Is there a way to check if TinyMCE is in fullscreen mode?
I would like to press 'Esc' to exit full screen mode butI also use 'Esc' to cancel editing. Hence I would like a way to first check if the editor is in fullscereen mode.
The fullscreen plugin fires an event, when its state changes:
var tinyOptions = {
plugins: [ 'fullscreen' ],
setup: function(editor) {
editor.on('FullscreenStateChanged', function(e) {
console.log('FullscreenStateChanged event', e);
});
}
};
This way you can track the state yourself.
When TinyMCE is in Fullscreen Mode "mce-fullscreen" class is appended to body tag.
So all you need to do is check for the existence of mce-fullscreen class.
if $('.mce-fullscreen').length{
// Do something here,the editor is in fullscreen mode
}
If you have access to the editor object:
editor.plugins.fullscreen.isFullscreen();
This way is quick and simple.
var catchFulscreen = function() {
if( $('.mce-fullscreen').length > 1){
console.log('Now the editor is on fullscreen mode');
}
}
setInterval(catchFulscreen, 100);
This code was tested on TinyMce 4.1.x
But I had wanted to know to access inited TinyMce Object. If the object can be access, much more better solution for catching fullscreen mode as event!
Related
please have a look:
var mceBookmark;
function TbInsert(txt) {
ed = tinymce.activeEditor;
ed.selection.moveToBookmark(mceBookmark);
ed.insertContent(txt);
window.setTimeout(function() {$("#ed").tinymce().focus(); },200)
}
$('#myButton').on('mousedown', function() {mceBookmark = ed.selection.getBookmark(); });
Using tinymce 4.9.x but it's an old story: this code works fine except on IE(11).
$('#myButton') is a Button outside tinymce. By clicking it, IE looses focus and bookmark-position. insertContent() will allways push 'txt' on top of content.
I've also checked this to store bookmark-position:
setup: function (ed) {
ed.on('blur', function(e) {
//mceBookmark = ed.selection.getBookmark();
});
but this will force IE11 to crash.
What is the best practice to store and restore tinymce-bookmarks and how can i force incertContet() to push 'txt' at bookmark-position?
tnx!
Is there any openui5 event Handler for orientationchange and window resize ?
onInit: function() {
var data;
this.drawChart(data); // working fine
$( window ).resize(function() {
this.drawChart(data); // not working
});
},
drawChart: function(data) {
//code for draw chart
}
OpenUI5 has built-in functionality for detecting orientation change as well as when there is a responsive size change (desktop->tablet for example).
Take a look at sap.ui.Device.orientation's attachHandler event:
Registers the given event handler to orientation change events of the
document's window.
Here is an example of using sap.ui.Device.orientation.attachHandler:
sap.ui.Device.orientation.attachHandler(function(mParams) {
if (mParams.landscape) {
alert('in landscape mode');
} else {
alert('in portrait mode');
}
});
Also of use is sap.ui.Device.media's attachHandler for detecting when the window is resized to a different range-set.
For directly listening to when the window is resized it looks like you already have a solution for that, just make sure you keep track of the correct scope to use:
var self = this;
$( window ).resize(function() {
self.drawChart(data);
});
I found the solution
this.* will not work inside jquery as this has a different meaning wherever its encapsulated...
in openui5 *.view.js this implies the view object
in *.controller.js this implies the controller object...
in jquery this implies the component in which it is placed or whatever it is referring to in that context...
you cannot simply mix "this" wherever you like
sap.ui.controller("oui5mvc.controllerName").drawChart(data);
In TinyMCE 4, I want to change displayed contents before they are showed on preview popup windows. This change must not affect current contents in editor. Can we do that?
If it can't, I want to catch close event of preview windows. How to do that?
TinyMCE allows us to register callbacks via the property init_instance_callback
By using the BeforeExecCommand event, oddly not in current documentation, you can make changes prior to a command being executed. We can similarly use the ExecCommand event to make changes after the command is executed. The Preview Plugin triggers the mcePreview command. You can view the Editor command Identifiers here.
Putting that together you can add the following when initializing your TinyMCE. This will show "changed content" in the preview without making visible changes to the content within TinyMCE.
var preProssesInnerHtml;
tinymce.init({
//other things...
init_instance_callback: function (editor) {
editor.on('BeforeExecCommand', function (e) {
if (e.command == "mcePreview") {
//store content prior to changing.
preProssesInnerHtml = editor.getContent();
editor.setContent("changed content");
}
});
editor.on("ExecCommand", function (e) {
if (e.command == "mcePreview") {
//Restore initial content.
editor.setContent(preProssesInnerHtml);
}
});
}
}
I would like to be able to move around (on the greyed-out background, by dragging and dropping) the modal form that is provided by Bootstrap 2. Can anyone tell me what the best practice for achieving this is?
The bootstrap doesn't come with any dragging and dropping functionality by default, but you can add a little jQuery UI spice into the mix to get the effect you're looking for. For example, using the draggable interaction from the framework you can target your modal ID to allow it to be dragged around within the modal backdrop.
Try this:
JS
$("#myModal").draggable({
handle: ".modal-header"
});
Demo, edit here.
Update: bootstrap3 demo
Whatever draggable option you go for, you might want to turn off the *-transition properties for .modal.fade in bootstrap’s CSS file, or at least write some JS that temporarily disables them during dragging. Otherwise, the modal doesn’t drag exactly as you would expect.
