Error [IRForTarget] in UITableView - iphone

I am having more than a table view in a view controller, it is giving error. I have no idea what is where going wrong can anyone guide. Data is not showing in table view but array has data when printed in console, i tried without array also providng static data to cell.textLabel.text, but not showing in tableview, numbers of rows checked no issue there. control does not go to cell.textLabel.text, i am not getting what is wrong. Please guide for the above. Below is the code:
-(UITableViewCell *) tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath
{
static NSString *CellIdentifier = #"Cell";
UITableViewCell *cell;
if(tableView == self.mLocationTable)
{
cell = [self.mLocationTable dequeueReusableCellWithIdentifier:CellIdentifier];
if (cell == nil)
{
cell = [[UITableViewCell alloc] initWithStyle:UITableViewCellStyleDefault reuseIdentifier:CellIdentifier];
}
else{
cell = [[UITableViewCell alloc] initWithStyle:UITableViewCellStyleDefault reuseIdentifier:CellIdentifier];
}
// if([self.mLocShowArr count]!= 0)
// {
// NSString *str = [self.mLocShowArr objectAtIndex:indexPath.row];
cell.textLabel.text = #"locations";
// NSLog(#"show loc:%#", [self.mLocShowArr objectAtIndex:0]);
// }
}
if(tableView == self.mNotifyTable)
{
cell = [self.mNotifyTable dequeueReusableCellWithIdentifier:CellIdentifier];
if (cell == nil)
{
cell = [[UITableViewCell alloc] initWithStyle:UITableViewCellStyleDefault reuseIdentifier:CellIdentifier];
}
UIImage *yourImage = [UIImage imageNamed:#"emma-watson-02.jpg"];
UIImageView *imageViewToPutInCell = [[UIImageView alloc] initWithImage:yourImage];
imageViewToPutInCell.frame = CGRectMake(5, 8, 55, 55);
UILabel *cellTextLabel = [[UILabel alloc]initWithFrame:CGRectMake(68, 10, 200, 40)];
cellTextLabel.text = #"notification view";
[cell addSubview:imageViewToPutInCell];
[cell addSubview:cellTextLabel];
}
}
This is the complete error : Error [IRForTarget]: Call to a symbol-only function 'objc_msgSend' that is not present in the target.

Things to check.
Data source methods all required implemented
- (NSInteger)tableView:(UITableView *)tableView numberOfRowsInSection:(NSInteger)section
log the return value and make sure it is not 0
Give the different cell identifier for different tables
Make sure table data source and delegates are connected in the nib
Error Explanation here

Try this code !!! In your code you missed "return cell;"
-(UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath {
static NSString *CellIdentifier = #"Cell";
UITableViewCell *cell = [tableView dequeueReusableCellWithIdentifier:CellIdentifier];
if (cell == nil) {
cell = [[[UITableViewCell alloc] initWithStyle:UITableViewCellStyleSubtitle reuseIdentifier:CellIdentifier] autorelease];
cell.selectionStyle = UITableViewCellSelectionStyleBlue;
cell.accessoryType = UITableViewCellAccessoryNone;
}
if(tableView == self.mNotifyTable) {
cell.textLabel.text = #"locations";
UIImage *yourImage = [UIImage imageNamed:#"emma-watson-02.jpg"];
UIImageView *imageViewToPutInCell = [[UIImageView alloc] initWithImage:yourImage];
imageViewToPutInCell.frame = CGRectMake(5, 8, 55, 55);
UILabel *cellTextLabel = [[UILabel alloc]initWithFrame:CGRectMake(68, 10, 200, 40)];
cellTextLabel.text = #"notification view";
[cell addSubview:imageViewToPutInCell];
[cell addSubview:cellTextLabel];
}
return cell;
}
Hope this solves your problem !!!
Accept the answer if it helps you !!!

