#"via %#", self.randomGame.name]];
NSLog(#"%#", self.resultImageView.image);
[facebookViewController addImage:self.resultImageView.image];
[facebookViewController setCompletionHandler:^(SLComposeViewControllerResult result){
if (result == SLComposeViewControllerResultCancelled) {
NSLog(#"Dialog Did Cancel");
}
}];
[self presentViewController:facebookViewController animated:YES completion:nil];
I already have allocation/initialization facebookViewController object with SLComposeViewController.
first time I share there is no problem.
But, I share second time I get a shadow screen like this
can anyone help ?
Thanks for advance.
i am not sure but every time you present the facebook popover you also need to dismiss it in the completion block like
[facebookViewController dismissViewControllerAnimated:YES completion:Nil];
hope it helps
I done it with code
facebookViewController = [SLComposeViewController composeViewControllerForServiceType:SLServiceTypeFacebook];
[facebookViewController setInitialText:[NSString stringWithFormat:#"via %#", self.randomGame.name]];
[facebookViewController addImage:self.resultImageView.image];
[self presentViewController:facebookViewController animated:YES completion:nil];

presentViewController doesn't do anything

I have a method called:
- (NSDictionary *)requestCompleted:(ASIHTTPRequest *)request{
As you probably guessed, it starts when i get a request back from a web server.
My issue is that the next command runs, but doesn't do anything…
[self presentViewController:loadingPageVC animated:YES completion:nil];
I feel like I forgot to init something but I can't anything wrong.
try this
dispatch_async(dispatch_get_main_queue(), ^{
[self presentViewController:loadingPageVC animated:YES completion:nil];
});