I'm trying to understand how I can use ChromeCast in my app using this code: https://github.com/googlecast/cast-ios-demo-player.
But I don't have yet ChromeCast and I have to test how the code working with Cheapcast.
I found here: https://github.com/mauimauer/cheapcast/issues/6 some istructions, but I don't understand. To operate the demo code, I have need to replace #"[YOUR_APP_NAME]" with an hex app identifier (from Google whitelist email). But I don't have ChromeCast so I don't have this identifier. How can I do? Using Cheapcast what can I put into #"[YOUR_APP_NAME]" place?
Thank you very much.
It's not possible.
In order to test a chromecast app, you need to specifically whitelist some devices to work with the application.
Given the Cheapcast app doesn't come with a serial number that you can send to google, you can't whitelist it. As such you won't be able to get an App_id nor will you see your cheapcast in the list of available devices even if you do.
Related
My app need a voip phone call to another person who is using this app and the phone number should not be the real phone number like in Uber. Can somebody please help, I searched in google and I could find nothing.
I was trying to add this feture in my crrunt project and find zegocloud they have good documentation on how to implement voice/video calling one-on-one and group too.
Here's the doc and here's the code snippet of basic implementation in the flutter.
Hope this will help you.
I would say the best option is to go with an open source WebRTC based solution if you are ready to self host the VoIP server. In this case you can consider using Pion VoIP package which is available even in flutter. See https://github.com/pion/ion-sdk-flutter
To avoid hosting and ready to pay some cash for the calls users make, consider Twilio or any other cheaper alternatives which can do the hosting for you, but gives API calls to use them in your app.
Hope this helps :)
I would suggest that you save the actual number with a key value pair example
{
'cell':'0000000000',
'fakeCell':'0123456789'
}
Then whenever you want to call through the app you do a quick lookup to get the real number.
also here is a WebRTC Plugin you can use
I need for my app, to get the wifi's exact network name. With this name, the app will generate a set of results completely diferent of the results generated outside this network.
I need a solution for both Android and iOS.
At Cordova's docs I can't find any alternative for this.
Any advice ?
I'm unable to figure out why there are random codes being shown in various places on this website. It doesn't happen on other websites. It also doesn't seem to happen on Android devices. It doesn't happen when connected to WiFi. On one iPhone with iOS8 it doesn't have it, but on another it does. On another iPhone with IOS7, it has it. I can't make any sense out of the codes. Any ideas?
See image here: http://i.stack.imgur.com/IdblN.png
http://arstechnica.com/security/2014/10/verizon-wireless-injects-identifiers-link-its-users-to-web-requests/
As your comment suggests you might be seeing a tracking ID from your ISP, AT&T in this case.
Verizon uses the UIDH field which identifies someone to Ad services. It is essentially double-dipping, when the customer is also the product. Not to mention some website receives this header, combines user-provided data with the field, then selling this to someone else... Easiest data-collection strategy of their lives.
I am working on an app that needs to add a wifi network (i.e., SSID and password) to the list of known ones of the mobile phone, so that it connects to that network automatically even when seeing it for the first time.
I already did this on Android, and now I will start working on the iPhone version.
Question: On the iPhone, is it possible to have my app (when it runs for the first time) add a wifi network to the list of known ones of the device, and if so, any hints regarding how to do it?
Thanks a lot.
Unfortunately this is not possible on iOS.
Apple doesn't provide any public APIs to add network SSIDs or passwords.
The most you can do is to enable your app to manage the user's authentication for a public network, (as is done for things like Boingo and The Cloud). In this case, when the user joins a network, instead of a webpage opening to authenticate, your app can launch and provide the authentication - but that is as far as you can go.
We asked for clarification on this point to Apple in the dev forums and were told that it is definitely not possible. (I will try to dig out the link to that post for you when I get more time. Else, search your query on the dev forums and it might show up).
so it would seem that with iOS 6, there may be a way to do this. Boingo appear to allow a user to turn on "Auto Login" and it will login/authenticate against the access point without the user interacting/authenticating manually (I haven't tried it myself though). Is there new API calls in iOS 6 that now allows this? See this article.
For example I call on the specific phone number and automaticly connect to some kind of server(?) which is able to handle all my actions while I'm connected. I want to try myself in coding this server, but I have no idea how to start =) Please give me some links to read about this or maybe some keywords to google it. Thanks a lot!
Actionscript3 will handle either web applications or desktop applications. Since you're talking about using a cellphone , I doubt you can achieve what you're looking for with AS3.
You could consider a web application whereas a user would connect to the internet via her phone and interact with your application but as far as calling a number and get some form of server response, you may have to look at using another language than AS3.