how to evaluate if a project qualifies for or can be retrofitted with JBPM6 - jboss

I had used JBPM 3.2 few years back as workflow engine. Now being part of a team were they had recently started a project, i need to evaluate if it can be improved/benefited by retrofitting JBPM 6 on it.
I am new to JBPM 6 so i read and researched to find road map for the list of changes,
http://www.jboss.org/jbpm/roadmap
whats new,
http://www.slideshare.net/krisverlaenen/2013-0611-whats-new-in-j-bpm6
did installation, demo and examples using,
http://docs.jboss.org/jbpm/v6.0/userguide/jBPMEclipseJBPM.html
however i am still coming up to speed in terms of what JBPM was and what it has become in these years and its capabilities. It would be helpful if someone can guide me in terms of what all things in a project scope make is qualify for JBPM 6.
thanks in advance,

There are a lot of reasons / advantages to using business processes (in general):
dynamic and flexible: extracting business logic in business process
allows you to evolve it or make it more flexible
higher-level: business analysts and end users could (possibly) understand and/or author business processes
monitoring and management: get an overview of all (current and historic) work
long-running and/or human tasks: some features are sometimes difficult to code but easier to express using specific business process constructs
performance: high throughput and scalability
tooling: a lot of out-of-the-box features and tools you can use
[note you definitely don't need to check all of these]
There's more, but you should make sure your benefits outweigh your initial learning curve / added complexity.

Related

Enterprise application framework supporting DDD

I spent short time studing Habanero and i found it good approach for making Enterprise Application in a really short period of time.
The pattern witch Habanero use is "Active Record" as it's developers say.
My questions are:
There any similar application like Habanero witch fully support Domain
Driven Design by determining aggregate roots, entities and value objects
Is it right decision to use such tools in big organizations
Does it worth training our team on such a tool
thank you
Framework support for Domain Driven Design is quite different from frameworks supporting data driven applications. Such framework should increase the productivity of developers that works with an ubiquitous language that evolves with the business and that is learned by a domain-expert.
They should not face concepts like aggregates, root, value objects because they are just modelling concepts, conceptual tools, but ways to ease the development process. Thus a framework exposing abstract classes or interfaces named AggregateRoot, Entity or ValueObject is fundamentally broken. It doesn't provides any real value to an application, just useless indirections.
However:
There are a few frameworks designed to support domain driven design, listed here. Moreover, I'm developing one by myself based on previous experiences that worked very well
It depends, obviosly. For example we used all of the Epic's modeling patterns with success.
We used some "home made" framewoks too, and some of them proved to really increase productivity. However, such frameworks (if useful) always have steep learning curves and it depends very much on how much reliable the software have to be and what are the developers skills.
It depends on the framework, on the complexity of the business (if you don't need a domain expert to understand it, you don't need DDD) and on the developers, too. I faced successful stories and huge failures with different frameworks in different contexts. I've also had a conference that faced the topic (you can see the slides here).

Should developer tools, languages, frameworks, etc. be standardized across an organization? [closed]

