I have upload build in app store after archive the file it will goes to uploading builds on that time i got this error
1.Apples web services operation was not successful.
2.Unable to authenticate the package:727047181.itmsp
3.ERROR ITMS -9000:"The bundle identifier cannot be changed from the current val;ue,'com.redim.pokerastic'. If u want to change your bundle identifier,you will need to create a new application in itunes Connect."at softwareAssests/SoftwareAsset(MZItmspsoftwareAssetPackage)
Please any one help me out dis problem.
This has happened to me a lot of times. To fix it, you should first delete your previous provisioning profiles for your application, then go to developer.apple.com and create a new provisioning profile for App Store
Then, choose the correct bundle ID (try to not use a wildcard ID) and choose the certificate that you would like to include in your profile. Make sure that your provisioning profile is named your app name (pokerastic) instead of com.redim.pokerastic, then download it and open it.
If you do not have any certificates, go to developer.apple.com and click the plus sign to add a new certificate.
Choose App store and Ad hoc then do exactly what it says to do. Make your certificate, upload it to Apple, then open up the download that Apple gives you.
In iTunesConnect, make sure that the bundle IDs of your applications match. You can find this by clicking manage applications, then clicking on the app you would like to upload, and in the top left it should say the bundle ID.
Finally, in Xcode under your application manager, click the target app then click 'General' at the top. Make sure that the bundle ID is the same as the one on iTunes Connect, then make sure the versions are the same.
The error it gives you states that your bundle IDs do not match, so make sure that they do. If you want to change it, you're going to have to go to iTunesConnect and create a new application with the same bundle ID that you have in Xcode. Make sure the one on iTunesConnect has the bundle ID com.redim.pokerastic
Related
I'm getting the stated error when trying to upload an app submission to itunes connect on an organization I am a member of, but who's itunes connect username is different than my my apple developer ID.
The problem is I have a single Apple Developer ID I use for all my IOS development across multiple organizations. my.name#gmail.com That id has been added to multiple organizations in the IOS Member Center. On Itunes Connect however, it does not let you add an existing Apple ID (or existing Itunes Connect user on a different organization) as a new user to an organization.
So if I'm a member of 3 organizations, each one uses a different Itunes Connect email, usually the email for that org, not my main gmail Apple ID.
When trying to upload using XCode, I get this error since they don't match. How can I work around this? I fixed it for one organization only by using my co-worker's ID which matched for his appleID+itunes user. However I'd like to be able to do it on my own.
I tried adding individual org emails as xcode emails, however none of them are Apple Developer accounts, and Xcode refuses to use them.
How can I upload my app to a new org I'm a member of on Itunes connect??
EDIT
I tried using the Application Loader tool from Xcode menu, and I get a different kind of error shown below. I tried with App Store Build and Ad Hoc build. This is a development build only at this point which I hope to use for internal testing via Itunes Connect Testflight, so we're not using Release/AppStore provisioning profiles yet, nor have we even created them yet.
EDIT 2
Apple docs say:
"A single Apple ID can be associated with multiple Member Center teams. Using the same Apple ID, you can enroll as an individual and join other teams. However, you can only be associated with a single iTunes Connect team. Consequently, developers should create another Apple ID for different individual or company accounts that they want to manage separately in iTunes Connect."
This is true for itunes connect. But how does one then submit builds to these other itunes connect accounts, from xcode?
I was able to sort this out and thought I'd share for others looking for answers. Because I have a single apple developer id and multiple iTunes Connect ids, that is the core of the problem. Xcode would not let me put and use a non-developer account id into the user preferences. The solution was to use the Application Loader tool.
An Overview of necessary steps, which I use for every deployment now:
Make sure your Release build is using a Distribution provisioning profile and not just a development one. Don't use "Automatic" either, even if it sometimes works. I use an App Store profile, even for test flight releases via ITC. Create the provisioning profile on apple's ios center manually, call it something obvious like "[APP_NAME] App Store Distribution". Then in the Xcode build settings, set the release profile to this name. Secondly, make sure the Code Signing developer is the one on this profile, it doesn't always toggle default to that.
Archive your app as usual to generate the build.
Do not "submit" app from organizer, instead do an export, export to file.
When prompted, choose "App Store Submission" instead of "Ad hoc", otherwise it will fail.
In Xcode open Xcode->Open Developer Tool->Application Loader
From here you can add/select any of your itunes connect users independent of Xcode.
Choose "deliver your app" to submit, and choose the exported build file.
This should get the upload to itunes connect. If you are using TestFlight in ITC and it is setup, this will result in a new TestFlight push.
When creating a new app for each organization I work with, I always setup the new Distribution profile immediately, don't start using "Automatic" or let Xcode "Fix it...", as these may work once, but will likely cause issues or failed releases later. Always name your profiles to include the app name, distribution and App Store, as once you start doing this a lot it is easy to confuse them if you're just naming them non descriptively like "MyApp's profile".
"No eligible software" suggests that either the appID doesn't exist or it exists on the wrong developer account (perhaps Xcode auto created).