Related

how can add a label to every row in tableview in iphone

I want add label to every row in tableview at right side of the row in iphone programmatically.
Can anyone help me?
-(UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath{
static NSString *CellIdentifier = #"Cell";
UITableViewCell *cell = [tableView dequeueReusableCellWithIdentifier:CellIdentifier];
if (cell == nil) {
cell = [[[UITableViewCell alloc] initWithStyle:UITableViewCellStyleSubtitle reuseIdentifier:CellIdentifier] autorelease];
cell.selectionStyle = UITableViewCellSelectionStyleNone;
}
UILabel* lbl = [[UILabel alloc] initWithFrame:CGRectMake(x, y, w, h)];
lbl.font = [UIFont boldSystemFontOfSize:17.0];
lbl.text = [self.arrRows objectAtIndex:indexPath.row];
[cell.contentView addSubview:lbl];
[lbl release];
return cell;
You can achieve it like this :
- (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath {
static NSString *CellIdentifier = #"Cell";
UITableViewCell *cell = [tableView dequeueReusableCellWithIdentifier:CellIdentifier];
if (cell == nil) {
cell = [[[UITableViewCell alloc] initWithStyle:UITableViewCellStyleDefault reuseIdentifier:CellIdentifier] autorelease];
}
UILabel *lblText = [[UILabel alloc] initWithFrame:CGRectMake(200, 3, 100, 15)]; // For right alignment
lblText.text = [self.arrText objectAtIndex:indexPath.row];
lblText.textColor = [UIColor blackColor];
[cell addSubview:lblText];
[lblText release];
return cell;
}
I think you are asking for code.
try
- (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath {
static NSString *CellIdentifier = #"Cell";
UILabel *yourLabel = nil;
UITableViewCell *cell = [tableView dequeueReusableCellWithIdentifier:CellIdentifier];
if (cell == nil) {
cell = [[[UITableViewCell alloc] initWithStyle:UITableViewCellStyleSubtitle reuseIdentifier:CellIdentifier] autorelease];
yourLabel = [[UILabel alloc] initWithFrame:CGRect……];
[yourLabel setTag:9999];
[[cell contentView] addSubview:addressLabel];
}
if (!yourLabel)
yourLabel = (UILabel*)[cell viewWithTag:9999];
return cell;
}
In your cellForRowAtIndexPath: method :-
-(UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath
{
static NSString *CellIdentifier=#"Cell";
UITableViewCell *cell=[tableView dequeueReusableCellWithIdentifier:CellIdentifier];
if (cell == nil)
{
//set reuseIdentifier:nil for avoid label overlapping
cell = [[UITableViewCell alloc]initWithStyle:UITableViewCellStyleDefault reuseIdentifier:nil];
}
//make your label as according to you
UILabel *label = [[UILabel alloc]initWithFrame:CGRectMake(0.0, 0.0, 320.0, 44.0)];
label.backgroundColor = [UIColor redColor];
// add label content view of cell
[cell.contentView addSubview:label];
return cell;
}

