Telerik Nativescript for Blackberry - blackberry-10

We know that Blackberry 10 can run Android app. Does somebody tried Telerik Nativescript for Android and make it run for Blackberry 10?
If so, is it possible to explain the steps to be able to do it? Does Webworks gives any help?

Telerik NativeScript for Android does indeed work on BlackBerry OS 10 I've tried on (10.3.2.2474). I'll list some tips to get you started, but please keep in mind that NativeScript doesn't officially support BlackBerry OS.
Deployment with the {N} CLI tool (tns) might be problematic - it produces an apk for the app, but it can't deploy it on the device itself, so you need to transfer it somehow and install it on the device.
Alternatively you can use Telerik AppBuilder to build the app (either version will work - VS plugin, CLI tool, Windows or Web clients) and deploy it on the device via QR code scan and install. However, apk installation is a bit slow process on a BB10, so you may choose to use the NativeScript companion app for development. Deployment to the companion app is done via QR codes - it has an integrated QR code reader - and since no installation is necessary, development cycle is faster. There is a small issue with the app - it may seem to crash on the first run, but you can still find the Sync and Scan buttons in the BlackBerry Hub, which you can use to scan the code and start your app.
Releasing the app in the BlackBerry store is out of my scope, but you can check these documents:
https://developer.blackberry.com/android/documentation/rpkg_with_bb_plugin_for_android_stdio.html
https://developer.blackberry.com/android/documentation/publsh_your_app_to_appworld.html
Make sure you've built the app for release as mentioned.
Let me know if this helps.

Related

Can we build iOS apps on Windows using flutter?

Can we build iOS apps on Windows using flutter?
If we use iPhone and connect it with windows using the cable and run a flutter app then will it work, then can we test the application on the iphone?
no, and yes
You can't build for iOS, without a mac
But you can install virtual box, and install macOS on it, then you'll be able to build for iOS
But that's quite a complex task to do(it was for me, when I tried to do it on my ubuntu), even if you get success with it, it'll consume so much of your computer's resources, and the performance can be poor as well
Personally tried on i5 9th gen, with 4gb graphics, and 8gb ram laptop
You can use the CLI tool Appollo to do that. Check a demo : https://www.youtube.com/watch?v=ZX3DAMwlEfM&t=10s
To install it run pip install appollo in your console then configure your Apple Developer Account with Appollo : https://appollo.readthedocs.io/en/master/tutorial/2_configure_app_store_connect.html
And then you just have to build and publish your app
appollo build start --build-type publication

Is there any way to connect my flutter ios project to firebase from WIndows?

This is my very first flutter project. I do not have Mac pc/desktop . Sources from web instructs to approach rental methods. I cannot afford those techniques. I have to add IOS app using android studio or Vs Code. Help me out please
It's not possible add iOS to flutter without install xcode in your machine, so you need run project with mac OS
But for learning purpose you can install mac os on VMware and develop on it, but for publish app on itune store you need export binary from physical mac computer.

Can I run IOS app built by ionic2 for a simulation on Windows?

Are there any ways to simulate ionic hybrid apps on Windows 7 without using MacOS or virtual machine such as VMware/virtual box?.
Specifically, I read ionic documents and references and tried to apply sim-ios & sim-deploy on Windows 7. However, on Windows, sim-deploy seems not supported.
and the information I am looking for related to this is pretty much out-dated.
NO..., To simulate a app you need Xcode installed which you cannot on windows, You can get away with browser testing using Chrome built in browsers but that's about it.
I had the same issue when I wanted to Deploy a IOS app on windows

Deploy windows 8.1 store apps

I have to continu the work of an intern, working on windows 8.1 store application.
For the context, I am a very beginner with windows 8.1 OS, and also with windows 8.1 app dev... So at the moment, I don't know, what informations you will need to help me, and that's annoying, so please tell me if I miss anything.
So, I tried first, to install what he does.
In the debug folder, I found some app.exe, so I tried them and got the message "the app must be in a app container" (in french, I can only translate in english, I don't know if it's the same in the english Windows...).
So, I tried something else, deploy the application with Visual studio, but I don't find any results in the project folder...
It is an app that is meant for an enterprise, so there is no need to deploy it in the windows store.
How can I deploy it, so I can install the application myself, on all the desks easily?
I found this, but cannot find any .appx file .
These 2 blogs were written for Windows 8. I have done before but not sure if still correct for 8.1;
Steps for deploying on a device (with screenshots)
How Do I Deploy a Windows 8 App to Another Device for Testing?
Distribute apps to business customers
Deploying Metro style apps to businesses

Can I automate with webdriver an iOS web application from Windows PC?

I have seen on http://code.google.com/p/selenium/wiki/IPhoneDriver that to use selenium webdriver tests on a real device for UIWeb, you need the iphone SDK and a provisioning profile. I want to write my selenium webdriver tests for iphone in Java (Eclipse).
Can i run test cases for ios as from a windows machine?Mac machine is compulsory to run tests? indeed, testers who design tests are used to on Windows and have no knowledge on Mac. Thank you
May I also ask if one can use webdriver to automate native, hybrid ios mobile app?
Once Iphone SDK is checked out from repo, may I run tests with any browser, like safari, firefox, chrome...?
Please help me
Only solution is Virtual Machine + Hackintosh but is not legal.
Download this
Read guide and install it, if your machine is Intel feel lucky,
there are a lot of issues with AMD
Run VM with MacOS and download on it xCode and install it
Get trunk project from checkout from here
Build trunk in xcode
Now it will open emulated Iphone or Ipad (from what you choosed)
Go to emulated iphone and get IP
Run WebDriver app from emulate Iphone
Now run test like that WebDriver driver = new RemoteWebDriver(new URL("yourip/wd/hub"), DesiredCapabilities.iphone());
P.S. I don't remeber all points correctly so good luck