Check the team you're using normally (if it's wrong, XC might have done something useful but in the wrong account). Start with Xcode Preferences > Accounts then details of the preferred and current teams in question. After that, check in the devcenter (making sure you're logged in as the team you're trying to submit under) - check your appIDs and see if the app you're expecting to see there actually is.
Also make sure the iTunes Connect account you're using to upload has the "technical" role (per https://developer.apple.com/library/ios/documentation/IDEs/Conceptual/AppDistributionGuide/UsingiTunesConnect/UsingiTunesConnect.html)
In my case the problem was I didn't realized that "Application Loader" has a login!
So I just select Window menu / Sign In as.. And enter the same developer account I used to create the "certificate and provision files", that I used to compile the app.
Please match the bundle Id from itunesConnect & Xcode.
I was getting same error & solved with bundleID.
Change your Application Loader user account to application's signed user account.
I am facing a strange issue that I have never faced before. I created a new appID with new Bundle ID, but it is not showing up in itunesconnect "Bundle ID".I googled it and i found some questions regarding this, but only questions there are no answers on it. is there any way to tackling this issue, any help much appreciated.
Thanks.
Try to sign out, and then sign in to itunesconnect site. it worked for me
I just had to create an App Id and then log out of iTunes connect and back in again.
iTunes connect is truly awful.
I've seen this happen myself from time to time, but so far it's always been down to a delay in iTunes Connect and has sorted itself out without me doing anything other than waiting!
Like this guy here, the solution for me was wait, so apple could process my new id. (about 6 hours or so).
For me it was to check the removed apps list — someone has already used that Bundle ID and removed the app associated with it before.
for me i sorted it out by emailing to Apple about the issue, then i got solution for that.
Edit
At that time when i had that issue, nothing did work for me i tried reload, refresh, sign out, restart system, nothing worked out.
I left with no option but to email to Apple on their support email, they fixed that manually for me. now it could be possible with reload page or sign out and sign in i am not sure.
Well there is nothing specific in email to apple on there technical support, just mention you are facing that problem, they might set this up manually for you. hope you got it.
Login to member centre and create a distribution profile using the same app id which you are going to use in the iTunes Connect. Then logout from iTunes Connect and Login again and try. It will show the Bundle ID in the drop down menu.
Hope this will help you.
If you tried to create the app record and if the app or bundle id does not appear:
In order for you to be able to see the app record in iTunes Connect, the team agent of the account must login and adjust your settings so that you are able to view the app.
Please provide the team agent with the following steps to add your access to the app.
In the Users and Roles pane, select the user you want to edit by clicking on their Apple ID.
Select the Roles pane.
In the Apps window, the team agent can add the newly created app to the users access, by selecting the down arrow in the window, and choosing the new app.
Once the new app is added, click Save.
Once this information has been updated by the team agent, you will be able to view the app in iTunes Connect.
Refreshing and sign out/signing in again doesn't worked.
In my case what worked is to contact apple support team for the concern, they added it manually and it was there after waiting for 24 hours.
For me the issue was that we had previously deleted/archived the apps with such bundle identifiers. But this was long long time ago, I didn't even remember that. So they just had to be recovered in iTunes Connect.
https://appstoreconnect.apple.com/
Have you ever heard 'XC Wildcard-' option to create new iOS or tvOS app creating new bundle ID on AppStoreConnect platform? Yes it is possible with 'XC Wildcard-' option. So if your bundle ID does not appear on the AppStoreConnect;
Click + (Plus button) and Select the New App option.
Enter needed informations and choose 'XC Wildcard-*' option from Bundle ID section.
After that, you'll see Bundle ID Suffix text box. Enter your bundle identifier there and
Click the Create button.
If your bundle id is not using from other apps, your app will generated successfully. Otherwise, you can change your bundle id and you can create your app on AppStoreConnect.
for me the solution was to resister a new id, then choose this id and save, then logout again and login and now you can see your bundle id.
To get rid of this issue, I create separate profiles for my extensions and app targets as well that are definitely paired with single app id. I had SiriKit extensions in my app and multiple targets along.
These Steps Worked for me.
Logout from itunes connect
Login to apple developer account
Delete existing identifier
Create new identifier with Explicit radio box checked next to BundleID
Login to Itunes connect again
Hopefully you'll be able to see bundle identifier there.
In My case, I've Just removed an App From AppStore Connect(Not yet released into AppStore). But I can see that THE APP IS NOT COMPLETELY REMOVED, but categorized under "Removed Apps". Now I want to create a new app in Appstore connect using the same bundle ID that I've used in the app that I just removed, But my BundleID is invisible while creating new App. I've just Mailed Apple regarding this. Will keep you posted on this.
I've had this same issue a few times, and it's been for different reasons. Here's a few things to check:
1) Did you set the developer profile in xCode? When you create a new project it sets the developer ID, so if you're trying to make a new one to.. lets say... do an ad-hoc release, it won't be present in the old project. It's set in targets>build settings>code signing
2) Download your profiles from the organizer. New profiles need to be loaded into xCode
3) Close/quit and reopen xCode, sometimes it breaks.