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The organization that I currently work for seems to be heading in the direction of dictating to software developers which tools, languages, frameworks, etc. must be used. However, nobody has convinced me that this is a good thing. The main argument I have heard is that it will make training easier. But, after developing software for over 10 years, I've never relied on training to learn how to use an IDE, programming language, or anything else; so I just can't relate.
With the rapid speed at which technology evolves, and the s-l-o-w-n-e-s-s at which I know the standards will adapt, I am concerned that my customers will have requirements that I won't be able to easily implement or won't be able to implement as efficiently as I should. For example, if there is a UI requirement for an auto-complete feature in a web app, and no API has been approved for this yet, I would need to implement auto-complete myself as opposed to using one of the many APIs that provide it out of the box.
A more radical example is if my customers wanted to have Google Wave features. In that case I would want the flexibility of configuring my development environment (including the IDE) and selecting appropriate frameworks (ex: GWT) to use.
Please provide feedback on whether or not you think that software developer tools, languages, etc should be standardized and a few points to support your argument.
There is a lot of benefit for standardization. My organization has fairly set standards on what technology we will use. We realize strong benefits in the following areas ...
Hiring. It is easy to describe what technologies we are looking for and make sure our recruiters are looking for the right people.
License/Software costs. I can buy enterprise licenses easily. It gives me the opportunity to keep costs down by letting me spend more with a smaller number of vendors and thus get more leverage.
Consistency of delivery. Our teams have a very good idea of what projects will take to build, rollout and maintain because they have done it with success before (and they know the pitfalls too).
Agility. I can have one team take over for another or one individual take over for another more easily because of standardization.
Quality. We have peer reviews across teams as well as QA across teams.
Without a consistent use of a technology stack, tools, languages and frameworks, these types of benefits would be more difficult to realize. I am not closed off to new technologies, but there has to be a concrete reason beyond "what if I want to ..."
A major issue with standardization is that once standards are out there, they get stamped in concrete and are difficult to change. This is why our corporate IT environment is stuck on IE 6, and the best change control system we have access to is CVS. Given this situation, some developers break the rules, and some find jobs at more innovative companies.
You have a mixed bag here.
I wouldn't standardize on IDEs, because every developer works differently. Those who are insanely proficient in emacs may see their performance suffer if forced to use Visual Studio. I optimize my Visual Studio experience with a 30" monitor and find it incredibly productive.
However, standardizing on some tools, such as SCons or make or something to build products is perfectly reasonable.
Banning some libraries and having a process where new libraries are either approved or not is also very reasonable. I know lots of companies that ban boost, or JQuery, or ban open source libraries in general, etc. And they had good reasons for doing it. I know I got fairly upset when an intern incorporated some random "security" library he found on the internet without running it by anyone.
In the end every company is different. You have to be standardized enough to avoid serious complications and issues as people come and go, or as new products are formed and organizational structures change. But you have to be flexible enough to avoid re-inventing every wheel you need.
The important thing is to have clear reasons for adopting a certain tool or banning some other tool or library. You can't just have management dictate that thou shalt use this and not that without consulting the engineering team and making the decision for good reasons. And once decisions are made those reasons should be written down and clearly communicated.
And also, if, in the end, your favorite tool or library isn't adopted, please don't whine about it. Be adaptable and do your job, or find a new one that makes you happier.
I once worked for a manager who felt the need to innovate at every level of his software development operation. Every development tool had to be cutting edge (preferably in beta). Many of the tools he asked us to use didn't have good documentation, and training was not available. Ultimately, most of the technology we tried simply didn't work. We wasted a lot of time churning through new technologies, only to dump them when it became clear we couldn't make progress.
I tried to make the case that innovation is perfect in the area where your value proposition lies. Innovation can also be used judiciously where standard techniques fail. But for most mundane tasks, using tried-and-true tools and methods should be the default. Less risk, less cost, less management attention needed. So you can focus time and energy on the areas where innovation has the most benefit.
So I think standardization has an important role. But blindly saying everything must be standard is just as sure to fail as my manager who thought everything must be innovative.
The number one argument in favor of standardization is that it maximizes the ability of the organization as a whole to use a common body of knowledge. Don't know how custom web controls are built in ASP.NET/C#? Ask Bill down the hall who has the knowledge. If you use different tools, such organizational wisdom is cut off at the knees. While it is not good to be restricted to a least common denominator (and hopefully your management will realize this) you should not overlook the benefits of shared experience!
UPDATE: I do not agree that innovation and standardization are polar opposites. Indeed, would we have nearly the level of web innovation if we still had the mishmash of networking standards characteristic of the 1980s? No we would not. Of course, we might have more innovation on new low-level networking protocols but is that really worth it? In its place, we've had an explosion of creativity within the bounds of TCP/IP and the Web standards (http, html, etc.)