data of uitableviewcell overlapping with each other on scrolling

I have a tableview with four sections and all of the sections have two textfields and a label in different rows. I have added some text as placeholder of textfield. Initially the data appears fine but when I scroll the tableview the cell starts to have overlapped data.
My Code:
- (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath {
static NSString *CellIdentifier = #"Cell";
UITableViewCell *cell = [tableView dequeueReusableCellWithIdentifier:CellIdentifier];
if (cell == nil) {
cell = [[[UITableViewCell alloc] initWithStyle:UITableViewCellStyleDefault reuseIdentifier:CellIdentifier] autorelease];
}
if(indexPath.row==0) {
UITextField *txtName = [[UITextField alloc] initWithFrame:CGRectMake(5, 5, 300, 30)];
txtName.placeholder = #"Full Name";
[cell.contentView addSubview:txtName];
[txtName release];
}
else if(indexPath.row==1) {
UITextField *txtEmail = [[UITextField alloc] initWithFrame:CGRectMake(5, 5, 300, 30)];
txtEmail.placeholder = #"Email";
[cell.contentView addSubview:txtEmail];
[txtEmail release];
}
else if(indexPath.row==2){
cell.textLabel.text = #"Select Date of Birth";
cell.accessoryType = UITableViewCellAccessoryDisclosureIndicator;
}
// Configure the cell...
return cell;
}
thanks in advance
Pankaj
You need to create your text fields only in the block of code that inits the cell. Remember that the table view recycles cells so as you scroll off the screen you get a reused and recycled cell that already has a textfield. You are then creating a new textfield and overlaying the new textfield on the existing one, hence you get overlapping.
here is your code properly refactored
- (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath {
static NSString *CellIdentifier = #"Cell";
UITableViewCell *cell = [tableView dequeueReusableCellWithIdentifier:CellIdentifier];
if (cell == nil) {
cell = [[[UITableViewCell alloc] initWithStyle:UITableViewCellStyleDefault reuseIdentifier:CellIdentifier] autorelease];
//create the textField here, and we will reuse it and reset its data for each row.
UITextField *txtField = [[UITextField alloc] initWithFrame:CGRectMake(5, 5, 300, 30)];
[cell.contentView addSubview:txtField];
txtField.tag=110; //should declare a constant that uniquely defines your textField;
[txtField release];
}
// Configure the cell...
//ok, now we retrieve the textField and set its data according to the row.
UITextField *txtField = (UITextField *)[cell.contentView viewWithTag:110];
if(indexPath.row==0) {
txtField.placeholder = #"Full Name";
}
else if(indexPath.row==1) {
txtField.placeholder = #"Email";
}
else if(indexPath.row==2){
txtField.placeholder = nil; //? did you mean to set something here?
cell.textLabel.text = #"Select Date of Birth";
cell.accessoryType = UITableViewCellAccessoryDisclosureIndicator;
}
return cell;
}
I have just modified the previous one for missing an else condition which made an bad access error. The modified code is below:
You need to create your text fields before the block of code that inits the cell and init and add this text field in the block of code that inits the cell. Remember that the table view recycles cells so as you scroll off the screen you get a reused and recycled cell that already has a textfield. You are then creating a new textfield and overlaying the new textfield on the existing one, hence you get overlapping.
here is your code properly refactored
- (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath {
static NSString *CellIdentifier = #"Cell";
UITextField *txtField;
UITableViewCell *cell = [tableView dequeueReusableCellWithIdentifier:CellIdentifier];
if (cell == nil) {
cell = [[[UITableViewCell alloc] initWithStyle:UITableViewCellStyleDefault reuseIdentifier:CellIdentifier] autorelease];
//init the textField here, and we will reuse it and reset its data for each row.
txtField = [[UITextField alloc] initWithFrame:CGRectMake(5, 5, 300, 30)];
[cell.contentView addSubview:txtField];
txtField.tag=110; //should declare a constant that uniquely defines your textField;
[txtField release];
}
else{
// if the textfield is alread created and now dequed
//ok, now we retrieve the textField and set its data according to the row.
txtField = (UITextField *)[cell.contentView viewWithTag:110];
}
if(indexPath.row==0) {
txtField.placeholder = #"Full Name";
}
else if(indexPath.row==1) {
txtField.placeholder = #"Email";
}
else if(indexPath.row==2){
txtField.placeholder = nil; //? did you mean to set something here?
cell.textLabel.text = #"Select Date of Birth";
cell.accessoryType = UITableViewCellAccessoryDisclosureIndicator;
}
return cell;
}