You can use a little script likes this.
simplified from Draggable without jQuery UI
(function ($) {
$.fn.drags = function (opt) {
opt = $.extend({
handle: "",
cursor: "move"
}, opt);
var $selected = this;
var $elements = (opt.handle === "") ? this : this.find(opt.handle);
$elements.css('cursor', opt.cursor).on("mousedown", function (e) {
var pos_y = $selected.offset().top - e.pageY,
pos_x = $selected.offset().left - e.pageX;
$(document).on("mousemove", function (e) {
$selected.offset({
top: e.pageY + pos_y,
left: e.pageX + pos_x
});
}).on("mouseup", function () {
$(this).off("mousemove"); // Unbind events from document
});
e.preventDefault(); // disable selection
});
return this;
};
})(jQuery);
example : $("#someDlg").modal().drags({handle:".modal-header"});
Building on previous answers utilizing jQuery UI, this, included once, will apply to all your modals and keep the modal on screen, so users don't accidentally move the header off screen so they can no longer access the handle. Also sets the cursor to 'move' for better discoverability.
$(document).on('shown.bs.modal', function(evt) {
let $modal = $(evt.target);
$modal.find('.modal-content').draggable({
handle: ".modal-header",
containment: $modal
});
$modal.find('.modal-header').css('cursor', 'move')
});
evt.target is the .modal which is the translucent overlay behind the actual .modal-content.
jquery UI is large and can conflict with bootstrap.
An alternative is DragDrop.js: http://kbjr.github.io/DragDrop/index.html
DragDrop.bind($('#myModal')[0], {
anchor: $('#myModal .modal-header')
});
You still have to deal with transitions, as #user535673 suggests. I just remove the fade class from my dialog.
I want to block scrolling page "out of the iPhone screen" (when gray Safari's background behind the page border is visible). To do this, I'm cancelling touchmove event:
// Disables scrolling the page out of the screen.
function DisableTouchScrolling()
{
document.addEventListener("touchmove", function TouchHandler(e) { e.preventDefault(); }, true);
}
Unfortunately, this also disables mousemove event: when I tap on a button then move my finger out of it, then release the screen, the button's onclick event is triggered anyway.
I've tried mapping touch events on mouse events, as desribed here: http://ross.posterous.com/2008/08/19/iphone-touch-events-in-javascript/, but to no avail (the same behavior).
Any ideas?
From what I understand of your question, you've attempted to combine the code you've presented above with the code snippet provided by Ross Boucher on Posterous. Attempting to combine these two snippets back-to-back won't work, because in disabling touchmove, you've also disabled the shim that allows mousemove to work via his sample.
This question and its answers sketch out a workable solution to your problem. You should try these two snippets to see if they resolve your issue:
This snippet, which disables the old scrolling behavior:
elementYouWantToScroll.ontouchmove = function(e) {
e.stopPropagation();
};
Or this one, from the same:
document.ontouchmove = function(e) {
var target = e.currentTarget;
while(target) {
if(checkIfElementShouldScroll(target))
return;
target = target.parentNode;
}
e.preventDefault();
};
Then, drop in the code on Posterous:
function touchHandler(event)
{
var touches = event.changedTouches,
first = touches[0],
type = "";
switch(event.type)
{
case "touchstart": type = "mousedown"; break;
case "touchmove": type="mousemove"; break;
case "touchend": type="mouseup"; break;
default: return;
}
//initMouseEvent(type, canBubble, cancelable, view, clickCount,
// screenX, screenY, clientX, clientY, ctrlKey,
// altKey, shiftKey, metaKey, button, relatedTarget);
var simulatedEvent = document.createEvent("MouseEvent");
simulatedEvent.initMouseEvent(type, true, true, window, 1,
first.screenX, first.screenY,
first.clientX, first.clientY, false,
false, false, false, 0/*left*/, null);
first.target.dispatchEvent(simulatedEvent);
event.preventDefault();
}
And that should do it for you. If it doesn't, something else isn't working with Mobile Safari.
Unfortunately I haven't had the time to check out to above yet but was working on an identical problem and found that the nesting of elements in the DOM and which relation you apply it to affects the handler a lot (guess the above solves that, too - 'var target = e.currentTarget').
I used a slightly different approach (I'd love feedback on) by basically using a class "locked" that I assign to every element which (including all its children) i don't want the site to scroll when someone touchmoves on it.
E.g. in HTML:
<header class="locked">...</header>
<div id="content">...</div>
<footer class="locked"></div>
Then I have an event-listener running on that class (excuse my lazy jquery-selector):
$('.ubq_locked').on('touchmove', function(e) {
e.preventDefault();
});
This works pretty well for me on iOs and Android and at least gives me the control to not attach the listener to an element which I know causes problems. You do need to watch your z-index values by the way.
Plus I only attach the listener if it is a touch-device, e.g. like this:
function has_touch() {
var isTouchPad = (/hp-tablet/gi).test(navigator.appVersion);
return 'ontouchstart' in window && !isTouchPad;
}
This way non-touch devices will not be affected.
If you don't want to spam your HTML you could of course just write the selectors into an array and run through those ontouchmove, but I would expect that to be more costly in terms of performance (my knowledge there is limited though). Hope this can help.