The trick is knowing how to standardize without using it as an argument for closing down all new exploration. For example, we use only ASP.NET/C#/SQL Server in my company but I'm perfectly open to the use of new tools within this framework (we recently adopted the DevExpress reporting package, for example, supplanting the earlier standard).
Standardization is a must for a productive development team. However that doesn't mean that you can't revist the standards from time to time to adjust them to new technologies and trends.
Whether you develop operations software for internal clients, or products for external clients, there is no compelling reason not to standardize. You certainly did not give one.
Had you seen how companies are struggling with holding heterogenous products together that have been maintained for 10 years or more, and are now a conglomerate of various technologies that developers at some point thought made sense, you would not have asked this question.
From the top of my head, I could name at least 2 well-known software companies that will be driven out of business because their cost of maintenance has become so high that they can no longer compete (but I won't).
I think the misconception here is that suppressing individualism would supress innovation. That is simply not true. It is poor technical leadership that suppresses innovation.
One unpleasant consequence of standardization is that it tends to stifle innovation.
Innovation is scary. It involves cost and risk.
Standardization is not scary. It reduces cost and risk in the short term. Until your competitors have created a game-changing innovation. Then standardization is very costly.
It depends on the organization I think. One like Microsoft, yes, there should be a bit of a standard. A small business with one IT department, no. A larger business with several offices around the world ... maybe.
it all depends :-P
Assuming the organization has a broad suite of enterprise applications to manage, I'd say no for the following reasons, though I may be taking the message of everything being the same a bit too literally:
Compromise on using best-of-breed for systems, e.g. if all the databases are to be MS-SQL then any Oracle DB solution is thrown out. This would also apply to the fact that everyone using an IDE has to use the same one whether they be doing Data Warehouse report development, web applications, console applications or winForms. I'm thinking of systems like ERP, CRM, SCM, CMS, SSO and various other TLAs, FLAs, and SLAs. (LA = Letter acronyms for a decoding hint if you need it)
Upgrading by committee is another interesting issue. Where if each team can choose their tools and have one person that decides it is to upgrade things, e.g. start using Visual Studio 2008 instead of Visual Studio 2005, now have to determine at what threshold is it worth it to upgrade everyone simultaneously which may be a big headache if there are more than a few developers. For example, over the past 10 years when would there be IDE changes, framework changes, etc.?
Exceptions to the standards. Could a contractor bring in something not used in the organization if they believe it helps them build better software, e.g. Resharper or other add-ons that some contractors believe are very worthwhile that the organization doesn't want to spend the money to get? What about legacy systems that may make the standard become a bit unwieldy, e.g. this was built in ASP.Net 1.1 and so everyone has to have VS 2003 installed even if most will never use it?
Just my thoughts on this.
There are several good reasons to standardize.
First, it allows the enterprise better organizational flexibility, if everybody is more or less familiar with the same things. It also allows people to help each other better. I can't help with problems in the ASP.NET stuff, and there's not all that many people who can help me on the C++ side.
Second, it reduces support problems and expenses. Oracle and SQL Server are both decent products, but using both for similar functions is only going to cause problems. Not to mention that I've been in shops using several widely different platforms to do similar things, and it wasn't fun.
Third, there are some things that just have to be standardized. We couldn't operate half with VS 2005 and VS 2008, since we keep project files under source control. We had to pick a time and convert over.
Fourth, in some businesses, it simplifies the regulatory problems. I don't know what business you're in. I work at a place where we can get away with making mistakes right now, but I've also contracted at a bank and a utility, where it's necessary to be able to show auditors that everything is going in a standard way.
Fifth, it can simplify procurement, if you're dealing with software that costs money.
This doesn't particularly limit us, since if there's something we need that isn't standardized on we just go ahead and get it or do it.
If you want to make a business case against standardization, you'll need to have a business-related argument. Your argument seems to be that you won't be able to implement features the user wants, and that is a consideration. Got another argument?
There's nothing wrong with standardizing on an IDE that is rich enough to be configured for individual developers.
However, do make sure that you don't prevent individual developers from using additional tools, as long as the tools are licensed and that the use of the tool by one developer doesn't require all other developers to use it.
For instance, I happen to use NORMA to help me design databases. The output is SQL Server DDL (or anything else I want). I can make the DDL part of the project without making my NORMA source part of it. Later developers do not need to use NORMA to work on the project.
On the other hand, if I decided to use the Configuration Section Designer to create configuration sections, then future developers would also have to use it. A decision would need to be made about whether to use that tool.
The company I work for uses C#, ASP.NET, JavaScript and generates HTML. The advantages over and above those mentioned above are that there is a perception of improved velocity for maintenance and adaptive changes. The disadvantages include generating some boredom for people who are technically savvy (geeky) and prefer to use a mix and match of languages, depending on what they fancy is better suited, or for 'performance reasons'.
Technical and personal supervision is always good to have when you are developing as fast as you can to meet tight deadlines and competing in a highly saturated market for web development.

