Why does the apple Review team see my app blank? - review

my app was rejected because apple saw it as a blank tab bar app, and all it did was load the first and second tab, with none of the images or text or anything else I coded! Does anyone know why apple sees it different than I do? Someone please help me out! I need to figure this issue out! I will really appreciate any help because This is my first app, and I am very anxious! Thank you
Apple sees my app as the blank image above, when really it really looks like the other image.

The problem was that I had Universal as the devices instead of iPhone

Related

Itunes Connect display issue

Can anyone tell me why my iTunes connect looks like this and how to fix it?
Any help would be much appreciated, Thank you. (see image)
it is displaying the object name instead of what the object actually is meant to look like, for example it says
ITC.AppVersion.Actionbutton.SaveButton
instead of saying save
The issue resolved itself. I suspect it had something to do with the transition to the iOS 11 App Store.

Game Center Not Recognizing my game

I am making a test app to learn using Game Center. I've read many tutorials and questions here in stack overflow and i'm on the right way.
Now, i have met a behaviour i don't understand and i thought someone might shed some more light upon it and solve my problem.
I have created a user from the Game Center on the simulator and i am able to enter into it.
If i'm logged into it, and then run my app i get the wonderful "Welcome back" sign from game center.
But when i log out of there it acts differently. I start my app and get the login form. When trying to log in i get a UIAlert that says the "This game is not recognized by game center".
How come? A minute ago everything went smooth…
Anyway, i tried checking the bundle identifier on iTunes connect and on my app, i checked that game center is supported on the iTunes connect. I even created a group (although i'm not sure what it means yet).
Nothing works. (except logging to game center before starting the app)
Any thoughts?
Let me know if you need any code
OK… This is solved now. The main issue was the bundle ID.
One place showed: com.myCompanyName.gameName
and the other: myCompanyName.gameName
The .com is what i missed.
Thank to all those who tried to help.
Very first thing you have to enable Game Center for your App_ID from apple.developer.com
.Next thing you need to make use of same App_ID as Bundle ID while creating App on iTunes Connect. And I hope you have added details of Game Center in that app on iTunes Connect. Also be sure you are using provisioning profile with same Bundle ID.

Can i change the 'what's new' section for my app on the app store?

I can't figure out how to edit that part, and unfortunately i used ™ in it, which works perfectly well on all previews and on iTunes, but when you open it on an iPhone, it literally reads ™, and now I don't think I'm able to edit it. Could I contact Apple to get them to correct this for me?
You can not change this aspect of an app once it is approved on your own.
To do that, contact Apple Developer Support by E-Mail
-> devprograms#apple.com
That said, simply pushing another version update might be faster as Developer Support takes quite some time to respond.

App Store screenshots looks blurry on iPad... Whats going on?

I'm following the Apple's guideline to make the screenshots needed for an app.
The thing is that no matter what I do inside the accepted variations, the screenshots
are being displayed with a little blur in the app store when browsing via iPad, but in the web store the look fine.
After some observations and research, this is not happening to my screenshots only, there are a lot of apps that suffer the same issue and the common factor seems to be: letters. When screenshots only display graphics or photos they look fine everywhere, but if your screenshots involves, i.e.: a simple table with text, the blurry effect appears.
Any ideas how can I avoid this? Anybody knows any details about how this screenshots are treated by apple to make the store versions?
Thanks in advance.
Try taking the screen shot yourself (pressing Home button and Power button at same time). Then email yourself the photos and upload through iTunes Connect. I use a tableview for one of my app screenshots and it comes out looking fine.

Extremely strange iTunesConnect error--Missing Screenshot?

So I finally got through the mess of preparing my app binary to support the iPad, making it a univeral app, and then I got this strange error "Missing Screenshot". And due to the fact that I hadn't uploaded my iPad screenshots to the original binary (I forgot) that error made sense. So I went into the original iPhone app, added my iPad screenshots, and hoped that somehow it would just work, but it didn't.
So then, I rejected the binary, and made sure the iPad screenshots were where they needed to be, re-uploaded a new binary, and it still says MISSING SCREENSHOT. I emailed apple, and they characteristically won't get back to me till probably sometime next week, so I am hoping that someone here can shed some on this error for me! What can I do to get that error to go away, so I can get my ap reviewed and updated? Thank you very much!
You need to set screenshots for all of the locales you are posting your app in
After you upload the screenshots for the new supported device type through iTunesConnect, the state will /should/ automatically change back to "Wait for review".