I am building application on Eclipse before trying the Phonegap Build.
But as I build Application Using local PG 2.X Library
and the Same application I build using PGBuild 2.X.... I see Touch and scroll performance is great in Phonegap Build apk file. Why is that? Do PG people keeping some cookies for themselves at PG Build only..??
we built a native application on phonegap native. at it ran like a charm.
No performance issues with touch and feel
Related
We know that Blackberry 10 can run Android app. Does somebody tried Telerik Nativescript for Android and make it run for Blackberry 10?
If so, is it possible to explain the steps to be able to do it? Does Webworks gives any help?
Telerik NativeScript for Android does indeed work on BlackBerry OS 10 I've tried on (10.3.2.2474). I'll list some tips to get you started, but please keep in mind that NativeScript doesn't officially support BlackBerry OS.
Deployment with the {N} CLI tool (tns) might be problematic - it produces an apk for the app, but it can't deploy it on the device itself, so you need to transfer it somehow and install it on the device.
Alternatively you can use Telerik AppBuilder to build the app (either version will work - VS plugin, CLI tool, Windows or Web clients) and deploy it on the device via QR code scan and install. However, apk installation is a bit slow process on a BB10, so you may choose to use the NativeScript companion app for development. Deployment to the companion app is done via QR codes - it has an integrated QR code reader - and since no installation is necessary, development cycle is faster. There is a small issue with the app - it may seem to crash on the first run, but you can still find the Sync and Scan buttons in the BlackBerry Hub, which you can use to scan the code and start your app.
Releasing the app in the BlackBerry store is out of my scope, but you can check these documents:
https://developer.blackberry.com/android/documentation/rpkg_with_bb_plugin_for_android_stdio.html
https://developer.blackberry.com/android/documentation/publsh_your_app_to_appworld.html
Make sure you've built the app for release as mentioned.
Let me know if this helps.
I recently start using Intel XDK. I found that for each platform creation my code will go to Intel cloud center to perform the build. Its a feature mentioned at Product Brief IntelĀ® XDK.
Can I build that locally? I mean can I build locally in my system itself using Intel XDK? If so, then how?
are you afraid of intel knowing your code? in cordova\html5 app your code is available to anyone just get the apk from the store open with winrar and your code is there
if you want offline build there is no problem just read the cordova\phonegap docs step by step.
As you, I needed to build locally my application, principally to debug once Intel XDK, at least in the version 1621, does not provide support to load third-party-plugins(eg: PhoneGap Push Plugin) on Intel App Preview debug mode. Another problem was generate an iPhone build for beta tests.
My solution was, as the others suggested, to create an similar cordova project and copy the main files from my Intel XDK Project, www folder to be more specific. Config files will be found in platforms folder once you build using cordova/phonegap.
It allowed me to build for android on my machine. Debug was easy using "Chrome Inspect" because cordova generates an debug-unaligned.apk.
Allowed me to have access to the iOS build files, this is a good thing to do if you want to build using Xcode instead.
I Hope it help you.
I have been developing a phonegap application (HTML/jQuery) for Android devices and packing it in Phonegap Build.
I have a demand of having a background service that keep sending data to our web services every 1 minute. As far as I heard, it's only possible developing the background service in Java and communicating with the UI somehow.
My background is in .NET, so my question is: Is there another way of doing that apart from Java? Any good tutorial?
If not, Can I still keep using PhoneGap Build to pack the UI and the Background Service? Or do I have to have the whole Phonegap SDK installed in my machine?
You can't do it by Phonegap Build!
You have to install the whole set of tools (eclipse, android sdk and cordova), and then develop the service in Java, adding your HTML assets into the project. So that you'll get able to generate the APK containg Background Service and Webapp.
I am new to sencha touch. I want to create a mobile application in eclipse ide.
Can anyone tell me how to do that? I got many links for creating web app but none for mobile app.
The first thing I recommend is that you get started with sencha command, this will help you when building out the app for native packaging, not to mention creating an initial app for you with the basic essentials: http://docs.sencha.com/touch/2-0/#!/guide/command
Android Packaging: http://docs.sencha.com/touch/2-0/#!/guide/native_android
iOS Packaging: http://docs.sencha.com/touch/2-0/#!/guide/native_packaging
This next one talks about phonegap and working with eclipse... which since sencha command is available, 3rd party sdk's like phonegap would be the only rrason to compile in eclipse, otherwise sencha command can handle it.... http://andidog.de/blog/2012/06/packaging-a-sencha-touch-2-application-with-phonegap-for-android/
I'm using GWT to create the UI for my Mobile application and move the compiled code to a phonegap application.
Every thing works fine in Android simulator (and Galaxy S2). But when trying to create an iphone application, I got a blank page without any worning or error.
I'm stuck in this problem even though I followed all the instructions in the getting started tutorial http://docs.phonegap.com/en/1.7.0/guide_getting-started_ios_index.md.html#Getting%20Started%20with%20iOS. Have you please any idea?
GWT version: 2.4,
JDK: 1.6,
Phonegap cordova: 1.7
Take a look at http://www.m-gwt.com
It has a library for building gwt applications for phonegap. The bootup situation (which can be quite tricky) is handled inside gwt-phonegap