Software design period...what do other developers do? [closed]

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I'm a new software architect/lead, coming up with software design for a team of software developers. I'm coming up with the requirement spec, interface header files, and visio software design docs, and build plan, etc.
My question is: what do the rest of the team do during this period? I'm certainly engaging them in the design, but we dont need the whole team actively working on what I'm doing all the time.
Are there any good books for new software architect?
Generally the various stages overlap, so there will be some coding during design etc. There are a lot of things to do besides that. They can be reviewing unfamiliar technology that is going to be used, setting up source control system, reviewing business requirements, reviewing your documents to make sure they make sense and are clear. There is a lot of other work to be done besides programming.
What a software team does while the lead does the design is very different from company to company. On my company we try to work on the design while the developers are finalizing other projects or solving bugs.
Another approach that I've taken when starting a whole new project is to get the developers to work on the design as well - people with a good understanding of the requirements can help you designing smaller parts of the system and writing the specs for them. Others can work on mockups, frameworks. This worked rather well for the small software team I led in a previous job (4 developers in total).
I also found it useful to have other team members research parts I'm unsure of (or even validating that things I think should work will indeed work), such as:
Investigating whether an external API provides the features we need
Writing a small proof of concept or technology demonstrator
Create an API mockup (header file, interface or REST endpoint) to investigate whether the API looks useful.
As other have said, you typically want a ramp-up period during the first part of the project, and through the first iteration. You're planning on building this iteratively, aren't you? Start with a core team (nor more than 3-4 people, since you're going to need to communicate heavily with each other) to help you explore the requirements, get a basic data model in place, identify and setup any frameworks, identify and setup build and test tools. Some coding activities typically take place in the design phase: for UI mockups, run-ahead prototypes of technically sensitive areas (whatever risks you have should be mitigated by explirative coding: be they new technologies, undocumented interfaces to integrated systems, or unstable requirements).
But coders in the design phase should help with the design, in order to get their buy-in, and to help train up the rest of the team during the first iterations. Your role during this is to ensure that the major nonfunctional requirements (e.g. are known, prioritized, are met by the design, and can be tested). You should also collaborate with the project lead or whoever else is responsible for staffing and financing in order to sketch out the iterations and the staffing levels needed. Ensure the solution can be built iteratively, and aim at implementing only a basic structure during the first iteration, both to build confidence, and to eliminate risks. (Sometimes, you can push major risks to the second iteration, and focus the first towards confidence and team building.)
And of course, be sure you are not designing every detail. You should be able to use every design artifact in the next iteration (and elaborate them later as needed). Since design decisions are expensive to change, try to postpone them. However, some influence the entire solution (for instance, the data model, or your approach to security) and absolutely must be at least outlined up front. This isn't waterfall. This is just not closing your eyes and hoping a viable architecture will emerge by magic.
But design proceeds throughout the iterations. It's just that you do less of it as you go along, and with lesser impact on the solution (unless you're unlucky... and then things get expensive).