4) Try doing a clean
It seems that in Xcode 13, for new apps the app's Name, Bundle ID, etc... is set within Xcode during the upload process.
I am going to send a demo of my project through TestFlight to someone.
To do so, I followed this answer: https://stackoverflow.com/a/11917884/555690, but I did something else as well: I asked for his device UDID and then added the device on my Apple Developer portal. After that, I created my distribution provisioning profile selecting such device...
... now someone else is probably going to test too. And other people as well.
I fear that I might have to add their devices to my Apple Developer portal, re-configure the provisioning profile, and then re-create the archive all over again.
Is this correct, or is it unnecessary to add their devices to my portal (and thus creating a new archive would also be unncessary)?
You dont have to update a build every time you want to add new tester. It is quite easy to add new tester for the existing build, all you have to do is add the device to your provisioning profile in ADC for your app. Then, download the profile to your computer. Now, comes the moment of truth. Go to the build, in testflight, to which you want to add tester. Then, in the left hand side you will see Permission tab,click there and then it will show you the profile and all the tester who currently have access to the build. Now, update the build with the one you downloaded earlier and then you will see the device in your list. Click on checkbox to turn the permission for the device and voila you're done. You could now distribute the same build to the tester.
Yes you have to add them to the profile in the dev portal each time, however testflight has a button, under Permissions, to update the profile for a build.
You can try uploading your new provisioning profile without having to archive and upload a new build.
You could follow any of the following steps whichever suits you but in my experience I would recommend Process 1 as I have found this more reliable.
Process 1:
You have the UDID of the tester.
Using ADP, add the UDID in the devices list and create a new provisioning profile.
Download the profile and update the same in you project.
Build and archive a new ipa.
Upload it to testflight.
Process 2:
Using ADP, create a new provisioning provile.
Download the profile and upload it in your testflight account in permissions tab.
refresh and you would receive an updated list of usrs on your provisoning profile.
Select the users and Voila you are ON.
What i have experienced while trying Process 2 is that sometimes when you try to download the app, it displays " you dont have permission to download" or "unable to download at this time" even though the user is present in the provsioning profile.
A work-around fix for this issue is that whenever you upload a new build or a provisioning profile, always clear the cahce or in exterme cases, logout and log back in.
Hope this helps.
So I'm not that familiar with the process of Provisioning profiles and certificates.
Currently I have one app I'm developing that I can upload to my device.
Now, for testing reasons, I want to write a very simple app and to upload it to my device as well. The thing is, is that I don't want to configure another app in iTunes connect and provisioning profiles, so I thought maybe it's possible just to change the bundle identifier of the second app to be the same as the first.
However, in XCode I get the following error :
"Code Sign error: The identity 'iPhone Developer' doesn't match any identity in any profile"
Any way to make this happen?
If you set the bundle identifier of the 2nd app to be the same as the 1st, the 2nd app will replace the 1st one on your phone.
If you want the ability to have both apps installed at the same time, you need a new app id.
But you don't want to create a new app id for each test project.
The idea is to recreate the Team provisioning profile available for the Company developer program (I guess you subscribed to the individual developer program).
Create a new app id with bundle identifier set to *
Create the provisioning profile associated to this app id
Download and install this generic provisioning profile
With this wildcard profile, you will be able to install any test application.
Please request a certificate to apple through your paid developer account, generate a provisioning profile and install this in mac as well as in your device. then choose your provisioning profile and build and run your app through this provision.then it will install in device. There are details in developer.apple.com regarding to this. If you feels confusion please mail me sandeep.kniit#gmail.com. i will reply you asap.
I want to update an existing App in the App Store, but the profile I used expired (I'm not sure, if it has something to do with the corresponding certificate which also expired..). Since Apple tells me in the How-Tos:
Use the same Distribution Provisioning
Profile to build each new version of
your application
I don't know, what to do. Can anyone help?
The important part is keep the same bundle id.
If your provisioning profile has expired or you has to generate another certificate, it doesn't matter.
Get anew version of you provisioning profile, build your app and it should be fine.
If the profile is expired, simple renew it or generate a new one. I did it yesterday, my dist profile was expired and I simply deleted it and generated a new one.
Once a new one certificate is generated, download it, delete the old one from your keychain and add the new one.
After that, try to build your app. (Sometimes restarting Xcode is required)
Every profile and every certificate will expire. As long as the developer account is still the same, simply creating a new distribution cert should do the trick.
You need to keep exactly two things the same: the enrolled iOS Developer account you use, and the Target Identifier Property in Xcode (becomes the Bundle Identifier in the app). Do that, and the result will be an update to the same app in the App store.
Everything else you can renew, recreate in the portal, install on a new Mac, etc., including App IDs (wildcard on not) created in the portal, Developer or Distribution certificates, and provisioning profiles in the portal, installed in Xcode or on the iDevice. You can also change the Bundle display name (under the icon), the Product name, the Target name in Xcode, and maybe even the name of the app as it appears in the App store (if it's not misleadingly different).
Renew your certificate and provisioning profile at the iOS Developer Portal.