tableview text over ride with previous text

i am displaying array of data in a table view.
my code for that is like this.
- (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath {
static NSString *CellIdentifier = #"Cell";
UITableViewCell *cell = [tableView dequeueReusableCellWithIdentifier:CellIdentifier];
if (cell == nil) {
cell = [[[UITableViewCell alloc] initWithFrame:CGRectZero reuseIdentifier:CellIdentifier] autorelease];
}
// Set up the cell
CGRect labelFrame = CGRectMake(0,0 , 100, 25);
itemNameLabel = [[[UILabel alloc] initWithFrame:labelFrame] autorelease];
itemNameLabel.textAlignment = UITextAlignmentLeft;
itemNameLabel.backgroundColor = [UIColor clearColor];
itemNameLabel.text = [tableData objectAtIndex:indexPath.row];
CGRect anotherLabelFrame = CGRectMake(120, 0, 100, 25);
quantityLabel = [[[UILabel alloc] initWithFrame:anotherLabelFrame] autorelease];
quantityLabel.textAlignment = UITextAlignmentLeft;
quantityLabel.backgroundColor = [UIColor clearColor];
MyGroceryListAppDelegate *appDelegate = (MyGroceryListAppDelegate *)[[UIApplication sharedApplication] delegate];
Category *obj = (Category *)[appDelegate.itemsList objectAtIndex:indexPath.row];
quantityLabel.text = [NSString stringWithFormat:#"%d",obj.quantity];
[cell.contentView addSubview:itemNameLabel];
[cell.contentView addSubview:quantityLabel];
return cell;
}
how can i resolve this.
can any one please help me.
Thank u in advance.
i am giving text for itemNameLabel is using array and for quantityLabel using class object.
so,when i scrolling table view the array names are override on other label,but quantity label is not overriding because it is from class.
i need to display itemNameLabel from array since it changes it value.
when i scroll table view my tableview is looking like this.
Ideally you should alloc all lable in this section
if (cell == nil) {
cell = [[[UITableViewCell alloc] initWithFrame:CGRectZero reuseIdentifier:CellIdentifier] autorelease];
}
and in the else part you should just Tag those labels and reuse after it but there is another short and sweet way
if Application is not much resource consuming
change
UITableViewCell *cell = [tableView dequeueReusableCellWithIdentifier:CellIdentifier];
to
UITableViewCell *cell = [tableView dequeueReusableCellWithIdentifier:nil];
Try setting Height for each row using the function
- (CGFloat)tableView:(UITableView *)tv heightForRowAtIndexPath:(NSIndexPath *)indexPath {
return 100.0f;
}

Signal "0" error while scrolling a tableview with images

I have a problem while scrolling images on tableview.
I am getting a Signal "0" error.
I think it is due to some memory issues but I am not able to find out the exact error.
The code is as follows,
- (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath
{
static NSString *CellIdentifier = #"Cell";
UITableViewCell *cell = [travelSummeryPhotosTable dequeueReusableCellWithIdentifier:CellIdentifier];
if (cell == nil)
{
cell = [[[UITableViewCell alloc] initWithStyle:UITableViewCellStyleDefault reuseIdentifier:CellIdentifier]autorelease];
}
//Photo ImageView
UIImageView *photoTag = [[UIImageView alloc] initWithFrame:CGRectMake(5.0, 5.0, 85.0, 85.0)];
NSString *rowPath =[[imagePathsDictionary valueForKey:[summaryTableViewDataArray objectAtIndex:indexPath.section]] objectAtIndex:indexPath.row];
photoTag.image = [UIImage imageWithContentsOfFile:rowPath];
[cell.contentView addSubview:photoTag];
[photoTag release];
// Image Caption
UILabel *labelImageCaption = [[UILabel alloc] initWithFrame:CGRectMake(110.0, 15.0, 190.0, 50.0)];
labelImageCaption.textAlignment = UITextAlignmentLeft;
NSString *imageCaptionText =[ [imageCaptionsDictionary valueForKey:[summaryTableViewDataArray objectAtIndex:indexPath.section]] objectAtIndex:indexPath.row];
labelImageCaption.text = imageCaptionText;
[cell.contentView addSubview:labelImageCaption];
[labelImageCaption release];
return cell;
}
Thanks in advance.
Signal "0" error usually means that application crashed because of low memory.
It seems that your problem is the following - you create cell subviews and add them to your cell each time cellForRowAtIndexPath method gets called - so all your allocated UI elements hang in memory and application gets out of it eventually.
To solve your problem you must create cell's subviews only once - when creating it and later just setup their contents:
- (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath {
static NSString *CellIdentifier = #"Cell";
UITableViewCell *cell = [travelSummeryPhotosTable dequeueReusableCellWithIdentifier:CellIdentifier];
if (cell == nil)
{
cell = [[[UITableViewCell alloc] initWithStyle:UITableViewCellStyleDefault reuseIdentifier:CellIdentifier]autorelease];
UIImageView *photoTag = [[UIImageView alloc] initWithFrame:CGRectMake(5.0, 5.0, 85.0, 85.0)];
photoTag.tag = 10;
[cell.contentView addSubview:photoTag];
[photoTag release];
UILabel *labelImageCaption = [[UILabel alloc] initWithFrame:CGRectMake(110.0, 15.0, 190.0, 50.0)];
labelImageCaption.tag = 11;
labelImageCaption.textAlignment = UITextAlignmentLeft;
[cell.contentView addSubview:labelImageCaption];
[labelImageCaption release];
}
//Photo ImageView
NSString *rowPath =[[imagePathsDictionary valueForKey:[summaryTableViewDataArray objectAtIndex:indexPath.section]] objectAtIndex:indexPath.row];
UIImageView* photoTag = (UIImageView*)[cell.contentView viewWithTag:10];
photoTag.image = [UIImage imageWithContentsOfFile:rowPath];
// Image Caption
UILabel *labelImageCaption = (UILabel*)[cell.contentView viewWithTag:11];
NSString *imageCaptionText =[ [imageCaptionsDictionary valueForKey:[summaryTableViewDataArray objectAtIndex:indexPath.section]] objectAtIndex:indexPath.row];
labelImageCaption.text = imageCaptionText;
return cell;
}