Stop doing the useless things you do and just start coding with them! ;)
If there is no overlap with another ongoing project, getting them involved as you're doing is great, maybe push it a little further by having them prototype and present the plus and minus of alternative technologies (APIs, frameworks, libraries, etc...) that your project could use.
As a new software architect, I can recommend some books that helped me understand the role of the architect (but of course not to master it):
Fundamentals of Software Architecture An Engineering Approach:
This book gives good modern overview of software architecture and its many aspects, good place to start if you are a beginner or broaden your knowlage.
Software Architecture in Practice:
Explains what software architecture is, why it's important, and how to design, instantiate, analyze, evolve, and manage it in disciplined and effective ways.
Software Architect's Handbook:
This book takes you through all the important concepts, right from design principles to different considerations at various stages of your career in software architecture. It begins by covering the fundamentals, benefits, and purpose of software architecture.
Clean Architecture: A Craftsman's Guide to Software Structure and Design:
Learn what software architects need to achieve and how to achieve it, master essential software design principles and see how designs and architectures go wrong.
Software Architecture: The Hard Parts:
An advanced architecture book, with this book, you'll learn how to think critically about the trade-offs involved with distributed architectures.
Usually there's another project they can work on, but...
I have my team review the project specs/requirements and put together a basic/preliminary structure to get them already thinking through the application and working out specific questions.
When we convene at the table to discuss the plan they already have an idea of what the project is and requires and in some cases, they present questions I may have missed or overlooked.
Although it's too late now, a good way to approach it is to move the architect over before his current project has ended. Start freeing him up at like 25% then work your way up to 75-100% on the new project a month or two before it starts (maybe more depending on how much analysis and customer interaction there is).
On a trivial project (let's say 2 man-years) it might not be necessary, but anything bigger than that can end up in chaos if somebody doesn't at least get the analysis right before everybody jumps aboard.
If your team does not have any other projects to work on, ask experienced programmers of your your team to come up with at prototype so that you can create a requirement doc according to the needs of the client.
Also programmers novice to the technologies being used in the team could utilize this time to familiarize themselves with the technologies on which your team is going to develop the project.
architect != designer
Chances are that all of your developers can help with the design; let them. Architects don't have to be "lone wolves" and do everything themselves. You lay out the guidelines and the principles and the scaffolding, rough in the wiring, and let your developers flesh out the details - whether it is drawing Visio diagrams or building prototypes to mitigate unknowns/risks.
Migrate towards Agile/XP and away from waterfall methods, and you'll find the team a lot more help.
When making the general design, it's very handy to have programmers create proof-of-concepts. Do that especially with parts of the system that could end up being show stoppers if they don't work in the way you plan to do them, so you can think of alternatives, and adjust the design.
That's going to help you to make the right design-decisions before moving entirely into a certain direction.
Just doing a design, and then moving on and start coding is a sure way to mess up a project. You won't realize that your design is not feasible (or just plain sucks) until you're half-way coding, and by then it's too late to make radical changes.
You'll waste time mitigating non-existing problems during the design, and you'll run into unforeseen problems during implementation.

