I wonder if anyone has had a problem similar to mine. I built an HTML5 game, and got it hosted and got a security certificate and it all works fine. I went through the tutorial and got it loaded to facebook and was SO grateful, and it went perfect after a few bumps-- and played perfect-- exactly like it was supposed to.
Then I went back and tweaked the source code a little and re-published with my host, then I went back to the facebook app, but the changes were not showing up. I hit "reload" on my google chrome browser window a couple of three times and the last time I got a black screen. I got it on firefox too when I checked, and some of my friends tried it and they had it too. I re-built the app, deleted that one in the app center, re-loaded from scratch under a different name and everything and I still have a black screen. It still works perfect from the website.
Here it is:
"www.facebook.com/appcenter/374750029301876?preview=1&locale=en_US"
I don't know what to do or who to contact but thought i would start here-- and would be grateful for any comment or help.
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I have three projects on Google Actions and i need to work on their respectively simulators to try solve some problems with the last version, but on two of the projects the simulator is not working, it tries to load but get stuck with a blank gray frame below the actions console menu.
It is strange as the three projects have the same code, had been tried on the simulator about a month ago and deployed on production. The only thing difference between the project is that the ones that are not working has the portuguese language added and due to some internal bug on Google Action (as Google technician had told me) approved version didn´t have the portuguese added.
I´ve tried in different machines and different browsers with the same result. I´ve contacted Google and they tell me that with their agent account that I´ve added they can access without problem.
Any idea on what to try?
Thanks in advance
Edit:
Now, without touching anything, I can´t access my action anymore (no simulator, no develop, nothing). When I try to access an error screen appears telling "There was an error completing your request". I´ve tried to download it with gactions pull but I receive a 500 error.
I am having this problem today when I tried to update my iPad app in iTunes. First it asked me to upload an application icon (which already existed, but they needed other), 1024 X 1024. I have uploaded non-alpha, non-layered, no-transparency image, upload succeeded. But when I hit "Save" it continuously gives me: "Failed to create an app icon error." I have tried png, jpg, same error. There is no other, detailed info on this error. Anybody can help me what is going wrong? Never had this problem before.
So here is what worked for me:
I used Chrome, but waited a minute AFTER uploading the icon, BEFORE pressing the save button.
My theory: I was pressing save immediately after the upload preview icon appeared. Perhaps the icon preview area displayed a thumbnail of the icon on the screen before the upload had been completely processed in the iTunes Connect backend.
Hope this works for someone else.
Same Problem, changed to Firefox and it got fixed. I was working with Chrome.
Safari choked, Chrome worked perfectly. Irony.
Switching to Chrome fixed the problem for me. Usually I only use Safari for iTunes Connect. iTunes Connect often doesn't work in Chrome.
I faced same problem on Chrome but when i switch browser to Firefox it worked
Faced this issue today on Safari version 8.0.6. I waited for over a minute after uploading the icon and then tried saving. Did not help.
I then tired it on Google Chrome (version 42.0.2311.152 (64-bit)) and it worked.
Same issue for me this morning 10-16-2014, Apple fixed the issue by 4:00pm. I just got it to upload with the same icon as before. It seems to be working now with a 1024x1024
I know this is some time now after the initial post but just to confirm that this is still happening occasionally. Would not work in Safari (would have thought an Apple website would work in an Apple browser!) but works perfectly in Chrome!
Come on Apple, get a grip!
Like user4151735 stated, the problem has been resolved itself. Just now I tried to Save with the exact same image, everything went OK. Looks like Apple server had some issue today afternoon, at least till 5:30PM EST.
May be you need more time.
In my case, In last friday I had a happened same bug.
but this monday, No problem.
I think that Apple Ituness Connect's Bug.
I'm about to lose my mind.
Yesterday I was working a bit to get some ads in my app, which I'm trying for a long time, since there is -no- good tutorial that clears out easily on how to put them.
Anyway, yesterday I wanted to close my pc, and I got blue screen, for those who know, it's announcing a crash of your pc.
I shut down the pc manually, and at the restart, I cleaned the pc (dutch: "schrijfdefragmentatie') twice.
After that, I wanted to open Eclipse, and I got many, many errors, about Parser exception for /MainActivity/AndroidManifest.xml: Premature end of file.
and that about all my apps.
I'm trying to open AndroidManifest.xml, which gave a red error-icon, but now it's totally blank!
As for my src\com.example.appname\MainActivity.java, it's also blank !
I fear that I've lost my app due to this.
Though, I got my app on my cellphone (Android).
Can I get that version back on my pc? Because this has the only relevant code and stuff.
Or is there another way to save my app?
I am making a test app to learn using Game Center. I've read many tutorials and questions here in stack overflow and i'm on the right way.
Now, i have met a behaviour i don't understand and i thought someone might shed some more light upon it and solve my problem.
I have created a user from the Game Center on the simulator and i am able to enter into it.
If i'm logged into it, and then run my app i get the wonderful "Welcome back" sign from game center.
But when i log out of there it acts differently. I start my app and get the login form. When trying to log in i get a UIAlert that says the "This game is not recognized by game center".
How come? A minute ago everything went smooth…
Anyway, i tried checking the bundle identifier on iTunes connect and on my app, i checked that game center is supported on the iTunes connect. I even created a group (although i'm not sure what it means yet).
Nothing works. (except logging to game center before starting the app)
Any thoughts?
Let me know if you need any code
OK… This is solved now. The main issue was the bundle ID.
One place showed: com.myCompanyName.gameName
and the other: myCompanyName.gameName
The .com is what i missed.
Thank to all those who tried to help.
Very first thing you have to enable Game Center for your App_ID from apple.developer.com
.Next thing you need to make use of same App_ID as Bundle ID while creating App on iTunes Connect. And I hope you have added details of Game Center in that app on iTunes Connect. Also be sure you are using provisioning profile with same Bundle ID.
I'm having a classic everything-worked-yesterday-nothing-works-today kinda day.
I set up Game Center yesterday. Managed to log in, get leaderboards, get achievements etc.
Today, everything stopped working. authenticateWithCompletionHandler doesn't call the completion handler, even for an error.
I tried several iPhones, rebooting them, rebooting the mac, deleting and installing the app and more (all hints gathered from the internet).
I figured it was a temporary Game Center Sandbox issue, but then noticed it was working fine on the simulator. So I retargeted my own code, had another reboot, and now it doesn't even work on the simulator!
When I try to open the Game Center App it's in "Loading..." state, and doesn't get out of it.
What am I doing wrong? What happened between everything was working, to nothing is?
Log out of your current GameCenter account in your iphone.. Install the app again and launch the app.. Note that it should prompt you to sign in.. If not, check your codes to ensure that it calls the function to authenticate the user is being called..