UITableview cell value over writing again and again problem?

my tableview show like this when i scroll .......will u help what mistake i have done? any help please?if you see that image , the value i have selected in over writing........
http://www.freeimagehosting.net/image.php?fa76ce6c3b.jpg
the code is
(UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath
{
static NSString *CellIdentifier = #"Cell";
UITableViewCell *cell = [tableView dequeueReusableCellWithIdentifier:CellIdentifier];
if (cell == nil) {
cell = [[[UITableViewCell alloc] initWithStyle:UITableViewCellStyleDefault reuseIdentifier:CellIdentifier] autorelease];
cell.textLabel.font = [UIFont boldSystemFontOfSize:14.0];
cell.accessoryType = UITableViewCellAccessoryDisclosureIndicator;
}
CGRect rectLbl2 = CGRectMake(75 ,1, 215, 32);
CGRect rectLbl3 = CGRectMake(75 ,28, 215, 30);
addLabel2= [[UILabel alloc] initWithFrame:rectLbl2];
addLabel3= [[UILabel alloc] initWithFrame:rectLbl3];
addLabel2.text = #"senthil";
[cell addSubview:addLabel2];
[addLabel2 release]; // for memory release
addLabel3.text= #"senthil";
[cell addSubview:addLabel3];
[addLabel3 release];
return cell;
}
Dequeueed cells already have a label so you are adding another label to these cells. Add the label in the initial UITableViewCell creation and just change the label contents.
Try something like this:
(UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath {
static NSString *CellIdentifier = #"Cell";
UITableViewCell *cell = [tableView dequeueReusableCellWithIdentifier:CellIdentifier];
if (cell == nil) {
    cell = [[[UITableViewCell alloc] initWithStyle:UITableViewCellStyleDefault reuseIdentifier:CellIdentifier] autorelease];
        cell.textLabel.font = [UIFont boldSystemFontOfSize:14.0];
        cell.accessoryType = UITableViewCellAccessoryDisclosureIndicator;
UILabel *lab;
CGRect rectLbl2 = CGRectMake(75 ,1, 215, 32);
lab = [[UILabel alloc] initWithFrame:rectLbl2];
lab.tag = 2;
[cell addSubview:lab];
[lab release];
CGRect rectLbl3 = CGRectMake(75 ,28, 215, 30);
lab = [[UILabel alloc] initWithFrame:rectLbl3];
lab.tag = 3;
[cell addSubview:lab];
[lab release];
}
((UILabel *)[cell viewWithTag:2]).text = #"senthil";
((UILabel *)[cell viewWithTag:3]).text = #"senthil";
return cell;
}
The problem in my opinion is that you are re-allocating a new label each time the tableview scrolls and that is causing it to be re-wrote to the cell.
Also make sure you are using dequeueReusableCellWithIdentifier properly. It may be the case that you are not dequeuing it properly.
Thats all i can say without looking at your code.