How do I plan an enterprise level web application?

I'm at a point in my freelance career where I've developed several web applications for small to medium sized businesses that support things such as project management, booking/reservations, and email management.
I like the work but find that eventually my applications get to a point where the overhear for maintenance is very high. I look back at code I wrote 6 months ago and find I have to spend a while just relearning how I originally coded it before I can make a fix or feature additions. I do try to practice using frameworks (I've used Zend Framework before, and am considering Django for my next project)
What techniques or strategies do you use to plan out an application that is capable of handling a lot of users without breaking and still keeping the code clean enough to maintain easily?
If anyone has any books or articles they could recommend, that would be greatly appreciated as well.
Although there are certainly good articles on that topic, none of them is a substitute of real-world experience.
Maintainability is nothing you can plan straight ahead, except on very small projects. It is something you need to take care of during the whole project. In fact, creating loads of classes and infrastructure code in advance can produce code which is even harder to understand than naive spaghetti code.
So my advise is to clean up your existing projects, by continuously refactoring them. Look at the parts which were a pain to change, and strive for simpler solutions that are easier to understand and to adjust. If the code is even too bad for that, consider rewriting it from scratch.
Don't start new projects and expect them to succeed, just because your read some more articles or used a new framework. Instead, identify the failures of your existing projects and fix their specific problems. Whenever you need to change your code, ask yourself how to restructure it to support similar changes in the future. This is what you need to do anyway, because there will be similar changes in the future.
By doing those refactorings you'll stumble across various specific questions you can ask and read articles about. That way you'll learn more than by just asking general questions and reading general articles about maintenance and frameworks.
Start cleaning up your code today. Don't defer it to your future projects.
(The same is true for documentation. Everyone's first docs were very bad. After several months they turn out to be too verbose and filled with unimportant stuff. So complement the documentation with solutions to the problems you really had, because chances are good that next year you'll be confronted with a similar problem. Those experiences will improve your writing style more than any "how to write good" style guide.)
I'd honestly recommend looking at Martin Fowlers Patterns of Enterprise Application Architecture. It discusses a lot of ways to make your application more organized and maintainable. In addition, I would recommend using unit testing to give you better comprehension of your code. Kent Beck's book on Test Driven Development is a great resource for learning how to address change to your code through unit tests.
To improve the maintainability you could:
If you are the sole developer then adopt a coding style and stick to it. That will give you confidence later when navigating through your own code about things you could have possibly done and the things that you absolutely wouldn't. Being confident where to look and what to look for and what not to look for will save you a lot of time.
Always take time to bring documentation up to date. Include the task into development plan; include that time into the plan as part any of change or new feature.
Keep documentation balanced: some high level diagrams, meaningful comments. Best comments tell that cannot be read from the code itself. Like business reasons or "whys" behind certain chunks of code.
Include into the plan the effort to keep code structure, folder names, namespaces, object, variable and routine names up to date and reflective of what they actually do. This will go a long way in improving maintainability. Always call a spade "spade". Avoid large chunks of code, structure it by means available within your language of choice, give chunks meaningful names.
Low coupling and high coherency. Make sure you up to date with techniques of achieving these: design by contract, dependency injection, aspects, design patterns etc.
From task management point of view you should estimate more time and charge higher rate for non-continuous pieces of work. Do not hesitate to make customer aware that you need extra time to do small non-continuous changes spread over time as opposed to bigger continuous projects and ongoing maintenance since the administration and analysis overhead is greater (you need to manage and analyse each change including impact on the existing system separately). One benefit your customer is going to get is greater life expectancy of the system. The other is accurate documentation that will preserve their option to seek someone else's help should they decide to do so. Both protect customer investment and are strong selling points.
Use source control if you don't do that already
Keep a detailed log of everything done for the customer plus any important communication (a simple computer or paper based CMS). Refresh your memory before each assignment.
Keep a log of issues left open, ideas, suggestions per customer; again refresh your memory before beginning an assignment.
Plan ahead how the post-implementation support is going to be conducted, discuss with the customer. Make your systems are easy to maintain. Plan for parameterisation, monitoring tools, in-build sanity checks. Sell post-implementation support to customer as part of the initial contract.
Expand by hiring, even if you need someone just to provide that post-implementation support, do the admin bits.
Recommended reading:
"Code Complete" by Steve Mcconnell
Anything on design patterns are included into the list of recommended reading.
The most important advice I can give having helped grow an old web application into an extremely high available, high demand web application is to encapsulate everything. - in particular
Use good MVC principles and frameworks to separate your view layer from your business logic and data model.
Use a robust persistance layer to not couple your business logic to your data model
Plan for statelessness and asynchronous behaviour.
Here is an excellent article on how eBay tackles these problems
http://www.infoq.com/articles/ebay-scalability-best-practices
Use a framework / MVC system. The more organised and centralized your code is the better.
Try using Memcache. PHP has a built in extension for it, it takes about ten minutes to set up and another twenty to put in your application. You can cache whatever you want to it - I cache all my database records in it - for every application. It does wanders.
I would recommend using a source control system such as Subversion if you aren't already.
You should consider maybe using SharePoint. It's an environment that is already designed to do all you have mentioned, and has many other features you maybe haven't thought about (but maybe you will need in the future :-) )
Here's some information from the official site.
There are 2 different SharePoint environments you can use: Windows Sharepoint Services (WSS) or Microsoft Office Sharepoint Server (MOSS). WSS is free and ships with Windows Server 2003, while MOSS isn't free, but has much more features and covers almost all you enterprise's needs.

