I am building app on Xcode 4.3 it given error in icon dimension as i am using 76*76 because client want to deploy this for iOS and in xcode it gives warning icon dimension does not meet the size requirement it should be 72*72 pixels.
Any idea how to remove this warning.
Thanks
You will get warnings if your icons are not the proper size. The icons for ios need to be the following sizes:
72x72 Home screen on iPad
144x144 Home screen for iPad with retina display
57x57 App Store and Home screen on iPhone/iPod touch
114x114 Home screen for iPhone with retina display
120x120 Home screen for iPhone running iOS 7
Here are some helpful links for you to look at:
https://developer.apple.com/library/ios/qa/qa1686/_index.html
http://blog.manbolo.com/2013/08/15/new-metrics-for-ios-7-app-icons
Related
I am developing an iPhone app which should support iPad (not compatible but with support for 1X and 2X option at bottom). My app supports iPhone 5,6 and 6 plus as expected, but when I run the app in an iPad some part of the screen is getting truncated at bottom. How do I fix this? It should show the full iPhone screen in iPad.
Make you app support iPhone 4s screen size. It seems that iPad runs iPhone app as in a 3.5 inch screen.
I am new here. I have an iOS 6.1 iPhone application. When I try to run it in iPad running iOS 7, the x2 zoom button at the right corner is gone and my iPhone application UI mess up with the wrong position. The UIWebView is stretched over size for iPad. How can I solve this problem? Should I change it manually?
As my comment seems to be the actual answer, I post it again as an answer.
Setting the App to be an Universal App and only providing a Storyboard for iPhone/iPod will result in this behavior. The iPad tries to use the iPhone Storyboard to display the App on the whole screen in full size without the 2x button. Thus all elements in the App will be positioned according to their positions defined for iPhone size display.
The solution here is to set the App available for iPhone only (in App target > Deployment info > Devices > [select iPhone here]) instead of Universal. This will result in the iPad to display the App on iPhone size and provide the 2x button to zoom in.
I created an Iphone app and I am trying to convert them to Ipad screens. I have a login page which was created for Iphone, I tried to change it to Ipad by changing Project Settings screen and changed the emulator. But the Login page looks weird on Ipad Emulator, controls are get stuck to the upper left corner. How can I fix it to look centered on Iphone and Ipad?
here is the screen on xcode
here is the screen on emulator
You need to adjust the autolayout settings for each object.
http://www.raywenderlich.com/20881/beginning-auto-layout-part-1-of-2
recently I uploaded an app to app store after checking all issues in simulator, all were working well. When I downloaded the app in iphone 5 one of the screen is missing and instead of that a black screen is getting appeared. I checked the simulator to ensure if its there or not but the simulator for iphone 4 retina is doing good, what could be the issue.
P.S:- I have all screen in three sizes, 320X480, 640X960, 1136X640 and named them as the rules like x.png, x#2x.png and x-568h#2x.png. Only the background screen is missing, all other controls are getting appeared.
why some space left on header and footer portion of iPhone 4-inch simulator. its running fine on normal iPhone screen.i just developed app on Xcode 4.3 but after upgrading to 4.5 there one option to change simulator retina to 4 inch screen and its left some space automatically on header and footer which i focus by red box in below image.
You'll see that you have a warning about the Default-568h#2x.png file, the retina display splash. Add it and if the screen was designed properly it should fill the black gaps.
Probably your application doesn't support iPhone 5 (4" screen). You can enable support of this screen by adding to your project launch image 4" - Default-568h#2x.png (640x1136 px)
I think you are using simulator 6.0 for running your Project.
It's for iphone 6 development.
so change your simulator to below version from 6.0 or
Just Rename your Default.png to Default-568h#2x.png
Hope it will helps you.