Jitterbit vs. BizTalk

Is there anyone who has used or looked into using Jitterbit as well as BizTalk? If so, what are some pros and cons of each, and which one did you go with as your final solution?
Specifically, I'm looking for SAP integration, but any input would be appreciated.
Like Rob I have not heard about JitterBit until reading your question (thanks!), I have, however, been working with BizTalk, almost exclusively, for the past 9 years; for that reason I wasn't sure I should be responding, but as Rob did, and nobody else has, I figured it's worth a couple of cents....
From the little reading I've done it seems to me that JitterBit, apart from being an open source, which has it's pros and cons, is trying to lower the entry barrier by offering a relative simple solution with the promise of rapid development and drag-n-drop approach "with no custom code".
I'll take their promise at face value, as I know nothing about it, although I have my doubts, so let's assume developing with JitterBit is really easy, there's one thing I can clearly state - developing with BizTalk isn't.
But, and that's a bit but in my view, developing with BizTalk is somewhat difficult not because Microsoft did a bad job at it, on the contrary - developing with BizTalk is somewhat difficult because Microsoft wanted to create a tool that could realistically allow enterprises to solve their BPM and integration needs well, and, in my experience, these problems are almost never simple, so Microsoft had built a server that has many capabilities, is very strong and very flexible, at the cost of complexity.
So, while any experienced technical sales guy can give you a demo of an integration scenario that is very simple, and is developed in a few minutes using a lot of drag and drop and configuration, even in BizTalk, but is this a realistic enterprise-level solution? was it a realistic scenario that was demonstrated? from my experience the answer is almost exclusively no; the problems tend to be complex, and their require a more robust solution.
So, I guess the bottom line would be - if you're looking for a one off solution, and open source is something you guys work with - JitterBit is definitely worth looking at, seeing if it's capable of helping out and has, indeed, a short learning curve (it would be important to look at maintenance, monitoring, trouble shooting, instance management etc)
If, however, you believe, as is often the case, that your solution would grow to become a BPM/integration platform in your organisation, and you need something more robust - I would put my money on BizTalk being a better candidate.
I've done a fair bit of integration with SAP, starting with the old SAP DCOM connector. More recently I've been involved in the selection of an integration platform to serve in an Enterprise Service Bus pattern.
We did web service samples to connect to SAP on a number of platforms, including BizTalk, Mule, Netweaver, Webmethods and Tibco. Webmethods won out based on licensing and capability, though BizTalk and Netweaver both had very high marks.
Jitterbit was not part of the evaluation - in fact I had to look it up to be sure I understood your question.
If your goal is just to be able to call an RFC, the .NET SAP connector works well.
If your goal is to expose a web service to wrapper a process in SAP, then BizTalk is good, but I recommend you see if your organization already has netweaver licensed as there are many web services available directly from SAP with no coding.
My recommendation is to avoid Jitterbug and Mule for the enterprise for now - unless Open Source is actually a popular thing at your place of employment. Netweaver and BizTalk are very robust, polished products.
If you are looking for something you can ship easily, then Jitterbug may make more sense. Though generally I'd recommend you define it as a web service call, and look to your customers technology stack for the most appropriate integration technique.
More context of what you are looking to achieve will enable a more accurate answer.
Michael,
We use Jitterbit in our organization and we've been very successful with it in various projects. Our SAP projects use XI and Jitterbit has dramatically simplified the ability to integrate web service interfaces with the various protocols it supports.
In addition to an excellent price (and we now subscribe to Jitterbit for support) we realize great value out of the support service. If we have any questions during our implementations they seem to provide all the subject matter expertise included in the support cost, so we're quite self sufficient.
We still have many other integration solutions in our company including VB and Java programs; it's a mess, but we don't believe that any one platform will meet all of our different divisions' needs. We have been using open source, specifically Linux and Apache for many years now, although IBM and Microsoft are also prevalent here.
We went with Jitterbit as it supports protocols needed to integrate any modern system and with SOA / Web Services being our stated direction Jitterbit was a great fit for what we needed.
Given that Jitterbit is Open Source, I would encourage you to download it and try it out.
I will say it simply, I have been using biztalk and was one of the people that helped validate the 2006 training course. Biztalk by far one the best server applications for Business process that is available today. You do also have to factor in the price point is ridiculously low compared to what else is out there.